크루 원정재
17hr ago
19/07/2026 04:32 PM (+09:00)
231 °C

Hello!

I'm Won Jeong-jae, a member of the 3rd Stove Crew!

I've been really into the visual novel genre lately.

The game I'll be reviewing this time is 

[GINKA] !

Genre: Visual Novel 

Price: 27,000 KRW

Even in the Stove Store, which is full of domestic visual novels, 

it gives off a slightly different, mysterious atmosphere,

a Japanese visual novel! 

The unique sensibility and atmosphere of Japan.

Japanese summer and festivals, and the wishes people send to the gods. 

And the summer promise

that a boy anda girl shared.

The summer 5 years laterwhen the boy and girlmet again. 

What will happen that summer? 

And what kind of fun does this game have to offer? 

Let's set off for Himejima Island, where their story unfolds!

 The meeting, parting, and reunion of a boy and a girl  

One day, a boy heads to

Himejima Island, where he lived as a child. 

A boy who moved to the island as a child and then returned to the city.

The protagonist, Ryusei,heads to Himejima Island for the first time in a while

for summer vacation. 

Himejima Island, where a ritualto deliver people's wishes

to the godsis held at the end of the summer festival.  

Ryusei, who saw the festival for the first time after moving to the island,

falls in love with the girl in the role of the 'Summoner',

Ginka. 

The two, who became close like that,

build memories of their childhood together

and grow their feelings for each other. 

And on the last day of the summer festival, 

just as Ginka passes through the sea torii as the 'Summoner' 

to deliver wishes to the gods and returns. 

Ryusei decides to confess his feelings to Ginka.

He prepares the apple candy that Ginka said she wanted to eat.

But the boat Ginka was on never returned,  

and the promise they made to meet was never kept. 

<Kamikakushi>

The superstition that gods take children away. 

After Ginka was taken by Kamikakushi, 

Ryusei left the island,

and now, 5 years later, he was visiting alone. 

What Ryusei met on the island he returned to 

was Ginka, exactly as she was 5 years ago. 

Without even remembering her own name, the girl 

appears before Ryusei once again. 

To make matters worse, even

a Ginka who has become a high school studentjust like him appears.

In this strange and mysterious summer vacation,

can Ginka and Ryusei overcome the impending death,

uncover the island's secrets, and be together? 

Or will it remain only as a bleak story 

with a bitter aftertaste due to a wrong choice?  

 A 'Visual Novel', not a 'Dating Sim' 

The biggest difference between [GINKA] and other visual novels on Stove

is that it is a visual novel, not a dating sim.

The player doesn't try to romance the Ginka they met again

to get a happy ending,

but rather follows the flow of the story

to reach 'one complete story'. 

It's not a game where you worry about

who to choose among several heroines. 

You must enjoy the story, be surprised by the twists, 

find the hidden truths, 

and reach the ending through the right choices. 

It reinterprets Japanese faith and culture 

and unfolds it into a mystery story,

and I even got a feeling similar to <Higurashi When They Cry>. 

The shocks, twists, and truths revealed one by one 

gave me the greatest pleasure in enjoying the story. 

It's not that there is direct interaction 

or various endings.

However, while focusing on the story,

I thought it was a game that truly fits the name 'visual novel',

giving off a strong 'novel-turned-game' vibe.  

But that doesn't mean the characters aren't charming!

There is a heroine(?) who is happy when she receives a confession 

but also cuts hair with a knife. 

When she gets angry, she even points a knife at her parents.

It took me about 7 hours to see the whole story,

and it was fun to see Ginka

change throughout this long story. 

Her appearance of watching and following along with the gymnastics broadcast

is the same in elementary school and high school, 

but the secrets and emotions hidden inside appear as twists and shocks. 

Just like the saying 'the end of tuning is stock',it is 

[GINKA],

which conveys the atmosphere of midsummerthrough a charming story rather than romance!!

These days, when it's getting very hot, 

why not meet thepromise and love story

of a boy and a girlthat took placeon an exotic summer sea a bit removed from reality?

You can enter Himejima Island via the link below!

https://store.onstove.com/games/102664

Finally, I will end this review by summarizing the <arc of fun> that [GINKA] has.

I hope you feel a story like a first love that is poignant yet a bit bitter! 

