
I don't think I've ever done 1000 draws before, as far as I remember
Looking at the posts or reviews (?) of Stove Indie members, it seems to be brutal... There seems to be a review that the flake melts
On the other hand, I sometimes win coupons or physical items, and I also hear that 50,000 flakes sometimes appear.
I'm thinking of trying it once, what do you think?




Island quests, rapport quests, story quests, etc.
These are really too good to only enjoy once.
But creating a new account and a new server means giving up everything I've worked for, so I can't even think about it.
Important and fun quests like the Whispering Islet quest, the Yggdrasil quest, the Light of Destiny, or the Awakening quest
I wish I could do them again with a sub-character instead of just watching YouTube editions.
While you're reworking horizontal content this time, please do something about Expedition Quests...



Dated the 11th: https://stovedb.mycafe24.com/dailyPage.php?date=2026-03-11
You can check the detailed information by moving to the page.


1000 flakes or more: 0
200 flake chance (22 successes)
17/22 = 77.2%
200 flakes came out 17 times out of 22



Completed until Yorn!
Yorn Impression Summary: The story smells like alcohol 🥲🥲
It ended quicker than I thought..?
Refining? popped up, so I was excited again
I told my friend Refining popped up!!!! What do I do??
He said, just push the story, they give it all to you later lol
Qㅠㅠㅠㅠㅠ🤣🤣
Secretly made crayfish dish without my friend knowing
I took a regular ship to give it to Popo
But his affinity was already maxed out, so he wouldn't accept it
So that's why I was told to push the story......
My cold crayfish dish ended up being sold to a merchant 🥲




My first Tumblebuck-sponsored work, <52 Hertz>; it's been a while since I've seen the title screen.
There's an After Story button in the bottom right corner.
I already cleared the main story, but no CGs appeared, so I wondered what was going on, but there was already an announcement about it. (Link)
Anyway, finally the title screen of the After Story!
If the title screen of the main story was the sentiment of summer, the After Story feels like a sunset in late autumn?
Pretty Yeonhee greeting me as soon as I start
As it is an after story, even though the relationship has already progressed, she is still being picky!
I was excited as soon as I started...
After watching the ending of the main story, I thought that the after story would be about Yeonhee's surgery and
I expected the story to develop into heavy content such as a showdown with the villain,
I was surprised that the villain, who I thought would be a big part, retired from the beginning and a sweet story with Yeonhee came out.
But the atmosphere changes again when the doctor appears...
Yeonhee's sweet and light daily life, and in contrast, the protagonist's increasingly heavy and serious appearance
"The drama itself"
The quick retirement of the main story's villain from the beginning broke my expectations,
So, I thought it would develop into a gentle and sweet story? It broke my expectations again,
While avoiding expectations one after another, it walks a tightrope between sweetness and tension,
In particular, the protagonist's self-destruction 'for Yeonhee' and the resulting collapse of the production and description were impressive.
I've played quite a few domestic visual novel works,
I wondered if there was a work that showed this level of control.
It was an intense and impressive after story.

I miss LordNine rewards 🥹


PLAY THE ANIMATION! Epic Seven!
Hello. This is GM Alcasus.
We would like to inform you about the issues that have been confirmed as of March 12 (Thu).
1. [Orbis Guide > Path of the Heir] Issue where Guild donation is displayed in the mission
We sincerely apologize for any inconvenience this may cause to your gameplay.
We will continue to provide updates on the progress of these issues through this notice.
Thank you.


Up


Composer Shiraha Asuka and Kazama Shizuku Limited-Time Probability UP!
Period:
March 20, 2026 (Fri) 11:00 ~ April 8 (Wed) 10:59
During this period, the probability of acquiring Shiraha Asuka and Kazama Shizuku from the recruitment "League Star Ⅺ" will increase!
The following additional costumes & additional costume sets will reappear!
Don't miss this opportunity!✨
◆Kazama Shizuku・Escape in the Rain(SP)
◆Shiraha Asuka・Sea Goddess's Shadow(SP)
#마작일번가Ichibangai


스팀에서 하다가 세일 하기 전에 구매 했어요.
현생 바빠서 할 시간 없어서 모드만 잔뜩 찾아놨다가 이제서야 제대로 하고 있어요.
이 게임에서 대충 10개 정도의 모드는 반드시 필요해요. 직장인은 노가다를 하기에 매우 버거운 게임이예요.
그래서, 노가다 요소를 줄여주는 모드들은 반드시 필요한데, 백화제방 모드와 실전 압축 우화등선 모드. 일명 통합모드는 없으면 진짜로 불편할 정도? 어지간한 편의 모드 뺨치는 대형 모드입니다. 특히, 시작 할 때 선천운명은 옛날 2004년식 메이플 주사위 굴리기와 노동 강도가 맞 먹는데, 바닐라로 3개를 뽑으려고 했을 땐 정말 지옥을 맛봤다가 통합모드 덕분에 회색과 녹색이 나오지 않아서 덜 힘들었네요. 이 두 모드는 대표적으로 필요한 여러가지를 합본 했다 생각하시면 됩니다.
종주 플레이를 할 때는 종문 영석 입출금이나, 산수 플레이 때도 따로 구하기 힘든 재료들 구하기 수월하게 해주는
산수 모드, 나중에 도려든 도우든 스승이든 제자든 성장을 잘 안해서 직접 키워줘야 하는 상황이 오는데,
그 것을 돕기 위한 업어 키운 도려 모드라던지, 대요수 리젠이 너무 오래 거리니 그걸 단축 한다거나,
종문이나 마을에서의 보상을 안 늘려주면 게임이 되게 루즈 해지는데 그걸 보완 해준다던지,
비급 미니 게임이 처음에는 신박하고 재밌는데 하다보면 구슬이 증발하는 등의 짜증을 유발해서
그걸 스킵 해주는 모드라던지, 연요호라는 포켓몬 같은 시스템이 있는데, 걔네들이 바닐라에서는 약한데
성능을 올려주거나 외형 같은걸 바꿀수 있는 등 본래 해줘야 할 부분을 모드로 충당이 가능해요.
모드가 있고 없고가 되게 큰 게임입니다. 어차피 난이도는 새 게임부터 적용이 되므로, 1회차는 바닐라로
꼉험 해보시고 아, 이런 게임이구나를 깨달으신 뒤에 노가다 관련 부분을 모드로 커버하고
다시 즐기시다가, 공법성장모드 같은 사기성이 존재는 하지만, 없으면 되게 골치 아픈 모드들을
사용하면서 즐겜 하시면 됩니다!
※ 이 게임에서 제일 중요한건 편의성 모드를 설치하는거예요. 있고 없고가 매우 큼!