This is the OST album I received from participating in the last Kalpa event!
I was surprised at how neatly the packaging was done.
Because it is in album format
On the left is the tracklist, in the middle is the USB, and on the right is the CD.
It looks like it would be good for display because the cover is done well, just like a regular album.
I am satisfied with the quality!
[Protest] – Violation of ‘Road Nine’ operating philosophy and demand for official response
Recipient: Smilegate, NX3 GAMES
Title: Request for explanation of violation of 'Road Nine' operating philosophy and call for future response
I am a user who enjoys your MMORPG **'Lord Nine'**.
The '5 operating philosophies' revealed at the 2025 announcement were a promise based on trust with users. However, the recent updates and your company's response directly violate that promise, and are causing serious distrust and backlash throughout the user community.
[Items that are violated among the 5 operating philosophies that your company promised]
Probabilistic Item Stress Relief💬 Despite the fact that many users have repeatedly pointed this issue out through the official community and customer center, your company has not yet made any official statement.
[Requirements]
Clear and official statement of position on violation of operating philosophy Provide transparent explanations and fix plans for issue updates (e.g. introduction of artifact probabilities) Announcement of a plan to maintain practical compensation and future operating philosophy to restore user trust
[Official Warning – Call for Legal Responsibility]
If your company continues to ignore legitimate complaints and questions from users, this may be a violation of the following laws. If we determine that there is no official response, we will take the following actions:
[Countermeasures]
File a formal complaint or complaint with the Korea Consumer Agency, Fair Trade Commission, or other relevant organizations. Review legal procedures, including claims for damages, in cooperation with consumer rights groups and legal advisory agencies. Launching a press release and protest campaign with the User Community Alliance I don't want to attack or harm 'Lord Nine'.
However, promises must be kept, and fair and responsible operation is what all users expect.
Your silence may be interpreted as a possible violation of law rather than a choice.
I hope the operating philosophy at the time of the showcase wasn't just a marketing slogan.
We look forward to a sincere explanation and a changed response.
thank you
I bought it using the Rzcos Player Club 40% coupon
Just to see Narittaek
Na~ri~t~e~t~
The golden egg coupon expires today, so I'll have to look hard for it in the afternoon.
The number of dinosaurs caught by the foolish kid is 57!
You have some good skills!
But aren't the real experts faster?
yep
S1720581408641111 caught 24 dinosaurs!
🦕 The dinosaur is laughing at S1720581408641111...
Next time, try faster!
Win a pad at the Stove Crew event, the first pad of 2025!!
2023, 2024, 2025... It's getting uglier and uglier... Ugh;;;
hello!
This is Stove Crew's first member, Yoo Kyung Jung!
I don't know why, but I seem to play games with striking black and white art more often.
Among them, the game I will introduce today is,
Really… toxic The color 'red' remains vivid.
The game I'm introducing today is—
🎮 『My Memory of Us』
🖤 The screen is black and white, but the moment when your heart turns red
My first thought when I turned on the game was
“Huh? Is this a fairy tale book?”
Cute lines in black and white tones ,
The screen is intentionally crude and child-like.
It felt almost like 'naive art' .
An 'honest picture' that tries not to distort reality.
It was a style that seemed to depict a cruel reality from the perspective of a child .
Maybe that's why she looks cute and innocent
Rather, the content contained within it was even more painful.
This game made me think, “Is this a healing indie sensibility?”
In fact, it was a story that conveyed the most painful memories in the purest way .
This was not 'healing', it was 'memory', 'resistance', and 'the real story'.
🎮 The more you solve the puzzle, the more the horror of the era deepens.
The player controls two children.
👧 The girl can run fast
👦 The boy can hide secretly.
You must use this ability to solve puzzles and escape situations.
Memorizing the order of buttons, or stealing items from NPCs.
We have to navigate increasingly complex situations.
It was exactly the familiar escape room formula.
But as the game progressed, it wasn't a simple escape.
A space that is becoming increasingly closed,
A tightly controlled urban structure,
And the story of ‘the reason why you must escape’ becomes increasingly more and more heavy …
This game borrows the familiar genre of 'escape room'.
It was a work that metaphorically contained memories of war, discrimination, and stigma .
