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The image above is a screenshot comparing two app players.
It becomes clear that the reason the UI is so crappy is because of the difference in resolution between standard monitors and smartphones.
(Top) is set to the standard monitor resolution of 16:9 (based on 1920 × 1080 / 2560 × 1440 / 3840x2160)
(B) Size is based on Galaxy smartphones, 19.5:9 (Galaxy S25 Ultra standard) or 20:9 (Galaxy S21 Ultra standard).
As you can see, there is a huge difference in the readability of inventory artifacts that people were complaining about so much.
Of course, neither one is better than the other, they are still crappy, unpleasant to look at, and no better than what came before.
First of all, based on the monitor standard (top), you can see that there is minimal waste and harmony in the location of icons, margins, and font size.
On the other hand, the smartphone standard... well, it's obvious just by looking at it, so what's the point of explaining it? It's designed to be inconvenient to use.
In other words, we only focused on readability when viewed through the Apple or Google Play Game PC app, and the Stove PC client.
Of course, readability is better than smartphones in relative terms, but it cannot be denied that the overall composition has become more open than before.
I wonder if the person who created this UI really only knows that Epic Seven is a PC game, or if he hates smartphones.
I don't know why, but I'm curious as to why they didn't take the smartphone usage environment into consideration at all.
Considering that the actual screen of a smartphone is much smaller than that of a PC monitor, the font size is tiny, and the list of artifacts is ridiculously large compared to a PC screen, if you had tested it on a smartphone before the update, you would have been able to tell, but as I wrote in the previous article, I have growing suspicions that the UI developer was not an in-house talent but rather outsourced to an external source and made it hastily.
If dissatisfaction piles up, that's also public opinion, so there should be some kind of response, but since they've been consistently fighting since Awake, I don't have high expectations.
Just know that it's never the users' fault if a game fails, and I hope that Epic's internal staff gets criticized when they change jobs because of rumors.
Big screen comparison shot.
Hello, this is the lounge manager!
The topic of this week's Lounge Talk is...
Become a game critic and rate the games you play!
Story, graphics, combat, and immersion!
Please rate me honestly based on my own criteria ✍️
✅ Please write a post with the #게임별점 tag.
>> Go to leave a rating now <<
⏳ Event Period
2025-04-09 (Wed) ~ 2025-04-22 (Tue)
🎮 How to participate
1. Add #게임별점 tag
2. Complete by registering a post that fits the topic.
🏆 Event Rewards
Among those who wrote on the topic,
2,000 Flakes awarded by drawing every 10 minutes!
- Compensation payment date: 2025-04-25 (Fri)
※ Event Precautions
✔ You can participate after logging in to Stove.
✔ Questions and answers containing meaningless content, abusive language, or content that may be offensive may be deleted without prior notice.
✔ Deleted posts will not be accepted for participation.
✔ Flakes, the event winner reward, will be paid to the account that participated in the event.
✔ The event period and reward payment date are based on Korean Standard Time (KST).
여전히 인디 커뮤니티 게시판만 쓰는데 가끔 해당 글이 라운지에 자동으로 공유된건지
다른 시스템에 의해서인지 라운지에 올라가서 댓글이 달리더라구요
근데 또 글은 같은데 댓글은 또 원문이랑 라운지랑 따로 적용이라 각자 다른 댓글들이 있어서 여전히 잘모르겠는데 더 헷갈리는;;;
진심 모르겠던ㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋ왜만든거지
라운지에서는 개임별 후기가 나와서 일괄로 구경하기 좋은데 아직 베타라 시간이 좀 필요할 것 같아요 댓글이나 좋아요 동기화가 되면 좀 나을듯 싶습니다
https://page.onstove.com/indie/global/view/9882187?boardKey=10290
공지에 게시글과 라운지글 동기화 계획을 알려줘서 그걸 기대하고 있습니다.
ㅇㅎ 개선 예정이군요
전 그냥 기존 게시판만 봐요
라운지는 뭔가 다 섞여서 불편
저도...;; 근데 알림뜬거 누르다 보면 라운지 내 댓글 알림도 같이 떠서 자동으로 라운지로 이동이 ㄷㄷ
헷갈려서 베타 끝난 다음 이용하려고 잠시 방치했더니 한결 낫네요
뭔가 많이 헷갈리는...