To celebrate her birthday, you can get a gift by entering the gift code below in the game today!
【Gift Code】:HBD0815
※Claim period: Until August 15th (Sat) 23:59
※How to use: Settings⚙→Gift Code
#마작일번가Soul #마작


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We are preparing for fan call funding, but,
since French Connection has already been re-funded once, we have created a demand survey form regarding this.
Even if you are busy, we would appreciate it if you could participate.
Link: Go to link!
After the survey form closes, we will draw a winner to receive
a "physical French Connection art book".
We hope you have a peaceful and pleasant holiday on this solemn Liberation Day,
thank you once again.
Stove users, please leave a comment on this post after completing the survey.



Hasn't it been over a year since you said you'd fix it?
I'm spending more time stressed out doing this than actually playing the dungeon, yet you just leave it neglected.
You really have no qualifications to be a director.




🎁 Freebie⏰ During🎮 Rabbit in Dungeon2026 Aug 14 23:00 ~ Aug 21 23:00 UTC


I'm leaving a brief update on my development progress for the first time in a while.
First, I am currently working on a reboot of React Wars. I'm not just re-releasing the original game as is, but rather rebuilding various parts that I felt were lacking or wanted to improve by today's standards. It will be provided for free to those who already purchased the original React Wars, with no additional purchase required.
Apart from that, I've also made a new game. The English title is District 13: Breakdown Yard, and it's a clicker game where you dismantle various waste materials, collect scrap and parts, and expand your scrapyard. Development is almost finished, and if there are no major issues, I plan to release it at a low price soon.
As for Four Seasons Garden, unfortunately, the issues related to its release have not yet been resolved, so it continues to be delayed. I didn't want to just sit around waiting, so I've taken this opportunity to fix parts of the game that were bothering me one by one. You can think of it as me diligently working on internal improvements while the release is delayed.
This is roughly how I've been spending my time lately. I will post another update as soon as Breakdown Yard is ready for release.
This is the Shorts version.


.

Thank you, substitute holiday~



https://page.onstove.com/indie/global/view/14162165
<French Connection> Fan call funding demand survey event has been added!
One person will be drawn from the participants to receive a physical French Connection artbook, so don't miss out and participate.


To spread butter easily on bread without tearing it, use softened or whipped butter, or grate cold butter. Hard, cold butter rips soft bread, so preparation methods make a big difference. Playing BTS Cooking On STOVE is as easy as spreading butter on bread.



갤러그, 스트라이커즈 1945와 같은 오락실에서 게임하던 옛향수가 느껴지는 슈팅 게임. 전체적인 컨셉 디자인과 UI 구성까지 고전 게임 감성을 잘 살렸다. 다만 조작법이나 구성된 UI가 무엇을 나타내는지 설명이 더 필요하다. 또한 캐릭터들의 목소리가 TTS로 나오는데 이 부분이 게임의 몰입감을 해친다. 게임적인 부분을 보자면 중간보스, 최종보스에 비해 일반적으로 나오는 잡몹들의 공략 난이도가 더 어려웠다. 잡몹들의 체력이 생각보다 많은데 수도 많다 보니 보스전보다 잡몹들 잡다가 죽은 경우가 많았다. 특히 타임어택의 경우, 첫번째 보스를 클리어하고 다음 웨이브에서 잡몹들의 수가 늘어나는데 이를 공략하기 힘들었다.(조작법 숙지가 미숙했음에도 본편은 2트에 클리어, 타임어택은 현재 5번의 시도 동안 잡몹들한테 계속 죽어 클리어하지 못했다...) 개인적으로 이런 슈팅 게임의 경우, 잡몹들은 한두방 정도에 쓰러뜨리면서 무쌍 찍는 맛, 보스몹들은 어려운 패턴을 회피하면서 공략하는 맛이 있다고 생각하는데 이 게임은 전체적으로 잡는 게 어렵다 보니 피로감이 빨리 느껴진다.
전체적으로 잘 만든 슈팅 게임이고, 게임의 기반이 되는 소설이 있다 보니 스토리 또한 기대되는 작품이다. 게임의 난이도와 자잘한 버그(무기 선택 시 게임이 튕기는 거), 인터페이스적인 부분의 개선이 필요하다 생각된다. 앞으로의 발전이 기대된다.