
PLAY THE ANIMATION! Epic Seven!
Hello, this is GM Arky.
The [Summon Reward Event], where you can obtain additional Covenant Bookmarks (Limited), is now live.
Please refer to the details below for more information.
■ Covenant Bookmarks (Limited) Additional Reward! Summon Reward Event!
1> Period: 8/13 (Thu) 12:00 ~ 9/3 (Thu) 11:59 (KST)
2> Details: Use Covenant Bookmarks and obtain additional Covenant Bookmarks (Limited).
3> How to Participate
※ You can participate in this event via the in-game [Lobby > Event > Special Event] category.
[Receive Payback Reward]
- Consume 20 Covenant Bookmarks to obtain 5 Covenant Bookmarks (Limited).
※Please read carefully!
- Free Covenant Summons are not counted towards the bookmark consumption total.
- [Covenant Bookmarks (Limited)] are not included in the payback target and can be used until 9/3 (Thu) 11:59.Thank you.
Thank you.



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Hello, we are the indie game studio Geek House.
Our new game in development, "Convenience Store Survivors," is a Vampire Survivors-like game where you must fend off suspicious customers who swarm in every night while working the night shift at a convenience store.
Weapons include common items found in convenience stores such as cup noodles, ice cream, microwaves, and barcode scanners. The goal is to complete your own weapon combinations to annihilate enemies and clear all 6 locations scattered across the world.
The unique feature of this game is the story, where the ending changes based on the player's choices. You must choose whether to use the salary you receive after each shift to upgrade your stats and weapons to prepare for the next shift, or to pay off your debts to get closer to the truth.
The Tumblbug crowdfunding campaign opens on August 18th. You can also play the demo on the same page, so we appreciate your interest. 🔗 https://tumblbug.com/mini-mart-survivors


RewardCheck-in❄️ 1,000 Flakes
🧧 10 Hero Dungeon TicketGrandChase Classic Check-in


Hello, investigators!
While we are busy running toward our appearance at BIC (Busan Indie Connect Festival),
I have come to share some heart-filling, joyful news!
Reporter Cho Gwang-min from Game Donga has kindly covered the news and the story behind our game, <Rule the Dungeon>, in an article.
As a solo developer who has been refining this game alone, I felt truly encouraged and moved to see the time I spent and the charm of the game so wonderfully highlighted by the media.
You can read the full article at the link below.
🔗 [Game Donga] Read the article: https://game.donga.com/123773/
I would like to sincerely thank reporter Cho Gwang-min of Game Donga for supporting us with such a valuable article.
To live up to the pleasant expectations written in the article, I will repay you with the most fun demo build at the BIC offline venue and online exhibition.
Please continue to watch over the journey of <Rule the Dungeon>. Thank you always!


4-panel comic created with @tare_nu is now available!
Come check out Lenore 👀



Enjoy the new Lapis Lotto! Regular price: 30/300/900/1500/3000 eCoins. Guaranteed draw on the new Lapis Lotto!
Promo Duration: Aug 12-25, 2026
Regular Price: 30/300/900/1,500/3,000 eCoins
Promo details: https://cfph.onstove.com/Event/Detail/4704
❌🔥 #CROSSFIREPH
🌐 Official Website: cfph.onstove.com
ⓕ Official FB page: https://www.facebook.com/cfphofficial/
🎧 Customer Support: https://cs.onstove.com/en/service/CF_PH/help/1811281780
👾 Discord: https://discord.gg/y3pdUaMVVq
🔥Official Crossfire OnStove Community page: https://page.onstove.com/cfph/ph


Hello, this is 505 Games.
We would like to sincerely thank all the users who have cherished and played <ABZÛ> during this time.
Regrettably, <ABZÛ> will be ending its game publishing and sales through 505 Games.
Those who have already purchased the game can continue to download, install, and play it normally from the STOVE library.
We would like to bow our heads and thank you once again for the support and love you have shown <ABZÛ>. We will strive to return with even better games and services.
Thank you.
Sincerely, 505 Games


8/12
10*19 = 190
100*9 = 900
1000*2 = 2000
3090-3000 = 90


버그가 있다고 제보해서 개발자분께 유지보수를 시켜놓고서는 지금에서야 게임을 좀 해보네요.
출시한 지 오래된 게임에 대한 유지보수를 해주신 점에는 감사하고 있지만, 그것과는 별개로 게임의 UX가 아쉬운 부분이 너무 많아서 게임의 메인 포인트인 서사가 눈에 잘 안 들어오게 되는 거 같습니다.
분기가 중요한 게임인 것 치고는 세이브 슬롯이 적었던 게 제일 아쉬운 거 같습니다.
초회차에는 뭔가 선택을 할 수 있는 요소가 있을 때마다 세이브를 하게 되는데 세이브 파일 하나하나 고민하면서 "뭘 지워도 되는 거지?"라고 고민하게 되는 것도 문제라면 문제겠지만, 그렇게 지운 게 엔딩에 대한 중요한 분기였다면 게임을 다시 시작해야하는 불편함도 있었습니다.
아마 공략을 확인할 수 없는 게임이었다면 "어느 분기가 잘못된 거지?"라고 생각하고 계속 같은 부분만 반복하다가 게임을 접어버렸을 거 같습니다.
이런 문제 때문에 멀티 엔딩을 다 보는 대신 메인에 해당하는 엔딩만 보기로 마음을 먹었습니다.
자잘자잘한 버그나 직관적이지 않은 UI로 인한 불편이 그 다음이었던 거 같습니다. d를 누르면 갑자기 Exception이 떠버린다거나, 게임을 로드하면 일부분이 영어로 바뀐다거나, 가끔 하단에 아무 강조 표시도 없는데 마우스로 하단에 포인터를 대지 않으면 추가적인 UI가 뜨지 않는 화면(미니게임 등...)이 있다던가 말이죠.
게임의 그래픽은 꽤 마음에 들었습니다. 화풍이라고 할지 그림체라고 할지 그런 점이 제 마음에 들어서 이 게임을 구입했거든요.
스토리는 나름 괜찮았던 거 같습니다. 캐릭터 간의 티키타카가 마음에 든다고 할까요?
뭐...출시된 지 오래고 개발작이 이것만 있는 게 아닌 분에게 너무 많은 악담을 쏟아부은 게 아닌가 싶습니다만, 제 개인적인 느낌은 이랬습니다.