
It's hot, but it also feels kind of peaceful(?).
I hope Stove Indie members are staying cool with their air conditioners!!




I'm on Olan Server 2, and they're saying if you get PKed by them and report the PK guild, they'll mediate, but if you don't, they'll keep killing you.
I thought the #1 guild on the server would mediate, but that wasn't the case either.
The old guys running auto-battle are getting killed for no reason.
Isn't it more fun when there are people around? Do they think it doesn't matter if they treat the server like trash since there's world war content anyway?
I got killed four times in an hour, it's ridiculous.
Leaving a word before I quit the game haha



Even while sleeping, studying, and working, the forest friends work hard without rest!
Decorate a small forest that won't disturb your workspace according to your taste.
It is your responsibility to make sure your hard-working friends get some rest!
-
hello!
This is Jo Moon-hee from Stove Crew Season 3. 😼
The game I will introduce today is...
🌳 [Forest Friends : Forest Friends Wallpaper] 🌳
Amidst your busy daily life, a small forest unfolds on your desktop.
🍄Genre: Simulation, Casual
🍄Price: 1,100 won
🍄Release Date : 2025.09.25
🍄Store Link : Shortcut
-
As you may have noticed from the introduction, 👀
The game I will introduce today is... Desktop idle games This is "Forest Friends: Forest Friends Wallpaper"!🐿️
I usually keep a desktop idle game like this installed on my laptop or PC,
I've always dreamed of healing while working 💻💚
However, when you actually try to install it
I wonder if it might get in the way while I'm working? 🤔
What if the computer slows down...? 😥
I was worried, so I always used to hesitate right before downloading.
But our belief able to Game platform cockleat 100% User Recommendationreceived There was a game!!
Thinking, "At this level, shouldn't I trust it and give it a try?", I put my hesitation aside for a moment and installed it right away.
I wonder just how cute a forest has grown in my workspace,
I will now share my review after playing the game myself 💕
-
Ta-da! ✨🌳
Can you see the cute and clean UI right from the start screen that matches my wallpaper perfectly?
Thanks to the cute and clean UI, the screen doesn't look complicated at all even when running it for the first time, and
It felt like it blended naturally into the desktop!
I thought that if the background image you use blends well with the forest in the game, the sense of immersion and satisfaction would be much greater.
Every time I looked at the desktop while working, I even felt a sense of healing for no reason 💕
-
This is the main game launch screen!
I see a treehouse that looks like a forest cabin and a mushroom friend that generates coins🍄
This character is a friend that helps you get started in the game, provided by default without the need for separate coin purchases when you start.
The name is What are you looking at! 😂
The coin production has the ability to produce 5 coins per 3 seconds.
While Meolbosut is busy collecting coins, shall we take a look at the other tabs? 👀
In the first tab, as you just saw, you can check the list and details of the forest friends you have currently purchased.
You can also sell characters, but since you only get one-third of the purchase price back, it's best to decide carefully, right? 😅
-
This is the second decoration tab.
You can collect money to decorate the forest where the Mushroom and its friends roam.
I bought the cheapest item and tried placing it.
Do you see the long fire brazier on the right side of the cabin? 🔥
You can decorate the space where the characters live by arranging various items in this way.
However, there were some regrettable aspects as well.
Once an item is placed, it cannot be retrieved or its location changed, and
Even though I purchased it with coins, it seemed like there were no additional features.
Really! An item exclusively for interiors!
It would be good to be aware of this point before purchasing.
-
This is the third tab shop 🛒
You can purchase various forest friends here.
Each character has different coin production stats, so the better friends you gather, the faster you acquire coins 🪙
Isn't it so cute? Hahaha 🥹
The unlock conditions are also set differently for each character.
Most are character systems in stages, and the next stage is unlocked when you buy or sell the character of the immediately previous stage 5 times.
However, the three characters that appear at the very beginning are an exception; purchasing them just once unlocks the next stage characters!
I have currently purchased a total of two Mushroom friends and have unlocked the next stage, the Crest.😎
-
Next is the Pokedex tab.
It appears that each character has a total of 4 rarities.
As someone who is obsessed with completing the Pokedex, this was a really attractive feature.