The arc of fun that [GINKA] has:The fun of a visual novel focused on its essence, twists, and the unique sensibility of Japanese culture

1 / 26
크루 이창민
6hr ago
20/07/2026 03:46 AM (+09:00)
시원한 여름 컨셉에 맞는 비주얼 노벨이네요이 더운 여름날에 하기에 딱 좋을 것 같습니다
크루 김채연
11hr ago
19/07/2026 10:32 PM (+09:00)
솔직히 긴카 너무 취향의 미소녀라 이거 꼭 해봐야겠다 하고 저번에 노트북 이슈로 크래시 나서 못 했는데...........이젠 진짜 해봐야겠습니다 거기서 딱 기다려..............
게임이너무좋아
18/07/2026
18/07/2026 11:52 PM (+09:00)
191 °C

Stove attendance today as well

게임이너무좋아
18/07/2026
18/07/2026 11:52 PM (+09:00)
Author
오늘도 스토브 출석

July 18th~!!!

렘7
17hr ago
19/07/2026 05:10 PM (+09:00)
71 °C

Hello.

Today, I will briefly discuss how to effectively use the newly released hero, 'Rift of Waves Elvira,' based on my experience using her in the regular Arena.

For reference, I am not very good at RTA, so this guide is written based on the regular Arena. 😢

Skill Analysis

Skill 2

Skill 2 is a passive and is the core skill responsible for both Elvira's survival and damage output.

First, since it has 100% defense penetration, you don't need to worry too much about Critical Hit Chance and Critical Hit Damage.

Also, because the 'Encroach' effect increases Effectiveness and Critical Hit Resistance by 100%, there is no need to over-invest in Effectiveness, and thanks to the Critical Hit Resistance, it didn't seem necessary to push survival stats to the extreme.

Additionally, since her Combat Readiness increases when an enemy is inflicted with a debuff, there is no need to be greedy for Speed over 300.

Skill 3

Skill 3 inflicts Curse with a 70% chance.

Since the base probability is a bit disappointing, the Weakness setfelt like the best fit.

Also, seeing that there is no mention of scaling with Max Health in the skill description, she appears to be a dealer that scales with Attack.

Skill 1

Skill 1 inflicts Seal and has a 40% chance to trigger an additional attack.

However, the 40% chance for an additional attack was a bit disappointing. 😢

Recommended Settings

Looking only at the skills, based on the Weakness set,

Speed / Health / Attack / Effectiveness / Defense

seemed sufficient to focus on.

For the artifact, I used the recently buffed 'Disaster of the Setting Sun'.

It was an artifact that fit Elvira very well because it provides both Attack increase and Effectiveness.

Regular Arena Review

I set her up with about 4000 Attack and as much Speed as possible  and used her for a few hundred matches.

To summarize in one sentence,

Notos-tier She is not an overpowered character, but she is a fun hero that performs well enough in the top tier.

That is how I would summarize it.

Pros

■ The damage is impressive.

The damage of Skill 3 itself is quite high, and with the added Curse effect, heroes with low health other than the target were often wiped out at once.

■ Thanks to the Combat Readiness increase, it can almost be used like an extra turn.

Even if the enemy survived after Skill 3, the Combat Readiness would increase immediately, making it easy to finish them off with Skill 1.

It feels especially effective when linked with a turn-one debuffer.

■ If she takes a turn, the destructive power is immense.

Because the damage itself is strong, once she takes a turn, she could almost certainly take out one enemy.

■ Great synergy with combo-oriented characters.

When paired with a turn-one hero who applies debuffs first, you can reliably secure Combat Readiness, and if an Attack buff is added, her ability to clear enemies in one turn increases significantly.

Pros Summary

She can be summarized as a combo-oriented character with very powerful damage.

Cons

■ Lacks debuff management.

She has no debuff cleanse or immunity in her passive, so it was quite difficult to perform if she lost the initiative.

■ High dependency on Attack buffs.

The difference in damage depending on whether an Attack buff is present was quite noticeable.

Without an Attack buff, heroes with high health survive better than expected.

■ Survivability is not overwhelming.

Thanks to Critical Hit Resistance, she can withstand some attacks from extreme damage dealers,

but recently there are many heroes with guaranteed critical hits, and defense penetration, so her perceived survivability was not exceptionally high.

■ Low utility of 'Surge'.

Personally, this was the most disappointing part.

