
The new weapon 'Wardrum' is scheduled to be released in June,
and I'm really looking forward to it as a melee supporter position. 🤔
But looking at the current system structure of Road Nine,
I don't think there will be many users who will newly raise Wardrum on the existing server.
The reason is the PvP damage compensation system based on the mastery level that is currently applied.
Even now, there is a difference in the amount of damage received in PvP due to the difference in mastery level, so existing users are in a situation where it is difficult to even think about switching to other weapon masteries.
One of the great advantages of Road Nine is
I think it's the freedom to play by changing various weapon masteries, but in the current level compensation structure, you will suffer a great loss in PvP the moment you change weapons,
As a result, this advantage has disappeared systematically.
So, even if the new weapon Wardrum is released with good performance, there is a high possibility that many users will not even try it on the existing server.
Personally, I think it is necessary to change the mastery compensation standard to a 'total experience-based integrated compensation method' that the character has acquired, rather than the 'individual mastery level' before the new weapon is released.
캐릭터가 획득한 ‘총 경험치량 기반 통합 보정 방식’으로 변경하는 것이 필요하다고 생각함.
If this happens,
the character's growth will be maintained no matter what weapon is changed,
weapon changes will be free, and the advantage of Road Nine's weapon diversity will be revived.
This is a must-change item in order for the new weapon Wardrum to successfully establish itself.
Just release Wardrum without changing the compensation standard?
You have no wrinkles on your brain. Patch it quickly.



.


I calculated the worst possible grades I can receive for my classes based on how well I do on the final exam, and I was pleased to find out that even if I bomb two of my finals, I am still guaranteed to pass with either a 2.0 or 2.5 GPA for either class. That leaves one class that I really need to focus on studying up for.


⋯⋯⋯⋯⋯⋯⋯⋯⋯⋯⋯⋯⋯⋯⋯⋯⋯⋯⋯⋯⋯⋯⋯⋯⋯⋯⋯
👉 Drop the first word that comes to your mind in the comments!
⋯⋯⋯⋯⋯⋯⋯⋯⋯⋯⋯⋯⋯⋯⋯⋯⋯⋯⋯⋯⋯⋯⋯⋯⋯⋯
🔗 View Mission : https://reward.onstove.com/
🔍 What are Flakes? : https://cs.onstove.com/service/10/help/1811281476



I ACTUALLY WON THAT RAAAAAAAAH!!!


I can't access my password and email anymore, how can I retrieve it but I know q and a




Even so, a cold loss...



Mahjong Ichibangai version update will proceed!
1. 『Mahjong Ichibangai』 × 『Date A Live V』 Collaboration Event 「Date A Riichi」 Open!
2. 『Mahjong Ichibangai』 × 『Date A Live V』 Collaboration Composer Appears!
3. Limited-time sale of collaboration additional costume sets!
▼ 「Night's Forbidden Fruit」 Set
▼ 「Aegis of Judgment」 Set
▼ 「Glass Prison」 Set
▼ 「Red Cherry Blossom Shoal」 Set
4. 2.5th Anniversary Limited Composer 「Kisaragi Lisa」 Reprint!
5. Limited-time sale of additional costume sets!
▼ 「Layers of Self (SP)」 Set
6. Increased recruitment probability for composers 「Kazama Shizuku」 and 「Shirahane Asuka」!
◆ Reprint Additional Costume Set:
▼ 「Escape in the Rain (SP)」 Set
▼ 「Shadow of the Sea Goddess (SP)」 Set
7. 「Waiting for Spring」 Ornament Pack Reprint!
8. 「Fox's Whisper」 Viewing Item Set Reprint!
9. 「Yangchun」 Viewing Item Set Reprint!
10. Up to 45% Discount Event on Composer Rights Pack!
11. Other bug fixes and feature improvements will also be applied.
▼https://riichicity.onstove.com/news/detail/ekK4T38AlNg1DhjzjddyTw1vKY7MeO43
#마작일번가Ichibangai


