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👉 Drop the first word that comes to your mind in the comments!

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앨짱짱
5hr ago
17/03/2026 10:25 AM (+09:00)
ㅊㅊ
이타룡
15/03/2026
16/03/2026 05:00 AM (+09:00)
285 °C

A shy Manito I have to take care of, and a secret Manito who shakes me with gifts! In the tangled Manito game, who will the freshman's heart be drawn to?

This work is the game <Who's My Manito> released by <Cloud Star Games> on March 14, 2026!

The protagonist, a returning student, becomes a member of the school's promotional ambassador, Weebiz, one day.

This is a story about what happens when he participates in the so-called 'Manito Event'.

'Park Do-eun', who is insecure and has a prickly personality.

'Jeong Su-yeon', who is outgoing and popular, but has a hidden side behind her.

Game's Advantages

I was very satisfied with the excellent acting skills of the voice actors, the high-quality CG, and the beautiful narrative that felt like watching a youth drama.

The fun of looking at the different reactions depending on the choices and the expression of gradually approaching each other without rushing, hiding their feelings under the name of 'Manito'

gave the player the best sense of immersion.

And there was even a part where you could find out their inner thoughts after the branch, so the slight twist and plausibility were perfect.

If 'Park Do-eun' is a pure and innocent kind of love,

'Jeong Su-yeon' felt like a slightly obsessive and active kind of love.

It would be easier to express it simply as 'mild flavor' and 'spicy flavor' haha.

Game's Disadvantages

There are some minor voice omissions and typos in the second half, and the fact that you can't save at the branch, but I expect it will be patched in the future.

Game Overall Review

Overall, I think this is a work that is more than expected for those who have played the previous work, in that you can feel two kinds of tastes (?) in high quality.

You can enjoy it even if you haven't played the previous work, so there's no need to feel burdened at all.

The two girls' pure love and attachment, if you want to experience these two things,

this <Who's My Manito> will listen to and solve your worries.

Just like your own 'secret Manito'.

Love is not a decision.

Love is an emotion.

If you could decide who to love,

it would be much simpler,

but it wouldn't feel like magic.

- Trey Parker -

1 / 6

❄️ FlakeMission|March Day 15 #260315

Week 2 - Day 15 Started! Don't forget to check progress!

돔돔군
18hr ago
16/03/2026 08:34 PM (+09:00)
1,279 °C

Dated 16th: https://stovedb.mycafe24.com/dailyPage.php?date=2026-03-16

You can check the detailed information by moving to the page.

바드냥냥이
2hr ago
17/03/2026 01:07 PM (+09:00)
ㄷㄷㄷㄷ
MSBOOM
15/03/2026
16/03/2026 01:01 AM (+09:00)
135 °C

❄️ FlakeMission|March Day 16 #260316

Week 2 - Day 16 Started! Don't forget to check progress!

S1766672499453311
15/03/2026
15/03/2026 09:58 AM (-NaN:NaN)
151 °C

This is a question as per the title.

If I remove a shared card that I acquired, what happens to the 20 points I got when I acquired it?

I feel like this was changed in a previous update, but I haven't been able to grasp it... Can someone please tell me?

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0 °C

SirGrindalotBadge Icon
Creator of this content
C0
15/03/2026
15/03/2026 09:41 PM (+09:00)
183 °C

Penguins also have knees. 

.

.

.

Penguin's legs are short and hidden by feathers, so it looks like they don't have knees, but anatomically, they have all the thigh, knee, and ankle structures like humans.

꼬맹이써니
15/03/2026
15/03/2026 09:41 PM (+09:00)
ㅊㅊ
STOVE CreatorsBadge Icon
1 °C

ByGonzBadge Icon
Creator of this content
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CatalystCZNBadge Icon
Creator of this content

웃어라 온 세상이 너와 함께 웃을 것이다.

울어라 너 혼자만 울게 될 것이다.

-Ella Wheeler Wilcox "Solitude"


여러분 안녕하세요!

더 많은 사람들이 웃으며 함께 게임을 즐길 수 있도록 웃상.전설을 개발 중인 소소라고합니다.


아직... 게임 데모 아닌 데모 상태라 많은 분들과 소통할 수 없겠지만...

거기 누군가 있다면... 댓글 남겨줄래요?(줄리엔 줄리아 주인공이 이런 심정이었을까요...?)


아무튼 이번 시간은 웃상.전설 개발에 영감을 준 게임&사건들(이라고 처음엔 썼는데.. 생각해보니 별거 없네요.) 소개하고자합니다.


0. 머슬! 머슬! 머슬! 웟!?


저는 음악에 관심이 무지 많습니다. 근육으로 연주하는 악기를 보고.. 그리고 아무 근육도 없는 나를 보고

우리 몸에서 가장 근육이 많다는 얼굴로 연주하는 악기를 만들어보면 재밌겠다고 생각했습니다.



학부 수업 때, 그 아이디어를 실현할 기회가 와서 열심히 찾아보았는데 생각보다 악기는 재미없고... 

그때 당시는 지금보다 더 개발을 모를때기도해서... 여러가지 어려움이 있었습니다.


그러던 중...


1. 소위 항아리 게임이라 부르는 "Getting Over It with Bennett Foddy" 유행


마우스 하나로 항아리에 낀 사람이 망치로 산을 오르는 게임.

수많은 사람들에게 도전 욕구와 희망의 메시지(?)를 전달해주는 이 게임의 영향을 가장 많이 받았습니다.


유저를 괴롭히는 도전하게 하는 단순한 조작+섬세한 레벨 디자인, 그리고 조롱하듯  감미로운 개발자의 나래이션.


이거다!

앞에 얼굴 근육 + Getting Over it을 조합해 신박한 게임을 만들자! 


그렇게 Processing을 이용해 2017년 Getting Through It이라는 학부 과제 겸 제 인생 첫 게임을 개발했습니다.


그리고.... 지금의 웃상.전설이 되기까지 한번의 더 큰 사건이 있었으니....


다음 편에 계속 할게요.


안보시더라도... 저의 개발 히스토리를 남기고 싶어서 글은 계속됩니다. 

(2017년 개발 게임은 플레이 영상이 사라져서... 좀 더 찾아서 다음 글에 올려볼게요.)



무관심에도 웃음을 잃지 않는 웃상.전설을 만들고있는 


소소 드림😄



#웃상전설 #웃음 #행복 #힐링 #개발일지 #개발추억팔이 #얼굴인식 #인공지능 










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