Zombiez
15/03/2026
15/03/2026 01:53 PM (+09:00)
535 °C

The new weapon 'Wardrum' is scheduled to be released in June,

and I'm really looking forward to it as a melee supporter position. 🤔

But looking at the current system structure of Road Nine,

I don't think there will be many users who will newly raise Wardrum on the existing server.

The reason is the PvP damage compensation system based on the mastery level that is currently applied.

Even now, there is a difference in the amount of damage received in PvP due to the difference in mastery level, so existing users are in a situation where it is difficult to even think about switching to other weapon masteries.

One of the great advantages of Road Nine is

I think it's the freedom to play by changing various weapon masteries, but in the current level compensation structure, you will suffer a great loss in PvP the moment you change weapons,

As a result, this advantage has disappeared systematically.

So, even if the new weapon Wardrum is released with good performance, there is a high possibility that many users will not even try it on the existing server.

Personally, I think it is necessary to change the mastery compensation standard to a 'total experience-based integrated compensation method' that the character has acquired, rather than the 'individual mastery level' before the new weapon is released.

캐릭터가 획득한 ‘총 경험치량 기반 통합 보정 방식’으로 변경하는 것이 필요하다고 생각함.

If this happens,

the character's growth will be maintained no matter what weapon is changed,

weapon changes will be free, and the advantage of Road Nine's weapon diversity will be revived.

This is a must-change item in order for the new weapon Wardrum to successfully establish itself.

Just release Wardrum without changing the compensation standard? 

You have no wrinkles on your brain. Patch it quickly.

울란06슈아
20hr ago
15/03/2026 10:14 PM (+09:00)
oo
kaybii
14/03/2026
15/03/2026 05:07 AM (+09:00)
150 °C

.

Chillaxmike
14/03/2026
15/03/2026 08:51 AM (+09:00)
Explore various games and receive Flakes!
crocoDillPickle
15/03/2026
15/03/2026 09:40 AM (-NaN:NaN)
156 °C

I calculated the worst possible grades I can receive for my classes based on how well I do on the final exam, and I was pleased to find out that even if I bomb two of my finals, I am still guaranteed to pass with either a 2.0 or 2.5 GPA for either class. That leaves one class that I really need to focus on studying up for.

crocoDillPickle
15/03/2026
15/03/2026 09:42 AM (-NaN:NaN)
Author
The classes I’m guaranteed to pass are my physics class (with 2.0) and my coding class (with at least 2.5). The engineering class requires that I at least get a 55.48% on the final in order to get a 2.0 for the class at the minimum.

⋯⋯⋯⋯⋯⋯⋯⋯⋯⋯⋯⋯⋯⋯⋯⋯⋯⋯⋯⋯⋯⋯⋯⋯⋯⋯⋯

👉 Drop the first word that comes to your mind in the comments!

⋯⋯⋯⋯⋯⋯⋯⋯⋯⋯⋯⋯⋯⋯⋯⋯⋯⋯⋯⋯⋯⋯⋯⋯⋯⋯

 

🔗 View Mission : https://reward.onstove.com/

🔍 What are Flakes? : https://cs.onstove.com/service/10/help/1811281476

쩨시카님
3hr ago
16/03/2026 03:07 PM (+09:00)
메로
S1766163792819211
13/03/2026
13/03/2026 06:26 PM (+09:00)
325 °C

I ACTUALLY WON THAT RAAAAAAAAH!!!

1 / 2
rome2000
13/03/2026
13/03/2026 08:08 PM (+09:00)
453 °C

I can't access my password and email anymore, how can I retrieve it but I know q  and a

rome2000
14/03/2026
14/03/2026 09:55 PM (+09:00)
Author
How many days replying staff on crossfire?
rome2000
14/03/2026
14/03/2026 09:15 PM (+09:00)
Author
email and password only, Alam ko info lahat kahit kailan ko ginawa yung account. 
창밖거리
14/03/2026
14/03/2026 11:42 AM (+09:00)
130 °C

Even so, a cold loss...

No2357
14/03/2026
14/03/2026 11:26 PM (+09:00)
파괴력 만땅
쩡요조
14/03/2026
14/03/2026 12:03 PM (+09:00)
ㅊㅊㅊㅊㅊ
마작일번가
14/03/2026
14/03/2026 10:12 AM (+09:00)
391 °C

Mahjong Ichibangai version update will proceed!

1. 『Mahjong Ichibangai』 × 『Date A Live V』 Collaboration Event 「Date A Riichi」 Open!

2. 『Mahjong Ichibangai』 × 『Date A Live V』 Collaboration Composer Appears!