About two years ago, when I was a senior in high school, I happened to browse the visual novel list on Steam and came across 52Hz.
The unique title '52hz', which seemed to hide a story, and the blue and dreamy feeling in the thumbnail, along with the aquarium illustration... It was enough to open my curiosity and wallet, and I remember sharing my screen with a friend on Discord until dawn that day and binge-watching it until the end. (The aquarium illustration with a dreamy feeling often came to my mind during training, so I used it as my profile picture ㅋㅎㅋㅎ)
The protagonist who tries to end his life by giving up his dream for realistic reasons, and Yeonhee who hires such a protagonist.
At first, I thought it was a romance, but after the middle, the direction turned into a suspenseful development, and I became more and more immersed in the story. And the story device of Yeonhee's secret being revealed near the end... I thought, "Ah, this is a really well-made visual novel." The OST that flowed at the end also remained in my memory for quite a long time.
(I think I contributed about 1,000 views..)
Now, two years later, the DLC has been released, but I am also serving in the military for realistic reasons, so it was difficult to play it myself.. Nevertheless, I wanted to see the After Story so much that I borrowed an account from a friend who went on vacation and asked him to share the screen. Fortunately, my friend readily agreed, and I was able to watch the ending of the After Story over two days.
The After Story, which I saw with difficulty, was a work that exceeded expectations. In the work, there is a callback to the main story, "What are you thinking that you are looking at the gift with those eyes?", even the intonation and accent of the voice actor... It was almost the same as the line that came out when I first met Yeonhee in the main story, so I was so happy as soon as I heard it. As a fan, I really like these moments..
(Callback to the main story) I like this so much..
(I was watching the screen and was so happy to see the callback that I immediately told my friend.. It's a callback, not an homage.. Please forgive my ignorance)
Yeonhee and the protagonist's tiki-taka and chemistry were also good. I think it prevented the boredom in the beginning part that could have been boring. I'm sure she's an older sister, but at some point, I was watching with a happy dad smile..
Also, I usually thought that After Story would be a short episode, but this DLC was similar in length to the main story, so it felt like watching another work. Above all, the writer's unique suspenseful development and writing skills were so good that I never lost my immersion while playing, except when my senior talked to me.
I remember seeing the atmosphere change drastically in 3 seconds when the protagonist's condition deteriorated..
In the work, the protagonist shows a blind sacrifice for love and does not bend his will that he is right. However, the self-destructive sacrifice makes us wonder, is the remaining person happy? and it was unique to use his younger self as a medium to awaken this. The only thing that fits the medium that needs to know the protagonist's situation so well and tell the protagonist that he is wrong from an objective point of view is the protagonist himself in another timeline..
Through his own words in the car 2 years ago, he realizes "I only need you!" instead of self-destructive sacrifice.
However, the protagonist's self-destructive sacrifice was not reckless as a result, and through the process of treating the protagonist with Yeonhee's treated cells, the protagonist and Yeonhee once again completed the narrative of salvation for each other. (In the main story, Yeonhee saved the protagonist who lost the meaning of life and was dying, and in After, Yeonhee saved the protagonist who was trying to save Yeonhee who was dying..?)
The process of unraveling the story of the protagonist's dream, which was not covered in the main story, as it progressed to the climax of the story was also impressive. It could have been a somewhat boring development, but I think I was naturally immersed in it because of the expectation of how we would overcome this seemingly impossible situation together while maintaining plausibility.
(I also wondered if I had extinguished the fire of my dream with laziness and realistic rationalization, and I had time to reflect on myself.)
I was happy to hear the ost again in the highlight part of the story. Personally, I wanted it to come out one more time.. I think they saved it for this moment, which will shine the most in After Story, rather than sending it out at the end like the main story.
(I remember being very immersed because I was watching it lying on my bed in the living quarters, so it was similar to the protagonist's point of view ㅋㅎㅋㅎ)
The main story ended with the subtitle 'True Ending' as an open ending, but in the last of After Story, the subtitle 'Happy Ending' finally put an end to the story.. Personally, I really liked this directing.
(Main story true ending)
(After Story Happy Ending)
When I play visual novels, there are often works that leave something to be desired compared to expectations, but 52hz was more than expected from the main story to the after story. It has been a great vitality during my military life, and thanks to it, I have enjoyed playing as a fan and as a user, and I think it will be a work that will remain in my memory for a long time ㅎㅎ
It was a work that made me think a lot. Self-destructive sacrifice for love and the unhappiness of the remaining person.. His own dream lost in between.. Thank you for reading my disorganized writing because I don't have the talent to write..
Thank you for making such a great work.
I will always support the Red Book team!
(\_/)
( •.• )
/< ❤️



