DeadReactive
21hr ago
05/03/2026 07:56 AM (+09:00)
181 °C

Fakes for you!

Flakes for me!

Flakes for everybody!!!

ChiliNoodles
21hr ago
05/03/2026 08:10 AM (+09:00)
🎉
S1753224562410012
21hr ago
05/03/2026 08:02 AM (+09:00)
Ok
DominielBadge Icon
04/03/2026
04/03/2026 06:00 PM (+09:00)
30 °C

Hello, Heirs. This is GM Dominiel.

 

In this Drop Rate Up, meet a Knight Hero and the Knight exclusive Artifact, “Glorious Throne,” which deals additional damage proportional to the caster’s Max Health to the target after Attacking.

■ Drop Rate Up Event Information

1. Schedule: 3/5 (Thu) 03:00 – 3/26 (Thu) 02:59 UTC

2. Details: Players can acquire Heroes of the Knight Class, and the 5★ Artifact, Glorious Throne will have a higher summon rate.

■ Guaranteed Summon System

1. Each summon will cause the summon counter to decrease by 1. (Maximum 120 summons)

2. If a player does not receive a 5★ Knight Hero after 120 summons, then the following summon is 100% guaranteed to summon a 5★ Knight Hero.

3. If a 5★ Knight Hero is summoned, then the summon counter is reset.

■ Summon Probability

Hero

Artifact

46.75%

53.25%

5★ Knight Hero

1%

5★ Glorious Throne

1.05%

5★ Artifact

0.7%

4★ Knight Hero

4.5%

4★ Artifact

6.5%

3★ Knight Hero

41.25%

3★ Artifact

45%

* Players may check more detailed summon probability by going to Summon > Class Summon.

■ Total Summon Count Reward

You can acquire rewards based on your total number of summons during the event period.

 

Summon Count

Item

Quantity

30

Covenant Bookmark

10

60

Covenant Bookmark

25

90

Covenant Bookmark

25

120

Glorious Throne

1

160

Covenant Bookmark

40

200

Covenant Bookmark

60

240

Glorious Throne

1

* Please Note

- The Class Summon applies only to this banner during the event period. Players are able to use both the Class Summon banner as well as regular Covenant Summons.

- Moonlight Heroes will not appear from Class Summon banners. 

- 5★ Knight Class Heroes will have their probability rate increased to 1% when summoning on this banner and Heroes of other classes cannot be summoned.

- Players can only obtain the 5★ Artifact, Glorious Throne , from this Class Summon banner. It will not be added to Covenant Summons after the event period ends.

- Any unclaimed total summon count rewards will be lost after the Class Summon ends.

- The total summon count does not carry over and will expire when the current Class Summon ends.

- The featured Artifact may be available for purchase in the same or similar fashion in the future.

■ Artifact Introduction

Thank you.

1 / 3
리시아1
02/03/2026
03/03/2026 07:25 AM (+09:00)
321 °C

I finished my first Sillena of the year a little early.
Now that I've raised the arena to some extent, I think it would be okay to raise the goal a little higher from the next pre-season.

1 / 2
No2357
03/03/2026
03/03/2026 11:57 PM (+09:00)
마스터 흐미
브라키움
04/03/2026
04/03/2026 11:44 PM (+09:00)
1,084 °C

I hope you can sleep soundly without waking up in the middle...
I hope Stove Indie members also have a good night's sleep

돔돔군
03/03/2026
03/03/2026 08:59 PM (+09:00)
1,473 °C

03 date : https://stovedb.mycafe24.com/dailyPage.php?date=2026-03-03/dailyPage.php?date=2026-03-03

STOVE_DB : https://stovedb.mycafe24.com

You can check the detailed information by moving to the page.

한잔111
19hr ago
05/03/2026 09:52 AM (-NaN:NaN)
MoJz
03/03/2026
03/03/2026 06:46 PM (+09:00)
51 °C

  

Hello! This is Mojo Games.

Flower Survivors 1.0.2 update is complete!

[1.0.2 Patch]

 

-New difficulty Apocalypse+ (Required Fame Level 62)

-The fame level requirements for existing difficulties are greatly reduced.

