DominielBadge Icon
21hr ago
12/03/2026 07:37 PM (+09:00)
721 °C

Hello, Heirs. This is GM Dominiel.

 

The following issue was discovered on 3/12 (Thu).

 

1. An issue where the Donate to Guild mission appears in [Orbis Guide > Path of Heir].

2. (Added on 3/13) An issue with the activation of the Soulburn effect.

3. (Added on 3/13) An issue prevents screen interaction when accessing hero information during the setup of the Guild War attack team formation.

 

We apologize for any inconvenience these issues may have caused.

We will continue to inform our Heirs regarding these issues via this notice.

 

Thank you.


1 / 2
STOVE170533043761111
21hr ago
12/03/2026 07:59 PM (+09:00)
I couldn't run the game on the Stove after updated, or even after restarted the computer. please fix.
S1772506302536011
19hr ago
12/03/2026 09:38 PM (+09:00)
Stuck on : Verifyng (pc client)

⋯⋯⋯⋯⋯⋯⋯⋯⋯⋯⋯⋯⋯⋯⋯⋯⋯⋯⋯⋯⋯⋯⋯⋯⋯⋯⋯

👉 Drop the first word that comes to your mind in the comments!

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🔗 View Mission : https://reward.onstove.com/

🔍 What are Flakes? : https://cs.onstove.com/service/10/help/1811281476

S1753206487389911
10/03/2026
11/03/2026 07:07 AM (+09:00)
word
티르윈
10/03/2026
11/03/2026 03:38 AM (+09:00)
S1743866591105112
12/03/2026
12/03/2026 03:22 PM (+09:00)
330 °C

3/11
100*19 = 1900
1000*9 = 9000
3000*2 = 6000
16900-30000 = -13100

바드냥냥이
17hr ago
12/03/2026 11:36 PM (+09:00)
ㄷㄷㄷㄷ

I miss LordNine rewards 🥹 

1 / 2
리시아1
11/03/2026
11/03/2026 05:39 PM (+09:00)
422 °C

Epic Seven has done quite a few collaborations so far, and it seems that the heroes released in this way had their own laws.
The rule is that one of the collaboration heroes must become at least a Tier 1 hero that dominates the PVP meta.
Previously, Rimuru was used in both offensive and defensive decks with buff steal, and ae-Karina also rose with increased hit gauge upon being hit, and the method of breaking the opponent's head with S3 + Rocket Punch was popular. The most recent collaboration, Frieren, has also become virtually essential in PVP due to its high damage multiplier and survivability.
Although I don't know much about the Guilty Gear collaboration because it was before I started Epic, and Kizuna Ai didn't really feel like it because it was a waste of time.
According to this rule of thumb, when Epic Seven collaborates, you should almost always draw at least one of those heroes...

In that context, I'm curious to see what kind of fraudulent hero Epic Seven will release in the next collaboration.

비가내리는하마
12/03/2026
12/03/2026 01:15 PM (+09:00)
그래야.. 매출이 상승하기때뮨이지요 
No2357
11/03/2026
11/03/2026 11:17 PM (+09:00)
콜라보 할 때 최고 명함은 갖고 있어야 한다는 큰 교훈을 얻음
2mar7
11/03/2026
11/03/2026 11:24 AM (+09:00)
162 °C

Daily Grind! Have some good loot, Let's G!

Placidoo
11/03/2026
11/03/2026 11:28 AM (+09:00)
Daily
『カオゼロ』運営チームBadge Icon
11/03/2026
11/03/2026 03:00 PM (+09:00)
2,164 °C

全ての絶望(カオス)を、ゼロに。
『カオスゼロナイトメア』(以下、『カオゼロ』)運営チームです。
今年の新年の計画、順調に進んでいますか?
いつも「三日坊主」で終わってしまいがちな計画!
ですが、三日坊主も100回やれば300日になるそうです。
爽やかな春、新しいスタートを迎えるこの季節に、
もう一度計画を立ててみてはいかがでしょうか?
【春の計画を立てよう!イベント】

✅イベント期間
 - 3月11日(水)~3月17日(火) 23:59まで
✅応募方法
 - 【UID/春の計画】の形式で、春の計画をコメントに書き込んでください!
 例) 123456/春の計画を記入

⭐UIDの確認方法
 - ゲームにログイン>画面左側のIDをタップ>アカウント情報>画面上部のUIDコピーボタンをタップ 
✅イベント報酬 
 - 100,000ユニット + サポートデータ(上級)×5 + サポートデータ(中級)×5
※注意事項
 - 本イベントは、【イベントにおける注意事項】が適用されます。詳しくは【イベントにおける注意事項】をご覧ください。 
 - UIDを正確に入力してください。これらの入力を間違えますと、プレゼントをお届けできない可能性があります。 
 - イベント参加時の情報が実際のゲーム情報と一致しないと、報酬をお届けできない場合があります。 
 - イベントには、1つのアカウントにつき1回のみ参加可能です。重複参加が確認された場合は参加が無効となりますので、ご了承ください。 
- コメント内に運営ポリシーに違反する内容が含まれている場合は、当選対象から除外されます。
今後とも『カオゼロ』をよろしくお願いいたします。

1 / 3
Yusima
33min ago
13/03/2026 04:56 PM (+09:00)
215485311019/毎日ログイン
Shino819
1hr ago
13/03/2026 04:13 PM (+09:00)
259485371115/毎朝トイレ掃除
네오항해시대
10/03/2026
11/03/2026 01:51 AM (+09:00)
208 °C

Looking for a 4-person bus driver Looking for a 4-person bus driver Looking for a 4-person bus driver Looking for a 4-person bus driver Looking for a 4-person bus driver Looking for a 4-person bus driver Looking for a 4-person bus driver 4-person bus driver Fast 4-person bus Fast  Deal bus Honor o Horned x First-timer x Deal bus Honor o Horned x First-timer x   Try (Deal Complete )

I'm just going to match the single mode that comes out without trying  and do it slowly.

