
Hi,
It's me again. Since I'm on a roll with suggestions, here's another one: Review the activation priority order of some of the "At the start of the turn..." effects.
Context: interaction between the "Liberated Essence" accessory and the last level of Hew (level 3 or 5, possibly with Extreme Epiphany which creates a new Hew at the start of the turn).
Currently, the priority order of the accessory Liberated Essence is higher than that of the last level of Hew, resulting in the following:
Liberated Essence activates before the second effect of Hew (which creates a new Hew at the start of the turn) activates. Therefore, if no exhaust card is in hand at that moment, Liberated Essence is lost, and then the new Hew is created and thus not reduced in cost by the accessory.
Solution: review the priority order and lower the priority order for Liberated Essence and/or raise the priority order for Hew, thus ensuring that it activates after Hew is created.
More generally, review all the priority orders of "At the start of the turn," and "At the end of the turn,..." while you're at it. I don't have a list of the effects in question, but there must be other similar cases.
Two screenshots to confirm what I'm saying: I did equip the Liberated Essence accessory.
On turn 4, it activates because I have an exhaust card in hand at the start of the turn—in this case, a level 2 Hew.
And on turn 5, Liberated Essence doesn't activate because the Hew hasn't been created yet (due to a higher priority order), and I don't have another exhaust card with a cost, so the effect is lost. Then the Hew is created and therefore its cost isn't reduced.
Edit 1 @Lilianda : Here's another screenshot that clearly shows there's a default activation/resolution order:
As you can see in the screenshot, at the start of the turn I have four card effects that need to resolve:
- a Distortion debuff that creates a Bleed at the start of the turn
-a Hew created at the start of the turn
- Liberated Essence, which reduces the cost of an Exhaust card
- and Bound at Dusk, which reduces the cost of two cards by 1
And as you can see, the Bleed is created BEFORE Liberated Essence activates. This means that when Liberated Essence activates, I have an Exhaust card in hand, and therefore it does reduce the cost of a card created at the start of the turn. The same activation condition/phase applies to the Hew, and only then is the Hew created.
If the Hew had a higher priority order, then it would be created before Liberated Essence activates, like the Bleed here, and therefore could be reduced in cost by Liberated Essence.




I finally beat The First yesterday☆☆☆
I have to change my main character now... Sorry, Hawk.




I know too
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The bulletin board is full of Aeakgwi
The atmosphere is not good either
I'll go back again.
Unless you plan to cause a big change
I don't think I'll reinstall it.




I opened my eyes and it was already Sunday evening...
But I guess weekends exist because there are weekdays.
Rest a little bit for the rest of Sunday and go to bed early for the upcoming Week 2...!


Epic is wrong



❄️ FlakeMission|February Day 9 #260209
Week 2 - Day 9 Started! Don't forget to check progress!


In fact, it looks like it will be Itsuki's introduction corner!
The reason why I combined 3~4 is because 3 is a stage where the production intention is to rest, so the boss monster Theos didn't have any particular personality! Life is also very low!
From stage 3, enemy mobs have additional skills.
Synchronization: You must choose a draw card to win
Strike: 2 damage upon defeat
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Unique item
[Equipment] Silver Dress
Makes Iroha's attacks miss by 30%
[Skill] Nocturne
Changes rock-paper-scissors manipulation for 1 turn.
I'll be back tomorrow with the development story of the Infinite Road!
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Are you really getting hit with high probability??? How can I not get 2 all-rounders and 1 front at all and keep getting hit in a row?? 18..Are you guys really going to be investigated...?
Haa... Seriously... I can't even speak... Seriously, you 18... I can only curse....



안녕하세요. ABShot 입니다.
이번 7월 슬기로운 데모생활에서 '이라'의 정식버전에 가장 가까운 버전을 공개해 보려 합니다.
물론 데모버전이니 많이는 공개 할 수 없지만, 이전까지 볼 수 없었던 새로운 버전으로 찾아 뵈려고 하는데요.
참고로 이번 7월 슬데 기간동안만 플레이 가능한 버전이니 많은 관심 부탁드립니다.
감사합니다.

