
1000 flakes or more: 0
200 flake chance (24 successes)
16/24 = 66.6%
200 flakes came out 16 times out of 24


『Date A Live V』 Series Additional Costume "A Relaxing Moment" Sales Begin!!️✨
You can check and purchase it at the shop!
⏰Sales Time
March 14, 2026 (Sat) 10:00 ~ April 12 (Sun) 23:59
#일번가데어라콜라보
#데이트어라이브
#데이트어라이브Season 5



Necklace Refinement Options
1. PVP Fur 3% + PVP Fur 3%
2 PVP Fur 2% + PVP Base Damage 5% + Status Accuracy 1.5%
Which of the two is better for PVP?
Please leave a comment.



There's no deadline~ They'll restore it, but they don't say when ㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋ
It'll take a few months again ㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋ
I remember the first broadcast of Load Nine. They said they were planning a higher level dungeon to raise armor mastery, and it would come out.
After a few months of being in development, they said it was different from what we thought, so they would improve it in a different way.
It's been a year and they still haven't figured out the direction of improvement ㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋ???
After the balance adjustment, we have carefully considered the experiences and expectations of the Lords who have acquired and are playing with the artifact.
We have determined that there were aspects that we did not consider carefully enough, and we have conducted thorough internal discussions.
As a result, we plan to take measures to revert the skill balance of some artifacts, for which the most opinions are being received, to the state before the update.
We plan to take measures to revert the skill balance of some artifacts, for which the most opinions are being received, to the state before the update.
We will announce the related schedule through a separate notice as soon as preparations are complete.
Even if you do it right away, the bad feeling won't go away, but when preparations are complete ㅋㅋㅋ??? When will it be a few months later?
[Advance Notice Regarding Artifact Balance Adjustment]
■ Artifacts Subject to Skill Balance Changes
Artifact
Classification
Skill Name
Damage
Cooldown
Description
Morian's Decision
3/11 Adjustment
Intrigue
20% + 20%
20 seconds
Inflicts mixed damage to the target's surroundings upon successfully inflicting a status ailment, and grants a stun for 1 second with a +50% chance. (Maximum 5 people)
Re-adjust to existing stats
10seconds
Garvana's Insight
3/11 Adjustment
Power of the Black Orb
100% + 100%
80 seconds
Inflicts mixed damage to the target's surroundings and grants immunity to beneficial effects for 10 seconds with a 50% chance. (Maximum 5 people)
Re-adjust to existing stats
50% + 50%
Inflicts mixed damage to the target's surroundings and grants immunity to beneficial effects for 10 seconds. (Maximum 5 people)
In addition, we will strengthen our internal policies to ensure that there are no downward adjustments to the balance of paid BM products such as avatars and artifacts as of the current time.
In addition, we will strengthen our internal policies to ensure that there are no downward adjustments to the balance of paid BM products such as avatars and artifacts as of the current time.
It's obvious. If you sell it for money and the performance is different from the description,
that's fraud. It's deception. What's so obvious? You guys are abnormal, so you're going to strengthen your policies now. You abnormal bastards.
We apologize once again for any inconvenience caused by this adjustment, and we will do our best to provide a more satisfactory service based on your opinions.
We apologize once again for any inconvenience caused by this adjustment, and we will do our best to provide a more satisfactory service based on your opinions.




I've played so many games, and Lord's start wasn't bad, but the lifespan has become too short. Well, as you all know, paying is a double-edged sword. It's good when you eat it,
but if you eat too much, you'll get indigestion. The lifespan of the game is parallel to the payment. From the moment you start raising your combat power with money, the lifespan of the game becomes shorter and the world inside the game
The gap widens, the economy collapses due to the plummeting of items, and people start to feel disillusioned. Think carefully about why people buy high-powered accounts with money.
I want to win in war, win in battle, or go to higher hunting grounds to catch new strong monsters, etc., right? But for those reasons, I spend money and pay.
What did you do? Now, even if you pay, it's only for a short time? Battles and wars are only between the same people every day? Even if you hunt in a hunting ground, it's not as good as what you paid for?
In the end, people have nothing to do. Even if you put out content, ordinary users can't enjoy it because of the control of a small number of lines? For the top 5% only
Game, well, there's nothing special about the content. 90% of users have become games that just do self-employment or rice farming. Then, is the content for the top 5% well managed?
Is it? That's not true either. Lord's management is not good and content development is too slow. You spent time balancing all the jobs, taking turns, this time it's sword defense.
Next is the battle staff. Don't users know that you're just playing around taking turns?
I really can't see the way now. Life content such as collecting and fishing should have come out a long time ago that couldn't be automated, but it would have been maintained a little bit, but now it's all self-employment.
And when you release new hunting grounds, maps, and dungeons, the combat power and levels are now high, so create a place where you can solve them by using your body and head...even a little bit.
Create a hunting ground where users can invest time to feel interested, feel rewarded, and get items, and where all users can enjoy it by purely investing time and effort.
Or close the door quickly....
Don't promote garbage like Homunculus Racing as great..;;;;
Create proper content that allows users who have paid a lot to feel rewarded.
Show ordinary users that if they work hard, it may take time, it may be a little late, but they can enjoy it in new hunting grounds or maps...and the twist of the game is now Kangjil only.
Life content is needed...,