PLAY THE ANIMATION! EpicSeven!
Hello, this is GM Sez.
The survival content, “Monolith Showdown: Reaching for Godhood,” set in Notos’s domain, has arrived for the Heirs!
Share your own tips using Battlefield Effects, Battle Effects, and Support Heroes unique to Monolith Showdown!
Create a video to share your tips for an even higher chance to win!
Heirs who submit their tips will receive “Skystone” as a reward!
■ Monolith Showdown
[Event Schedule]
3/13 (Fri) - 3/20 (Fri) 14:59 UTC
[How to Participate]
① Please post your tips for “Monolith Showdown: Reaching for Godhood” in the [Monolith ShowdownTips (Link)] board.
② Leave your post following the format below!
ㄴ Title Format: Nickname/Server/Title
* Please note that you will not be able to receive rewards if you do not provide your nickname or server.
* Tips using Support Heroes will have a higher chance of being selected.
* Tips that include a video will have a higher chance of being selected.
[Event Rewards and Winners Announcement]
- Event Rewards: Skystone x1,000
- Number of Winners: 20 Heirs
- Winners Announcement: 3/23 (Mon)
* The rewards will be sent to your in-game mailbox on 3/23 (Mon). (Storage Period: 7 Days)
[Please Note]
- Only the posts uploaded on the Epic Seven STOVE community's [Monolith ShowdownTips (Link)] board during the event period will count toward event participation.
- Make sure to write down your correct nickname and server info in order to claim your rewards.
- The posts provided may be utilized or shared within the official community to assist Heirs with their gameplay experience.
- Plagiarized entries will be disqualified.
- Any unrelated posts that are posted on the board will be deleted or moved without any prior notice and will not be accepted to the event.
- Players who delete their post before the reward distribution will not be able to receive rewards, and their participation will be canceled.
- Event participation will be based on the in-game nickname you provided.
* Rewards may not be given out correctly if you change your nickname.
- Duplicate entries are allowed, but winners cannot win more than once.
- Participants can only win one event prize per account and duplicate entries will be exempt from receiving rewards
(You cannot participate in the same event on other STOVE communities with different languages.)
- If it is confirmed that your participation involved any other fraudulent means, your prize may be canceled without further notice.
- For more details about our event policy, please visit our [Event Regulations] page.
Thank you.


추석 한가위를 맞아 스토브 인디에서 이벤트를 준비했습니다. 그중에는 정가 16,500원 상당의 로코 아일랜드 무료 배포도 있는데요. 오늘 포스트를 통해 가볍게 요점 정리를 해보겠습니다.
1. 로코 아일랜드 무료 배포

9월 30일까지 스토브 인디에서 로코 아일랜드(Rocco's Island)를 무료로 받을 수 있습니다.
로코 아일랜드는 미지의 섬에 떨어진 에블린이 섬의 비밀을 풀어나가는 여정을 다루었습니다. 에블린은 미지의 섬을 돌아다니다가 무심코 그곳에 있던 종을 울렸는데, 알고 보니 종말의 종이었다고.
종말을 막으려면 섬의 주인 로코에게 찾아가야 합니다. 로코와 만나려면 우선 섬 곳곳에 있는 네 명의 군주들과 만나서 열쇠를 받아야 해요.

종말의 날까지 카운터는 35개가 주어지며 퍼즐을 실패하면 -1씩 깎입니다. 0이 되면 게임 오버가 되는 것 같아요.

참고로 저기 있는 빨간 공을 클릭하면..


허무하게 -1이 깎여버리니까 건드리지 마세요.

