
I got "Crowalt: Traces of the Lost Colony," which is being distributed for free for a limited time on Steam.
Also, "Along the Edge" on itch.io, and
"Tiny Tina's Assault on Dragon Keep: A Wonderlands One-Shot Adventure" on Amazon Luna,
I got "Tattoo Tycoon" and "Siege of Avalon: Anthology."
I'm happy to receive so many games every day.



PLAY THE ANIMATION! Epic Seven!
Hello. GM Tamarine.
Swaying~ Swaying~ A new semester has begun with the spring breeze!
The heroes who protected the Orbis world are waiting with anticipation to become partners with the Heir and live their school life at Gaan High School!
I, GM Tamarine, am really curious to know which hero the Heir would like to sit next to as a partner~
Please write your nickname, server name, and the hero you want to be partners with in the comments!
We will send 2 Leaves of Life to all Heirs who participate according to the format~!
■ [New Semester, Who is My Partner? Event]
[Event Schedule]
- 3/5 (Thu) ~ 3/11 (Wed) 23:59 (Korean time)
[How to Participate in the Event]
- Leave a comment according to the format below to complete your participation in the event!
※Format: Nickname/Server Name/Hero Name You Want to Be New Semester Partner With
*Comments in a different format, or comments containing special characters other than those listed in the format, may be excluded from event participation. Please leave a comment according to the format above to register for the event correctly!
[Event Participation Reward]
- All Participants: 2 Leaves of Life
※ Rewards will be paid to your mailbox by 2026/3/13 (Fri). (Storage period 7 days)
[Please make sure to check!]
- If you do not enter the correct nickname and server, you will be excluded from event participation.
- Rewards will be given based on the 'nickname' you entered when participating in the event.
※ Reward distribution may not be successful if you change your nickname.
- You can only receive the event prize once per account, and duplicates will be excluded from the distribution.
(You cannot participate in the same STOVE community event that is in progress in other language regions.)
- For other details, please check the [Event Terms].
Thank you.




Hello, this is Wajak Games.
Thank you to all users who played <Secret Curriculum> and left valuable feedback.
The major bug fixes you reported have been made.
- Fixed an error where character voice control was not smooth
- Fixed an error where sound effects were excessively loud and noise was output
We apologize for any inconvenience.
In addition, we have checked various bugs you have reported and will fix them quickly.
Thank you.




#스크릿커리큘럼 #시스터즈커리큘럼 #백선화 #우연희 #우유리 #와자작게임즈
Title: "Secret Curriculum"
Genre: Visual Novel, Simulation
Creator: WajakGames
Distributor: WajakGames
◆Secret Curriculum Playlist - https://www.youtube.com/playlist?list=PL0Qq3P8wp1LmqZrNjv35Zo-6RJpoqEZH9
◆Sisters Curriculum Playlist - https://www.youtube.com/playlist?list=PL0Qq3P8wp1LkYuUxVBZRNxDTnxFp1fyyw


Sent cat supplies to a private shelter.
I pondered for half a year before taking action, and thought about it again.
Anyone would think I'm considering adoption.
Feels so damn good.



Red Sun~


The first week of March has passed!
I hope Stove Indie members have a comfortable rest at home!