❄️ FlakeMission|March Day 16 #260316
Week 2 - Day 16 Started! Don't forget to check progress!

Fake Heart Basic Information
Genre: Visual Novel
Price: (Regular price) 13,500 won
Dubbing: X
Supported languages: Korean, Japanese
Platform: PC (Steam, Stove Indie)
[Click to purchase Fake Heart on Steam]
[Click to purchase Fake Heart on Stove Indie]
Fake Heart Features
The biggest feature of Fake Heart is that almost all of it is a game made in black and white.
I found it attractive because it was in contrast to the flashy and realistic graphic games these days.
The Fake Heart story is about fairy tale writer Jade and her granddaughter Sarah.
Play time is 4 hours based on the main story or so.
As it is a visual novel story game, the subtitles and UI design were also attractive, like watching a movie.
While playing I felt that it was motivated by ‘Alice in Wonderland’ and other fairy tales from time to time.
There is a main story, and if you find the cutscenes in the main story, you can see the hidden story.
2 types of hidden stories
5 types of Easter eggs
3 types of endings
The messenger UI that appears in the middle of the story also appeared, allowing me to see the character's charm in three dimensions.
You can feel that the sound was also taken care of a lot while playing.
The song comes out near the end, so I recommend turning up the sound and playing.
Fake Heart goes beyond simply watching the story and naturally includes quiz elements in the content.
The difficulty itself is easy because the hints are visually well displayed.
So I was able to play without breaking the immersion in the story.
Fake Heart Overall ReviewIt was a game I wanted to try after seeing it at a game exhibition.
I especially remember the person who explained it at that time being kind and explaining the game.
The story development is not as simple as a light romance story, so it is a game that makes you think a lot.
[Click to purchase Fake Heart on Steam]
[Click to purchase Fake Heart on Stove Indie]


Loha
Everyone, I finally did it
I think I spent a little over 100,000 won
Kkekeroa Icon~



A shy Manito I have to take care of, and a secret Manito who shakes me with gifts! In a Manito game of crossed signals, who will the freshman's heart be drawn to?
This work is the game <Who's My Manito> released by <Cloud Star Games> on March 14, 2026!
The main character, a returning student, becomes a member of the school's promotional ambassador, Webees, one day,
and the story deals with the events that unfold as he participates in the so-called 'Manito Event'.
'Park Do-eun', who is insecure and has a prickly personality
'Jeong Su-yeon', who is outgoing and popular
The game's Advantages
I was very satisfied with the excellent acting skills of the voice actors, the high-quality CG, and the beautiful narrative that felt like watching a youth drama.
The fun of looking at the different reactions depending on the choices and the expression of approaching each other little by little without rushing, hiding their feelings under the name of 'Manito',
gave the player the best sense of immersion.
I also did 'Manito' in the past, so the excitement and flutter made me feel like I was back in my school days.
And it was also new that it progressed as it was revealed what kind of feelings they had for the main character after the branching point,
If 'Park Do-eun' is a pure and innocent kind of love,
I felt that 'Jeong Su-yeon' was a love with a bit of obsession and aggressiveness.
It would be easier to express it simply as 'mild taste' and 'spicy taste' haha.
The game's Disadvantages
There are some minor voice omissions and typos in the second half, and the fact that you can't save at the branching point, but I expect it will be patched in the future.
Also, while the H version of the 'Park Do-eun' character was shown explicitly well in the CG,
I was a little bothered by the fact that a specific part (midriff) was censored in the standing variation part.
For reference, I played the Secret Plus version.
Game Overall Review
Overall, I think it's a work that is more than expected for those who have played the previous work, in that you can feel two kinds of tastes (?) with high quality.Even if you haven't played the previous work, you can enjoy it enough, so there's no need to feel burdened at all.
If you want to go back to those days?
If you want to feel two feelings, pure love and attachment?
This <Who's My Manito> will listen to your concerns
Just like your own '
Manito'.Love is not a decision.
Love is an emotion.
If you could decide who to love,
it would be much simpler,
but it wouldn't feel like magic.
- Trey Parker -
- 트레이 파커 -