She is a hero who takes the initiative and strikes first, so the 'Surge' that triggers upon death was hard to feel in actual combat.

■ Higher operational difficulty than expected.

She was not a hero you could just throw out without thinking like Notos.

She only performed at her best when you carefully managed combos and support.

■ Weak against damage-sharing combinations.

Since she has no damage-sharing ignore, defense teams with Aurius or similar setups were quite tricky.

Recently, there are many Zio and Liana units in defense teams, so taking the first turn or securing the initiative was not easy.

Cons Summary

The biggest drawback was that she is a pure damage dealer who struggles with lack of survivability and damage sharing once she loses the initiative.

Good Heroes to Pair With

■ Sea Phantom Politis

The hero I used most often with Elvira.

She can reliably apply debuffs with non-attack skills, making it easy to trigger Elvira's Combat Readiness increase.

Also, since she has Effect Resistance ignore, she boosts Combat Readiness to ensure Elvira can use Skill 3 reliably.

■ Shepherd of Darkness Dienne

When using Soulburn, she uses non-attack skills to apply debuffs and follows up with dual attacks, so her synergy with Elvira was excellent.

It was also a good combination to maximize the firepower of Skill 3 as you can receive an Attack buff as well.

■ Other Recommendations

Basically, any hero that supports, non-attack skills, Attack buffs or debuff skills will show good synergy.

Elvira felt more like a combo-oriented dealer who gets stronger with the help of teammates rather than a hero who carries alone.

Good Heroes to Face

■ Liana & Luciella

When cursed, they could be cleared more easily than expected.

They don't have high health, so they were often finished off with one Skill 3.

■ Seolhwa

Since she is a hero who uses defense penetration attacks, I could reliably defeat Seolhwa, who relies on evasion.

■ Frieren

Both Seal and Curse were quite troublesome debuffs for Frieren.

Once I took a turn, I could deal with her relatively easily.

■ Notos

As a Light element, Skill 3 damage increases, and thanks to the Combat Readiness increase, it was also good for quickly finishing off Notos revived by Holy Sacrifice.

Difficult Heroes to Face

■ Master of Scales

The most difficult opponent.

Since there is no damage-sharing ignore effect, the front line takes all the damage, so I couldn't get the desired firepower.

■ Skyward Ilinav

She grants penetration resistance that counters Elvira's core defense penetration, so the damage was greatly reduced.

She was quite tricky to deal with.

■ Liana & Luciella

Since they are very fast, it was difficult to take the initiative, and with the addition of Skill 3's fear, they were a very burdensome opponent for Elvira, who is vulnerable to debuffs, unless I could secure the initiative.

Overall Review 

Rating: 7.0 / 10

She was not an overpowered character that shakes up the meta like Notos.

However, after using her myself, her damage performance was better than expected, and her destructive power when she properly took a turn was significant.

However, there were many cases where she lost momentum against damage-sharing combinations or in situations where she lost the first turn, and she was a hero that required some strategic operation.

Personally, while using her, I kept thinking, 'She's a really good character, but is it necessary to use this hero?'

I tested various settings, and if you give up too much Attack, the damage was lower than expected. So, I recommend setting Attack to at least 4,000.

I also tried an extreme damage setting, and the one-shot firepower was definitely fun. However, in reality, a setting that also included moderate Speed was much more stable and felt better to use.

She is not a hero that can be used easily like Notos, but if you like combo-centered play, I think she has performance that will satisfy you enough.

She is not a must-pick, but I would rate her as a top-tier hero with performance you won't regret pulling for.

Well, I'm off to use Elvira….

If there are any better combinations after using her, I will add them to the bottom of the post.


1 / 5
프으리이레엔
15hr ago
19/07/2026 06:27 PM (+09:00)
이런 공략 좋아요!

I'm a user starting the game again  with a sword and shield character,

and I'm using

Hunter abilities...

Vitality (Life Drain, River Water) 

Scout (Sacrifice, Flying Weapon)

Support (Darkness, Divine Skill) .

But regarding the  Vitality ability,

should I stick with (Life Drain)? Or change to (Overcome)?

I'm still a beginner,  so I'm asking. Thank you.

Please give me some advice on sword and shield abilities.

