
Hello.
I am reporting a bug regarding arena matching.
Currently, when you put a 2-star monster in the pick window and proceed with the arena
It is said that there is an error that causes a communication error when the game starts.
I have tested it in a mock battle,
It also applies to the real arena, and the win/loss record is not recorded.
I am reporting this because there is a possibility of abuse in the real arena.
Please check and resolve this as soon as possible.
Thank you.
I have attached 3 screenshots first because video encoding is slow.


If we endure tomorrow, which is Friday, the weekend will begin again...!!
Stove Indie members, it may be tough, but fighting!


there a lot of single target ignore efr that are still 20 soul and arent as strong as this
what are you doing




Is this a neutrality deletion patch? Are you telling peaceful users to quit the game?
Road Nine only for the Line, for neutrals it's just 'LOAD-OUT'.
Is the village invasion a massacre of neutrals? There is no future for a game without safe zones.
All the growth content is only for the top 1%, what are neutrals going to do with awakened equipment? Is it for strengthening sandbags?
What's more urgent than improving mount acquisition is guaranteeing the minimum 'right' for neutrals to hunt.
Before changing the combat meta, please take care of the 'survival meta' of users who don't want to fight.
Village invasion? It's just like releasing neutrals into the Line's courtyard to raise their scores.
Neutrals are not avatar- 뽑아주는 machines. Give us content to enjoy too.
Is this 'Road Nine for the whole nation' or 'Road Nine for the whole Line'?
The 2026 roadmap, where the peace of neutrals is deleted and only the Line's festival remains, sounds like a 'removal' notice to us, not growth. Is there not a single measure for neutrals?



No, doing it once a month or once every two months is causing chaos with everyone PK'ing. The server transfer cycle is so short that they're just playing recklessly with the mindset of laundering their identity through server transfer, so they think the line is easy.



Did the midterm for my engineering class. I think I got 45 points at least. Unfortunately, there was 85 to be had. Maybe I got a little more, but I don’t know. I’ll find out how I really did in a little while.


Finished the Mokoko experience and arrived at the port city of Changchun
The martial arts tournament is so boring that I'm twisting my body while pushing through the story ㅠㅠ
Two out of eight people left 🥲🥲🥲🥲🥲
I wanted to quit and go to sleep
But then I thought I'd have to do the boring part for a long time the next day
With the feeling of eating plain rice without side dishes
I reluctantly did it 😬😬😬😬😬
I think it's more fun to ride a boat and travel around the sea...




Q1. What difficulties are there in wearing a gauntlet and throwing a stone?
Throwing a stone from the ground while wearing a gauntlet (knuckle/gauntlet) can actually cause some physical discomfort.
1️⃣ Restriction of finger use
Gauntlets usually have a structure that covers the back of the hand and fingers to protect the fist or increase striking power.
It is difficult to bend your fingers delicately due to metal plates or pads
The action of picking up small objects (stones) becomes dull
Especially in the form of a complete gauntlet, it is almost impossible to pick it up.
2️⃣ Grip problem
To throw a stone, you usually have to grab the object with your fingers and release it with a snap.
Gauntlets are designed for fist strikes
Throwing grip does not come out well
So the accuracy or speed is likely to decrease.
3️⃣ Weight and inertia
Gauntlets basically have extra weight attached to the hand
Decreased arm swing speed
Difficulty in fine-tuning the direction when throwing
As a result, throwing accuracy and efficiency are reduced.
4️⃣ It also goes against the style of being a master of bare-handed combat
The martial arts style that uses gauntlets is usually
Close-range strikes such as punch / hook / uppercut / elbow / kick
So even in terms of the game
Rather than throwing stones
Flying kick
Dashing punch
The same technique is more natural.
💡 One interesting point
There are many records that even knights wearing medieval gauntlets had a hard time picking up objects.
So knights often took off their gloves when grabbing things.
In other words, picking up stones while wearing a gauntlet → throwing is
From a realistic point of view, it is quite an awkward behavior.
Q2. What do you think about picking up and scattering sand with a gauntlet?
The act of picking up and scattering sand while wearing a gauntlet is much more realistic than throwing a stone. The reason is:
1️⃣ No precise picking motion required
Sand is a mass of small particles
You don't need to pick it up and grab it as accurately as a stone
It is possible to just sweep and scoop it off the floor
So it is relatively easy to perform even with equipment with limited finger movement like gauntlets.
2️⃣ No complete grip required
Finger snap and grip are important when throwing a stone
Sand is
The effect occurs even if you just grab it roughly and swing it around.
Low accuracy requirement
So the action itself is possible even with gloves or gauntlets.
3️⃣ Behavior that also exists in actual combat
In fights or street fights
Throwing dirt/sand in the eyes is one of the oldest tricks.
Used as an irregular tactic to temporarily block the opponent's vision.
4️⃣ Natural setting even as a game skill
If it is a gauntlet-based character
Debuff that reduces accuracy / blindness / vision reduction by spraying sand at close range
The same type of skill fits well with the character concept.




