
I don't think I've ever done 1000 draws before, as far as I remember
Looking at the posts or reviews (?) of Stove Indie members, it seems to be brutal... There seems to be a review that the flake melts
On the other hand, I sometimes win coupons or physical items, and I also hear that 50,000 flakes sometimes appear.
I'm thinking of trying it once, what do you think?




Island quests, rapport quests, story quests, etc.
These are really too good to only enjoy once.
But creating a new account and a new server means giving up everything I've worked for, so I can't even think about it.
Important and fun quests like the Whispering Islet quest, the Yggdrasil quest, the Light of Destiny, or the Awakening quest
I wish I could do them again with a sub-character instead of just watching YouTube editions.
While you're reworking horizontal content this time, please do something about Expedition Quests...



Dated the 11th: https://stovedb.mycafe24.com/dailyPage.php?date=2026-03-11
You can check the detailed information by moving to the page.



1000 flakes or more: 0
200 flake chance (22 successes)
17/22 = 77.2%
200 flakes came out 17 times out of 22



Completed until Yorn!
Yorn Impression Summary: The story smells like alcohol 🥲🥲
It ended quicker than I thought..?
Refining? popped up, so I was excited again
I told my friend Refining popped up!!!! What do I do??
He said, just push the story, they give it all to you later lol
Qㅠㅠㅠㅠㅠ🤣🤣
Secretly made crayfish dish without my friend knowing
I took a regular ship to give it to Popo
But his affinity was already maxed out, so he wouldn't accept it
So that's why I was told to push the story......
My cold crayfish dish ended up being sold to a merchant 🥲




My first Tumblebuck-sponsored work, <52 Hertz>; it's been a while since I've seen the title screen.
There's an After Story button in the bottom right corner.
I already cleared the main story, but no CGs appeared, so I wondered what was going on, but there was already an announcement about it. (Link)
Anyway, finally the title screen of the After Story!
If the title screen of the main story was the sentiment of summer, the After Story feels like a sunset in late autumn?
Pretty Yeonhee greeting me as soon as I start
As it is an after story, even though the relationship has already progressed, she is still being picky!
I was excited as soon as I started...
After watching the ending of the main story, I thought that the after story would be about Yeonhee's surgery and
I expected the story to develop into heavy content such as a showdown with the villain,
I was surprised that the villain, who I thought would be a big part, retired from the beginning and a sweet story with Yeonhee came out.
But the atmosphere changes again when the doctor appears...
Yeonhee's sweet and light daily life, and in contrast, the protagonist's increasingly heavy and serious appearance
"The drama itself"
The quick retirement of the main story's villain from the beginning broke my expectations,
So, I thought it would develop into a gentle and sweet story? It broke my expectations again,
While avoiding expectations one after another, it walks a tightrope between sweetness and tension,
In particular, the protagonist's self-destruction 'for Yeonhee' and the resulting collapse of the production and description were impressive.
I've played quite a few domestic visual novel works,
I wondered if there was a work that showed this level of control.
It was an intense and impressive after story.

I miss LordNine rewards 🥹


PLAY THE ANIMATION! Epic Seven!
Hello. This is GM Arkasus.
We would like to inform you about the issues that have been confirmed as of March 12 (Thursday).
1. [Orbis Guide > Path of the Heir] Issue where Guild donations are displayed
2. Abnormal Soulburn skill activation
3. The phenomenon that the screen cannot be touched when entering the hero information screen in the Guild War attack team formation
4. An issue where hero level up is not possible after an error message occurs under certain conditions
5. [PC] The phenomenon that the pop-up 'Gathering hero usage information' is displayed when checking hero statistics
6. The phenomenon that 'Unknown Time Bomb (Unique Effect)' does not work intermittently during the Monolith War battle
We sincerely apologize for any inconvenience this may cause to your game use.
We will continue to inform you of the handling of the above issues through this notice.
Thank you.


Up


Composer Shiraha Asuka and Kazama Shizuku Limited-Time Probability UP!
Period:
March 20, 2026 (Fri) 11:00 ~ April 8 (Wed) 10:59
During this period, the probability of acquiring Shiraha Asuka and Kazama Shizuku from the recruitment "League Star Ⅺ" will increase!
The following additional costumes & additional costume sets will reappear!
Don't miss this opportunity!✨
◆Kazama Shizuku・Escape in the Rain(SP)
◆Shiraha Asuka・Sea Goddess's Shadow(SP)
#마작일번가Ichibangai



아무생각 없이 하고 있다가 동영상 녹화가 아닌 움짤녹화로 해서... 울면서 다시 플레이하게 되었습니다.
우선 이런 남성향 미연시 혹은 라노벨류의 가장 중요한 점인 그림체는 너무 과하거나 이상하지 않고 꽤 괜찮게 뽑힌 것 같았습니다.
하지만 BGM이 비어있는 점과 더빙이 없는 점은 상당한 단점으로 생각될듯합니다.
초반 전철부분 그리고 마지막 전철 부분등 BGM이 없다면 효과음이라도 존재해야한다고 생각하며(무슨 버그인가?라는 생각에 소리 볼륨을 올렸다 내렸다 했습니다.) 주인공의 목소리를 제외하고 주요 등장인물의 목소리는 무조건 있어야 게임이 몰입이 될거라 생각되었습니다.
물론 인디게임특성상 자본문제가 존재할거라곤 생각이 됩니다. 하지만 그것이 일종의 면죄부는 되지 않을거라 생각됩니다.
인디게임이다 하더라도 결국에 살아남는 것은 잘만들어진 것이고 인상이 깊은것이니까요.
현재 데모버전에서 확인할 수 있는 내용에서는 적어도 더빙이 없는것을 채울만한 요소는 없다고 생각되었습니다.
(-텀블벅등에서 펀딩받으시는 방법이 있습니다. 다른 게임을 언급하자면 '라이브러리 오브 루이나', '노베나 디아 볼로스' 등 텀블벅등에서 펀딩을 받아 더빙에 성공한 사례는 많으니까요.)