I had many thoughts, but after watching this live broadcast, I wonder if this person has truly enjoyed playing games? I wonder if they understand the flow of games in this era and are talking about normalization and running the game.
The first thing that comes to mind is that new servers are created when things are going well and people are overflowing, but creating new servers when things are failing and there are fewer people is just for the sake of workshops and rice farmers trying to make a quick buck. It's an act of abandoning those who are working hard. How many times have you slightly changed and rehashed new servers in other games? What's still alive from those games? It used to be like that, but this isn't the game era anymore. You need to keep the existing players and think about attracting more to last longer.
What's connected here? Lower the item drop rate because the progress is too fast and slowly match the top content? Where does it say to do it slowly because you guys keep failing to create content?
If you tell a poor family to eat little by little because they don't have money, they'll do it, but is this the only house? They can play other games, right? You're talking nonsense about normalization, charging a lot, and then releasing a new server in a month to make money, which shows that you can't save it with your abilities anymore.
There are plenty of good games like Aion 2, Lineage Classic, and Diablo 2... Are you still not coming to your senses and dying because those games are doing well??
You're just not developing the game, so it's failing. Do you remember V4, Hit 2? They're still doing the same thing, the operation is the same, there's no progress, and what? Rather, do it slowly? *********
This update showed everything. You just need to replace the management team. Do you open new servers to report to the higher-ups, saying, 'We're doing well?' It's the same even if you go to a new server. People who know this are ultimately just temporarily promoting whales and workshops. What's the point? Honestly, there are no competitors in the mobile RPG market right now, but if you develop well, you can just dominate it. It's frustrating.
If you don't know, just follow the old Lineage
Give the transaction tax, which isn't that much, to worthwhile competitive content PvP. Make people PvP to eat diamonds instead of meaningless random PK.
Create an Execution Sword, or make it so you have to catch 8 bosses to get materials and buy a lot of other materials to combine, and the sword appears with a probability, so it takes 6 months to a year. Slowly isn't not doing it because you can't, it's slowly because it's difficult to do and doesn't work well. You moron***** That's why people who want to make a sword will spend a lot of money. Instead of thoughtless things like awakening, bring something like the old Dungeon Fighter Online's anti-magic power and call it new?? Stop doing things from games without PvP.
I don't know if you're trying to create a top-tier avatar by mindlessly handing out summon tickets or if you're trying to standardize the legendary level, but if you're going to do it, make it so you can work hard to create a semi-legendary by doing this and that. I don't know why you're handing out things so carelessly when you can spend money to do it. It seems like they used to hand out this much when entering a dying game... You can't go to mythic anyway. There's no point in having all the legendary items now. Just get rid of the avatars, give everyone legendary specs, and just upgrade the items and artifacts. And you have to collect weapons and armor to do it, not alchemy?? Semi-legendary?? Collecting and creating is the core content of RPGs, you morons.
Lastly, stop using rotten lifelines for promotions. I understand using ads when the game opens, but I don't know why they exist now. You're wasting content by taking money, and YouTubers won't do it without promotions?? The game is terrible, so they don't do it, but you're trying to hold on with money What is this now?? Reality?
Are you easing the burden on whales and taking care of them? Promotions are like gasoline now. It goes up quickly in a few days and then ends when you get sanctioned or the issue is over. What does that become?? It's pathetic.
There's so much more, but I'm getting burnt out from writing.
I didn't write because I thought, 'What's the point of writing this?' but I'm writing because it pisses me off that the game I'm playing is like this.
The management team wouldn't have updated like this if they listened to someone and changed... I know, but just... sigh... I just think about it every time I see the game.
It's funny to talk about it outside of the game... it's absurd... so I wrote it. I won't write anymore.



Apply for the job you want



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PURPLE (루시 바이올렛)
| 카드명 | 등급 | 구분 | 코스트 | 능력 [강화 능력] |
| 예광탄 | 희귀 | 공격 | 0 | 대상 적에게 116+(파워 43%) [174+(파워 51%)] 피해를 입히고 12초간 표적 및 실명 부여 |
| 연사 | 일반 | 공격 | 1 | 대상 적에게 96+(공격력 45%) 피해를 2회 입힘 |
| 광학 위장막 | 일반 | 스킬 | 2 | 8초간 Purple이 은신 및 강화, 블록, 189+(방어력 70%) [284+(방어력 80%)] 획득 |
| 데들리 샷 | 전설 | 공격 | 4 | 대상 적에게 521+(공격력 145%) 피해를 입힘. 대상의 HP가 10% 미만일 경우 처형하고 에너지 +3 획득 |
| 지향 사격 | 희귀 | 공격 | 3 | 대상 적에게 218+(공격력 85%) 피해를 입힘. 핸드의 모든 카드가 추가 사격으로 변함 |
| 진압용 탄창 | 희귀 | 빌드업 | 2 | Purple의 3번째 기본 공격마다 대상과 주변 1타일 내 적에게 52+(파워 20%) 추가 피해와 0.5초의 기절 부여, 소멸 |
| 총공세 | 일반 | 스킬 | 2 | 핸드 내 모든 공격 카드가 엑시즘: 이온 탄환 엑시즘을 추가로 가짐, 소멸 |
| PURPLED | 희귀 | 빌드업 | 2 | Purple이 적을 처치할 때마다 공격력+10 [+15], 가장 가까운 랜덤 적 1명이 정신 붕괴 획득, 소멸 |
| 퀵드로우 | 희귀 | 스킬 | 1 | 뽑을 카드 더미 맨 위의 카드를 랜덤 대상에게 사용한 뒤 소멸시킴 |
| 더 많은 납 | 희귀 | 빌드업 | 1 | 추가사격 3장 사용 시 마다 다음 뽑을 카드 더미의 맨 위에 추가 사격 1장 생성, 소멸 |
| 데드아이 | 희귀 | 공격 | 2 | 대상 적에게 150+(공격력 50%) 피해를 입히고 12초간 표적 부여, 이미 표적이 존재하는 경우 제거하며 150+(파워 50%) 추가 피해를 입힘 |
| 약점 사격 | 일반 | 공격 | 1 | 대상 적에게 167+(공격력 60%) 피해를 입히고 6초간 취약 부여 |
| 추가 탄창 | 일반 | 스킬 | 1 | 추가 사격 2장을 뽑을 카드 더미의 맨 위에 생성, 소멸 |
| 표적 | 일반 | 스킬 | 1 | 대상 적에게 표적 6초 부여 |
| 추가 사격 | 일반 | 공격 | 0 | 대상 적에게 157+(공격력 60%) 피해를 입힘, 해당 카드는 기본 공격으로 취급됨, 소멸 |


























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여기까지 올려주신 정보들 정리해 올려두었습니다!
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