
Hello, this is Photon.
Before I begin... I want to sincerely apologize.
Actually, due to current circumstances, our team has decided to postpone the game's release.
Therefore, the release will likely be delayed to November...
If any further circumstances arise, we promise to inform you again like this.
Additionally, with the release being postponed, we plan to change it so that Act 3 can be fully unlocked.
Instead, the sub-quests that unlock potential abilities, which we mentioned before, will be added in the official version.
Lastly, once again, we apologize for disappointing everyone who has continued to wait for our game...


❄️ FlakeMission|June Day 06 #260606
Week 1 - Day 6 Started! Don't forget to check progress!


All despair (Chaos),Zeroto.
'ChaosZeroNightmare' (hereinafter referred to as 'Chaos Zero') Management Team.
Let's conquer 'Deployment' by fulfilling the 5 conditions presented!
'Chaos Zero' awaits your challenge.
[How toParticipate]
1. Along with a screenshot of the results screen,
2. Fill in the required information according to the format below,
3. Please comment on this notice!
[Example Entry]
- Participation Category: Those Who Resist Fate
- Server: Asia
- UID: 100000001742
* 'Those Who Have Crossed the Hell Gate' can only participate at difficulty LV.80, and the remaining 4 categories can only participate at difficulty LV.65 or higher.
* Please be sure to post a screenshot saved by pressing the 'Share' button on the results screen!
> How to save screenshots (PC)
- Press the 'Share' button in the upper right corner of the results screen.
- Screenshots will be saved in the 'Documents\Chaos Zero Nightmare' folder.
> How to save screenshots (Mobile)
- Press the 'Share' button in the lower right corner of the results screen.
- Press the 'Save' button at the bottom of the screenshot screen.
- The image will be saved in your device's album (or photo folder).
* Precautions
- This event will be conducted in accordance with'Precautions for Events'. Please see the Precautions for Events for details.
- Please enter your UID accurately. If you make a mistake in these entries, we will not be able to provide you with rewards, so please be careful.
- Comments posted after the event period has ended will not be recognized as participation.
- If there is an incorrect entry of the UID, the winner may be canceled, and the responsibility rests with the applicant.
- Depending on the situation, such as game updates, some rules and methods for calculating records may change.
- If the event participation format is not followed, rewards may not be delivered.
- Participation prizes and departmental lottery prizes can only be received once per account.
- Rewards will be sent to the email of the account with the UID you provided after the winners are announced.
- If the comment contains content that violates the operational policy, you will be excluded from winning.
We look forward to your continued support of'ChaosZeroNightmare'!




Heard that raids are a huge wall <<<<<unbeatable <<<<<hard mode
Starting with Echidna, which I've cleared the most in solo,
I thought I'd try a party play challenge and looked at the recruitment list
I couldn't understand what the party recruitment posts meant 🤦♀️
>>4-man DPS carry 1.5 first-timer ㅇ waiting at entrance, minimal participation, wing inquiry
>>Hard 13, experienced, daily chore
>>Hard DPS carry daily chore, looking for DPS (support)
Last time I asked a friend,
I heard about tri-hard >clear experience>semi-experienced>fully experienced,
Does 'carry party 1.5' mean the bus fee is 15,000 gold..?
But how do I pay? Do I trade in the dungeon..?
Does 'waiting at entrance' mean waiting at the entrance after entering...?
But in that party, there was a member who took off all their gear and was level 0.
Do everyone except the driver take it off before entering..? Why..?
It seems like 'minimal participation' means not participating in the auction.
But what is 'wing inquiry'? 🫨
I've only watched videos sporadically now,
I thought I'd join if there was a tri-hard party,
I just ended up reading a lot of terms I didn't understand 😂
By the way, even just watching the videos,
There's a huge, high, insurmountable wall between solo and hard mode.
I wonder if I should be going to normal mode first instead of attempting hard mode,
A thought suddenly crossed my mind 😂
I should look for normal mode strategy videos too!




Dear Inheritors of the Holy Covenant!
This is Editor Kaka!
On 6/5 (Fri), an update download package will be released to fix some errors in "Epic Seven".
Please refer to the details below.
■ 6/5(Fri)"Epic Seven" Epic SevenAppUpdate Download Package Information
1. Date: 6/5 (Fri) 10:00 Taiwan Time
2. Download Package Content: Service Stabilization Operation
3. OS : Google Play, Google Play Games
※ Notes!
- The latest version of the client can be downloaded and updated from each store.
- The time it takes for the client to display the update may vary depending on the device used.
- (Revised 6/8)If the App has not been updated byTaiwan Time 13:00 on 6/9 (Tue), the system will automatically update the App.
- Depending on the device and OS version, the menu names above may differ.
※ If the App update is not displayed in the store, please check the following.
[Google Play]
① In [ Play Store > Tap the profile icon at the top > Manage apps & device ], check the "Epic Seven" update button.
② [ Settings > Apps > Google Play Store > Storage & cache > Clear cache ], then re-check the Google Play Store for the "Epic Seven" update.
③ Please search directly for "Epic Seven" in the store and try to update.
We will continue to work hard to provide you with a smoother and more stable service!
Thank you!