3. Limited-time sale of collaboration additional costume sets!

▼ 「Night's Forbidden Fruit」 Set

▼ 「Aegis of Judgment」 Set

▼ 「Glass Prison」 Set

▼ 「Red Cherry Blossom Shoal」 Set

4. 2.5th Anniversary Limited Composer 「Kisaragi Lisa」 Reprint!

5. Limited-time sale of additional costume sets!

▼ 「Layers of Self (SP)」 Set

6. Increased recruitment probability for composers 「Kazama Shizuku」 and 「Shirahane Asuka」!

◆ Reprint Additional Costume Set:

▼  「Escape in the Rain (SP)」 Set

▼ 「Shadow of the Sea Goddess (SP)」 Set

7. 「Waiting for Spring」 Ornament Pack Reprint!

8. 「Fox's Whisper」 Viewing Item Set Reprint!

9. 「Yangchun」 Viewing Item Set Reprint!

10. Up to 45% Discount Event on Composer Rights Pack!

11. Other bug fixes and feature improvements will also be applied.

▼https://riichicity.onstove.com/news/detail/ekK4T38AlNg1DhjzjddyTw1vKY7MeO43

#마작일번가Ichibangai

STOVE168872735807700
13/03/2026
13/03/2026 05:16 PM (+09:00)
783 °C

About two years ago, when I was a senior in high school, I happened to browse the visual novel list on Steam and came across 52Hz.

The unique title '52hz', which seemed to hide a story, and the blue and dreamy feeling in the thumbnail, along with the aquarium illustration... It was enough to open my curiosity and wallet, and I remember sharing my screen with a friend on Discord until dawn that day and binge-watching it until the end. (The aquarium illustration with a dreamy feeling often came to my mind during training, so I used it as my profile picture ㅋㅎㅋㅎ)

The protagonist who tries to end his life by giving up his dream for realistic reasons, and Yeonhee who hires such a protagonist.

At first, I thought it was a romance, but after the middle, the direction turned into a suspenseful development, and I became more and more immersed in the story. And the story device of Yeonhee's secret being revealed near the end... I thought, "Ah, this is a really well-made visual novel." The OST that flowed at the end also remained in my memory for quite a long time.

(I think I contributed about 1,000 views..)

Now, two years later, the DLC has been released, but I am also serving in the military for realistic reasons, so it was difficult to play it myself.. Nevertheless, I wanted to see the After Story so much that I borrowed an account from a friend who went on vacation and asked him to share the screen. Fortunately, my friend readily agreed, and I was able to watch the ending of the After Story over two days.

The After Story, which I saw with difficulty, was a work that exceeded expectations. In the work, there is a callback to the main story, "What are you thinking that you are looking at the gift with those eyes?", even the intonation and accent of the voice actor... It was almost the same as the line that came out when I first met Yeonhee in the main story, so I was so happy as soon as I heard it. As a fan, I really like these moments..

(Callback to the main story) I like this so much..

(I was watching the screen and was so happy to see the callback that I immediately told my friend.. It's a callback, not an homage.. Please forgive my ignorance)

Yeonhee and the protagonist's tiki-taka and chemistry were also good. I think it prevented the boredom in the beginning part that could have been boring. I'm sure she's an older sister, but at some point, I was watching with a happy dad smile..

Also, I usually thought that After Story would be a short episode, but this DLC was similar in length to the main story, so it felt like watching another work. Above all, the writer's unique suspenseful development and writing skills were so good that I never lost my immersion while playing, except when my senior talked to me.

I remember seeing the atmosphere change drastically in 3 seconds when the protagonist's condition deteriorated..

In the work, the protagonist shows a blind sacrifice for love and does not bend his will that he is right. However, the self-destructive sacrifice makes us wonder, is the remaining person happy? and it was unique to use his younger self as a medium to awaken this. The only thing that fits the medium that needs to know the protagonist's situation so well and tell the protagonist that he is wrong from an objective point of view is the protagonist himself in another timeline..

Through his own words in the car 2 years ago, he realizes "I only need you!" instead of self-destructive sacrifice.

However, the protagonist's self-destructive sacrifice was not reckless as a result, and through the process of treating the protagonist with Yeonhee's treated cells, the protagonist and Yeonhee once again completed the narrative of salvation for each other. (In the main story, Yeonhee saved the protagonist who lost the meaning of life and was dying, and in After, Yeonhee saved the protagonist who was trying to save Yeonhee who was dying..?)