It was a quest that made me feel a lot of thoughts and emotions.
I think that those who have had pets as family members or are with them will be able to empathize a lot.




crpg는 기본 기능만 이해하면 진행에 어려움이 없습니다. 자신이 원하는 방향의 캐릭터 특성을 잘 선택하고 그 특성에 맞거나 약점을 보완해줄 대화 선택지와 무기, 동료를 고르면 됩니다. 그렇기에 기본적인 내용을 공략이랍시고 올려봅니다. crpg 매니아분들은 대부분 알고 계실 내용일 겁니다. 초보분들을 위한 가이드 공략 정도라고 보면 될 것 같네요.
1. 캐릭터 선택
crpg에서는 무조건 전투 기술이 좋다고 능사는 아닙니다. 높은 매력으로 npc들의 대화를 깊이있게 끌어내 도움을 받거나 폭력없이 해결도 가능한 것이 이 장르의 매력입니다. 물론 피할 수 없는 전투도 발생은 합니다. 이때는 동료와 아이템의 적절한 사용으로 위기를 극복할 수 있습니다.
각 캐릭터가 가진 수치로 인해 특기에 보너스를 받을 수 있기에 거기에 걸맞는 무기와 진행방향을 선택하시면 됩니다. 매력이 높은 캐릭터를 선택했다면 동료를 고를 때 전투 능력을 감안해야 하겠죠. 반대로 주인공을 전투 위주의 캐릭터를 선택했다면 다른 모자란 부분을 보충해줄 동료를 고르면 됩니다.

앞에도 이야기했듯 cpg라 대화가 많이 이루어지는데 매력이 높다면 대화 선택지가 늘어나고 npc들이 주인공을 대하는 태도도 달라집니다. 그래서 시작 특성에 따라 색다른 플레이 경험을 하게되니 다양한 캐릭터로 플레이해보시는걸 추천 드립니다.
정해진 캐릭터가 아니라 자신만의 캐릭터를 설정해 만들 수도 있습니다.

주인공 캐릭터를 고르면 기질과 특성치를 조절할 수 있습니다. 기질은 선택에 따라 특정 능력을 강화시키는데 대신 다른 능력치를 하락시켜 버립니다. 기질은 선택을 안해도 되는데 한쪽 능력에 특화된 캐릭터로 독특한 컨셉을 즐기고 싶다면 선택하는게 좋겠죠. 저는 바딤 캐릭터 그대로 시작했습니다.

플레이를 시작한 후의 인 게임에서는 이렇게 표시되며 수치 조정을 할 수 없습니다.

2. 침대 기능
맨 처음에 시작하면 침대에서 일어나실 겁니다. 휴식을 통해 체력 회복과 시간을 흘려 보낼 수 있어 여러모로 중요한 기능 입니다. crpg에서는 독과 같은 이상에 걸린 상태에서 자면 중독 데미지가 계속 들어오니 치료 후에 휴식해야 합니다.

각 도시의 여관에 가셔서 서비스를 이용하시면 이런 기능을 이용하실 수 있습니다. 특정 퀘스트들의 경우에 낮이나 밤에 수행해야하는 경우가 있는데 이럴때 침대에서 시간 설정을 해서 원하는 시간에 활동할 수 있습니다.

3. 상점 구매
여관 주인에게 말을 걸면 물품을 구매할 수 있습니다. 이때 물품을 선택 후 드래그 해 교환창에 놓고 거래를 누르면 거래가 되지 않습니다.

내 인벤토리에서 직접 돈을 드래그 해서 교환창에 올려놓아야 거래가 성사 됩니다. 상점 구매 시 물건 수량을 조절해서 구매할 수 있으니 원하는 양만큼 구매하시면 됩니다.

4. 화면 전환 2가지 팁
아주 기본적인 사항이고 튜토리얼에서도 설명해주지만 시점이 고정된 다른 장르를 주로 하는 분들은 초반에 들어갈 수 있는 건물을 지나칠 수 있어서 적어 봅니다.