I am going to play with the goal of collecting all 48 species in the Pokedex!!
-
Last tab, Settings window ⚙️
In my case, I didn't really notice any difference even after turning the window pinning feature on and off.
I might not have understood the feature properly, but it was difficult to figure out what changes while playing.🤔
Instead, what I liked was that when exiting the game, only the 'Save and Exit' button was provided!!
I felt it was a thoughtful feature for the player, as I don't have to worry about accidentally quitting without saving.😊
-
Now that we have examined the game's main features one by one,
Without further ado, let's get straight into the gameplay! 🌳✨
Everyone, you might not have noticed, but... 👀
Even while writing this review, I was playing with the forest friends displayed at the bottom of the screen! 💻
I liked that it is a game that doesn't get in the way much while doing various tasks.
Coins accumulated steadily even while writing reviews, and before I knew it, there were a total of 5 forest friends!
And finally, I was able to bring my first official friend, not a Mushroom, to my screen! 🎉
The official's stats are 15 coins generated every 3 seconds!
Considering that the basic character, Mulbosut, produced 5 coins every 3 seconds, this character's performance has improved by a whopping 3 times 😮
With the number of characters increasing to five, the screen looks much more bustling, and it feels like the cuteness has been upgraded to the next level🍄
Just watching the forest friends busily running around was quite therapeutic.😊
-
Thanks to the amazing stats of the official position, coins accumulated quickly,
This time, I tried completing the Mushroom Pokedex.
and...
Ta-da! 🎉 Named You have obtained a Grade 1 Mushroom!
Actually, this was a pretty lucky result.
Characters are divided into a total of 4 grades.
Common → Rare → Named → Boss The rarity increases in that order,
I obtained a Named-grade Mushroom, surpassing Rare, on my very first attempt, so I guess I was really lucky🍀
Named grade produces 35 coins every 14 seconds, showing much higher efficiency than Normal grade friends.
As expected, having more friends of high rarity seems to be a huge help for coin supply!💰
Another thing I liked was that, excluding the normal grade, the special forest friends have different appearances!
Can you see the Mushroom with the sparkling neon border? ✨
Not only the stats but also the appearance became special, making it much more eye-catching and giving off a cute vibe.
-
After gathering such a diverse group of friends and working hard again, when I returned,
Before I knew it, I had a huge pile of coins. 🪙🪙
This time, I decided to aim for a special rank friend with that coin!
After quite a few attempts, finally rare Acquired a Rank/Official Title! 🎉
This time, thanks to having plenty of coins saved up, I didn't take a normal grade one right away even if one appeared,
I tried proceeding by rerolling through the draw until I got a rare grade.
The result is...
Producing 45 coins every 6.93 seconds! 😲
As the number of forest friends with increasingly better efficiency increases,
It felt like the speed of accumulating coins was getting noticeably faster.
And when I compared it to regular friends without borders,
Doesn't it definitely feel more special thanks to the border unique to the rare grade? ✨💚
-
After filling the maximum character count for Beastmen 10 slots with Mushrooms and Crest Friends,
I'm back to work 💻
And when I came back...
Finally, I saw that I had accumulated coins in increments of 10,000 won! 💰
Thanks to that, the third stage character is Glutton LeonI was able to purchase
The coin production rate is a whopping 33 coins per 3 seconds!
I could definitely feel the speed at which coins accumulated getting faster as more and more friends gathered.
At this point... can I start dreaming of becoming a millionaire? 😂💸
By this point, the screen had become really crowded.
As I watch various forest friends roaming around the desktop,
It felt like the unique visual appeal of idle games really came alive.
It was definitely much more adorable with so many different characters gathered together.
-
Now that I have reached the stage where I can easily accumulate coins in increments of 10,000 won, I have started to get greedy.
I really wanted to get the boss grade of the Mulbosut, which costs 300 coins to purchase.
After really hundreds of retries...
Finally obtained my first Boss-grade Mushroom!! 🎉🔥
displayed in red text in the acquisition windowWhat do you see mushroomI was so moved the moment I saw it...🥹
It felt like my dopamine was properly recharged for the first time in a long while lol
The production rate of the Boss Grade Mushroom is 60 coins per 18 seconds.