The process of unraveling the story of the protagonist's dream, which was not covered in the main story, as it progressed to the climax of the story was also impressive. It could have been a somewhat boring development, but I think I was naturally immersed in it because of the expectation of how we would overcome this seemingly impossible situation together while maintaining plausibility.

(I also wondered if I had extinguished the fire of my dream with laziness and realistic rationalization, and I had time to reflect on myself.)

I was happy to hear the ost again in the highlight part of the story. Personally, I wanted it to come out one more time.. I think they saved it for this moment, which will shine the most in After Story, rather than sending it out at the end like the main story. 

(I remember being very immersed because I was watching it lying on my bed in the living quarters, so it was similar to the protagonist's point of view ㅋㅎㅋㅎ)

The main story ended with the subtitle 'True Ending' as an open ending, but in the last of After Story, the subtitle 'Happy Ending' finally put an end to the story.. Personally, I really liked this directing.

(Main story true ending)

(After Story Happy Ending)

When I play visual novels, there are often works that leave something to be desired compared to expectations, but 52hz was more than expected from the main story to the after story. It has been a great vitality during my military life, and thanks to it, I have enjoyed playing as a fan and as a user, and I think it will be a work that will remain in my memory for a long time ㅎㅎ

It was a work that made me think a lot. Self-destructive sacrifice for love and the unhappiness of the remaining person.. His own dream lost in between.. Thank you for reading my disorganized writing because I don't have the talent to write..

Thank you for making such a great work.

I will always support the Red Book team!

(\_/)

(  •.• )

/< ❤️ 

 

1 / 21
S1716556151300011
14/03/2026
14/03/2026 10:38 PM (+09:00)
저도 2월 전역인데 외박 나와서 애프터스토리하고 있네요 ㅋㅋㅋ 화이팅입니다
세오로두
30min ago
16/03/2026 06:24 PM (+09:00)
Nice!
GM SezBadge Icon
13/03/2026
13/03/2026 07:00 PM (+09:00)
23 °C

PLAY THE ANIMATION! EpicSeven! 

Hello, this is GM Sez.

 

The survival content, “Monolith Showdown: Reaching for Godhood,” set in Notos’s domain, has arrived for the Heirs!

 

Share your own tips using Battlefield Effects, Battle Effects, and Support Heroes unique to Monolith Showdown!

Create a video to share your tips for an even higher chance to win!

 

Heirs who submit their tips will receive “Skystone” as a reward!

 

■ Monolith Showdown

[Event Schedule]

3/13 (Fri) - 3/20 (Fri) 14:59 UTC

 

[How to Participate]

① Please post your tips for “Monolith Showdown: Reaching for Godhood” in the [Monolith ShowdownTips (Link)] board.

② Leave your post following the format below!

ㄴ Title Format: Nickname/Server/Title

* Please note that you will not be able to receive rewards if you do not provide your nickname or server.

* Tips using Support Heroes will have a higher chance of being selected.

* Tips that include a video will have a higher chance of being selected.

 

[Event Rewards and Winners Announcement]

- Event Rewards: Skystone x1,000

- Number of Winners: 20 Heirs

- Winners Announcement: 3/23 (Mon) 

 * The rewards will be sent to your in-game mailbox on 3/23 (Mon). (Storage Period: 7 Days)

 

[Please Note]

- Only the posts uploaded on the Epic Seven STOVE community's [Monolith ShowdownTips (Link)] board during the event period will count toward event participation.

- Make sure to write down your correct nickname and server info in order to claim your rewards.

- The posts provided may be utilized or shared within the official community to assist Heirs with their gameplay experience.

- Plagiarized entries will be disqualified.

- Any unrelated posts that are posted on the board will be deleted or moved without any prior notice and will not be accepted to the event.

- Players who delete their post before the reward distribution will not be able to receive rewards, and their participation will be canceled.

- Event participation will be based on the in-game nickname you provided.

* Rewards may not be given out correctly if you change your nickname.

- Duplicate entries are allowed, but winners cannot win more than once.

- Participants can only win one event prize per account and duplicate entries will be exempt from receiving rewards

(You cannot participate in the same event on other STOVE communities with different languages.)

- If it is confirmed that your participation involved any other fraudulent means, your prize may be canceled without further notice.

 - For more details about our event policy, please visit our [Event Regulations] page.

 

Thank you.


1 / 3
연려아
01/10/2023
01/10/2023 09:57 AM (-NaN:NaN)
288 °C
20시간 클리어 간단 리뷰 및 GM에게 바라는점!