   -Hard 20 -> 10

   -Very Hard 36 -> 20

   -Nightmare 51 -> 30

   -Hell 66 -> 40

   -Apocalypse 81 -> 50

 -Hell difficulty enemy health +30%

 -Apocalypse difficulty enemy health +50%

 -All enemy health increased by 20%

 -All enemy attack power increased by 20%

 -Added unique special passives, [Hero Unique Effects], to all heroes.

  -Example: Lesa recovers 0.3% of her maximum health every second

-Added hero-specific passive skill descriptions in the hero selection window

 -New talent 'Necromancy' - A talent that deals damage proportional to attack power to nearby enemies every second.

   -Deals damage proportional to attack power +10% every second

   -Lv.2: Attack Power +20

   -Lv.4: Deals enemy damage proportional to attack power +40% every 2 seconds

-The damage amount of the stat - [Enemy damage proportional to attack power every second, every 2 seconds] effect is affected by 50% of 'Skill Damage' and 'Normal Attack Damage'. 

-If the stat - [Enemy damage proportional to attack power every second, every 2 seconds] is 1% or higher, a unique effect is generated.

-Damage and range of all companion skills increase by 0.5% per hero level

-Damage and range of faith skills increase by 1% per hero level

-Divine Power damage is now displayed.

-God of Fighting Gorok, God of Magic Iviana, Goddess of Curse Kulikuax, God of Thunder Zaius, God of Souls Cent,

   The damage of the Divine Power of the God of Destruction Dunobi is increased by 10 times.

-The cooldown of the Divine Power of the God of Souls, Cent, is increased by 20 seconds.

-Fixed an issue where the field of view became very narrow in certain resolutions

-Modified Sharan's basic illustration face

-Hero Blodi's passive skill stats have been adjusted.

  -Unique Effect: Bloodlust

     Effect: Max Health Proportional Attack Power Increase per Skill Level +1.5% -> +2%

     Effect: Max Health per Skill Level +10% -> 5%

   -Unique Effect: Blood Absorption

     Effect: Max Health Proportional Attack Power Increase per Skill Level +1.5% -> +2%

     Effect: Skill Haste per Skill Level +15% -> 8%

 -Hero Sharan's passive skill stats have been adjusted.

   -Unique Effect: Queen of Assassination

     Effect: Enemy Movement Speed Reduction per Skill Level +10% -> +5%

     Effect: Movement Speed per Skill Level +15% -> 10%

     New Effect: Attack Power per Skill Level +10% 

-Hero Ramika's passive skill stats have been adjusted.

   -Unique Effect: Electrical Expert Effect: Enemy Movement Speed Reduction per Skill Level +10% -> +5%

     New Effect: Enemy Damage Proportional to Attack Power per Second per Skill Level +5%

 -The inside of the dungeon has become slightly brighter.

 -Damage text disappears faster.

 -Fixed a bug where hero fame perks were not being applied correctly

 -Fixed an issue where the number of enemies killed in the previous game was not being reset when starting a new game

[Flower Survivors - 15% off]

https://store.onstove.com/games/103890

1 / 6
S1723065903016011
02/03/2026
03/03/2026 07:00 AM (+09:00)
534 °C

'Harsh inducement of payment' that deceives users, is this your normal?

Where did Road Nine's promised "game without excessive payment" go? The current system is just **'systematic extortion'** that squeezes users' blood. I, the user, demand an answer from the management regarding the current situation.

1. A business that sells 'deficiency' rather than fun

Road Nine's growth is now tied to 'payment' rather than effort. Isn't it threatening to put up barriers with hit rate and defense and say, **"Don't even hunt if you don't buy the package"**? This is not a game, but a cowardly business that exploits users' anxiety.

2. Are mid-tier users your 'sandbags'?

Users who want to enjoy with moderate investment are being ignored. A store that only forces 270,000 won  550,000 won packages is the epitome of arrogance, saying, **"If you're not going to spend money, just be a toy for the payers."** Where are the rights of small-investment users?

3. Wallet reset that abandoned 'trust'

Each update adds new payment elements to neutralize users' efforts. The act of damaging character value and inducing re-payment is an act of betraying trust with users.

