
It asked if I wanted to continue, so I said yes
Then it said it was already over and marked me as defeated lol




If you go towards the Void side's sweet dream boss, you're doomed if you use Nine's skill first.
You need to be careful when playing as Nine.
Those jerks, how did they manage to take only that out of 10 chapters? Those crazy bastards, seriously.




Hello. This is STOVE.
We hope you stay healthy during this July, where the rainy season and heat waves alternate,
Please note the following information regarding the STOVE Customer Service Center closure on 7/17 (Fri) for Constitution Day.
[7/17 (Fri) STOVE Customer Service Center Holiday Notice]
- Period: July 17, 2026
- Details: Customer Service Center closed
※ You can still submit 1:1 inquiries to the Customer Service Center as usual during the holiday period.
※ 1:1 inquiries submitted will be answered sequentially starting from July 20 (Mon).
Thank you.



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👉 Drop the first word that comes to your mind in the comments!
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🔗 View Mission : https://reward.onstove.com/
🔍 What are Flakes? : https://cs.onstove.com/service/10/help/1811281476


To celebrate the 4.5th anniversary of Mahjong Soul
We are re-hosting the special commemorative event "Streamer Operation"!
We look forward to the active participation of our Captains!
【Application Method】
Streamers who wish to participate
please fill out the online form to apply.
https://forms.gle/usNRNpscBamUX3x77
【Application Deadline】
4-Player Mahjong: August 2, 2026 (Sun) 23:59
3-Player Mahjong: August 16, 2026 (Sun) 23:59
Please refer to the official site for more details.
https://www.mahjong-jp.com/news/detail/xsuH4r21sKpCwelQLdWQV4OaAi5em3ze?token=RyThAcQ4FzaqTLM4
※ Valid live broadcast hours during the event period
will be normally included in the reward settlement for the 【Creator Incentive Event】, and event rewards and incentive rewards are settled separately and can be received concurrently.
For more details on the 【Creator Incentive Event】, please click the link below to check↓
https://forms.gle/tnTsEG4LiHgG8HPT8
#마작일번가Soul #마작

My baby is lying down comfortably again today.
We lay down side by side.
Ah, finally, the sword is glowing!
Geez... interrupting without a clue.
Now, I've finally managed to enter the castle.
Heave-ho.
Boom! Boom! Boom-boom-boom!
Let's strike hard.
Barely made it up the castle wall, and the baby's ordeal begins.
Thump.
Almost fell, but I managed to climb up with a heave-ho.
However
I got knocked off and almost fell again.
It's raining, and you want me to start a fire... isn't that a bit much?
Oh? It caught fire?!
No, why on earth would you jump alone into the middle of the enemy lines...
Thanks to that, the door opened.
And then, a full-speed sprint.
I don't know how many times they're going to reuse this model.
Full-speed sprint again.
The movement effect is so cute.
Wow... look at that swagger.
Is there... no option to curse at him?
You poor, foolish old man, you don't even know you're messing with an overpowered Dimension Shifter.
Wait, what? Why am I lying down so often today?
Anyway... castle reclaimed.
Leveled up after delivering the flag.
Still playing the movement animation while standing still.
Took a picture because they were standing close together.
Their outfit changed after becoming king.
Thanks to that, I can finally use engravings!
Adding another person with a changed outfit here.
.... If you were going to do that, why did you ask me to pick up the ears of grain?
If I had done it myself, it wouldn't have been such a mess.
The country was in a bad state overall, but it seems to be recovering gradually.
I saw them running in the dungeon while going to find the first Ark, look at that movement animation and running.
So cute.
An incredible structure.
How did they build this without machines like in Arthetine?
Finally obtained the first Ark.
Armen looks super excited.
When I first played this game, I was baffled because it said my rapport was 'Neutral' even though they were clearly treating the adventurer as a 'friend' or 'companion'.
Lastly,
The restaurant is closed for the week.
Thanks for visiting.



