
Secret Curriculum is a visual novel developed by Wazawak Games and is a spin-off of the Curriculum series.
It is a game that has attracted attention from fans and visual novel users as it expands the story through a new central character based on the previous world.
First of all, the story begins when the main character, an ordinary college student, takes on tutoring for a wealthy family. It starts as a simple tutoring relationship, but as time passes, the emotions and relationships between the characters become increasingly complex and the story unfolds. In particular, the biggest feature of this work is that the story revolves around the setting of 'divorced heroine', which is the first in Korean visual novels. It was impressive that it attempted to show a more mature relationship and emotional line, which is different from the student-centered romance narrative that is commonly seen in existing visual novels.
I also think that the character's charm is one of the strengths of this work. Each character's personality is relatively clear, and the emotional changes and relationship tensions that are revealed as the story progresses increase immersion. In particular, the past and realistic concerns of the mature heroine character act as an element that makes the atmosphere of the story a little deeper.
The graphics and illustration quality are also generally good. The character design is neat and the event CG production is appropriately placed, which brings out the sentimental atmosphere unique to visual novels. Character expressions and directing are important due to the genre characteristics that proceed mainly through dialogue, and I felt that this part showed a sufficiently satisfactory level of completion. However, there are also some disappointing points. There were some sections where some of the story development progressed relatively quickly, so I thought it would have been better if the character's emotional changes had built up a little more slowly. Also, if you are a user who has not played the previous game, you may feel that some settings or relationships are not fully explained.
Title: 「Secret Curriculum」
Genre: Visual Novel, Simulation
Creator: Wazawak Games
Distributor: Wazawak Games
Overall, I think it is a charming Korean visual novel with fresh character settings and a character-centered story. In particular, the attempt to show a new atmosphere of romance through heroine settings that are different from the existing ones stood out, and I felt that it was a work that curriculum series fans could enjoy even more. If you are a user who likes the visual novel genre, it is a work worth playing at least once. 🎮
#스크릿커리큘럼 #시스터즈커리큘럼 #백선화 #우연희 #우유리 #와자작게임즈
(Direct) Playlist Link Collection
◆Secret Curriculum Playlist - https://www.youtube.com/playlist?list=PL0Qq3P8wp1LmqZrNjv35Zo-6RJpoqEZH9
◆Sisters Curriculum Playlist - https://www.youtube.com/playlist?list=PL0Qq3P8wp1LkYuUxVBZRNxDTnxFp1fyyw




#스크릿커리큘럼 #시스터즈커리큘럼 #백선화 #우연희 #우유리 #와자작게임즈
Title: "Secret Curriculum"
Genre: Visual Novel, Simulation
Creator: WajakGames
Distributor: WajakGames
◆Secret Curriculum Playlist - https://www.youtube.com/playlist?list=PL0Qq3P8wp1LmqZrNjv35Zo-6RJpoqEZH9
◆Sisters Curriculum Playlist - https://www.youtube.com/playlist?list=PL0Qq3P8wp1LkYuUxVBZRNxDTnxFp1fyyw



Sent cat supplies to a private shelter.
I pondered for half a year before taking action, and thought about it again.
Anyone would think I'm considering adoption.
Feels so damn good.



My parents are also getting old
and they get cold easily in the winter
It's good to see Smilegate doing warm sharing and donation campaigns every time
consistently
It's already the 4th time
Unlike other companies, they do a lot of good things
Smilegate has a good personality
The packages you guys paid for
were used to donate briquettes to the elderly
You guys are warm-hearted too, right?
I couldn't afford to buy the package ㅜ
Hyojae hyung, let's just do a good job with the management now



Release Date: March 5, 2026
Playtime: 5 hours
Personal Rating: ★★★★☆
"Give me your daughter and her mother."
That was the first thing that came to my mind when I first saw the character Baek Seon-hwa while playing the previous work, <Sisters Curriculum>
The plot is similar to the previous work, <Sisters Curriculum>, but this time the target is the sisters' mother, not the sisters.
The story revolves around the protagonist who starts a tutoring job at a wealthy family and meets the sisters 'Woo Yeon-hee' and 'Woo Yu-ri', who have their own circumstances, and their mother, the divorced married woman 'Baek Seon-hwa'.
First of all, I thought the story would be heavier than the story of the sisters in the previous work, but it was a little lighter than expected.
Since it's a sensitive topic of romance with a married woman, I thought it would lead to a development that includes realistic problems and conflicts and eventually overcomes them somehow,
(Maybe this story will appear in a future if story)
It just puts in the conflict between the sisters and the protagonist and solves it, so it leads to a development that everything is okay, which felt a bit absurd.
The overall CG was very good, but the H scenes simply ended with leaving the aftermath to the imagination
I wondered what the difference was between the regular version and the secret plus version.
I also felt that there was a lack of narrative about 'Baek Seon-hwa' in the previous work <Sisters Curriculum>, so
I thought it would be resolved in this work, but it still shows a lack of narrative, which was a bit disappointing.
However, thanks to the excellent acting skills of the voice actors, I was able to immerse myself well, and the relationship between the protagonist and 'Baek Seon-hwa' was well expressed in line with the word 'pure love', and at the same time, the refreshing development that solved the sisters' problems eliminated factors that were frustrating or hindered immersion.
Perhaps this work is a work for those who have played the previous work and the real true ending of the Curriculum series.
"Love is merely madness"
"Love is just madness."
- William Shakespeare -


