



1000 flakes or more: 0
200 flake chance (24 successes)
19/24 = 79.1%
200 flakes came out 19 times out of 24




3/14
100*13 = 1300
1000*11 = 11000
3000*2 = 6000
5000*2 = 10000
10000*2 = 20000
48300-30000 = 18300



Story:
You play as a young man who suddenly finds out he’s the heir to a warlord’s legacy. Your job? Reclaim your father’s land, fend off an expansionist northern empire, and recruit a bunch of incredibly talented and beautiful female generals to your cause.
The Good:
1. Surprisingly Deep Gameplay: This isn't just a "click to win" game. It’s a tactical RPG with lane-based tower defense. You have to manage your economy, upgrade specific units, and actually think about troop placement.
2. The "One More Level" loop: It’s surprisingly addictive. You win a tough battle, get some gold, upgrade your girls, and then you’re like, "Okay, just one more stage to see what happens next."
The Not-So-Good:
1. Translation Quirks: While totally playable, you’ll definitely spot some "Engrish" or clunky dialogue here and there.
2. Difficulty Spikes: Some of the later chapters (like the infamous Chapter 13) can feel like a brick wall if you haven't been farming gear or upgrading correctly.


Dated 16th: https://stovedb.mycafe24.com/dailyPage.php?date=2026-03-16
You can check the detailed information by moving to the page.



RewardCheck-in🏷️ $0.1 USD Stackable CouponSTOVE Store Check-in
❄️ 1,000 Flakes
🧧 Legendary Gift Mystery Box (Locked)Riichi City Check-in

