❄️ FlakeMission|July Day 16 #260716
Week 3 - Day 16 Started! Don't forget to check progress!



I've recently become able to clear the maze ☺️ My time is slow though 🙃


If you are looking to skip needle and thread, "no-sew" alternatives like fabric glues (eg, Liquid Stitch) and fusible bonding tapes (eg, Stitch Witchery) provide durable, permanent, and machine-washable bonds. These methods are excellent for hemming, repairing torn seams, or adding patches quickly without a machine. If you were learning to sew to make your own TAN plushies, you no longer have to. Playing BTS Cooking On STOVE will get you all the digital TAN goodies you could ever desire.



7/14
10*17 = 170
100*12 = 1200
1000*1 = 1000
2370-3000 = -630


Finally, I had some good local food today. For lunch, I went to a restaurant called “The Old Mill” and I ate the following items:
- 3 cups of corn chowder (every entree comes with one, but two other people at the table didn’t want theirs and gave them to me)
- 3 corn fritters with maple butter (like donut holes, very good)
- 1 plate of beef liver and onions (main course, I like this)
- some mashed potatoes and green beans on the side (comes with every entree, was good)
- 1 blackberry cobbler with vanilla ice cream on top
I also drank several glasses of unsweetened iced tea, and they let me take some with me in a styrofoam cup to go.
Overall, very good dining experience. I strongly recommend “The Old Mill” to anyone who happens to be visiting Pigeon Forge in Tennessee.



It's hot. It's so hot while working.
I need to get off work early to run the Dimensionist's Paradise
There are a lot of family events this week too
I couldn't even finish my dailies
I shouldn't forget to finish my dailies at the last minute today
At Tropical Beach in Okinawa in '23




Shake it! Shake it!




Here I go~
I was excited because it was a Thief, but
Arbiter Vildred




Go to purchase the game 《Stardust: Star and Witch》
https://store.onstove.com/ko/games/102562
Content Review
Q. Why did you describe it as 'a story like a fairy tale'?
The protagonists act childishly at first, but their gradual maturation gives the feeling of a story unfolding like one in a fairy tale.
It well expressed the events that occur as young children grow into adventurers, and the way it handled content that could have easily become childish by framing it as a process of maturation allowed me to feel the same emotions as when reading a fairy tale book.
That is why I described it as 'a story like a fairy tale'.
Q. What was your first impression of this game?
I was surprised by the detail, to the point where I couldn't help but say that the dot graphics were well-expressed.
It was impressive that they included detailed direction not only for the protagonist and supporting characters but also for NPC characters, and that all characters appearing in the story were fully voiced, making the game even more immersive.
<The dubbing and direction of not only the playable characters but also various supporting characters were expressed attractively!>
The fact that the artistic aspects were well-integrated into the story became the driving force that kept me playing until the end.
Q. Were there any disappointing points?
- The combat was a bit disappointing.
This game has a counter system, but it's not just something I can use; the enemies can use it too.
So, every time an enemy's counter occurred and canceled my attack just as I was about to use a powerful move, it built up stress,
and this became a reason for having to retry multiple times.
<Since enemies can also use the counter system, the difficulty increased, making it challenging.>
- The growth balancing was disappointing.
Basically, since you follow a linear storyline, growth is centered around main quests.
However, the recommended level for quests is set relatively high, so I experienced game overs a few times.
If you focus on the game, you can clear it by the skin of your teeth, but it was disappointing that it induced farming through side quests to some extent for growth.
This is because, due to the nature of SRPGs, every character acts one by one, so it inevitably takes a lot of time.
So, it was disappointing because it seemed to be structured in a way where you couldn't clear the main quest if you didn't grow well or if you had an inefficient party.
I think the game could have been enjoyed more if the growth balance had been designed more meticulously.
Q. Nevertheless, how would you like to introduce this game?
I would like to introduce it as a game worth recommending if you have a taste for dot graphics.
Since the art and story lead the game well, I would say that as long as your graphic preferences match, you will be able to reach the ending.
Because it is a game that brings out immersion well with detailed direction, I think those who prefer well-made games should also keep an eye on it.
This concludes the review of 《Stardust: Star and Witch》.
I will return with a good game in the next review as well.
Thank you!
▼Go to purchase the game 《Stardust: Star and Witch》▼
https://store.onstove.com/ko/games/102562