Perhaps because I had already checked the production volume of Crest and Gluttonous Leon
It didn't feel like overwhelmingly high efficiency, but,
Still, since it's the first boss-grade character I've ever obtained, I definitely feel attached to it ❤️
-
Let's take a look at the efficiency by rarity grade!
If we summarize the coin production by rarity based on the Mulbosut, it is as follows:
🖤 Normal - 5 coins per 3 seconds
💙 Rare - 15 coins per 6.93 seconds
💚 Named - 35 coins per 14 seconds
❤️ Boss - 60 coins per 18 seconds
When converted to production per second, the efficiency compared to the standard grade is as follows:
💙 Rare : Approx. 1.3x (Approx. 30% increase)
💚 Named : Approx 1.5x (Approx. 50% increase)
❤️ Boss : Approx 2x (Approx. 100% increase)
As production efficiency steadily increases as rarity increases,
There seemed to be plenty of reasons to aim for a higher tier, even with the same character ✨
However, the more interesting part was the comparison with the next stage character!
The next stage, the Normal grade of the rank, produces 15 coins every 3 seconds,
When calculated as production per second, this shows an efficiency about 1.5 times higher than the Mushroom Boss 😮
While character rarity is important, unlocking new characters to advance to higher tiers will also have a significant impact on your growth!
-
Despite the short playtime, I was already able to fill the Pokedex with a total of 7 species.
After that, it was a repetition of Idle → Coin Collection → Character Purchase.
After playing for about half a day while working,
The progress on completing the Pokedex was considerably faster than I expected 👀
First off, in the shop, you have successfully unlocked 8 out of a total of 12 characters! 🎉
As for the Pokedex, I was able to fill more than half of it before I knew it by collecting a total of 28 types.
The method I found most efficient while playing is,
Gather coins equivalent to at least 20 times the purchase price, then reroll!
Rather than constantly rerolling when you are short on coins
It was much easier to complete the Pokedex after securing some spare funds.😊
and...
Luckily, I succeeded in obtaining Mumu's Boss rank even though I wasn't specifically aiming for the Pokedex! 🎉
This was really a lucky result, so I just had to brag about it once before moving on lol
-
From now on, it's really just repetitive gameplay, so I'll boldly skip the intermediate steps...
I've decided to push through the Pokedex to the very end! 🔥
As a result of keeping the game running and playing while working in my spare time,
I succeeded in completing the entire Pokedex in about 50 hours! 🎉📖
The total of 48 species in the encyclopedia is neither too few nor too many to be burdensome.
It was a manageable amount, so the sense of accomplishment from filling it out one by one was considerable.
(Successfully completed the entire Pokedex with a total of 51 hours and 17 minutes of gameplay...!)
Instead of feeling overwhelmed wondering, "When will I ever collect them all?", I kept getting motivated thinking, "I can complete it if I just push a little harder!"
I think I was able to enjoy playing until the very end 😊
Of course, just because you've completed the Pokedex doesn't mean the game is over!!
Since a rarity system exists, things like trying to upgrade all owned characters to Boss grade.
Trying out your own challenge would be another fun experience🔥
I’ve finished the Pokedex too, but I think I’ll keep the forest friends on my desktop whenever I work in the future🌳💻
Now, I plan to spend time with my friends who haven't been able to rest because of the Pokedex work, giving them occasional breaks as well.
Forest friends taking a break!-
Visited again today without fail
⭐Overall Review
[Forest Friends: Forest Friends Desktop Wallpaper]silver It is no exaggeration to say that this game perfectly captures the charm of desktop idle games! 🌳
I was looking for an idle game that I could leave running while working,
I was able to enjoy it without any burden, to the point where my worries about it affecting performance or the work environment were completely unfounded.💻
The process of unlocking cute forest friends one by one and filling out the encyclopedia was much more fun than I expected.