헤네시계정
18/07/2026
19/07/2026 08:07 AM (+09:00)
쪼렙땐 극복이 더 좋아요 어느정도 육성 후에는 생흡이더 피 많이 채워서 좋구요 둘다 140 찍어야 하는 어빌
83098733
18/07/2026
19/07/2026 01:04 AM (+09:00)
극복있으면 쓰시구 없으면 생흡쭈욱!
결말포함
18/07/2026
18/07/2026 05:15 PM (+09:00)
1,030 °C

It just released today in the neighboring community too, so there aren't many reviews yet, but the ones there aren't bad. Plus, it's a deck-building roguelike? Since that's the genre, I'm buying it for now!

By the way, lately, even when I press 'like', it ends up like this, so I end up pressing it multiple times wondering if it didn't go through, and then I end up canceling it;;

1 / 2
업스케일
18/07/2026
19/07/2026 04:09 AM (+09:00)
201 °C

Episode 1

Episode 2

1 / 2
hangjoo16
12hr ago
19/07/2026 10:08 PM (+09:00)
321
KhadafiGans
18/07/2026
19/07/2026 04:31 AM (+09:00)
190 °C

z

KhadafiGans
18/07/2026
19/07/2026 04:31 AM (+09:00)
Author
z
S1746026236032312
18/07/2026
19/07/2026 05:06 AM (+09:00)
z
브라키움
12hr ago
19/07/2026 09:33 PM (+09:00)
382 °C

Still, I feel at ease because I got to take a 3-day break including Friday this time.
Although Saturday did feel a bit like a Sunday.
I wish all Stove Indie members a great week ahead, let's do our best!

HwanoongE
3hr ago
20/07/2026 06:56 AM (+09:00)
금요일로 돌아가자...ㅠㅠ

(Click the image to go to the review video!)

I heard that the story for Kazena Act 1, Chapters 1-5 has been completely revamped,so I played through it again.

There was a lot of talk about the previous story,

and I hope this change brings a fresh breeze to Kazena.

Let's dive right in!

The most disappointing part when playing the old story was the protagonist's presence.

You are definitely called 'Captain' or 'First', but from the user's perspective, the feeling of being a mere observer was strong.

Even when incidents occurred, the agents handled them on their own, and it often ended with outside help,

"Am I really the protagonist?" was a thought that often crossed my mind.

However, after the revamp, this part has changed significantly.

Most of the dialogue has been changed to focus on interaction with the protagonist and

the Captain has become more rational in various situations.

Since it's a title like Captain, it seems they emphasized a more competent image.

Scenes of having personal conversations with Ray and Theresa have also been naturally added.

Getting to know these characters in detail from the beginning

increased immersion and I definitely felt like the protagonist.

The protagonist's role is also clearly revealed in the process of resolving the final crisis.It emphasizes

"We won thanks to the protagonist" more than before, and overall, I got the impression that

the protagonist's presence, which was lacking in the original story, has been greatly supplemented.

Lenore's feelings toward the Captain are also expressed more clearly. The "main wife" behavior

and full voice support were also satisfying.

The characters' emotions were conveyed much better, making it easier to immerse myself in the story,

and the characters' charm was further brought to life.

This story revamp was a successful change that scratched the itch and highlighted the protagonist even more.

I enjoyed the story very satisfactorily.

I enjoyed the story very satisfactorily.

For reference, my favorite is Maribel. Thank you.

1 / 13
크루 정민서
20hr ago
19/07/2026 01:47 PM (+09:00)
그러니까 마리벨 님이 찬우 님의 정실이라는 거죠?납득완
blacksheep77
19/07/2026
19/07/2026 09:00 AM (-NaN:NaN)
👍️
게임메카
14/01/2021
14/01/2021 11:31 AM (+09:00)
117 °C
모쏠 기자도 질리게 만든, 연애 반면교사 ‘모태솔로’


▲ 그렇다. 누구나 태어날 땐 솔로였다 (사진: 게임메카 촬영)

태어나서 30년 동안 연애를 하지 못하면 마법을 펑펑 쓸 수 있는 ‘마법사’가 된다는 속설이 있다. 마법을 쓸 수 있게 되면 삶이 매우 윤택해지는데, 30년째 모태솔로인 기자 역시 마법을 사용해 손 하나 까딱하지 않고 기사를 쓰고 있는 중이다(잠시 눈에 찬 습기 좀 닦고 가자).