[Ability Awakening]
When you reach a certain level of specialization, the fourth ability passive slot is opened.
The opened passive slot is combined with the 4th active slot, allowing you to use a total of 4 tag sets.
70 types of ability awakening jobs using 4 tag sets will be added.
Why isn't this being done? Was there any mention of when it would be done?



We would like to inform you of the contents of the latest hotfix to be distributed on March 8th (Sun).The distribution of this hotfix will proceed without a separate inspection. If you update your client to the latest version after 16:00 (UTC+9) on the day of distribution, the changes will be applied automatically.
Bug fixes
Fixed an issue where the screen was displayed in uneven colors when running the game in some environments.
Fixed an issue where the BGM was playing abnormally when entering the challenge screen of a special unlock song.We will continue to do our best to provide a more pleasant gaming environment.Thank you.
감사합니다.


Is Wordrum this kind of concept?
I hope that old server users who are stuck in one mastery due to PvP level compensation will be able to freely use new weapons.
I was very pleased that you mentioned all the things I mentioned on the official website on the Lord Knight broadcast. 😁



Best of luck to everyone!



I can't upload the video to the bulletin board.
Customer center report completed
Following me with the exact same pattern even in the village, stopping, following, stopping, repeating for about 30 minutes
Around 10:30 on March 7th
A user who laughs at me for using illegal programs and tells me to report it a lot.
What should I do?
Please pay attention and take action.
This illegal program user (D펑스)




게임 망치는 핵, 안 잡는건가요? 못 잡는 건가요?
https://www.thisisgame.com/webzine/news/nboard/11/?n=79415
핵쟁이와 게임사의 갈등과 공방에 관한 글입니다.
요즘 모기가 많던데(11월인데도!) 모기를 왜 박멸할 수 없는지에 대한 이유와 비슷한 맥락일 것 같습니다.
너무 많기 때문에 박멸을 못 하는 거겠죠...
겜알못 친구가 왜 스카이림이 갓겜이냐 물어보면
https://gall.dcinside.com/mgallery/board/view/?id=aoegame&no=23627966
댓글 내용의 '해보면안다 - 중반부터 재밌다 - 재밌으니 다깬거 아니냐 3단콤보'가 너무 싫습니다ㅋㅋㅋㅋㅋㅋ
저는 대중 문화라는 건 초반부터 재미있어야 한다고 생각합니다.
특별한 세이브 시스템을 가진 비디오 게임들
게임 중에는 세이브 시스템을 게임 내부에 잘 녹여낸 경우도 꽤 많은 것 같습니다.
세이브라는 것 자체가 어떻게 보면 '시간의 흐름을 거스르는' 치트에 가까운 개념인데
그걸 게임 내적인 내러티브로 자연스럽게 녹여내면 게임 속 세계관에 몰입하는 데 큰 도움이 된다고 봅니다.
그 대신, 납득이 가는 내러티브를 위해 세이브 기회에 제한이 가해지는 경우도 있는데(마법진이나 일기장이 있는 곳에서만 세이브가 된다든가)
저는 그런 제한이 정말 싫습니다...
리얼 ** 같은거...gif
https://gall.dcinside.com/mgallery/board/view/?id=aoegame&no=23511203
'가짜 도트'와 '진짜 도트'의 차이를 도트 성애자의 입장에서 과격하게 표현한 글입니다.
이 글에서는 가짜 도트의 사례로 크루세이더 퀘스트, 진짜 도트의 사례로 메탈 슬러그를 들었는데
가짜 도트로 게임을 만들 수밖에 없는 현실적인 이유는 저도 이해를 하지만
역시 진짜 도트 쪽이 훨씬 매력적으로 느껴지는 건 어쩔 수 없다고 봅니다.
스팀) 비쥬얼 노벨 장르별 판매량 및 분석
https://gall.dcinside.com/mgallery/board/view/?id=game_dev&no=132686
러브 딜리버리와 썸썸 편의점은 제 생각보다 훨씬 유명한 작품 같네요.
그리고 비주얼 노벨에서 주로 다루는 소재로는 연애, 미스터리, 추리, 루프물 정도가 있는 것 같은데
왜 그런 걸까 고민해 보는 것도 재미있을 것 같습니다.