The thrill of pulling a rare or boss-grade friend is especially greater than you might think,
It was more than just a simple idle game; the fun of collecting was well-preserved.✨
Above all, when I see the forest friends busily running around on one side of the desktop even while I am working
It gives me a sense of healing for no reason, so I think I will keep it on often in the future.🍄
✔️ For those looking for a casual game to enjoy while working
✔️ For those who like games with a cute and relaxing atmosphere
✔️ For those who enjoy idle games with encyclopedia collection or growth elements
If any of these three apply to you, I recommend giving it a try! 😊
-
[Forest Friends : Desktop Forest Friends]
Go to Store Purchase


7/15
10*20 = 200
100*8 = 800
1000*1 = 1000
3000*1 = 3000
5000-3000 = 2000



Hello, Heirs. This is GM Dominiel.
To celebrate the opening of the World Arena Tournament!
Challenge the World Arena Tournament and prove your skills, Heirs!
■ World Arena Tournament “Cermia's Letter of Recommendation” Event
1. Schedule: 7/16 (Thu) after the maintenance - 8/6 (Thu) 02:59 UTC
2. Details: Play the World Arena Tournament and complete missions during the event period to obtain rewards.
* Please Note
- This event can be participated in at specified times every weekend during the event period.
- This event does not reset daily. Except for the “Repeat Mission,” all mission rewards can only be obtained once each during the event period.
- Missions will be tracked normally starting from the exact time the event begins.
- Existing Arena content is not included in the mission targets.
Thank you.




Whether you are building a small DIY circuit, managing dual batteries in a vehicle, or dealing with the hardware revisions to the Nintendo Switch, adding or upgrading a battery switch provides control over power usage and prevents accidental drainage. Thank goodness, playing BTS Cooking On STOVE is simpler than learning the basics of electronics.




PLAY THE ANIMATION! Epic Seven!
Hello, this is GM Alcas.
We are imposing account restrictions on malicious users who have violated our operational policies, such as using illegal programs or exploiting bugs.
Please check below for more details.
[Notice Regarding Sanctions on Malicious Users]
1) Sanctioned Accounts : 179
- Abnormal in-game behavior : 179
2) Sanction Details: Permanent Restriction
* You can check the list in the attached file.
All game currency is data stored on the server, so even if you manipulate it using various methods, only the displayed value changes and it cannot actually be used in the game.
To create a healthy and clean gaming environment, we will continue to monitor and take strong action against users who gain unfair advantages through improper methods.
Thank you.


Does anyone know why this person is acting like this~ they look like a total loser..



PLAY THE ANIMATION! EpicSeven!
Hello, this is GM Sez.
Hot summer is here! Heirs, how do you like to spend your summer days?
Although it can be hard when it gets too hot, there are so many things we can enjoy only during summer, such as watermelon, ice cream, beaches, and valleys!
What kind of water activity do you prefer?
The beach, where you can enjoy surfing and beach volleyball? Or the valley, where you can play in the cool, clear water?
Beach VS Valley! Please leave a comment following the event participation format to share your choice.
We’ll send 2 Leif to all participating Heirs!
■ What is Your Choice? Summer Balance Game Event!
[Event Schedule]
7/16 (Thu) – 7/22 (Wed) 14:59 (UTC)
[How to Participate]
- Leave a comment following the format below to complete your entry!
※Format: Nickname / Server / Your preferred water activity spot: Beach VS Valley
* Comments that do not follow the format, or include special characters not specified in the format, may be excluded from the event. To ensure your participation is valid, please make sure to leave your comment in the format provided above.
[Event Participation Reward]
- All Participants: 2 Leif
* The rewards will be sent to your in-game mailbox on 2026/7/24 (Fri). (Storage Period: 7 Days)
[Please Note]
- Make sure to write down your correct nickname and server info in order to claim your rewards.
- Event participation will be based on the in-game nickname you provided.
* Rewards may not be given out correctly if you change your nickname.
- Participants can only win one event prize per account, and duplicate entries will be exempt from receiving rewards.
(You cannot participate in the same event on other STOVE communities with different languages.)
- For more details about our event policy, please visit our [Event Regulations] page.
Thank you.




Has there been thought of adding a favorite tagging feature for memory frags.
I know we can lock equipment but I think it would be nice if I can mark certain pieces for certain builds
Ie.
I can gold star crit frags
Green star defense frags
Red star atk frag
Etc.
