
1000 flakes or more: 3000 * 1
200 flake chance (24 successes)
19/24 = 79.1%
19 out of 24 times, 200 flakes came out


Island quests, rapport quests, story quests, etc.
These are really too good to enjoy as one-offs.
But I can't bring myself to create a new account and a new server, because I'd have to give up everything I've worked so hard for.
High-profile and fun quests like the Whispering Islet quest, the Aster quest, the Light of Destiny, or the Awakening quest
I wish I could do it again with an alt character instead of the YouTube edition.
While you're reworking the horizontal content this time, please also rework the expedition quests...


I came after seeing it written on Namuwiki, is it a true story? lol


It's a Steam sale, and they've prepared a lot of heavily discounted titles this time as well.
For the first time at 90% OFF:
"Super Danganronpa 2: Goodbye Despair Academy" and "Danganronpa Another Episode: Ultra Despair Girls."
This series hasn't been discounted much before,
(Because it's a popular series, it sells well normally, so it's been 80% off once, 70% off once, and the spin-off has been 80% or 85% off several times)
The previous game, 1, suddenly went 92% OFF about three months ago (unfortunately, 1 is 60% OFF this time), which became a hot topic, and now the sequel is also following the trend of heavy discounts, so it's a great chance.
Also, there are regular discounted bundle sales (the price is discounted considering those who own 1).
"Re:ZERO -Starting Life in Another World- The Prophecy of the Throne"
Unusually for an adaptation of an original work, it has a very high rating, but the list price is ridiculously high at 8778 yen, and even though it's been 80% or 85% OFF several times, it was still 1755-1316 yen, but finally it's 90% OFF at 877 yen.
Even with just a 5% difference, the high list price makes a difference of 500 yen, so isn't it a good buy for those who were curious?
In addition, "428: Shibuya Scramble", which is said to be the most successful live-action game, is also 90% OFF for the second time in a year, and there seem to be various other great deals.
https://store.steampowered.com/sale/spikechunsoftpublishersale2026



>The "Working Trip with Everyone" tool "Traveling Timer" has been released for free and is showing signs of a boom. Traverse Japan from Hokkaido to Okinawa based on work time, loosely connected exchange work
https://automaton-media.com/articles/newsjp/20260309-427720/
I want to go to Oarai and eat anglerfish.


I thought it was natural for Epic to occasionally collaborate with popular Japanese IPs like Frieren recently, since it's a large company, and I didn't think it was a big deal,
but seeing how other large companies are doing collaborations, I realized Epic is amazing.
Epic users shouldn't complain about collaborations, at least.




crossfire philippines

「4 days left!!」
We will give 「GS25 mobile gift certificate worth 10,000 won」 to 3 lucky users through a lottery!🎁
▼How to participate
① Follow the Twitter account
② Repost with #일번가데어라콜라보
Deadline: Until 23:59 on Saturday, March 21, 2026
#데이트어라이브
#데이트어라이브Season 5


Episode completed
Subjugation setup complete
Expedition setup complete
Looking for a guild with 5x multiplier, I'd prefer a friendly atmosphere over hardcore gaming
If there's a guild with a good atmosphere and a willingness to help each other, please leave a comment, thank you
I used to play in a guild close to in100 in Senari, so I'll do well in the guild wars as you teach me
I'm also good at other content
I'm looking for a guild that doesn't cause too much stress
I'm covering my item inventory as you asked, thank you


#좋았던 점
- '더 포레스트'가 생각나는 생존 오픈월드 게임
- 괜찮은 그래픽 + 컨셉 아트 + 시작 애니메이션
- 오픈월드에 걸맞는 넓은 맵과 생존 시스템
#아쉬운 점
- 최적화(개발자님도 안정을 위해 노력하신다니 긴 말 X)
- 부실한 콘텐츠(맵에 보스 3마리 정도 있으나 그들을 잡는 것 외엔 다른 콘텐츠X, 아직 데모라 그런지 여러 지형을 만들기는 했으나 아직 구현은 안된듯)
- 맵과 실제 지형이 맞지 않는 경우가 있음(두번째 보스가 있는 올드 템플 지역 끝에 워터폴 지역이 있으나 막상 지도에 표시된 워터폴 지역엔 아무것도 없음. 지도에서는 데드 빌리지 옆쪽 강 맞은 편에 마을 표시가 있음에도 실제 지형에는 없음.)
- 너무 긴 밤, 새벽 기간 및 몬스터 리스폰(몬스터들이 나타나는 시간도 긴데 리스폰도 플레이어 주변에 나타나다보니 아침이 올 때까지 도망다니거나 계속 잡아야 되서 지루함. 집을 지어 안에 숨어도 마찬가지)
- 브금이 없어서 플레이 시 심심함(새소리가 디폴트로 있긴 하나 보스전이나 이럴 때만이라도 특별한 브금 같은게 추가되면 좋겠음)
- 어지러운 시점(약간 시점이 휙휙 움직이다보니 어지러울 때가 있음. 적어도 옵션에 민감도 조절 옵션을 추가되면 좋겠음)
- 베이스캠프 지역 표시 및 맵에 핑 찍는 추가 필요(사망 시에 본인이 어디서 죽었는지 표시되는 것처럼 내가 집이나 침대를 만든 위치가 표시되면 좋겠음. 또한 맵에 핑을 찍어 화면에 본인이 어디로 가면 되는지 알 수 있었으면 좋겠음. 매번 맵을 보며 가는 길이 맞는지 확인하는 게 번거로움)
- 자잘한 버그들(이건 따로 제보하겠습니다)
+ 그리고 아이템 획득 시 우측 하단에 알림이 뜨는데 눈에 잘 들어오지 않습니다. 캐릭터 위나 정면으로 옮기면 좋겠습니다.
#총평
아쉬운 점을 많이 적어 놓았지만 개선이 필요한 점들이고 게임 자체는 생존 오픈월드에 걸맞는 잘 만든 게임입니다. 최적화 이슈랑 콘텐츠 추가 정도만 잘 이루어졌으면 좋겠습니다. 처음에 좋은 인상을 받았고 앞으로가 기대되는 게임입니다.