마법사가 된다는 것이 이렇게나 좋은 일인데, 이를 타파하고자 하는 게임이 등장했다는 우울한 소식이 들렸다. 바로 인디카바 인터랙티브에서 개발한 소개팅 시뮬레이션 게임 ‘모태솔로’인데, 실제 배우들이 등장하며 플레이어 선택에 따라 스토리가 달라지는 인터랙티브 무비 장르다. 솔로 탈출이라는 잘못된 길을 걷고자 하는 주인공 강기모를 올바른 길로 인도하고자 게임을 해봤다. 그런데 예상했던 바와 달리, 강기모는 그 누구보다도 뛰어난 마법사가 될 자질이 충분했다.

▲ 모태솔로 공식 소개 영상 (영상출처: 인디카바 인터랙티브 공식 유튜브 채널)

만 29세 ‘모쏠’ 강기모, 스펙부터 다른 마법사 유망주

우선 주인공 강기모의 학력을 살펴보자. 요즘 시대에 학력이 웬 말인가 싶겠지만, 호그와트가 명문교로 유명하듯 마법사 세계에서 학력은 무시할 수 없다. 강기모는 남중-남고-공대를 거쳤는데, 모두 남녀 공학이었던 기자를 아득히 뛰어넘는 스펙으로 ‘마법사계의 성골’이라 할 수 있다.

본격적인 소개팅 시작에 앞서 강기모의 스마트폰을 살필 수 있는데, 한 눈에 봐도 마법사 자격이 충분하다. 유튜브를 닮은 영상 앱에는 소개팅 노하우를 설파하는 영상을 본 흔적이 가득한데, 지푸라기라도 잡고 싶은 심정은 십분 이해하나 시청한 채널 이름이 ‘DR. 카사노’라니, 솔로 탈출에 그다지 도움이 안 될 것 같다.

▲ 연애를 영상으로 배웠습니다 (사진: 게임메카 촬영)

▲ 그래도 유튜버 '닥터 카사노'의 조언은 (사진: 게임메카 촬영)

▲ 절친인 세치 녀석의 조언보다는 쓸모가 있다 (사진: 게임메카 촬영)

이처럼 강기모는 소개팅 시작 전부터 훌륭한 마법사의 자질을 두루 갖췄음을 알 수 있다. 그래도 사람 일은 모르는 법이라는 생각에 소개팅을 처음부터 끝까지 지켜봤다. 그러나 이 같은 걱정은 기우였는데, ‘어디 한번 솔로 탈출 해봐라’라는 심정으로 고른 선택지조차도 어김없이 상대방을 당황하게 하는 말과 행동으로 이어졌다.

상대방이 도망가지 않은 게 천만다행이었다

모르는 사람끼리 만나면 자기소개부터 하는 것이 인지상정. 우리의 주인공 강기모도 자기소개로 대화를 시작했는데 여기서부터 눈 뜨고 볼 수 없는 참사가 벌어졌다. 선택지에 ‘유머를 곁든~’, ‘정직, 정식, 정석’, ‘과시를 뿜뿜’ 이렇게 3가지가 있었는데 ‘과시를 뿜뿜’은 허세 가득한 절친 녀석이 추천한 거라 고려조차 하지 않았다. 유머를 선택할 경우 어떤 무리수를 둘지 감조차 잡히지 않아 ‘정직, 정식, 정석’으로 했는데, 가족관계부터 고향에 이르기까지 한마디로 분위기를 급속 냉각시키는 ‘TMI’였다. 강기모 씨, 이 분위기 어떻게 할거야?

▲ 세치의 조언은 한 귀로 흘리고 (사진: 게임메카 촬영)

▲ 무난한 것을 선택했는데 (사진: 게임메카 촬영)

▲ 아예 본관과 시조, 몇대손인지까지 밝히지? (사진: 게임메카 촬영)

그래도 이어지는 음료 주문에서 센스 넘치는 추천 메뉴로 감점을 만회하는 듯 했다. 그리고는 자신감 넘치게 본인이 계산한다고 했는데 이게 웬걸, 체크카드에 단돈 1만 500원이 없다. 그 순간 강기모의 머릿속을 스쳐 지나가는 전날 밤의 기억, 무려 32만 원짜리 전동 킥보드를 구매하는 바람에 잔액이 4,600원 밖에 남지 않은 것이다. 다른 카페 쿠폰까지 내는 궁상 끝에 현금 5,000원과 음료 한 잔을 무료로 마실 수 있는 생일 프로모션을 더해 결제에 성공한다. 위기를 넘기긴 했지만, 준비성이 이토록 부족하다니! 강기모 씨, 연애할 마음은 있는 거야?

