Sitou
13/04/2026
14/04/2026 08:06 AM (+09:00)
102 °C

20000

I thought it was a complete failure because nothing came out at the beginning

One 10000 came out, so it's a save, if anything

I keep only doing back draws ㅠ퓨

Attendance 

마작일번가
14/04/2026
14/04/2026 12:00 PM (+09:00)
467 °C

Mahjong Alley Official Charging Center 

If you purchase an Alley Ticket for the first time, you can get a [100%+] bonus Alley Ticket!✨ 

▼Official Charging Center

https://riichicity.onstove.com/shop/

▼Origin Event

https://riichicity.onstove.com/shop/pray/free

▼Bingo Event

https://riichicity.onstove.com/shop/sudoku

#마작일번가Alley #마작

Blak
14/04/2026
14/04/2026 02:24 PM (+09:00)
332 °C

Roha

Blak
14/04/2026
14/04/2026 02:24 PM (+09:00)
Author
내일 업데이트는?
하현달5764
22hr ago
14/04/2026 07:59 PM (+09:00)
d
렘7
13/04/2026
13/04/2026 01:26 PM (+09:00)
123 °C

Hello, I am a tree

Grow, grow

1 / 2
MintLady
13/04/2026
13/04/2026 02:36 PM (+09:00)
쬬와요! 쬬와요~! 나무 친구 쬬와요~!
DeadReactive
13/04/2026
14/04/2026 02:56 AM (+09:00)
192 °C

Another one comes and another one goes but everyday is a Flakeday!

Al3xDragon1794
13/04/2026
14/04/2026 05:09 AM (+09:00)
Flake
Scigant
13/04/2026
14/04/2026 03:32 AM (+09:00)
Hello Ben
아이라잌쉬림프
14/04/2026
14/04/2026 06:44 PM (+09:00)
1 °C

⚓[Windrose] Stove Official Launch Commemorative Event! 🌊

Windrose, the pirate survival open world that 1.5 million users have been waiting for,

has finally been officially released on Stove!
You can also receive additional benefits just by using the store,

so don't miss out on the special coupons and prizes prepared!

👇 Go to the promotion page 👇 

The game I played today after a long time 'Windrose' is.

Pirate era background's open world adventure , 

It seems like there will be a lot to do with combat and crafting elements included.

▲ Windrose Information by Gemini 

Pirate open world PvE adventureIt would be appropriate to understand it as.

The development company is the Windrose Crew team, who came together(?) for the development of Windrose,

and it seems to be a team that focused on Windrose for development.

▲ Character creation, supports quite diverse customization.

When you start the game, you create a world and then create a character.

Multiple presets are provided, and more detailed customization was also possible.

▲ Farming, farming, farming

In the field, like in a typical open world,

you diligently chop trees, mine stones, and farm diligently.

▲ Item crafting, weapon crafting workshop

I haven't played many games of this genre,

but everything that is generally(?) conceivable was possible.

( Making crafting tables, crafting weapons, hunting, mining, etc. )

The gameplay itself can be progressed step-by-step by following the quests, so initiallythere were no major roadblocks.

(However, I struggled a bit in the beginning because I didn't know where to find 'clay'... If I had checked the mini-map and read the text... I would have moved on immediately...)

▲ I don't know how many times I died to a real boar... You die in 3 hits.

Combat was tougher than expected...

(It's highly likely due to my poor controls.)

Minecraft I thought it was like,

but ratherSouls-likecloser to...

I suffered many indignities from boars.

▲ Revenge complete

When you die, as shown in the picture,a glowing bag(?)is created, and

when you retrieve it, the items were restored.

▲ The dream of owning a house, construction

Crafting is also well done,and you can use pre-made presets

or build manually(?) quite freely.

I played for about 3 hours,but due to the nature of adventure genres...

3 hours is barely a taste test, butsimple impressionsare as follows.