안녕하세요 우선 이렇게 좋은 게임을 만들어주신 이그노스트 팀 제작자분들에게 감사인사 올리겠습니다 (_ _)
평소 쯔꾸르 게임을 종종 했던 유저여서 사전예약 진행할때부터 큰 기대감을 안고 기다리고 있었는데 기다린 시간이 전혀 아깝지않았고 
너무 재밌게 플레이했습니다.  노가다성에 비해 캐릭터의 강함의 척도가 비례한다는 느낌은 안들지만 제가 느낀것 자체로는 강해지는게 
체감이 되더라구요 ㅎㅎ.. 스킬작업부터 한계초월/권속강화 무기의 제작/강화 다양한 성장치가 있어서 반복노가다 였지만 괜찮았습니다
서론이 길어졌는데 20시간하면서 게임의 장단점 한번 적어보겠습니다.


장점
1.히로인마다 몰입감이 좋은 스토리
히로인들의 개별 스토리라인이 작품전체의 분위기를 망치지않으면서 히로인들마다 몰입감이 넘쳐서 텍스트 하나하나 다 읽는 재미가있습니다 ㅎ(마치쟝 마지카와이..

2.다양한 CG와 중간중간 섞인 개그요소
게임을 플레이 하는동안 루즈함이 없어진다는것과 캐릭터들의 개그요소가 아주 잘 녹여져 있습니다.

단점
1. 캐릭터의 효율성
분명히 최애의 히로인들은 플레이하시는 유저분들 마다 다르겠지만.. 게임을 클리어 할때는 사용하는 캐릭터들이 고착화 되어있다는게
조금 아쉬운 부분이었습니다. 물론.. 저보다 오래 노가다를 하시거나 해서 기본 스텟치를 늘려주는식의 방법을 택한다면 최애히로인으로 클리어가
불가능한 부분은 아니지만.. 글쎄요... 저같은 경우에도 카렌/마치/크리스티나를 교체해가며 클리어를 하고있더라고요  보스전에서 보스의 광폭화 상태를 보고 교체하는식의 운영을 하지만..  하카티 바뇨르는 거의 안쓰게 되더라고요.. (투자의 차이는 분명히 있습니다 안좋은건 아니에요!)

2.CG해금의 난이도
필자도 전체 수집률의 97퍼센트 정도는 완료를 해둔 상태인데 몇몇 CG 는 이름만 보고 유추하기엔 난이도가 꽤 있더라고요..
스토리의 스포일러성을 제외한 이벤트CG는 해금 조건을 추가해주시면 더 좋을 것 같습니다 (절대 [알아보다] 해금조건 몰라서 적는거아님)


장단점이라고 적었지만 게임을 하는데에 있어서 크게 불편한 부분들은 아닙니다 ㅎㅎ

여기서부턴 필자가 추천하는  캐릭터조합 

기본적으로 주인공은 빠지지 않기에 히로인들만 적겠습니다

카렌 / 크리스타나 / 마치 / 세네렌톨라

공격력감소 방어력감소 광역딜러 도발CC겸 면역 방어막 회복 이라는 스킬및 디버프를 달고있는 히로인들입니다.
키우셔서 손해볼건 없습니다.
취향에 맞는 캐릭을 키우시는게 좋지만 저처럼 효율성을 보시는분들한테는.. 하카티와 바뇨르는.. 살짝 성능이 아쉬운게 있습니다.
그나마 장점은 초반부분에 등장한다는것? 
개인적으로 제가 생각하는 성능부분은 카렌이 원탑인것 같습니다.
크리율 악세를 껴주고 평타를 갈기면 5발 올크리가 뜨는 그 짜릿함은.. 공격력감소 조건인 광폭화보스를 제외하곤 전 필수적으로 기용했습니다.
후반부에 나오기때문에 육성을 위해선 노가다를 더 하셔야하는 부분이 있어서 살짝 아쉽지만 성능이 좋기에 군말없이 키워주었습니다 ㅎ

뭔가 이것저것 도움이 될만한 내용을 적고싶었는데 새벽에 엔딩보고 지금 글을 쓰는 제 뇌가 제대로 작동을 하질않네요..
아참
진짜 진짜 이그노스트 제작자분들에게 바라는게 하나 있는데요..
캐릭터들 특수옷2 만들어주세요.. 마치 바니걸이라던가 바니걸이라던가..


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LrLi
01/10/2023
01/10/2023 12:08 PM (+09:00)

잘읽었습니다! 공략 꿀팁도 좋네요!


연려아
01/10/2023
01/10/2023 12:15 PM (+09:00)
Author

두서없이 쓴 글에 관심 가져주셔서 감사합니다 ㅎㅎ.. 나중에 사진추가해서 공략글 한번 작성해보겠습니당!