▲ 체크카드 잔액 부족 (사진: 게임메카 촬영)

▲ 잔액 4,600원...? (사진: 게임메카 촬영)

▲ 모든 지능을 쏟아부어 결제에 성공했지만, 마음가짐이 글렀다 (사진: 게임메카 촬영)

더 큰 문제는 위 사례들도 앞으로의 행동에 비하면 몸풀기에 불과하다는 점이다. 가만히 있으면 중간이라도 가건만, 다람쥐를 직접 키워 본 사람 앞에서 꼬리가 롤케이크처럼 생겨서 귀엽다고 우긴다거나, 파헬벨의 캐논을 바흐의 캐논이라고 하는 등 괜히 아는 척만 한다. 여기에 손금 봐주겠다는 호랑이 담배 피던 시절 멘트까지 날린다.

파도 파도 계속 끝나지 않는 강기모의 탁월한 모쏠 스킬이 절정을 이루는 구간은 마음에 드는 이성에게 호감을 표하는 방법에 대해 이야기를 나눌 때다. 강기모는 마음에 드는 이성에게 윙크를 남발하는데, 이 모습을 본 소개팅녀 김유미는 “있었던 호감도 사라질 것 같다”고 말했다. 기자가 만약 여성이었다면 보자마자 휴대폰 긴급연락처로 경찰에 신고했을 것 같은데, 김유미도 참 너그러운 성격인 것 같다.

이 외에도 마술이 특기라면서 손가락 사라지게 하는 마술, 눈알 먹는 마술 등 차마 눈뜨고 보지 못 할 행동을 한다거나, 잠시 화장실 간다는 김유미의 말에 “도망가시는 거 아니죠?”라며 소위 ‘급발진’을 한다. 이 정도면 상대방 여성이 자리를 박차고 일어날 만 하건만, 천사 같은 김유미는 여자 손 한 번 잡아보지 못했다는 강기모의 말에 두 손을 꼭 잡아주며 좋은 사람 만날 거라고 응원해준다. 그러나 우리의 주인공 강기모는 “우리 손잡았으니까 이제 사귀는 건가요?”라며, 플레이어로 하여금 저절로 뒷목을 잡게 만든다.

▲ 다람쥐 키운 경험이 있는 사람이 아니라는데 (사진: 게임메카 촬영)

▲ 박박 우깁니다 (사진: 게임메카 촬영)

▲ 윙크하는 장면에서 손이 저절로 PC 전원 버튼을 향했다 (사진: 게임메카 촬영)

▲ 이 정도 반응인걸 다행으로 아세요 강기모 씨 (사진: 게임메카 촬영)


▲ 제발 그만...항복할게 (사진: 게임메카 촬영)

▲ 그래도 소개팅녀 김유미는 강기모를 위로해주는데 (사진: 게임메카 촬영)


▲ 마법사들의 수장을 찾았다 (사진: 게임메카 촬영)


이 게임에 해피엔딩이 있다고요?

믿기지 않는 얘기지만, 게임 ‘모태솔로’에는 강기모와 김유미가 맺어지는 해피엔딩이 있다고 한다. 사실 강기모의 행동거지만 봐서는 왠지 없을 것 같다. 만약 해피엔딩설이 사실이라면 김유미는 장래 위대한 마법사가 될 강기모의 무한한 마력(?)을 제어할 수 있는 천사임에 분명하다.

사실, 현실에 존재하는 모태솔로의 모든 심리 및 행동이 강기모 한 사람에게 집중되다 보니 다소 작위적이라는 느낌도 든다. 그래도 모태솔로 특유의 초조한 감정이 잘 구현되어 있고, 하나씩 뜯어 봤을 때 공감을 살만한 부분도 꽤 있어 현실 고증에 충실했음을 알 수 있다. 이 게임으로 강기모의 실패를 발판 삼아 현실 연애에 도전해보자. 응? 강기모의 언행이 왜 이상한 줄 모르겠다고? 세상에 여기서 대마법사를 만날 줄이야!


#모태솔로



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