
How can it be so hard just by using mesh?

To celebrate her birthday, you can get a gift by entering the gift code below in the game today!
【Gift Code】:HBD0815
※Claim period: Until August 15th (Sat) 23:59
※How to use: Settings⚙→Gift Code
#마작일번가Soul #마작


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PLAY THE ANIMATION! Epic Seven!
Hello, this is GM Arky.
We are imposing account restrictions on malicious users who have violated our operational policies, such as using illegal programs or exploiting bugs.
Please check below for more details.
[Notice Regarding Sanctions on Malicious Users]
1) Sanctioned Accounts : 6,756
- Abnormal in-game behavior : 6,756
2) Sanction Details: Permanent Restriction
* The list can be found in the attached file.
All game currency is data stored on the server, so even if you use various means to manipulate it, only the displayed value changes and it cannot actually be used in the game.
To create a healthy and clean gaming environment, we will continue to monitor and take strong action against users who gain unfair advantages.
Thank you.


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Finally got a speed 25 piece for the first time in 7 years of Epic!!



I got "Targeted – 10 Days," which is being given away for free for a limited time on Epic.
Thank you.



I am a neutral player on the Dinaferi server with 160k combat power.
Diamond supply is limited, but there are too many things required for growth.
I have to keep up with mounts...
I have to pay attention to artifacts...
I have to invest in magic resistance...
I have to upgrade item records...
I have to raise ability points...
Maintaining daily/weekly dungeon recharge tickets + keeping up with new mounts
Just doing this costs quite a lot of diamonds when you calculate it ㅠ
Even just trying to maintain slow growth for internal specs
costs hundreds of thousands of won per month...
I'm okay with that, but
the problem is the avatars...
Since avatars are based on probability... even if you buy packages,
it's common to end up with nothing.
For medium-to-high spenders,
even if they get nothing from avatars, if they keep buying consistently,
they will eventually increase their legendary count one by one.
For an average office worker, investing hundreds of thousands a month
is already a very high investment.
In a situation where just maintaining internal specs costs this much,
avatar packages aren't cheap either,
and if you touch this too, the spending amount inevitably skyrockets to a burdensome level.
However, getting nothing makes low-spenders feel scared. As this repeats,
we have no choice but to rely more on guaranteed spec-ups than probability.
It's been almost 5 months since Dinaferi opened, right?
I've participated in all events and spent about 7 million won.
Currently, I have 6 legendaries and no luck.
From my perspective,
getting a legendary transformation feels like hitting a wall.
I want to let PD Hyo-jae know that there are users like this.
Even if the average monthly spending exceeds 1 million won, it feels like a wall to pull avatars, and the reality is just maintaining a low combat power...
Is this really the 'normalization of the abnormal' that PD Hyo-jae was shouting about?
The game seems to be changing for the worse...
Like Aion 2, please consider raising revenue through other means
such as appearances,
weapon skins, or emoticons...
I've been in a 'line' (dominant guild) on an old server, but
due to the nature of being an office worker, I judged that I couldn't keep up with the 'line' without time,
so I stay neutral. Still, there's the fun of growing,
so I've been spending money and raising my character.
However, the control by the 'line' (I understand this),
and the fact that the game operation seems to be focused on the 'line',
makes me feel a sense of alienation and deprivation as a neutral player.
Please drastically change the hunting grounds
so that both neutral players and the 'line' can find fun in their own ways.
Personally, I wish the maps were much more diverse,
and I'm stressed because of hunting spots.
The fact that only a small part of each map has high spawn rates < is the biggest problem.
If you just make every spot on every map have high spawn rates,
neutral players like me will spend more and work harder ㅠ
There is no place for neutrals,
Old server - Barbas
Dinaferi - Shadow Forest
The frustration of having no choice but to stay in one place...
Because of the control, I don't even feel the need to raise my magic resistance anymore.
It's a whining post, but it breaks my heart that what I felt on the old server is felt exactly the same on the new server.




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INFINITE CLASS MMORPG
各位洛德好,我是GM拉芮。
每日签到即可解锁特别奖励!
感谢过去一年里陪伴我们的所有洛德,
我们准备了一周年特别签到活动。
活动期间记得每日签到,
快来赢取全新外观“开启黎明的指挥官赫利昂”、“黄金守护者普雷里姆”吧!
详细内容请查看下方说明。
■ [Origin World] LORDNINE一周年特别签到活动
[活动时间]
- 2026年7月29日(星期三)维护后 ~ 9月18日(星期五)22:59(UTC+8)
[活动详情]
* 活动对象世界:Horatio、Yvonne、Douglas、Santiago、Ricardo、Medea
* Helena, Sven不包含在本次活动对象范围内。
天数 | 道具名 | 数量 |
1 | 开启黎明的指挥官赫利昂(时装外观) | 1 |
2 | 黑暗之森充值券(1小时) | 1 |
3 | 专家升级书 | 5 |
4 | 堕落的迷宫充值券(1小时) | 1 |
5 | 高级磨刀石选择箱 | 100 |
6 | 饰品强化石(英雄) | 10 |
7 | 命运的时装召唤券11次 | 1 |
8 | 黄金守护者普雷里姆(坐骑外观) | 1 |
9 | 堕落的防具强化石 | 1 |
10 | 灿烂的生命之核 | 10 |
11 | 特殊装备重铸石 | 3 |
12 | 堕落的武器强化石 | 1 |
13 | 核萌培育细胞 - 16号 | 1 |
14 | 紫水晶命运召唤券 | 1 |
※ 本活动仅限[Origin World]进行。
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※ 通过活动获得的命运的时装召唤券(11次)需达到精通等级55后方可使用。
📌 注意事项
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