As of this Tuesday (July 14th), the OCI Rework update applied to the neighboring version has been implemented.
There may be many paragraphs and awkward breaks, which is a problem caused by not posting the update images that were in the original text; it is recommended to refer to the main text for details.
Large-scale OCI (Orbital Command Interface) system overhaul
The existing OCI system was a temporary system intended to lead to a more precise and complex one. This OCI overhaul is the biggest change since the start of Early Access and will take customization, choice, and replay value to a new level.
In the new OCI system, the Impetus still has 3 default OCI slots, but the slot names have been changed to better encompass specific OCIs. Each slot can be equipped with various 'Basic OCIs' that are always unlocked. These are foundational upgrades that help users utilize all essential functions even before building faction trust to unlock dedicated OCIs.
From now on, users can unlock 'Faction-Specific OCIs' through faction trust, which will be equipped by overwriting the Basic OCI. Utility-type OCIs, rather than ability-type ones, generally retain the effects of the Basic OCI, so upgrading the Information Center will keep the existing '+1 Information' bonus. Additionally, all unlocked OCIs automatically provide an upgraded version. Upgraded versions are usually more powerful but cost more to install, and in some cases, they fundamentally change the function of the OCI itself, so the timing of upgrades should be decided carefully.
The number of unlockable OCIs per faction has increased from 8 to 12, and the trust level has also been expanded to 12 tiers.
Off-map ability changes
The way off-map abilities work has changed significantly. Most importantly, usage is now limited per 'Operation' rather than 'per mission'. This means you can use all 3 chances in one mission or spread them out, one per mission. Be careful not to waste off-map support too early!
Orbital Support vs. Airpower Support:Orbital off-map abilities work very differently from transport-based air support. Since orbital abilities are called directly from the Impetus, they take a long 2-turn wait time to reach the battlefield, but they are much more powerful than air support.Air abilities reach the vicinity of the battlefield 2 turns after being called. Once the aircraft reaches the area, the ability can be activated immediately. For example, if you order a machine gun strafe, the target tile is bombarded immediately. However, transports have limited fuel and can only stay near the battlefield for 1 turn. If you don't use air support on the turn it is ready, the transport will return to base for resupply, wasting the opportunity.UI Improvement: Distance display in tooltips
You can now check the distance to the target directly in the attack tooltip. It is easy to grasp how close you are to the weapon's ideal range, which will be a great help in finding the optimal position before firing.
Changes to Maximum Authority and Squaddie limits
The maximum Authority is now fixed at 120. Every time a user adds a Squad Leader (SL) or pilot to the roster, the maximum Authority decreases by 4. This acts as a soft cap on the playstyle of stacking too many leaders on the ship, and you must install OCIs that increase maximum Authority to avoid losing it.
To add realism and immersion and to provide strategic choices in squad management, we have introduced a 'Maximum Squaddie' limit that the Impetus can accommodate. Once the limit is reached, no more squaddies can be added to the roster by any means. We want building a large squad to be the result of the user's intentional strategy and OCI choices. The initial capacity is quite generous, and it can be easily increased by installing the 'Quarters' Basic OCI. It can also be adjusted through initial game difficulty settings.
Changelog - v0.7.8
New Elements
Complete OCI system overhaul (all old OCIs are unequipped and costs are refunded when loading existing saves).OCI screen UI completely overhauled.Maximum Authority calculation method changed (decreases by 4 per hired leader from 120).Added a squaddie limit system that can be expanded with Quarters builds.Added new pistol-related animations and armory idle animations.Added 3 new armor models (SIPV Recon, Operator, and Heavy Combat types).Added new 3D weapon models (K-SAS DMR, P99A3).Improvements
Redesigned the enemy reinforcement system to be fairer and less frustrating.Player vehicles can now pass through some civilian units.Added a range graph containing skill information to tile tooltips and adjusted visual effects.Tactical barks are paused when switching to other screens and resume when returning.Some traits and items are now correctly displayed as positive accuracy factors in target tooltips.Changed the health bar color of allied forces from gray to green.Bug Fixes
Fix:Fixed an issue where the game would occasionally freeze when pirate vehicles were not properly deactivated.Fix:Fixed an issue where save data containing missions with a reduced number of objectives would not load.Balancing and Fixes
Fixed the 'Grind Down' trait to correctly grant +30% armor damage instead of armor penetration.Nerfed the Bombardier's Acid Spit armor penetration from 50 to 35.It's good that the developer is picking up the pace with updates, including the SL update, and that many large updates are being applied.
However, there have been two hotfixes due to bugs that followed the large updates.
I'm not sure if it will be applied to Stove all at once or in parts, but Hotfix #9 included fixes for several systemic issues, including an issue where auto-save didn't work properly when the save slot was 1. While not fatal enough to make the game unplayable, they are quite important, so I recommend playing after the patches are applied.
Hotfix #10 reportedly fixes translation errors for German and Japanese and resolves rare cases where there were no available actions on the map; it seems to have fixed issues where objects for map clearing or high scores were missing or not working.