A little late... Here's the May development status report!
First, we improved the visuals and story, which we've mentioned before,
and we plan to maintain the current quality for visuals and story going forward.
As of June 6, 26, when this post is uploaded, version 0.4.0 has been successfully uploaded to the Stove and Steam store pages, and we plan to finalize the demo version based on this version!
Of course, we plan to update languages and fix various bugs as they are added or fixed.
Second, we improved the story and streamlined the journal, but...
We intended to make it occur more frequently due to the streamlining, and broke down the progression accordingly, but we received unexpected feedback.
We received a lot of feedback that breaking it down into small pieces disrupted the flow, and we could see a significant increase in mid-game drop-off rates compared to previous events like Beaver Rocks or exhibitions.
There was also a lot of feedback that players didn't find 'the journal' fun.
It felt something like this, and the feedback was clear.
Without further thought, we reverted to the previous progression method as of version 0.4.0,
and we plan to proceed with the same flow for future content.
Third, English has been added.
You can change the language in 'Main Menu - Options'.
However, there are quite a few parts that need refinement.
These include bugs such as the language reverting to Korean when you press the reset button after changing it to English, or the language not changing even when you click to change it in some situations.
There are a few bugs that were missed due to rushing the fixes, and some parts of the translation may not be smooth.
We plan to gradually fix these issues while improving the game, rather than fixing all bugs at once.
With unexpected events piling up, the days feel incredibly hectic.
In a good way, of course.
Shamefully, the reason I couldn't upload to the Stove community in May was because I was so busy that I completely forgot.
There is no excuse for this; it was my oversight.
(X is frequently reminded because the team operates it together.)
As mentioned, we plan to stop the demo content here.
After this, we plan to start creating content that users can enjoy when the game is actually sold.
In addition, we plan to gradually improve systems that we've identified as somewhat lacking during development.
For example, the utilization of 'sound' generated by the system,
and the improvement of enemy behavior patterns.
Thank you for reading, and we will return with an even better appearance next time.
Thank you.

It's a shame that character growth is only noticeable when you spend money.
I'm just auto-battling but my character isn't growing
Is it because I don't have money and therefore don't spend it?
That's not it. I don't spend money because it's not worth spending.
I need stimulation, but I don't just waste money.
Do you understand the true meaning of this?
Increase the drop rate, you f–king piece of sh–t. Seriously, if I don't get anything, how can my character grow?
If it's not money + bait, there's absolutely no character growth. F–k. Why should I even play the game?
Instead of sitting at your desk and spewing out ideas from your unthinking brain,
Just reflect what the users have written in the free board.
We'll entertain ourselves, so just do that.



[Main Account + Sub Account Chore Summary] => Loa Joa > https://loajoa.pages.dev
- 'Raid' Summary
+ Add character-specific notes
- In notes, Q4321:1/2/3/4. (Cube 4321 stage auto-calculation)
+ "Gold acquisition visualization improvement"
+ "Clear Medal" notation
- 'Weekly Tasks' Summary
+ "Participation settings unlimited / Gold acquisition maximum 3 times limit" (Gold raids, material raids can be set)
- Bid Auction Calculator
#로스트아크 #로아 #좋아해 #로아Joa #낙원 #2026 #loajoa




Please give me Gold Shards



You all worked hard during the first week of June!
Hope you have a time of rest and recharging during the weekend!!


※ 다소 잔혹한 표현이 있습니다.
※ 연령 제한이 걸려있으므로 해당 영상을 클릭해 시청하시기 바랍니다.
⊙개발사: 터틀락 스튜디오 ⊙장르: FPS ⊙플랫폼: PC, Xbox, PS ⊙발매일: 2021년 6월 22일
금일(18일) 레프트 4 데드의 정신적 후속작, '백 4 블러드'의 게임플레이 영상이 공개됐다.
백 4 블러드는 터틀락 스튜디오와 워너브라더스가 공동으로 개발 중인 FPS 게임이다. 세계적인 인기를 끈 '레프트 4 데드' 시리즈의 개발팀이 밸브로부터 독립해 가동한 프로젝트이기에 기존 팬들은 백 4 블러드를 정신적 후속작으로 여기고 있다. 실제로 비슷한 이름을 지은 것과 더불어, 전반적인 게임플레이 역시 레프트 4 데드와 흡사하게 진행되는 것을 이번 영상으로 확인할 수 있다.
플레이어는 좀비 바이러스로부터 면역인 '클리너(Cleaner)'가 되어 감염자로 뒤덮인 도시를 헤쳐나가야 한다. 숫자로 밀어붙이는 일반 좀비 외 다양한 특수 능력을 보유한 좀비도 확인할 수 있고, 전작 못지 않게 특수 좀비 대비를 위한 사운드 플레이가 중요할 것으로 예상된다.
백 4 블러드는 다른 유저와 함께 4인 분대를 구성해 즐기는 코옵 플레이 모드를 지원한다. 또한, 3명의 AI 팀원과 함께 혼자 플레이하는 것도 가능하며, 최대 8명까지 입장하는 팀 대전 모드도 플레이할 수 있다.
정식 출시일 기준으로 총 8명의 선택 가능한 캐릭터가 등장하며, 각 캐릭터 별로 전용 보조무기를 갖추고 있다. 개발팀은 "플레이어의 행동에 따라 적들의 움직임과 환경 및 난이도가 세세하게 결정되므로, 똑같은 맵을 하더라도 완전히 다른 경험을 제공할 것"이라 강조했다.
백 4 블러드는 한국시간으로 12월 18일 클로즈 알파 테스트를 시작했고, 정식 출시일은 2021년 6월 22일로 예정됐다. 지원하는 플랫폼은 PC, Xbox Series X/S, Xbox One, PlayStation5, PlayStation4로 알려졌고 한국어 지원 여부는 미정이다.




