MSBOOM
07/03/2026
08/03/2026 01:03 AM (+09:00)
81 °C

❄️ FlakeMission|March Day 8 #260308

Week 2 - Day 8 Started! Don't forget to check progress!

GenesicGGG
08/03/2026
08/03/2026 09:21 AM (-NaN:NaN)
204 °C

I got "The Assault: Survivor," which is being given away for free for a limited time on Epic.

It's a Vampire Survivors-like game.

denwa77777
08/03/2026
08/03/2026 12:21 PM (+09:00)
thx
GravySenpai
08/03/2026
08/03/2026 09:35 AM (-NaN:NaN)
Yurrrrr
crocoDillPickle
21hr ago
08/03/2026 05:03 PM (+09:00)
233 °C

I was wrong about daylight savings. Midnight didn’t turn into 1:00 AM. It actually turns 2:00 AM into 3:00 AM.

pantsour
21hr ago
08/03/2026 05:17 PM (+09:00)
oof
루네사3세
20hr ago
08/03/2026 06:15 PM (+09:00)
245 °C

(China, Global)
[Battle Camp] event starts next season! Train with your Super String colleagues and become stronger!
Event period:
1. P.U.S Training Camp - After the update on March 10, 2026 ~ March 24, 2026 5:59 AM (GMT+8)
2. Caesars Training Camp - March 24, 2026 6:00 AM (GMT+8) ~ April 7, 2026 5:59 AM (GMT+8)
3. Urbino Training Camp - April 7, 2026 6:00 AM (GMT+8) ~ April 21, 2026 5:59 AM (GMT+8)
Event Rules:
- During the event, each faction will hold training camps at different times.
- Complete daily missions to earn rewards.
Event Rewards: Faction-specific Emotes, Continuum of Memories, Event Records, Basic Strings, etc.

뉴비전
06/03/2026
06/03/2026 09:16 PM (+09:00)
1,100 °C

Hello! This is New Vision, setting a vision for newbies.

We are a team that started making indie games in earnest with friends from my alma mater!

#9는 covers the story of January 26!

[After the Indie Boost Lab Ends]

The Indie Boost Lab ended successfully, and it was time to send rewards to the users who gave various feedback on Stove.

We also held a mouse pad event, so we made and sent rewards related to it!

The 38cm X 28cm mouse pad was large for a short pad, so I was happy that those who received it seemed satisfied!

https://page.onstove.com/boostlab/global/view/11762747?boardKey=143911&combined=false

[Summary of Feedback]

After the Indie Boost Lab ended, we summarized the feedback while looking at the survey and store page.

We realized that making a game started in an immature state, and the road to completion is not easy.

After organizing what needs to be improved in Excel, we decided to determine the direction of improvement.

[Game Remake Direction - Planning]

The game started with the character's conversation in the demo part, but the game ended due to the lack of character appeal or explanation.

We judged based on feedback that the coherence of the conversation was greatly lost as the development progressed without gaining persuasiveness in the beginning.

Therefore, we are focusing on strategies to captivate users in the introduction and are reorganizing the story itself to increase fun, immersion, and persuasiveness.

We will maintain the core plot of the game and the elements of the main characters.

[Game Remake Direction - Art]

There were many users who praised the character design, but we will check if there are any likes and dislikes and refine the character design a little more,

In the case of standing CG, it was pointed out that it was a shame that there was only a front pose, so we will add one pose each for the left, center, and right,

We planned to add facial expression changes accordingly.

In the case of the background, we used 3D models until the demo, but we are also looking for ways to draw the background by hand.

The coloring method has also changed a lot since January 2025, so we are trying to meet users with a new sensibility!

[Surprise Feature Preparation]

A function to decide on a date course in the morning using a smartphone or to view the heroine's profile status message

During a date, a date situation memo appears to help with the direction of the strategy, or

Various reorganization ideas are coming out, such as a function to exchange messages with heroines in the evening!

[In closing]

As 2026 began, our goal was to enter the stage of definitively determining the 2026 demo.

While preparing for this remake, we postponed the original goal of completing it by Christmas 2026 by exactly one year.

Nevertheless, we postponed it for one year in order to present a complete game to the world.

We will work harder to create the game for the many users who are waiting!