Thought I would put the idea out here for discussion



*이 글은 스토브인디 크리에이터즈 활동을 통해 제공받은 게임을 바탕으로 작성되었습니다.
***블로그 원글 링크(더 많은 사진 자료 첨부): https://gameforgame.tistory.com/6
1. RTS 시장의 전성기와 쇠퇴
아마 스타크래프트하면 가장 먼저 떠오르는 이미지가 아닐까
1990년대부터 2000년대 초반을 주름잡은 전설의 게임인 스타크래프트 화면을 단 한 번도 본 적 없는 사람은 없을 것이다. 그렇지만 모든 사람이 스타크래프트를 할 줄 아는 것도 아니다. 어둡고 빠르게 지나가는 화면 속에서 그 게임을 한 번도 접해보지 못한 사람은 게임에 대해 잘 알 수 없다. 사실 이것은 RTS(Real-Time Strategy, 실시간 전략) 장르의 고질적인 문제라고 볼 수 있다. 실시간이기 때문에 충분한 시간을 들여 게임 상황을 파악하기 힘들며, 수많은 요소를 고려해야 하기 때문에 진입장벽이 높다. 이러한 장벽을 해결하고자 한다면 이들은 문제점임과 동시에 RTS의 매력 포인트이기 때문에 다시 문제가 생긴다. 아예 다른 게임이 되어버리는 것이다. 어떤 장르이던지 게임은 더 많은 게이머들을 끌어들이기 위해 노력해야 하고, 발전해야 한다. 타 장르들이 여러 장르와의 화합을 꿈꾸거나, 좀 더 발전된 장르 성향을 갖추는 동안 RTS는 그만의 고유한 장르를 구축하는데 심취했다. 사실 그 정도가 과했다. 워크래프트(War Craft, 블리자드 엔터테인먼트), 에이지 오브 엠파이어(Age of Empire, 마이크로소프트) 등은 더욱 세세한 설정을 짜는데 집중했다. RTS 장르의 쇠퇴의 원인을 찾자면, 바로 이 지점일 것이다. 상세하게 짜인 설정은 플레이어의 피로를 불러올 뿐이었다. 게임 내내 집중하지 않으면 이길 수 없고, 그럼에도 불구하고 긴 플레이 시간을 가진 게임이 다른 장르들과 비교해 이길 수 있을 것인지는, 굳이 상상하지 않아도 알 수 있다.
2. RTS 시장의 변화와 슈퍼셀
그러던 중, RTS 시장에 혜성과 같은 게임사가 등장한다. 모바일 게임 개발사인 슈퍼셀(Super Cell)이 바로 그 주인공인데, 우리가 주목해야 할 게임은 “클래시 시리즈(클래시 로얄, 클래시 오브 클랜)”이다. 각각 2012년도, 2016년도에 발표된 게임으로 RTS 장르를 바탕으로 디펜스나 CCG 요소를 추가해 기존의 정통 RTS와는 크게 다른 행보를 보였다. 이에 유저들은 5억 이상 다운로드라는 경이로운 숫자를 선물했다. 클래시 시리즈와 기존 RTS의 가장 큰 차이점은 다음 두 요소이다.
첫 번째, 짧아진 플레이타임이다. 30분 정도는 우습게 생각하는 RTS 장르이면서도 플레이타임을 축소시킨 이유는 결국 흥행이다. 우선 복잡한 조작을 필요로 해 PC 게임 이외에는 잘 개발되지 않던 RTS 시장에서 단순한 모바일 기기가 메인인 게임을 개발해 주목도를 높였다. 이 점에서 조작성과 이미 유리한 곳을 선점한 슈퍼셀은 여기서 멈추지 않고 지형 단순화와 제한 시간 룰을 추가해 흥행에 쐐기를 박았다. 캐주얼한 게임이 주를 이루는 모바일 시장에 발맞춰 플레이타임이 비교적 짧은 타 장르의 요소를 합치는 과정을 거친 것이다. 이를 통해 전략적인 측면을 더 강화하는 동시에 유저들의 피로도를 감소시켰다.