Quite good graphicsSince it's Unreal Engine...basic graphicsare generally excellent.
As an open world, the visual appeal(?)is also very important, and it seems adequate in that regard...
(But it might just be the engine's advantage...)Friendly guideQuests and alarms are appropriately configured,
soif you follow along well in the early stages,it naturallyhelped to melt away time(?).Time-melting
open worldBefore that,Minecraft or The Legend of ZeldaI've experienced time warps with games like,
I tend to approach open worlds cautiously(?)... (Because I might get sucked in and experience time warp)
I felt like time would melt away...
Chopping trees... mining ore... building a house... and before I knew it, 3 hours had passed....MultiplayerI want to play...
I want to play it after the official release...
This kind of open world should be played with others, so I'm really glad it supports multiplayer.Unreal Engine Assets
Compilation(?) vibeThe gameplay is fun, so it's not a big problem...
In Unreal Engine,it feels like it's composed only of assets distributed by default or free assets...
It's not an inconvenience, but it was a bit disappointing...?That's the feeling I got.Combat controls
convenience

When fighting enemies,there was some frustration with the controls.

It might be because I'm not used to Souls-like combat,

but parrying and attack holds didn't feel very smooth.

I got used to it after playing for a while, but it was a bit inconvenient...

Inventory
convenienceWhen moving items in the inventory or storage,
shortcuts, drag-and-drop, and clicks don't seem to be configured conveniently yet.
However, it feels like the convenience patches for this part haven't been implemented yet,
so I felt like it would be added later.Unfinished feelingAs with the inventory issue above, in the menus, there's content about controller support, and
other contentstill seems to have a lot of content to develop, and it seems to be ongoing.
In the early stages, there's nothing particularly bothersome,
but after the official release, once convenience and minor patches are implemented, it seems like it will be more enjoyable to play...
That's the impression.

After official release,a pirate adventure(?) to kill time with friendswill be the overall review.

There's fun to be had from simple farming and combat itself, and there seems to be a lot to do, so I'll play more.

And if I play more, I'd rather...play with other people.

The impressions gained from a short play of an open world may not be very meaningful,

as a first impression of the gameplease consider it as such and refer to it!

Lately, my real life has been so busy that I haven't been able to touch open worlds carelessly(?), but it was fun to taste the joy of exploration after a long time.


1 / 15
활리이
19hr ago
14/04/2026 10:51 PM (+09:00)
254 °C

As expected, Loa does it all at once.

As always, it was as expected..

I didn't expect anything, you guys

Sob sob..

But there's a possibility of a balance patch..

Honestly, if you're going to do the express event,

you should have revealed the level requirement and done it.

Seeing as they didn't do it last Friday, I thought it was a lost cause this week too..

Sigh.. It's my fault for believing.

Then again, if I had believed in Loa, I wouldn't have expected anything like this..

Tsk..

[Rage Face]

[Annoyed Loa Con]

[Angry]

Blak
19hr ago
14/04/2026 10:54 PM (+09:00)
[활활코]
STOVE CreatorsBadge Icon
70 °C

모바이츠Badge Icon
Creator of this content
MoJz
22hr ago
14/04/2026 07:52 PM (+09:00)
313 °C

Hello!  Stove members, this is Mojogames.

On April 14th, the 1.2.0 free update and the new DLC - Apostle Sally release have been completed.It has!

Spread the charm of masochism  with Sally, the most fatal charm on the continent of Arpildes!MasochismSpread the charm!

[1.2.0] Update
- New DLC Hero [Sally]

    - Goddess of pain and pleasure, 

      The beautiful and fatal  Apostle, Sally, who wields the whip, joins the battle...!

    - Unique Effect: Skill damage greatly increases as HP decreases
- Unique effect icons for each hero will be added.

- Fixed an error in the defeat cutscene for hero Peira.

- Lanzhou's hit sound will be changed.

- Fame acquired upon game completion increased by 30%.