▲맵을 돌아다니면서 포인트앤클릭 형식으로 아이템을 찾고

▲3매치 퍼즐 스테이지를 진행


▲주인공 이블린의 과거를 조금씩 볼 수 있습니다. 왜 이런 미지의 섬에 떨어졌는지 알 수 있겠네요.
"스토리텔링과 포인트앤클릭, 그리고 3매치 퍼즐"
각 관문은 가벼운 수수께끼와 3매치 퍼즐 스테이지로 구성되었는데요. 모바일 퍼즐 게임을 좋아한다면 익숙한 방식입니다.
단순 3매치보다는 4매치 이상을 통해 특수 블록을 만들어서 범위 파괴를 해야 수월하게 깰 수 있죠. 스테이지를 클리어하면서 길을 나아가면 에블린의 과거 이야기를 조금씩 볼 수 있습니다.

▲클리어를 실패하자 깼던 스테이지가 되살아나는 모습
스테이지 클리어에 실패하면 종말의 날 카운터 -1 이외에도 이미 클리어한 스테이지 중 하나가 되살아납니다. 스테이지가 되살아나면서 막힌 길을 지나가려면 다시 클리어해야 하는데요.
이런 점과 큰 맵에 비해 캐릭터 이동속도가 느리다는 점 정도를 단점으로 꼽을 수 있습니다. 어차피 무료니까 느긋하게 플레이해 보시면 좋을 것 같아요.
2. 5~45% 할인 쿠폰 + 경품 응모

자세한 내용은 이벤트 페이지(포스트 하단 링크)에서 볼 수 있으니 요점만 정리하겠습니다.
먼저 스토브 카카오톡 채널을 친구 추가하면 5~45% 할인 쿠폰 중 한 가지를 랜덤으로 받을 수 있습니다. 저는 25% 할인 쿠폰이 들어왔네요.

여기에서 나온 쿠폰을 사용하면 경품 추첨 이벤트에도 자동 응모됩니다.

쿠폰 코드는 스토브 인디에서 로그인 후 [내 정보] - [쿠폰함]에서 STOVE 인디 탭을 선택해서 입력할 수 있습니다.
3. 3천 원 게임 뽑기
- 2차 (9월 28일~30일)
러브인 로그인 14,500원 (시크릿 플러스 16,500원)
억새밭 사잇길로 19,500원
에어본 킹덤 27,000원
소원 10,550원
딜루비안 윈즈 19,500원
선더드 16,400원
2차에 걸쳐서 진행됩니다. 기간을 잘 확인해 주세요. 스토브 카카오톡 채널에서 1차와 2차에서 각각 6가지 게임 중 한 가지를 3천 원에 구매 가능한 쿠폰을 줍니다.

저는 일립스 쿠폰이 나왔고 해당 쿠폰을 적용한 모습입니다.
이미 가지고 있는 게임 쿠폰을 뽑았다면 라이브러리 소유 내역을 인증해서 5천 원 할인 쿠폰(아무 게임)을 받을 수 있습니다.
4. 빅4 30% 할인 쿠폰


미아스마 크로니클, 미스 오브 미스트, 렘포, 로스트 아이돌론스의 30% 중복 할인 쿠폰을 받을 수 있습니다. 위 가격은 할인가 + 쿠폰까지 적용된 최종가입니다.
5. 180여 종 게임 할인 + 수목 특가

스토브 인디에서 판매하는 180여 종의 게임을 할인 중입니다. 이걸 전부 정리하긴 힘들 것 같고 직접 방문하셔서 쇼핑해 보시면 좋을 것 같네요.
또한 수요일과 목요일에는 위 세 가지 게임의 할인 이벤트도 진행합니다.
6. ㅎㄷㄷ 초성 삼행시 이벤트

스토브 인디에서 ㅎㄷㄷ 초성으로 삼행시를 지으면 장원과 차상을 뽑아서 상품권/스토브인디 쿠폰을 증정합니다.
준비한 내용은 여기까지입니다.
그럼 추석 연휴에도 즐거운 인디게임 라이프 되시길 바랍니다.




정리 굿
정리추

게임 디자인이 맘에 드네요.
하지만 더 마음에 드는건 무료라는 거지만. 
내일 퇴근 하면 돌려봐야겠네요~