Limited-time rate up for characters "Choi Hyo-rin" and "Elsie"!
Period: July 17, 2026 (Fri) 11:00 ~ July 23, 2026 (Thu) 10:59
During this period, the acquisition rate for "Choi Hyo-rin" and "Elsie" will be increased in the recruitment "League Star XXIII"!
The following additional outfits & additional outfit sets will be returning!
Don't miss this opportunity!✨
◆Choi Hyo-rin・Sharing a Drink(SP)
◆Elsie・Sea at the Edge of Vigilance(SP)
#마작일번가City #마작



This is
Lost Ark-style
rollercoaster, right....
....Huh? Wait, there's no path!!!
(It is said they made it out safely.)
After escaping the dungeon, what a surprise, they say the King has disappeared.
He's a King, but he did something reckless.
What kind of King charges in without holding back his temper.....
Thanks to not holding back his temper, all the captured people were rescued safely, and finally, the girl who was in the innermost part was also rescued.
That girl was the daughter of the Vigilante Captain, Haselink.
No, did Silian look like someone who expects a reward?
Leaving leisurely after answering
One of the subordinates was restless, and it turned out that the bad scu... um, was tracking Silian's location and heading this way.....
If they avoided it, they could preserve their troops, but he chose to protect the people despite the disadvantageous situation. I wondered, will he be okay? But...
They trust Silian's decision.
An old soldier who was under Scherrit but defected to Silian's army after deserting.
Though old, his spirit was no less than that of a young man.
Just don't die~.
And arrived at the Plains of Decisive Battle
Even in this situation, he says, "You have come...."




RewardCheck-inBonus❄️ 1,000 FlakesSTOVE Store Check-in
-❄️ 1,000 FlakesRiichi City Check-in
-❄️ 1,000 Flakes
🧧 Premium GC Club (3 Days) Box
GrandChase Classic Check-in
🏷️ Grand Chase Classic 2,000 KRW Non-Stackable Coupon


능력치 최대로 끌어올리면 어떻게 싸울지 너무 궁금해서 조작을 해봤습니다.
구경거리 하나 만들어보았으니 한번 보세요.
간지 폭발 ㅎㅎ
하지만 최대한 빠른 모션을 위해 중갑은 벗어던지고 최대한 무사답게 입어서
갑옷빨은 못 받아요



ㅎㅎ 잘봤습니다 저 여러대 쳐도 버티는 괴물은 뭔가요 ㅋㅋ 오징어 머리 하이브
그리고 켄시가 옛날엔 별로 없었는데 사무라이처럼 보이는 룩이요 지금은 로닌팬츠 모드나 아르키엘인가하는 사람이 만든 기모노같은것도 있으니 그런거 입으시면 더욱 일본 낭인 느낌을 내실수 있어요 ㅎㅎ

모드 더 깔고 싶은데 충돌날까봐 겁이 나요 ㅠㅠ 그래도 더 추가는 해야할 것같네요ㅎㅎ 슬슬 옷이 지겹기 시작했습니다 ㅎ

와.......세키로 보는 거 같아요. 미쳤네 ㄷㄷ 켄시가 이렇게도 되는구나
조작?은 뭘로 하셨나요 해보고싶어요

제가 볼때 조작은 안하셨고 그냥 자동전투구요 저 모션이 more combat animation 이라고 줄여서 mca라고 하는데 이걸 다운받으면 저렇게 모션이 바뀌어요 다른 모션추가모드보다 더욱 현실적인지라 많은 사람들이 애용한답니다! 제가 쓴 글에도 모션추가모드 적용하는법이 있으니 바닐라 케릭터로 쓰신다면 그냥 모드만 구독하시면 알아서 다운받아지시구 다른 케릭터같은 mod를 받으신다면 거기엔 적용이 안되있으시니 제꺼 보시고 패치하셔서 쓰시면 된답니다~

게시물 덕분에 저도 재밌게 하고 있어요~ 감사합니다 ㅎ

캐릭터 능력치 이야기였습니다 ㅎㅎ 노가다 말고 에디트?처럼 올리는 방법이 있나요?