1 / 14
KizumiGGBadge Icon
07/03/2026
07/03/2026 09:24 AM (-NaN:NaN)
253 °C

https://www.facebook.com/share/v/1C8kHGDDMz/

MattBiotech
08/03/2026
08/03/2026 09:07 AM (-NaN:NaN)
Wow
덤비면문다고
19hr ago
08/03/2026 07:19 PM (+09:00)
773 °C

https://page.onstove.com/indie/global/view/12271777

<My Eccentric Streamer!> Physical Goods Authentication Event Added!

This event is for users who have received physical goods through various events, promotions, or sponsorships.

We recommend that you check if you have the goods first.

(I don't have any...)

괴도애기
07/03/2026
07/03/2026 11:18 AM (+09:00)
552 °C

Before I start, I would like to inform you that I am looking at this game from a very favorably biased perspective.

Everyone will have different opinions on what is good and bad in the story,

and as this is a post written to share how Secret Curry felt to someone who liked it, liked the previous work, and was looking forward to this one,

I hope this post does not interfere with the impressions or create preconceptions for those who have not yet played this game, so if possible, finish the game first

and think, 'This is how this type of person felt.'

That's how I hope it will be conveyed.

I haven't enjoyed the visual novel genre extensively.

When I first encountered Secret Curry (the previous work), I fell in love with the art and started supporting game development. This work got me interested in the genre, so I sponsored Love Delivery 2 and played Love Delivery 1 to fully enjoy Love Delivery 2.

Compared to others, I approached the genre in a slightly strange order.

However, I was able to experience many famous foreign works that became mega-hits and were adapted into various other media mixes, such as Fate/Stay Night, Tsukihime, and Steins;Gate,

before the animations, so

I had a very good experience with the advantages of visual novels compared to other more accessible media mixes, and I always made sure to visit each booth at events with a desire to support them.

I think the biggest advantage of visual novels is immersion.

While following the main storyline,

you are not swept away by the flow of scenes intended by the creator, like in a movie,

and while you can adjust the pace of reading the story like in a novel, the fact that your choices change the direction of the story, like in a game, greatly increases immersion, I think.

In Secret Curry, there is no change in the story based on choices, so there is no advantage of increasing immersion as a game-like element, as mentioned above.

However, it raised immersion in a different direction, which is that the story progresses and flows differently in the same timeline as Secret Curry (the previous work).

In some ways, this can be seen as a third choice to divide the heroine routes in Secret Curry for those who have played the previous work,

but I think that those who have only played this work without playing the previous work may only feel like they are following a predetermined story without feeling like their choices change the story.

This work was able to receive funding and see the light of day thanks to 'Baek Seon-hwa's character.

Baek Seon-hwa was a really reliable and wonderful person in Secret Curry.

She was a mature figure even to the protagonist, who wanted to become an adult quickly because she had too much on her shoulders from a young age,

 

and she was a reliable helper who supported and guided the protagonist, who had passion and ability but didn't know where to go and was just moving forward, when he was struggling and lost his way,

but the problem is that Baek Seon-hwa's character created Secret Curry, but this is where the problem arises.

'Divorced woman with a large age gap, employer and mother of a student'

The social taboos that are doubly and triply involved are attractive elements that give a strong impulse to overcome them,

but overcoming such taboos,Baek Seon-hwa as the heroine of a 'makjang drama'is too much of a'righteous and excellent adult'. That's what I think.

I liked Baek Seon-hwa the most, but when I heard the news that funding was confirmed, that was my concern.

'I really like Baek Seon-hwa, but can this story really turn out well? Won't it be a footnote that ruins the impressions of the previous work and destroys the character?'

So this story goes around a really rough and difficult path to bring that'righteous and excellent adult'to'makjang drama'.I think the biggest advantage of Secret Curry (the previous work) is reality.

If I were to compare it to a fantasy novel, it would be a low-level fantasy?

The fact that each character and event development is not too exaggerated and comes across with a realistic temperature suited my taste and increased immersion.

However, I was worried that this part, which was the biggest advantage I expected from Secret Curry, would be ruined because the sequel to a work that valued reality so much would deal with 'makjang drama'.

The main story of the game hasn't even started yet, but the introduction is already very long.

I think that the advantages mentioned above were not damaged in the Secret Curry main story and the atmosphere of the work was fully maintained.

To protect that advantage, serious reality, Secret Curry chose a method of constantly touching the player's heart (experience, memories).