4. Our demands

Mitigation of numerical barriers: Adjust inflation to guarantee minimum hunting rights.Prepare cost-effective alternatives: Create a source of wealth acquisition that mid-tier users can accept, not just for heavy payers.Recover your original intention: Instead of just communicating with words, prove 'real normalization' with the system.

If the management that only sees users as 'cash cows' continues, all that will be left is an empty server. I look forward to a responsible answer from the management.

S1719414912983712
03/03/2026
03/03/2026 11:37 PM (+09:00)
ㅊㅊㅊ
S1720712766900911
03/03/2026
04/03/2026 07:04 AM (+09:00)
ㅊㅊ
eShodo
04/03/2026
04/03/2026 04:24 PM (+09:00)
14 °C

Today, we introduce Cassie's Secret Diary.

I won't tell you exactly what it is right now. It will be released to Patreon members first this Thursday.

But I can tell you this much.

This story is Lost Elite These are small short stories set in the universe.

It's not a scene from the game. It's not a spoiler. It's not a spin-off.

It's... a story that Cassie writes in her hidden diary.

What-if CANON

This diary is in the universe What-if CANONis considered as.

What does that mean?

What happens in the diary may be true. It could be Cassie's interpretation. Or it could be a story she imagines and writes.

Who decides what becomes official CANON?

The voice of the community is important here.

Your feedback matters. The writers will listen to this and decide which elements to reflect in the official worldview.

Between what we saw and what she wrote

Each story is short.

One moment. One conflict.

There are no lines. There is no explanation.

And… the diary.

Cassie writes what she believes happened. Or what she wants to believe. Or what she wants to imagine.

This diary is not a space to record facts.

It is a space to record perceptions and emotions.

What we saw may be real, and what she wrote may not be. Or vice versa.

That tension starts here.


About Art

We are aware of the limitations of generative tools.

I don't hide it. I accept it as part of it.

Small visual inconsistencies are included in the project's expression method.

This is because it is not an objective record, but a 'memory'.

And no one remembers the same moment perfectly the same twice.

The story remains consistent. Written elaborately. Follow a clear emotional arc.

But imperfection is also part of the experience.

It's not an excuse. It is an intentional choice.

This Thursday,Cassie's Secret Diary begins.

We ask for your attention.

Today, we introduce Cassie’s Secret Diary.

We’re not going to tell you exactly what it is.This Thursday, it will be revealed exclusively to our Patreon members.

Here’s what we can share:

These are small stories set within the universe of Lost Elite.

They are not scenes from the game.They are not spoilers.They are not a spin-off.

They are… what Cassie writes in her hidden diary.

What-if CANON

Within the lore, this diary is considered What-if CANON.

What does that mean?

What happens in the diary could be true.It could be Cassie’s interpretation.Or it could be something she chooses to imagine.

Who decides what ultimately becomes CANON?

The community has a voice here.

Your feedback matters.Our writers will listen and decide what becomes officially integrated into the universe.

Between what we see and what she writes

Each story is brief.

A moment.A conflict.

No dialogue.No explanations.

Then… the diary.

Cassie writes what she believes happened.Or what she needs to believe happened.Or what she prefers to imagine happened.

Because the diary is not about facts.

It is about perception.About emotion.

What we see may be real.What she writes may not be.Or perhaps the opposite.

And that’s where the tension begins.

About the art

We are aware of the limitations of generative tools.

We do not hide them.We integrate them.

The small visual inconsistencies are part of the project’s language.

Because this is not an objective record.

It is memory.

And no one remembers the same moment twice with perfect precision.

The stories will be coherent.They will be carefully written.They will follow clear emotional arcs.

But imperfection is part of the experience.

It is not an excuse.It is a conscious choice.

Cassie’s Secret Diary begins this Thursday.

Stay close.

1 / 2
87926418
04/03/2026
04/03/2026 12:43 PM (+09:00)
351 °C

It's hard to feel the effect whether you use it or not

Even if you hunt for 24 hours and disassemble accessories, the supply is not smooth.

I'm curious if everyone uses them.