두번째, 발랄한 그래픽을 사용했다. 전략 게임, 특히 전쟁 등의 무거운 스토리를 사용하는 게임은 플레이어들에게 더욱 몰입감을 주기 위해 사실적인 그래픽을 사용하는 경우가 많다. 이 경우, 안 그래도 심각한 스토리가 더 심각하게 느껴지게 되고 마이너틱한 분위기를 낸다. 라이트 유저들의 유입 요소 중, 가장 큰 비중을 차지하는 것은 의외로 그래픽이다. 슈퍼셀의 누구나 즐길 수 있고 거부감이 적은 아트웍은 장르의 부흥과 같은 유저 증가를 불러왔다.
3. RTS의 현 주소, 써클 엠파이어

'써클 엠파이어'
이러한 흥행과 함께 등장한 또 하나의 게임이 있다. 에스토니아의 인디 게임 개발사 Luminous의 RTS PC 게임, “써클 엠파이어(Circle Empires, 2018)”가 바로 그것이다. 개발 국가가 상당히 생소할 수 있으나, 2019년도를 휩쓸었던 오픈월드 추리 RPG 디스코 엘리시움(Disco Elysium)의 개발사와 같은 나라라고 한다면 좀 더 이해하기 쉬울 것이다.
우리는 “써클 엠파이어”를 통해 ‘RTS의 현주소’를 알아볼 수 있다.
써클 엠파이어는 캐주얼하게 즐길 수 있는 실시간 전략 대전 시뮬레이션 (RTS) 게임입니다.
- 써클 엠파이어 내 세계는 서로 연결된 써클로 구성되어 있으며, 각 써클에는 획득할 수 있는 전리품과 물리쳐야 할 적이 존재합니다.
- 작은 왕국의 권력을 갈망하는 신적인 지도자가 되어 보세요. 기술을 사용해 점점 더 강력해지는 쓰러뜨리고 제국을 확장해 보세요.
- 플레이할 때마다 게임 세상이 변화합니다. 똑같은 게임을 두 번 하게 되는 지루함이란 있을 수가 없죠!
- 그리고... 호박도 기를 수 있답니다
게임의 장점들 나열과 잊지 않는 마지막 한 줄 개그는 이제 게임 광고에서 빼놓을 수 없는 요소가 되었나 보다.
위 문구들은 써클 엠파이어의 메인 홍보문구로 요약하면,
1. 단순한 그래픽
2. 적당한 설정의 양
3. 다양한 모드와 난이도
로, 이 요소들을 셀링 포인트로 잡고 있다는 것을 알 수 있다.
그렇다면 실제로 플레이해보아도 같은 느낌을 받을 수 있을지, 스토브에서 다운로드하여 게임을 플레이해 보았다.
4. 써클 엠파이어 플레이 후기
-단순한 그래픽
단순하고 직관적인 유닛 그래픽
써클 엠파이어는 분명 전쟁을 소재로 하는 정통 RTS 게임이지만 단순한 그래픽을 선택했다. 전체적인 통일성을 주되, 색상이나 뚜렷한 소품을 사용해 유닛간의 구분을 쉽게 만들었다. 실제로 플레이를 진행하면서 여타 게임들이 유닛의 모양에 대해서도 공부를 해야하는 것을 생각하면, 라이트 유저들의 유입에 큰 영향을 끼칠 것이라고 추측할 수 있다.
-적당한 설정의 양, 다양한 모드와 난이도
써클 엠파이어에서의 목적은 모드마다 다르지만 큰 틀은 같다.
내 써클이 아닌 곳을 점령하는 것!
뚜렷한 스토리 라인을 없애고 전투 자체에 집중하게 만들었으며, 플레이어가 게임 외적으로 신경 써야 할 부분을 줄였다. 써클 엠파이어 아이콘의 K씨(가명)가 얼마나 힘겨운 인생을 살아왔는지에 대해 우리가 알 필요가 전혀 없다는 것이다. 심오한 스토리를 좋아하는 유저들에게는 나쁜 소식일 수 있지만, 막상 플레이 해 보면 게임의 설정파트에서 읽을 거리가 많아 또 다른 재미를 찾을 수도 있다.