Hello, this is Jung Hyung-mo
The game I'll be reviewing today is Volcano Princess and,
I was so immersed in playing it that 7 hours just vanished...
Basic Game Info🎮 Game Title : Volcano Princess
❤ Game Genre : Raising Simulation / RPG
🧭 Release Date : 2023.12.12
💰 Price : 12,500
🏦 Store Link : Volcano Princess | STOVE Store
It was my first time playing a raising simulation game, so I was worried it might be difficult,
but thanks to the intuitive interface, I played it without any issues.
Shall we get started?
My daughter's name follows my surname, "Jung"
Since I'm going to raise her to be a sturdy warrior, I added "Tu-gwang"
to make it "Jung Tu-gwang"...
Grow up healthy...
My name is "Jung Hyung-mo" ...
I'll make you happier than anyone else, honey...
Basically, the game starts when the daughter is five years old.
I heard the newborn stage is hell, so I'm relieved...
A friend named Liri seems to be a pet bird kept at home, and she acts as a guide.
Also, she's very cute.
I chose to be the kind of dad who takes care of her affectionately, haha.
This is outside the house; you can get the latest information through the newspaper like this.
I'm going to go see my daughter. HahahaImagination
Also, every time you perform an action, you gain stats and consume action energy.
So cute!!
If you click on the schedule, you can take a curriculum like this,
and if you fill the learning progress to 100%, you get each stat.
Since I'm going to raise Strength, I'll go with health exercise.
Aren't the drawings also too cute? Hahaha
Once you finish the schedule, it moves to the next month, showing your achievements,
and you can save at this time. (Auto-save is also available)
Also, a map is added, so you can now go outside the house and engage in activities.
There are festivals in June and October, so you can't go out separately.
I came to a restaurant to have a meal with my daughter,
and the cute designs and character designs are so adorable, hahahahaha.
Eating can restore mood and action energy. But it costs money.
Dad will earn a lot...
Through cooking, you can also increase action energy, mood, and even stats.
It's already June and festival season, so I'll go to the festival with my daughter!
Gifts are always a must
After the festival...
As time passes...
My daughter is already 12 years old...
Time really flies...
My daughter secretly submitted an application to the Knight Academy...
Dad will support whatever your dream is, haha.
ㅠㅠㅠㅠㅠㅠㅠㅠ
My daughter has grown up so much.
Thank you... Just grow up healthy.
There are a few things added to the adolescent interface,
you can increase stats through the wardrobe and decorations,
and you can increase stats further through the master curriculum (but it costs money).
Also, love letters arrive; sometimes just letters, and sometimes with gifts.
The places you can go through the map increase, and accordingly, the content you can enjoy also increases!
I came to explore for a taste.
The atmosphere is unusual...
Exploration is turn-based, and you can take up to two companions.
Also, when you walk around the village, you can talk like this; talking or giving gifts can be done without cost,
but asking questions, challenging, and dating consume patience. You are given 3 patience points.
NPCs are also divided into those you can build favorability with and extra NPCs.
Before I knew it, it was the day of admission to the Knight Academy
You have to choose a lord to serve,
simply put, Handel -> Might, Royal -> Charm, Brian -> Intelligence, I think it's easy to think of it that way.
Of course, I...Might
I chose the Handel family.
Quests are given depending on the lord you serve,
I recommend you see this while playing.
Letters and gifts sometimes come to friends with whom you've built favorability,
and the sight of the two children talking through letters is very cute, haha.
I also get jobs every time, and they say the daughter's evaluation changes depending on the job.
Dad will work hard!!
.
.
.
As time passed like that,
it was time for my daughter to have her coming-of-age ceremony...
I felt like I was going to cry at this moment...
You've grown up beautifully, my daughter...
Now it's time for my adult daughter to choose her career path.
My daughter hopes to become a righteous person who helps the weak by becoming stronger.
You've really grown up well...
Even as I write this, tears are welling up, kyaaaaaa
Dad will be your dad forever too!!!!!!!!!!!
I wonder if my daughter is doing well...
A letter has arrived!
So cute ㅠㅠ
There are several pages, but I'll keep this to myself!! Hahaha
My daughter who has become a reliable and beautiful hero,
I'll support your future endeavors.
What?!?!?!?!?!?!?!?!?!
Yes if my daughter is happy... I will let her go...
"Jung Tu-gwang"hoping you are happy wherever you are,
I'll end the review... ㅠㅠ
Sniff, the lingering feeling still hasn't faded...
Actually, I didn't know Rebecca would become her partner,
Rebecca is the lord of the Handel family.
So I just did a lot of favorability building to look good... I didn't know we would get married...
As long as my daughter is happy, what's the problem? Hahahahahaha
Besides what I wrote in the review, there are various contents and foreshadowing,
I haven't interpreted this part yet, so I'll have to go play again lol
The best part was
the character designs were all excellent, and the cutscenes during events were also very cute.
I hope you all play it and leave a review, thank you. Hehe
That's it for the review, this was Jung Hyung-mo!!
I'll be back with character live-action content later
Bye~