- Dedicated background music will play on the main screen.

- If there are remaining reroll attempts, the reroll button will be highlighted.

- Added a 3-second grace period at the start of the game.

- Modified the dialogue window position to the left when selecting the 3rd and 4th companions.

- The field of view zoom applied when selecting a companion will be reduced.

- Skill information can be checked in the bottom right of the skill selection window.

[DLC - Apostle Sally   20% OFF!]
https://store.onstove.com/games/104390

1 / 4
STOVE194003
28/06/2021
28/06/2021 09:05 PM (+09:00)
952 °C
잠행 올라가는거 질문

잠행 트리 제대로 타보려고 잠행만 돌리고 있는데


햇볕 있으면 잘 안올라가는건 알겠는데 어떤때는 올라가고 어떤때는 안올라가고 그래서


혹시 잠행 잘 올리는 방법 알면 공유좀.....


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육근순
01/07/2021
01/07/2021 06:07 PM (+09:00)

ㅋㅋㅋ 올리긴 빡세도 다올리고나면 진짜 꿀잼

하이엘로우
28/06/2021
29/06/2021 03:51 AM (+09:00)

아마 적대적인 상대가 있을땐 많이 오를꺼에요 ㅎㅎ애초에 잠행 자체가 너무 사기인지라 안쓰는거 추천드리는데 그래도 해보고 싶으시다면 꿀팁 알려드림! 일단 물 근처에 있으시고 상대방이 적대진영이거나 일부로 강제공격을 해서 적대로 만든다음 걔네들 근처에서 최대한 달리기로 뻐기시다가 물로 들어가면 공격못해요 이 방법은 적대적인 상대가 너무 ㅁ낳을때 유용한 방법인데 동물들은 가끔 물에서도 때릴수 있어서 조심하셔야함... 대표적으로 오크랑의 긍지였나 거 농장 많은데서 물줄기 있는데 그 근처에서 성기사들 분대로 몰려다니는데 거기다가 강제공격한다음 도망치면서 물로 드가는거 반복하시면 돼요 그리고 상대방 공격을 직접 하지 않으면 아마 현상금이 안붙거나 조금 붙을텐데 그상태에서 시간 점만 지나면 풀리니까 괜찮은 방법이죠 


STOVE194003
29/06/2021
29/06/2021 09:40 AM (-NaN:NaN)
Author

그러면 공격만 못하고 인식은 한거 아닌가요? 신기한 방법이네요

SIKLYANG
28/06/2021
28/06/2021 11:53 PM (+09:00)

안개섬쪽에서 잠행하고다니면 엄청 잘오르더라구여...

leon152
28/06/2021
28/06/2021 11:34 PM (+09:00)

노예같은경우 경비병 눈에 안띄는부분에서 앞뒤로만 움직여도 오르는데, 일반적인 플레이도 발각안되는 위치에서 조금만반복움직임해도 계속오릅니다 ! 그 주변만 왔다리갔다리 해보세요

HyeonBung
28/06/2021
28/06/2021 10:47 PM (+09:00)

잠행 상대 팩션 옷을 입고 안들키고 근처에 있어도 올라요!

ddvhjjzf
28/06/2021
28/06/2021 10:05 PM (+09:00)

잠행은 정말 잘 오릅니다ㅎ 안 보이지만 가까운 곳에서 뱅글뱅글 도세요

아메나리
28/06/2021
28/06/2021 09:16 PM (+09:00)

근처에 사람이나 동물 있을 때 잠행하고 이동해야 올라요

아메나리
28/06/2021
28/06/2021 09:16 PM (+09:00)

발각 안 된 조건 하일거에요

그리고13
02/07/2021
02/07/2021 01:00 PM (+09:00)

눈모양이 빨갛더라도 인식을 못한 다른 캐릭터들이 많이 있을경우 그런 상황에서도 오르긴 합니다.