이 부분은 반대로 생각하면, 기존의 RTS에 비해 정보량이 적어져 고려할 사항이 많지 않기 때문에 다소 뻔한 플레이가 반복될 가능성이 커진다. 어쩌면 이 부분이 캐주얼 RTS를 지향하는 써클 엠파이어가 풀어야할 최대의 과제였을 것이다. 이 부분에 대해서 써클 엠파이어가 제시한 해결책은 바로 "더 엄격해진 전장의 안개"와 "다양한 난이도 설정"이다.
전장의 안개 개념은 워크래프트 2의 반투명 안개 시스템을 떠올리면 가장 쉽게 이해할 수 있다. 플레이어가 아직 정찰하지 않은 부분을 보여주지 않는 시스템으로 지형이 중요한 승리 요인이기도 한 RTS 장르에서는 중요한 개념이다. 써클 엠파이어는 말 그대로 원을 중심으로 진행되는 게임이고, 전체 맵의 형태는 정사각형으로 고정되어 있다. 때문에 지형에서 오는 난이도를 체감하기 어려울 수 있는데, 이를 해결하기 위해 써클 엠파이어의 전장의 안개는 한 층 더 강력하다. 내가 방문한 써클을 기준으로 상하좌우의 써클 상태만 확인할 수 있되, 이어지지 않은 써클의 상황은 파악되지 않는다. 써클의 안개가 걷히는 순간, 그 써클의 주인과 그 전투력을 알 수 있기 때문에 빠른 써클 탐색은 승리의 요인이 되기에 충분하다. 또한 연결되지 않은 써클의 동태를 확인할 수 없다는 것이 매우 성가신 요인이었다. 실제로 플레이 해 본 결과, 이 부분이 가장 까다로웠다. 어디에서 그 써클과 연결될지 모르기 때문에, 그리고 내가 아닌 누군가가 나보다 빨리 그 루트를 찾아낸다면 치명적인 공격을 받을 수 있기 때문이다.
써클 엠파이어의 몬스터 사냥 모드는 난이도 설정이 '쉬움-일반-베테랑-초고수-악몽-불가능'의 6단계를 거치며 점점 어려워진다. 이를 통해 플레이어는 스스로 대략적인 플레이타임을 선택할 수 있다. 이를 통해 맞춤형 RTS 플레이가 가능해진다. 가볍고 빠른 전개를 원하는 유저는 낮은 난이도를, 심도 있고 열정적인 컨트롤을 원하는 유저는 높은 난이도를 고르면 된다. 게임의 뛰어난 리플레이성이 돋보이는 부분이기도 하다.
5. 전반적인 리뷰
지금까지 스타크래프트부터 시작해 클래시 시리즈의 성공을 통해 현대의 게임들이 나아가야 할 방향에 대해까지 살펴보았다. 어느새 PC보다도 보급률이 높아진 모바일 기기에서의 트렌드가 타 플랫폼들의 트렌드까지 주도하고 있다는 사실과 함께 생각하면, 써클 엠파이어는 그 많은 요구들을 적절히 버무려 낸 게임일 것이다.
전반적인 후기를 쓰자면 사실 필자는 RTS 게임을 아주 즐겨하는 편은 아니다. 전략 게임은 좋아하지만 실시간으로 무언가 대응해야 하는 상황이 있으면 멘탈을 잡기 어려운 타입이라 턴제 전략 게임을 좀 더 자주 하는 편이다. 그래서 사실 스타크래프트나 다른 게임들도 취향이 아닌 편인데, 써클 엠파이어는 그래픽에서부터 내가 알던 RTS와는 다르다는 인상을 받았다. 생각보다 할만할지도...? 에서 시작한 플레이는 어느새 한 시간, 두 시간을 넘었다. 많이 재밌었다. 깊은 이해도를 필요로 하지 않는 게임 시스템과 가벼운 그래픽이 정말 마음에 들었고, 하다 보니 좀 더 심도 있게 계산(육지와 바다에서의 가드 부대 이동속도 차이 등)까지 해가며 게임을 즐겼다. 그 감상을 바탕으로 이 리뷰를 작성했으며, 이 리뷰를 작성한 다음에도 좀 더 플레이하러 갈 생각이다.

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