
Hello.
I am reporting a bug regarding arena matching.
Currently, when you put a 2-star monster in the pick window and proceed with the arena
It is said that there is an error that causes a communication error when the game starts.
I have tested it in a mock battle,
It also applies to the real arena, and the win/loss record is not recorded.
I am reporting this because there is a possibility of abuse in the real arena.
Please check and resolve this as soon as possible.
Thank you.
I have attached 3 screenshots first because video encoding is slow.


If we endure tomorrow, which is Friday, the weekend will begin again...!!
Stove Indie members, it may be tough, but fighting!


there a lot of single target ignore efr that are still 20 soul and arent as strong as this
what are you doing




Is this a neutrality deletion patch? Are you telling peaceful users to quit the game?
Road Nine only for the Line, for neutrals it's just 'LOAD-OUT'.
Is the village invasion a massacre of neutrals? There is no future for a game without safe zones.
All the growth content is only for the top 1%, what are neutrals going to do with awakened equipment? Is it for strengthening sandbags?
What's more urgent than improving mount acquisition is guaranteeing the minimum 'right' for neutrals to hunt.
Before changing the combat meta, please take care of the 'survival meta' of users who don't want to fight.
Village invasion? It's just like releasing neutrals into the Line's courtyard to raise their scores.
Neutrals are not avatar- 뽑아주는 machines. Give us content to enjoy too.
Is this 'Road Nine for the whole nation' or 'Road Nine for the whole Line'?
The 2026 roadmap, where the peace of neutrals is deleted and only the Line's festival remains, sounds like a 'removal' notice to us, not growth. Is there not a single measure for neutrals?



No, doing it once a month or once every two months is causing chaos with everyone PK'ing. The server transfer cycle is so short that they're just playing recklessly with the mindset of laundering their identity through server transfer, so they think the line is easy.



Did the midterm for my engineering class. I think I got 45 points at least. Unfortunately, there was 85 to be had. Maybe I got a little more, but I don’t know. I’ll find out how I really did in a little while.


Finished the Mokoko experience and arrived at the port city of Changchun
The martial arts tournament is so boring that I'm twisting my body while pushing through the story ㅠㅠ
Two out of eight people left 🥲🥲🥲🥲🥲
I wanted to quit and go to sleep
But then I thought I'd have to do the boring part for a long time the next day
With the feeling of eating plain rice without side dishes
I reluctantly did it 😬😬😬😬😬
I think it's more fun to ride a boat and travel around the sea...




Q1. What difficulties are there in wearing a gauntlet and throwing a stone?
Throwing a stone from the ground while wearing a gauntlet (knuckle/gauntlet) can actually cause some physical discomfort.
1️⃣ Restriction of finger use
Gauntlets usually have a structure that covers the back of the hand and fingers to protect the fist or increase striking power.
It is difficult to bend your fingers delicately due to metal plates or pads
The action of picking up small objects (stones) becomes dull
Especially in the form of a complete gauntlet, it is almost impossible to pick it up.
2️⃣ Grip problem
To throw a stone, you usually have to grab the object with your fingers and release it with a snap.
Gauntlets are designed for fist strikes
Throwing grip does not come out well
So the accuracy or speed is likely to decrease.
3️⃣ Weight and inertia
Gauntlets basically have extra weight attached to the hand
Decreased arm swing speed
Difficulty in fine-tuning the direction when throwing
As a result, throwing accuracy and efficiency are reduced.
4️⃣ It also goes against the style of being a master of bare-handed combat
The martial arts style that uses gauntlets is usually
Close-range strikes such as punch / hook / uppercut / elbow / kick
So even in terms of the game
Rather than throwing stones
Flying kick
Dashing punch
The same technique is more natural.
💡 One interesting point
There are many records that even knights wearing medieval gauntlets had a hard time picking up objects.
So knights often took off their gloves when grabbing things.
In other words, picking up stones while wearing a gauntlet → throwing is
From a realistic point of view, it is quite an awkward behavior.
Q2. What do you think about picking up and scattering sand with a gauntlet?
The act of picking up and scattering sand while wearing a gauntlet is much more realistic than throwing a stone. The reason is:
1️⃣ No precise picking motion required
Sand is a mass of small particles
You don't need to pick it up and grab it as accurately as a stone
It is possible to just sweep and scoop it off the floor
So it is relatively easy to perform even with equipment with limited finger movement like gauntlets.
2️⃣ No complete grip required
Finger snap and grip are important when throwing a stone
Sand is
The effect occurs even if you just grab it roughly and swing it around.
Low accuracy requirement
So the action itself is possible even with gloves or gauntlets.
3️⃣ Behavior that also exists in actual combat
In fights or street fights
Throwing dirt/sand in the eyes is one of the oldest tricks.
Used as an irregular tactic to temporarily block the opponent's vision.
4️⃣ Natural setting even as a game skill
If it is a gauntlet-based character
Debuff that reduces accuracy / blindness / vision reduction by spraying sand at close range
The same type of skill fits well with the character concept.