1. Aquila, the Herald of Truth
2. Morian, the Shadow Witch
I am a crossbow user with 120,000 users. Of course, I only hunt.
Should I focus on Morian's accuracy?



A 4-panel comic in collaboration with @tare_nu is now available!
Come and see Chizuru's story 👀



안녕하세요. 트러블슈터 개발팀입니다.
스토브에서도 유저분들의 피드백과 여러가지 소통을 하고 싶어 이렇게 글을 적습니다.
다만 여러가지 이유로 스토브 플랫폼에서는 여러분들과 직접적으로 빠르게 소통할만한 공간이 많지 않아 안타까운 부분이 있습니다.
게임을 즐기면서 불편한 점, 개선할 점 그리고 저희에게 건의할 것들을 편하게 자유주제에 적어주세요.
이 게임을 구입하신 여러분에게 더 많은 즐거움을 드리도록 최선을 다하겠습니다.
공개된 글을 원하지 않으신다면, manager@dandylion.co.kr 로 메일 주셔도 좋습니다. :)
현재 제작 중인 DLC가 완료되면, 한번 더 DLC 추가로 남은 트러블슈터: 버려진 아이들의 이야기를 다듬고 2번째 작품인 트러블슈터: 추방된 아이들 작업으로 넘어갈 계획을 세우고 있습니다.
이 과정에서 스토브를 통해 구입한 여러분들에게 최선을 다해 더 많은 즐거움을 드리도록 노력하겠습니다.
저희 게임을 구입해주셔서 진심으로 감사합니다!


재밌게 하고있는데 이게 로아랑 같이 실행이 안되서 매우 아쉬어요

저희도 이 부분이 아쉬워서 스토브에 건의하였습니다. 지금은 스토브 분들이 게임 입점시키는 데 바쁘시지만 멀지 않은 시기에 해주실 것이라고 기대하고 있습니다! 저희도 적극 건의해보겠습니다!

게임 재밌게 하고 있어요 감사합니다~!

저희야 말로 이렇게 계속 관심가져주셔서 감사할 뿐입니다!! 조금이라도 더 좋은 컨텐츠 드리도록 최선을 다하겠습니다!

와 안녕하세요 스토브는 이제 겨우 시작하는 입장이라서 아직 재대로 정리가 안된것 같습니다.
몇번 더 보완하고 해야할것 같긴 합니다.

오랜만입니다. 정어리_2 님!
말씀하신대로 계속 개선될 것이라 기대하고 있습니다. 가장 안타까운 건 스토브 플랫폼 자체가 성장해야 하기 때문에 이해는 되지만 게시판 스레드가 스토브 플랫폼 전체 게시판으로 유지되면서 이벤트 등으로 글이 모여 개발사들이 독자적으로 게시판을 운영하기 애매한 부분이 많네요.
스팀의 경우, 토론 스레드 게시판 운영권 모두 일정 부분 개발사가 가지고 있고 개발사 글들을 구독하면 알림도가고 하니 커뮤니티 활동이 편한 편인데, 현재는 스토브라는 하나의 플랫폼 게시판만 활성화되는 듯해 아쉬운 점이 많습니다.
이런 부분을 건의는 해볼 생각인데 다 일이니 플랫폼 키우시는데 바쁜 스토브 분들에게 죄송하기도 하고 그러네요.