연우아빠1
04/03/2026
04/03/2026 02:50 PM (+09:00)
저는 지하수로, 월던 에서만 사용하고 있습니다~
막시무스죠
18hr ago
05/03/2026 11:21 AM (+09:00)
S1762409407257611
03/03/2026
03/03/2026 10:58 PM (+09:00)
204 °C

I'm just a user who makes a small amount of money by running 5 accounts.

These stupid operators did world integration + two clients almost simultaneously.

Even (old) Roane was so crowded with hunting grounds that there was not enough space to hunt, but due to world integration + two clients

Only more float characters are added. As a result, the hunting grounds are narrow, so everyone is overlapping and neutrals are fighting each other.

In the meantime, if you accidentally kill a line float, the guild itself dies ㅋㅋㅋ

Neutral VS Neutral Neutral VS Line Float

In addition, the number of griefers is increasing ㅋㅋㅋ They get hit by the line because they made a mistake and become hostile, and other neutrals

They thought it would be easier to hunt, so they turned into griefers ~~ 

The lines also don't want to pay any more, so they have nothing to do and are venting their anger on innocent neutrals.

Just kill them all and tell them to pay if they don't like it.

Characters with 190,000 to 200,000 combat power are now worthless. I recently saw a character with 220,000 combat power for 2.5 million won, but it's falling further.

Legendary armor and spirit weapon prices are rising and selling well due to this equipment awakening or whatever.

This will soon be 150 diamonds again and will not be sold again.

Only the lines with a strong desire to become stronger are gritting their teeth and throwing diamonds to increase their magic resistance.

In fact, there are lines who do it because they have a lot of money and time, but there are also lines who do it by taking out loans.

This time, you have to spend a huge amount of diamonds, so debtors or salaried workers who spend all their money on games 

It is expected to be quite burdensome. 

They gave up the 3,000 diamond mount and declared it free for 100 gold.

Free mounts only increase stats and suck up Chanhaek. 

It's actually just for show, and they probably wanted to show that the exchange is active due to equipment awakening.

But the users who have been through this a lot have a very bad reaction because they tried to score points with this.

And there are so many bugs, I think they can't really manage it anymore.

If Lord Nine is to last longer, they need to solve the griefing problem somehow.

They need to show that it's possible to do it with effort without paying.

To be honest, if you say you're going to get legendary armor and awaken your equipment, it'll probably take more than half a year ㅋㅋㅋ

But which line would spend half a year farming to awaken their equipment ㅋㅋㅋㅋ

They need to ease it to some extent so that the lines can accept it and move on.

I saw on the broadcast that you have to spend hundreds of thousands of diamonds, so please come to your senses.

I've been playing Lord Nine for over a year and a half, and it looks like it's going to fail before the 2nd anniversary. 

It's the most fun game compared to the games that have come out so far, but I can't deny that it's collapsing.

Everyone, whether line or neutral, is aware of this, and the operators probably know it too.

When I look at the bulletin board, the public sentiment is terrible, but I think they only check it and nothing changes ㅋㅋㅋ

As someone who is about to quit, I'll just say one thing coolly.

Hyojai, you're a terrible operator.

S1769174258020511
04/03/2026
04/03/2026 08:28 PM (+09:00)
각성하는데 반년이라…통발5계정이라 가능한건가…난1년 넘게보는데
멀린의다락방
16/08/2023
17/08/2023 07:28 AM (+09:00)
667 °C
「도라셔다」 게임 상황 및 개선 방향에 대한 안내


안녕하세요, 「도라셔다」 개발팀 멀린의 다락방입니다.


먼저 「도라셔다」에 대한 큰 관심과 사랑을 보내주신 모든 분들께 진심으로 감사의 말씀을 드립니다.


여러분들이 기대하고 기다려주신 「도라셔다」 앞서 해보기의 상태에 대해 진심으로 사과의 말씀을 드리고자 합니다.

현재 여러분들께서 보내주신 말씀들로 「도라셔다」에 여러분들의 플레이를 방해하는 버그들이 존재함을 인지하고 부족함을 통감하고 있습니다.

「도라셔다」 의 앞서 해보기를 기대하셨던 유저분들께서는 현 상황이 많이 실망스러우실 것이라 생각됩니다. 