Reframe
10/03/2026
11/03/2026 03:18 AM (+09:00)
ㅊㅊ
STOVE161702110796412
10/03/2026
11/03/2026 02:30 AM (+09:00)
템랩 몇이신데 그럼?  머저리 구간은 다 랏딜이던데 ㅠㅠㅠ 
DominielBadge Icon
11/03/2026
11/03/2026 07:30 PM (+09:00)
31 °C

Hello Heirs. This is GM Dominiel.

 

An Automatic Doll specialized in tactics and combat!

Tactical Archetype Coli’s Daily Extermination Mission begins!

 

Play the game and collect Battle Analysis Data, then visit the Station to exchange them for a variety of rewards! Please see below for more details.

 

■ Tactical Archetype Coli’s Daily Extermination Mission Special Event

1. Schedule: 3/12 (Thu) after the maintenance – 4/2 (Thu) 02:59 UTC

2. Details:

- To celebrate the release of Tactical Archetype Coli, a special event for the Daily Extermination Mission will be held.

* You can enter the event by going to [Lobby > Event > Monolith Showdown].

 

[Daily Extermination Mission]

By playing in-game content every day and collecting points, players will receive event currency and Leif according to point milestones.

 - Where to Acquire Points

Adventure and Battle Content

Arena

Earn Points equal to the Energy used

Consume 1 Spectral Core: 160 Points

Play Arena / Draft Arena / World Arena 1 time:70 Points

* Please Note

- Players can obtain up to 320 points a day, which expire at the end of the day and reset daily. 

- The missions for the Daily Extermination Mission event will reset daily at each server’s reset time.

 * Korea/Japan/Asia: 18:00 UTC

 * Global: 10:00 UTC

 * Europe: 03:00 UTC

- Event Progression will accumulate as normal from the start of the event.

- You cannot acquire points from stages that do not consume Energy, such as Story Stages in Side Stories.

 

[Exchange – Recharge Station]

Players will be able to collect the event currency “Battle Analysis Data” from the <Daily Extermination Mission> and exchange the currency for various items.

There is a limit to the number of exchanges players can make during the event period.

* Please Note

- The Exchange (Recharge Station) will close at the end of the event.

 

Thank you.


1 / 4
ideality1011
17hr ago
12/03/2026 11:34 PM (+09:00)
12 °C

The protagonist and heroine who started living together after the main story.

However, the heroine's body was slowly reaching its limit.

In the end, they decided to illegally try an unauthorized treatment method that had been shelved due to ethical issues.

The heroine, as if she already knew, prepared a gift, and seeing this, the protagonist renewed his will.

However, the treatment was also a great burden on the protagonist...

And the protagonist miraculously succeeds in recovery.

And a happy ending.

I like the DLC where the conflict structure of the main story is resolved even more than the main story... Please continue to create good works in the future.

1 / 24
4.게임 맵 디자인이 좀 너무 단조로운 느낌 구체적으로 말하면 발판이 너무 네모난 블럭만 있는거 아닌가 싶음 맵 배경 일러스트에 맞추어 다양한 발판들이 있으면 좋겠음 (개인적으로는 개발자가 여력만 된다면 스토리모드랑 커스텀 모드를 구분해서 스토리 모드에서는 난이도는 중하정도로 해서 이것으로 다수의 사용자층을 확보하고 소수의 매니아 유저를 확보할 만한 개별의 모드를 만들어서 접근하는것도 좋을듯 이게임 배경의 픽셀그래픽은 정말 수려한데 정작 맵 발판이 다 네모네모... 또 만약 스토리를 도입할거면 연출같은것을 추가해서 플레이어에게 임팩트를 남기는 것도 좋을듯 ) 5.게임 캐릭터가 귀여운데 이 귀여운 면모를 좀더 살리면 좋겠음 지금처럼 멀뚱멀뚱 있는것보다 여러 상호작용을 만드는 것도 좋지 않을까 싶음 (물론 게임 캐릭터인 별 말고도 배경에 등장하는 캐릭터도 이런저런 상호작용을 만들면 좋겠음 예시로는 캐릭터가 걸어갈때 마다 보잉보잉하면서 소리나면 귀여울 듯 물론 이러면 리듬게임에서 리듬을 파악하는데 방해가 되겠지만) 6. 게임의 화제성이 부족하지 않나 싶음 물론 이게임이 지향하는것이 힐링 리듬게임이라면 화제성을 키우기 보다는 이런 종류의 게임을 매니악하게 즐기는 유저들을 포섭해야 하니까 화제성이 그렇게 중요하지 않을 수 있지만 이 게임 특유의 시스템인 리듬을 이용한 점프이외에도 이 게임만의 고유한 특성들 (그것이 무엇이 되었든 간에 예를들어 리듬게임은 아니지만 스탠리 패러블의 경우 그 게임 특유의 나레이터라는 요소 이외에도 선택지라는 요소등 여러요소들이 합쳐져서 게임 고유의 특성이 만들어졌다고 생각함)이 필요하다고 생각함
StarFall Details