"We have prepared this because the sponsor really wanted this story, but can you really take responsibility for this choice?"

From the middle of the work, this question is asked repeatedly, to the point of being a bit burdensome, and the protagonist/player is tested.

I think this method of directly communicating with emotions, especially the hearts of those who have enjoyed the previous work, has two disadvantages.

First of all, I think that new players who have not played the old work may not feel it directly and may feel like the same story is going around in circles.

"I came here to seduce a divorced woman, but why do her daughters keep clinging to me when they can't even be with me?? If I wanted to see this, I would have gone to Secret Curry, the previous work!"

I think that's what they would think,

but for those who have played the old work, this emotional conversation comes as a direct pressure.

Due to the nature of the work that progresses in the same timeline as the previous work,

you will encounter scenes and events that you encountered in Secret Curry in the past, 

At the school visit, which was the branching point of the common route, the rainy event that was time with Yuri in Secret Curry

becomes a romantic time in the rain with Baek Seon-hwa, and even when the relationship between the two becomes junior and senior for a short time from teacher and mother,

these parts that touch memories didn't come across so sharply,

but the game that I played to get closer to Yuri is overlaid with the game with Baek Seon-hwa,

and the karaoke date with Woo Yeon-hee, who captivated the protagonist's eyes and ears like an idol, is not even noticed by the protagonist's eyes, who are already looking at another woman.

Even the theater date with Woo Yeon-hee, who wanted to create good memories about movies for the protagonist who had not enjoyed cultural life properly, does not even enter the eyes of the protagonist in Secret Curry, even through the eyes of the protagonist who was so oblivious, we could indirectly see Yeon-hee's consideration and cute appearance.

These parts were attractive scenes that each character showed in the previous work and were memorable parts,

so I thought, 'Oh, that's how the same scenes look to someone who is in love with someone else,' so it came across very emotionally heavy to me.

"You made this story where your choice shone like this, it will be even harder in the future, can you take responsibility for all of this?"

I felt like the work was talking to me.

Because I liked Baek Seon-hwa so much, I felt that test was heavy, but I was still able to move forward to the next story,

but for those who liked the two people in front of Baek Seon-hwa more and wanted to see more of their appearances, the method of stimulating guilt and testing them by touching the memories that those players had built up would have been very burdensome.

It feels like an extra story for people who like Baek Seon-hwa, but I think it was a very harsh progression method for people who like Yeon-hee and Yuri and chose this game because they wanted to see more of them.

Both Secret Curry and Secret Curry have three tasks given to the protagonist in this story.

1. Romance

2. Completion of the curriculum of the two students as a tutoring teacher

3. Improving the relationship between the sisters as friends of the same age

In Yeon-hee's route, completing the second curriculum was the most difficult task.

In Yeon-hee's route, where she wanted to give more of what she had, romance with the protagonist took up so much of her mind, so she followed him to a foreign country to complete the curriculum and took supplementary classes,

and in Yuri's route, she worked hard to improve the relationship between the two sisters, so Yeon-hee studied hard and inadvertently solved the second task as a young adult,

but this Secret Curry, which can be seen as Baek Seon-hwa's route, was so difficult that the second and third tasks felt like they were solved with a bit of weight off and with a smile.

Lastly,

someone may have taken out a story from countless bookshelves to lightly enjoy the story of the desired atmosphere in a visual novel,

and there may be people like me who like a character and want to see more of that story, so they can fully endure the wall of reality,

but I think this work was a very burdensome story to enjoy lightly.

The topic was too heavy to maintain the atmosphere of 'not too light, serious story' that I have for this work,

and I think the method of adding guilt to the player by overlaying memories with the heroines of the previous work to bring the 'righteous and excellent adult' to the center of this story will be very divisive.

If new players came expecting a stimulating title of divorced woman moe game and expecting a makjang drama, the walls of reality would have come to them in layers and put a burden on them.

However, I received enough value to overcome all the difficult obstacles I mentioned above.

My expectations were very high, and the process felt quite heavy to me,

but the beautiful art, the writer's struggles that make you feel like you're grabbing your head and wailing, the voice actors' passionate performances that make your ears happy, and the programmer who is still fixing bugs and working overtime with the resentment of all the fans of this game even as I write this,

it was a regretless work that made me feel that everyone who participated in this work did their best to make a difficult dish with really difficult ingredients.