1. Aquila, the Herald of Truth
2. Morian, the Shadow Witch
I am a crossbow user with 120,000 users. Of course, I only hunt.
Should I focus on Morian's accuracy?




A 4-panel comic in collaboration with @tare_nu is now available!
Come and see Chizuru's story 👀


댓글에 답글 적는 기능이 없어서 추가로 하나더 작성합니다.
우선 게임을 플레이했던 상황에서의 사양은 CPU 라이젠 5800h RAM 32GB GPU RTX3060 laptop SSD P31 nvme 윈도우11 프로에서 게임을 진행했습니다.(지금은 컴퓨터를 바꾸기위해 팔아버렸습니다.)
우선 '혀를 쏘는 것을 짧게'라는 말을 하셨는데 이전에 스팀에서 저랑 똑같은 증상을 보았고 스팀에 제작자분께서 그 설정을 해보라는 댓글을 읽어서 그것을 따라해 봤지만 똑같았습니다.(거의 더블클릭해야 혓바닥이 나갔습니다. 가만히 있으면 그냥 잘 나가는데 + 매달릴 수 있는 구간이 노란색으로 변경되었어도 발사 자체가 안되었습니다.)
-버그-
혓바닥이 회수안되는 버그는 튜토리얼구간에서 발견하였고(단순 회수만 안되면 다행인데 마치 마우스를 그대로 누르고 있는 것처럼 됨)
게임이 튕기는 버그는 스토브런처에서 실행했을 때 2번인가 버그 리포트 창이떠서 보냈던 것으로 기억합니다.(그 이후에도 바로가기 버튼으로 실행했을 때 1번인가 안되었다가 몇번 다시 실행해보려 하니 제대로 실행되었던것으로 기억합니다.)
프레임이 1프레임으로 떨어지는 현상 챕터 5에 018이라 적혀있는 부분에 처음 입장하자마자 갑자기 프레임 드랍이 생겼습니다. 이유는 모르겠으며 게임을 껐다켜니 제대로 작동하더군요.
그외에 특별할게 있다면 녹화 프로그램중 ocam 켠상태(녹화진행중인경우도 있고 녹화를 진행하지 않고 단순 대기 상태인경우도 있습니다.)에서 주로 진행했지만 위에 적어둔 버그는 ocam을 켜든 안켜든 발생하여 큰 의미는 없을것으로 생각됩니다. 특히 프레임 1프레임으로 떨어진 것은 녹화 프로그램을 끈상태에서 하다가 갑자기 생겼으니까요.
이중 혓바닥이 제대로 발사되지 않는다는 것과(하도 발사가 안되니까 가만히서서 그리고 혹시나하는 마음에 점프해서 쏘는 장면도 포함)프레임이 1프레임으로 된모습(프레임 드랍이 생기고나서 녹화프로그램을 켜고 찍은거라 별 도움이 안될것으로 보이긴 합니다.)은 녹화한게 있습니다.
필요시 보내드리겠습니다.