아~ 케릭터 능력치는 당연히 에디터로 만질수 있답니다! 일단 켄시 에디터를 만져야되는데 아주 간단합니다!
가장 먼저 케릭터를 설정하고 싶은 세이브 파일이 있으실테니 그걸 기준으로 하시면 되는데
켄시 폴더에 들어가시면 회색 바탕에 흰색 사람 大자로 되있는 아이콘이 있는데 그걸 줄여서 FCS라고 불러요
이게 에디턴데 여기 들어가신다음에 처음 나오는 창이 있는데 이게 모드 어떤걸 수정할지 고르는 창이구요 모드 받은게 다 나와있습니다 이건 꺼주시면 돼요 그다음 상단 맨 오른쪽 에 보시면 오픈 애니 라고 적힌 파란색 화살표가 있는데 그거 누르신다음
kenshi -> save 들어가시면 저장해두신 파일이 좌르륵 뜨는데 여기서 바꾸고싶은 케릭터가 있는 세이브 파일을 누르시고
그다음 플래툰 막 뭐가 좌르르 또 뜨실텐데 다 무시하시고 파일이름에 이름없음 치시면 몇개 나오실거에요 보통 첫번째 만든 케릭터들이 있는 곳이 이름없음_0 <-이 파일에 있는 분대에 있을꺼에요 만약에 이름을 바꾸셨다면 그 이름을 찾아보시거나 보통 근데 바꾸셔도 이름없음_0 여기에 있을꺼에요
아니면 케릭터 능력치 변경하실떄 새로 분대 하나 만들어서 거기에 1명 넣어두시는것도 좋구요
들어가신다음에 처음 만드셨던 케릭터 이름이 보이실텐데 클릭해서 들어가시면 스텟이 나옵니다
요게 말로하니까 되게 길어보이고 복잡한데;; 제가 또 여러가지로 설명드리다보니 길어졌네요 그냥 간단하게
https://www.youtube.com/watch?v=p0Tpuv8cjAU&t=5s&ab_channel=%EB%A7%8C%EB%B1%85
요기 가보시면 바꾸는 방법 영상으로 나와있으니 참고하세요~ 설명하려니 힘든...

이건 새로운 스타팅 만드는 법과 유니크 동료 만들기 이런건 대부분 간단하다곤 해도 시간이 오래걸리니 나중에라도 게임다하시고 할거 없을떄 생각나시면 해보시는거 추천드려요~
httpswww.youtube.comwatchv=jpvFLe5SAOQ&t=831s&ab_channel=%EC%9D%BC%EA%B8%B0%EC%9E%A5
이건 이번 회차 다 하고나서 새로운 스타트 할때 자기 케릭터 가져오고 싶을때 쓰는거에요 이거 외에 용도는 다른 게임 스타팅에서
얻을수있는 무기나 방어구 가진 켄시내에서 얻을수없는 아이템을 가진 케릭터 스타트를 시작해서 케릭터를 자기가 주로 하는 파일로 옮겨와서 가져갈수있는거구요~ 이 아이템 가져가는건 기본적으로 방금 말씀드린 다른 스타팅 케릭터껄 가져오는게 제일 간단하고 에디터를 만질수 있으시면 그때부턴 이 아이템에 포함된 모드를 불러온다음 거기서 새로운 모드를 만들어 자기 스타팅 케릭터에 쥐어주는둥 이런 스타트를 만들수도 있지만 역시 간단하다곤 해도 방법을 알아야하고 은근 시간이 오래 걸리므로 비추드립니다
httpswww.youtube.comwatchv=hLrDYqzkkF0&ab_channel=%EC%9D%BC%EA%B8%B0%EC%9E%A5
요게 켄시 대부분적인 팁이 적힌 일기장님 영상인데 여기서 궁금한게 대부분 나와있으니 보시면 도움 많이 되실거에요
httpswww.youtube.comwatchv=eR1AYdTL0iY&list=PLYtj-vOJjpSkctIAUs-LHmCszYhA5l8D_&ab_channel=%EC%9D%BC%EA%B8%B0%EC%9E%A5
ㄱ근데 진짜 궁금한거 아니면 왠만해선 안보시고 게임하시는게 역시 재미가 있죠 다모르는 상태에서 하시는게 제일 재밌지만
만약에 저처럼죽으면스트레스받고케릭터안죽이는게좋다하시면보고하셔도좋아요