멀린의 다락방은 현 상황을 최대한 빨리 개선하기 위해 버그의 발생 원인과 해결 방법 파악에 최선을 다하고 있습니다. 

유저분들의 소중한 플레이 경험을 보호하기 위해 지속적으로 노력할 것을 약속드리며,

보다 빠르게 버그들을 수정하여 보다 안정적인 게임 환경을 제공할 수 있도록 업데이트를 우선적으로 진행하겠습니다.

버그 수정 및 업데이트 진행 시 커뮤니티를 통해 개발일지를 공유하며 여러분들과 소통하도록 하겠습니다.


현재 발생하고 있는 문제와 버그들 외에도 여러분들의 피드백을 통해 게임을 개선해 나갈 예정입니다. 

이를 위해 직접적인 의견이나 버그 리포트를 접수 받을 수 있는 채널 개설 방법을 모색 중입니다.


불편을 겪은 유저분들에게 다시 한 번 사과의 말씀 드리며,

저희와 함께 「도라셔다」 가 보다 나아지는 과정에 동참해주셔서 감사드린다는 말씀 함께 전합니다.

 

「도라셔다」 에 보여주신 관심과 지지에 보답할 수 있도록 늘 노력하겠습니다.

감사합니다.


멀린의 다락방 드림


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쿠룽찡
17/08/2023
17/08/2023 03:49 PM (+09:00)

무슨 버그인지는 몰라도 다음 패치 소식 들리면 게임 진행할 예정입니다^0^

hashiruka48
16/08/2023
17/08/2023 08:14 AM (+09:00)

1. 버그의 가장 큰 발생 원인은 게임내 너무 친절하게 튜토리얼을 같이 뭘 설명 할려고 넣은게 화근인거 같습니다. 

TAB 키 버그와 WSAD 이동 안되는 버그를 살펴 보면

TAB 키 버그는 튜토리얼 같은 설명을 넣다보니 게이머들이 TAB 키 눌러서 게임 반응대로 반응을 하지 않으면 TAB 키 눌러라고 게임이 진행이 안됩니다.


2. WSAD 이동 안되는 버그를 살펴 보면 이건 게임 설계의 문제 인거 같습니다. 버그가 게임 종료 하지 않고 계속 게임을 진행하고 다시 게임 재시작 (여기에선 재시작이 새롭게 게임하기)를 하게 되면 게임 맵 화면이 돌아와서 여주인공이 움직여야 하는데 게임이 멈춤 상태입니다.

그런데 WSAD 버그가 걸리면 무조건 게임 종료후 윈도우로 돌아와서 다시 게임 실행 하지 않으면 지속적으로 발생 하는것으로 봐서는

설계가 문제 있거 같습니다.


3. 전체 게임 이 아니라 얼리엑세스에 보여준 이 게임 너무 복잡합니다. 범인이 왜 범인인지 따져 묻는 방향도 너무 복합합니다. 그러니 게임 아이템( 따져뭍는 증거 제시) 하는 과정을 할려면 게임 진행이 끝까지 되어야 하는데 중간에 유추 하기엔 증거 아이템이 나오지 않는데 예가 범인인데요.. 범인을 당황하게 만들어야 하는데 그 많은 증거품을 모와서 한꺼번에 원기옥 발사 게임은 아닌거 같습니다.


4. 스토리와 세계관은 매력적입니다. 복잡하게 게임을 만든게 화근인거 같습니다. 복잡하게 게임을 만드니 

버그가 발생 하는거 같습니다.  

LrLi
17/08/2023
17/08/2023 12:28 PM (+09:00)

치킨 및 도장(?)은 h48님이 받으셔야....! 피드백 굿이네요!


승랑
17/08/2023
17/08/2023 12:30 PM (+09:00)


hashiruka48
17/08/2023
17/08/2023 01:09 PM (+09:00)

이런말 해도 될지 모르겠지만 주인공의 어떤 특별한 능력이 있는지 현재 게임에서는 느껴지지 않았습니다. 혹시 사이버펑크 니깐 주인공은 반인반수 같은 "지니" 같은 범인 냄새 맡는 능력이 있는 지 전혀 느껴지지 않았습니다. 오로리 복수심만 느껴졌어요.