As of today, after completing Action Point Veronica, I am going to write a review of each Breath Control concept Veronica as if I were writing a diary.
There are always people who cut better and know more than me, but after cutting Veronica up there, I will wait for the next new character.
I have nothing to do and no structure kit (this is the biggest reason), so I will just write a few words reviewing the usability of each Veronica deck.
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First of all, the one that made Kazena play the most delicious in Season 1
Breath Control 2 cards + 0 cost Wall 2 cards + Wrath Forbidden
This is the most common Veronica that can see a maximum draw of 2+2+2+2+3=11 in one turn.
(Veronica can only be used in simulations in Season 2,,,)
Season 1 The exclusive equipment of Laboratory 0 also has many delicious equipment that Veronica can use most usefully.
Laboratory 0 exclusive equipment that does not require refinement in Season 2 makes the game play flexible from the first turn.
The slightly disappointing disadvantage of Veronica, which I suddenly mention here, is that the deck circulation becomes smooth from the point when Veronica's enhanced cards are used up.
Preparing to Fire, Pendant, Preparing to Bomb = It is a waste of action points to invest in sub-dealers to consume all basic action points in one turn of 3 cost.
That part,
Superconducting Protein Equipment = Reduces the cost of 1 card in the first turn -> Reduces the burden of Preparing to Fire, which must be used with Gaejeon + Rocket Mantle = Draws one more card in the first turn
->Can search Veronica's enhanced card a little faster
+Dopamine Injector = +20% damage per draw per turn with ability -> Veronica can almost certainly draw 2 cards in one turn
I think Veronica can use all the effects of these Laboratory 0 sub-dealer equipment most deliciously.
There is no need for a refinement event in Season 2.
No matter how much you copy 4 Breath Control cards with a new skill, it seems that you cannot follow the usability of Season 1 Veronica, which is supported by sub-equipment like the above.
Usability ★★★★★ (Based on Season 1 content)
Moderate damage. If you have enough action points, you can always use other combatant cards in one turn if you want.
Best match with Maylin. -> If you use Breath Control Kowalski 0 cost = 2 draw as much as possible, you can easily get at least Seungryonggak x10 in one turn.
Just Veronica's identity itself.
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Zergling Veronica
In fact, the equipment that combines the effects of Rocket Mantle + Superconducting Protein in Season 1 written above is
This is the Sphere of Random Numbers, but this is an item with a very low drop rate. Season 2 Veronica does not have Rocket Mantle or Protein like Laboratory in Season 1.
It seems that the high point of Zergling Veronica must be achieved with the Sphere of Random Numbers.
I would like to equip the Sphere of Random Numbers to all Veronica save points, but aiming for that requires really extraordinary grinding.
Unfortunately, I only equipped the Sphere of Random Numbers to this 0 cost = 3 draw Breath Control Veronica.
Considering the Sphere of Random Numbers, the 0 cost draw +1 new skill Breath Control = 3+3+3+3=12 draw Veronica also really fills the hand.
If you have enough action points, it seems that you can flexibly create the play you want in one turn.
But in this Season 2 Great Rift Colossus, shield supply is lacking, so operating in the Great Rift is very difficult ㅠㅜ.
Another disadvantage of Veronica mentioned here.
Hand supply is good, but the enemy's action points are also reduced as much as the hand supply.
->You have to be prepared to be hit by the enemy to some extent while collecting hands. There is a disappointing disadvantage.
It is a bit disappointing Veronica to use in this Season 2 deck compression meta ㅠ.
Usability ★★★★ (Based on Season 2 content)
1-line summary: Hand supply is good, but shield supply is not good, so you get hit a lot while supplying hands.
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Shield Veronica
This is the Shield Veronica that allowed me to easily achieve 900,000+ in the Great Rift in Season 2.
Interestingly, each Flash of Veronica's main cards has a small shield ㅎ
So with Preparing to Fire Shield 20% + Pendant Shield 20% + Breath Control Shield 180%
Shield Veronica is a delicious combination of small shields and sub-deal.
In this Colossus Tipera + Veronica, shields are stably supplied every turn, so I was able to deal damage stably in the Great Rift.
라고
In fact, I want to use Orlea instead of Veronica, but even if I spend some money, Orlea does not come out at all. It was a mental victory for Orlea, who does not have Orlea.
(Possesses Lin 6 transcendence + 2 transcendence of other 5-star characters + 4 characters, all 5-star characters except Kalipe and Orlea are 1 transcendence+. Is this a game? x발)
Still, I praise and love Veronica for leading the battle stably without Orlea ♡
Usability: ★★★★☆ (Based on Season 2 content)
For boss battles where damage is burdensome, replenish shields slightly and get hit less while supplying hands.
However, since it is a maximum of 8 draws per turn, infinite draw is not possible unless other combatants also support the draw..ㅜ
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Mark Veronica
It's Mark Veronica, but this is just for entertainment.
Just for these 4 enemies + battleㅋ Just a ranged Yuki
But if I give you a small piece of informationGo with dealers with many attack cards.
Usability: ★★★★ (Limited to battles with multiple enemies)
★★★ (Disappointing Large Ballista damage, disappointing shield amount, disappointing hand supply amount to use in other battles normally..)
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Finally, Action Point Veronica is the play that you would expect.
I posted the picture at the beginning, so I'll just add comments.
Maximum 8 draws + 4 action points per turn = It has a really large versatility, so the combination pool is wide, so I don't know how to use it properly yet.
Versatility is the best among Veronica concepts.
Usability: ★★★★☆ (Slightly disappointing chronic problem of Veronica. Hand supply = enemy action points)
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I never expected to enjoy all the Veronica concepts this season like this.
The save data reorganization this season is really big beyond imagination.
Still, it's really disappointing and frustrating that it's Tipera, Nine, and Remake Orlea's birthday party season.
Other people should just look at it for reference before cutting Veronica save data.
If you set your mind to it, anyone can invest only 1-2 hours without any burden regardless of Veronica breakthrough.
If you choose Breath Control with a new skill in Chaos Stage 1 this season, you can easily create it.
I recommend that you cut a few when you have time! It goes well with any content except the Great Rift.
The game becomes really, really easy!
Everyone, have fun playing the game. I'm going to try to get 1 million points in the Great Rift.



❄️ FlakeMission|March Day 15 #260315
Week 2 - Day 15 Started! Don't forget to check progress!


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https://store.steampowered.com/app/1245480/SYNDUALITY_Echo_of_Ada/
What?! It's on sale for 297 yen at 95% OFF, a breakthrough price even for Bandai Namco!
This game had very high expectations based on pre-release buzz, but when it was released, it was a parade of negative reviews.
Basically, the PvPvE genre (like Tarkov, which is famous) isn't very popular in Japan, and even if you add an anime style to it, the target audience is completely different. From the start, there were very few elements that would make it a big hit. Furthermore, problems such as a lack of content and drawn-out elements were discovered, and even now, one year after release, the evaluation has not improved.
As an aside, it's also famous for the developer interview before release where they said they would "include elements that can be played even after the service ends."
(They were criticized for preparing for the end of service before release, and after release, people speculated that they foresaw a short-term end due to the lack of content.)
By the way, offline mode hasn't been implemented yet, but there is a solo mode, so it seems likely that this will be supported in an update, so don't worry.
If such a talked-about game is on sale at a great price, you have no choice but to buy it and play it!
...I'm quite surprised that this game has continued service for a year, but am I the only one who feels that this special sale is just a sell-off before the end of service?



17살만 어렸어도 재밌게 플레이 했을 거 같아요