로그라이크식 던전탐험과 카드게임을 융합한 형태의 게임입니다. 전체적으로 실시간 전투를 벌이면서도 카드를 뽑아 스킬을 쓰는 형태로 게임이 진행됩니다. 보니까 청강대학교 졸업작품중 하나인 것 같네요.
참신함에도 불구하고 아직 아쉬운 점이 보이는 게임입니다
1. 게임이 상당히 불안정해서 자주 튕깁니다. 특히 보스만 가면 거의 튕긴다고 봐야하는건지 첫 보스를 넘긴적이 없습니다. 중간저장도 없어서 보스에서 튕기면 정말 눈물나요.. 그리고 원인모를 그래픽 팝인 현상이 눈에 띕니다
2. 카드 시스템이 전투의 핵심임에도 불구하고 비직관적이어서 시야가 상하로 너무 분산됩니다. 차라리 별도의 키를 배정해서 키를 눌렀을때 마우스 주변으로 카드가 팔각형 모양으로 정렬되어 나올 수 있게 한다면 시선이 이렇게 분산되지는 않을것같네요
3. 로그라이크식 던전 탐험형임에도 비밀 요소나 비밀방, 이벤트 등이 없는것이 아쉽습니다. 아마 제가 첫 던전을 못넘어가서 모르는 것일수도 있지만 보스를 넘기고 싶어도 자꾸 튕기는데 어떻게...
4. 코스트는 매 맵마다 초기화되기 때문에 가진 자원을 전략적으로 활용하는 면은 없습니다. 손에 쥔 카드를 잘 활용해야하지 않을까 라고 생각하곘지만 3장씩 드로우 할 수 있는 드로우카드가 넉넉하기 때문에 첫 던전부터 무지성 카드남발 플레이도 가능해집니다. 차라리 맵을 이동할때마다 적은 양의 정해진 자원을 충전해주는 식으로 진행하는게 좀 더 전략성있고 긴장감있는 플레이를 유도할 수 있지 않을까 싶습니다.
4. 그래도 신성베기를 위시로한 카드 효과나 연계는 짜임새 있어서 좋았습니다. 기초는 탄탄하게 다졌다는 느낌이 확 들더군요. 범위 공격의 타격감 역시 훌ㄹ륭했습니다.
1넴 보스에서 세번인가 네번 튕기고 빡쳐서 끄긴 했지만 전체적으로 포텐셜이 있는 게임이라고 생각합니다. 졸업작품으로 제출한 뒤에 추가적인 업데이트를 했는지 안했는지는 알 수 없지만 이정도면 미래가 기대되는 개발자들이라고 생각합니다.