I don't think it's a work that can be the best for everyone,

but I think it will be a satisfying story for players who can share the burden of the protagonist's heart.

주인공이 짊어진 마음의 부담을 함께 나눠가질 수 있는 플레이어에겐 만족스러운 이야기가 될꺼라 생각합니다.

1 / 2
S1767409952368111
07/03/2026
07/03/2026 03:01 PM (+09:00)
414 °C

I've tried both accepting and resisting the choice in Luminous Summon 3 (the one holding the Sword of Judgment), but why isn't it clearing? Is there another gimmick? I'm so frustrated ㅠ Please help me ㅠㅠ

S1762755959676800
07/03/2026
07/03/2026 09:20 PM (+09:00)
내가 알기론 화면 막건들다 보면[화면터치] 뭔가 들고있던 놈들 [검,종,하프] 대사 몇개치던데요
S1761019755376511
4hr ago
09/03/2026 09:59 AM (-NaN:NaN)
상호작용은 그 화면 가운대에 돋보기 모양 누르시는 것도 해보세여
GenesicGGG
07/03/2026
07/03/2026 12:41 PM (+09:00)
227 °C

I got "Crowalt: Traces of the Lost Colony," which is being distributed for free for a limited time on Steam.

Also, "Along the Edge" on itch.io, and

"Tiny Tina's Assault on Dragon Keep: A Wonderlands One-Shot Adventure" on Amazon Luna,

I got "Tattoo Tycoon" and "Siege of Avalon: Anthology."

I'm happy to receive so many games every day.

SKY826
07/03/2026
07/03/2026 10:53 PM (+09:00)
1
재와니
07/12/2022
07/12/2022 06:24 PM (+09:00)
114 °C
[이벤트 응모] 12월 캐시백 핫위크로 저렴하게 게임을 구입하자!!!

예전부터 [스토브 인디]사이트를 알고 있었지만, 제게 그리 끌리는 게임이 많지 않았고,

원하는 게임 (예-트러블 슈터)도 스팀으로 미리 구매한 경우가 많아서 눈팅을  주로했습니다.


다만, [스토브 인디] 사이트가[스팀]에서는 없는 게임을 한글화해서 발매하고 있다는 것 때문에 계속 눈여겨 본 것이지요..


특히, 자주하는 할인은 정말 결제욕구를 참지 못하게 만들었지만.. 사놓고 플레이하지 않는 게임이 많아 간신히 버티던중..


이번에 더블할인+토스 제휴 이벤트로..  충동을 참지 못하고 결제를 했습니다.


구매한 게임은 유튜브에서 나름 리뷰가 잘된

중국식 자유도 게임인 [귀곡팔황]과 아포칼립스 대항해 시대(?)인 [더스트 투 디 앤드]...


제가 능력이 부족해서 인지, 매일 11시에 충전되는 46%할인이 되는 [핫귀곡팔황12] 쿠폰은 소진되서 사용 불능...

결국. 17%할인이 가능한 카카오톡 친구 추가로 받을 수 있는 #스토브핫위크 (핫위크 17% 할인) 쿠폰과 

[핫세일12]를 입력하면 12% 중복 할인이 되는 쿠폰을 사용하여  2개의 게임을 총 [19,580 원]에 구입했습니다.


▲ 귀곡 팔황은 [4,710원] 할인 받음..


아쉽게도 [더스트 투 디 엔드]는 할인쿠폰이 부족해서 자체 할인으로 구입..

애초에.. [더스트 투 디 엔드]는 정가도 만원대라.. 지금 할인된 가격이면 나름 즐길만한 게임이라 부담없이 결제하기도 했습니다.


더불어, 현재 토스와 제휴하여 진행되는 프로모션으로  최대 1만원 캐시백이 지급되기때문에..

(물론, 만원 결제하면 만원 캐시백이 주는게 아님... 충전한 금액의 비율에 따라 최대 만원이므로... 대충 4~5백원 캐시백 받는다고 생각하면 됨.)


꽤 만족스럽게 구매했다고 생각합니다.



쿠폰 소진이 빠르고,  스팀 같이 85% 할인율이 없다는 점이 아쉽지만,

다른곳에서는 볼 수 없는 한글로 게임을 즐길 수 있다는 점은 계속 이 사이트의 강점이네요.


  #스토브핫위크 #핫위크캐시백



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