시점을 돌리시면 안보이던 건물의 입구가 보입니다. npc가 건물 등에 가려져 보이지 않는 경우도 있으니 수시로 방향 전환을 해서 확인 해주시면 됩니다.

이 게임은 마우스로 시점을 이리저리 자주 이동할 수 있고 마우스 클릭으로 캐릭터를 이동시키는데 화면이 자동으로 캐릭터를 따라가지 않습니다. 화면 끝으로 캐릭터를 움직이면 화면은 그대로이고 캐릭터만 끝으로 이동해있죠.

이때 화면 중앙에 내 캐릭터를 두고 싶다면 2가지 방법을 쓰시면 됩니다. 하나는 wasd 키를 눌러서 화면 자체를 이동하는 것과 탭(tab) 키를 눌러 자동으로 캐릭터를 화면 중앙에 배치하는 방법 입니다. 개인적으로는 wasd 키를 꾸준히 이용하시는 것을 추천 합니다.
wasd 키를 이용해 내가 가지 않은 맵도 둘러볼 수 있습니다. 시야가 아직 밝혀지지 않았다면 제약이 있지만 시야가 다 확보된 맵이라면 캐릭터가 직접 가지 않아도 wasd 키를 이용해 맵 전체를 둘러볼 수 있습니다.

5. 퀘스트 저널
단축키 J를 누르면 나오는 퀘스트 창 입니다. 현재 진행 중인 퀘스트와 완료된 퀘스트를 볼 수 있습니다. 게임 진행에 있어 아주 중요하고 자주 들여다 볼 정보 입니다.

종료된 퀘스트도 되짚어 볼 수 있습니다.

무전기 기능 입니다. 아래에 보이는 부분을 클릭하시면 현재 어떤 퀘스트를 수행하는 중인지 그리고 그것을 위해 지금 무엇을 해야하고 어디로 가야하는지를 알려줍니다. 이것만 가끔 눌러보셔도 진행에 문제가 생길 일은 없을 겁니다.

이렇게 친절하게 알려준답니다. 이런 편의성 부분이 과거의 crpg에 비해 많이 발전한 부분 입니다.

6. 지도 및 지역 이동
m키를 누르면 지도가 나옵니다. 기본적으로 내가 위치한 지역 지도가 나옵니다.

글로벌을 누르면 전체 지도가 나오며 내가 진행해야할 퀘스트 지역을 확인할 수 있습니다.

현재 위치한 지역의 끝단으로 가면 이런 녹색 사각형 구역이 나옵니다. 이곳으로 들어가면 다른 지역으로 넘어갈 수 있습니다. 빠른 이동은 다른 구역을 한번은 방문해서 활성화를 시켜야 가능합니다.

지역 지도에서 원하는 구역을 클릭하면 그곳으로 자동 이동합니다. 편의성 굿!

7. 전투
전투에 돌입하면 자동으로 실시간에서 턴제로 전환 됩니다. 이동과 공격 완료 후 턴 버튼을 누르시면 한 턴이 완료 됩니다. 원거리 공격은 일반 사격과 저격으로 나뉘어 집니다. 저격을 선택하면 아래 사진처럼 적 신체 부위를 골라서 쏠 수 있습니다. 부위별로 퍼센티지가 다릅니다. 면적이 큰 몸통을 쏘면 높은 확률로 명중 합니다.

아래에 표시된 버튼을 누르면 무기를 감춥니다. 대화나 특정 상황에 영향을 줄 수도 있을 것 같아 올려봅니다.

이렇게 손에 든 무기가 사라집니다. 별 영향 없을 것 같기도 하네요?

8. 기타 정보
* 대화 리뷰: 대화 중에 아래 버튼을 누르면 그동안 나눈 대화를 쭉 보여줍니다. 대화 중에 기억 나지 않는 부분이 있다면 눌러보세요.

* 지뢰지대: 사망 장면 입니다. 빨간 표지판이 보인다면 지뢰지대이니 들어가지 마세요.

* 저장 불러오기 부분에 게임사와 연동하는 부분이 있습니다. 게임사의 클라우드 저장을 지원하니 왠만하면 해두시는걸 추천합니다.

적용해서 저장하면 이렇게 로컬 저장 위에 저장 됩니다.

즐거운 트루도그라드 여행 되세요!

상세한 설명에 탄복을 금치 않습니다
댓글 감사합니다. 도움이 되어서 기쁩니다. ^ ^

정성글은 추천!