Every time I leave a room,
I kept thinking about what I was running away from .
🧠 Red, the cruelty of its symbol
Red, which was initially used only as a puzzle hint,
At some point it shifts to the girl's clothes.
At that moment, red is not just a game object.
It becomes a ‘stigma’ and a ‘symbol of discrimination.’
At the beginning of the game, press the red button,
By finding and manipulating red objects.
'Things to watch out for ' are highlighted in red.
That is, red acts as something 'important' and 'something that needs to be interacted with '.
But the moment the girl is forced to wear red ,
That 'important object' It shifts from things to people .
And we realize:
Red is not the 'key to progressing through the game',
That society was a tool to single out and isolate certain people .
The symbol is reminiscent of the identification tags worn by Jews during World War II .
Girls are identified, segregated, and monitored simply by the color of their clothing.
And on the contrary, the boy who was not given anything disappears as if he was carelessly abandoned.
Red is no longer a puzzle, but a color that symbolizes the cruelty of reality.
Asks the player a silent question.
“ Can you remember who was marked as ‘red’? ”
🎨 Cruelty hidden in cuteness
The game is set in the Warsaw Ghetto during World War II .
The graphics are black and white illustrations that resemble an open storybook.
The characters are drawn in a cute, round SD style .
At first I thought it was a warm and emotional puzzle game.
But if you look inside it a little,
This game says so much without saying anything.
The robot soldiers that appear are a metaphor for Nazi soldiers .
The color red used throughout the game symbolizes the Jewish identification tag .
Enforced quarantine areas, controlled movement, soldiers on patrol…
The drawing style is soft, but the reality depicted is by no means light.
Actually while playing
'Janusz Korczak', who chose death together to protect Jewish children ,
Irena Sendler, who risked her life to rescue children, etc.
It also features photos and stories of real people .
Collecting those photos one by one
We believe that this game is not just a 'fun puzzle',
I gradually realized that it was just a record to recall memories .
🔒 The structure of the escape room, the emotional chamber
This game has a completely closed structure .
Fixed routes, fixed orders, limited interactions.
It's like an escape room where you have to find the exit from a room.
Alternate between the abilities of the two characters,
The process of escaping by manipulating the objects in front of you is definitely fun.
Each section has a different way to solve the puzzle, which makes you think at every moment.
But as we escape each room ,
What I feel is more than the simple pleasure of a puzzle.
It's the weight of emotions that is becoming increasingly oppressive .
As you get closer to the second half, the puzzles become a bit more repetitive and the routes more predictable.
This is where the limited structure typical of escape rooms can feel boring.
nevertheless,
The dense emotions in that closed space ,
The puzzle of relationships and memories within a limited structure
This is the force that makes this game last till the end.
This isn't just a simple room escape story,
It's a story about the mind that wants to remember something, to not let it be erased.
“For those who don’t remember, the story will be repeated again”
"My Memories of Our Memories"
It's a game with a cute appearance but a heavy message.
The game doesn't say anything explicitly.
“This is a war game.”
Instead, say, “This is a friend’s story.”
That makes it even more painful.
Maybe this is not a memory we experienced directly,
So, this may be a story we need to remember more.
A scene from history,
This game lets you see things through the eyes of two small and strong children—
It's been a long time since I've encountered a work that quietly stirs my emotions.
📌 You too, try playing ‘Memory’.
👉 Go to 'My Memories of Our Memories' on the stove
Scoin caught 106 dinosaurs!
Top Ranker Mode ON 👑
But you mustn't let your guard down!
ALL CLASS MMORPG Lord Nine
Hello. This is GM Yubar.
To celebrate the upcoming Family Month in May, we have prepared a collaboration campaign that will convey the sincere hearts of our Lords.
[Lord Nine X Boksundoga Collaboration]
When purchasing the specially made Lord Nine set through this collaboration, you will receive a special coupon that includes a collaboration-exclusive mount (appearance) .
An attendance event will also be held where you can receive daily obedience buff items just by logging in, so we ask for your interest.
For more information about the Lord Nine X Boksundoga collaboration and event details, please check the page below.
▶ [Go directly to the Road Nine X Boksundoga collaboration event page]
thank you