STOVE CreatorsBadge Icon
3 °C

MentaGranizadaYTBadge Icon
Creator of this content

August 5th~!!! It's hot, but checking in today too~!!!

크루 원정재
05/08/2026
06/08/2026 01:33 AM (+09:00)
314 °C

Hello!

I'm Won Jeong-jae, a member of the 3rd Stove Crew!

As it happens 

I've been writing reviews

mainly focusing on visual novels...

The game I'd like to introduce to you this time is

[Remember Me]!

Genre: Visual Novel

Price: 7,000 KRW

[Remember Me] is not a story where you

romance a heroine!

Instead, it depicts the daily life

shared with 'Sua', a girl who suddenly appeared one day.

 

Sometimes you watch Sua sleeping,

and on days when cherry blossoms fall, 

you spend time together. 

Whether this happiness can continue,

and what kind of fun this game  holds,

let's find out together!

 Perhaps our own story 

One day, my childhood friend Sua

comes to visit, saying she ran away from home. 

She ran away because she was tired of being nagged 

at home for not preparing for employment.

 

Sua, who slept comfortably in someone else's house,

complains that the room is dirty as soon as she wakes up.

The protagonist had a job, but 

due to certain reasons, couldn't endure it,

and is currently a young man resting at home, 

so he didn't mind Sua's nagging. 

Like that, we make pasta for breakfast, 

clean up, 

and watch television together,

spending an ordinary day. 

Sua looks for part-time jobs, but

just like us,

it doesn't seem easy to find even a part-time job. 

Nevertheless, every night

Sua asks the protagonist.

Even though we didn't do anything grand,

just woke up, ate, 

and spent time together,

how wasyour day today?

As if she were a being

who appeared just for the protagonist,

to lead him out into the worldfrom the isolation he lived in.  

The protagonist has deep-seated 

wounds that are hard to talk about,

but with Sua's help, 

he takes a step toward the world. 

Even if you get hurt and fall,

this story of being comforted and moving forward againis

a story that I thought might be our own. 

The fact that even someone who gives comfort like Sua

is actually just a person too. 

And the fact that reality is not always

happy,

and even if it's not happy,

we must move forward,

we have no choice but to move forward,,

I felt it was a story containing our reality. 

The bitterness and twists of reality 

that come after happiness and excitementare 

something I hope you check out for yourself in the game!

 Quietly offered comfort 

[Remember Me] throughout the work 

I thought it was conveying words of comfort to us.

No matter how hard the day was,

even if you were busy or depressed,

whenever you hear the question,

how was your day today? 

you naturally pause for a moment. 

Is it okay for me to have a day like this?

Anxiety about oneself and the future

might be an inseparable existence

for us living in this era.

Suato the protagonist,

or to us,

and to herself 

offers words of comfort. 

You're on the subway after work right now.

That subway is running along the end of the Han River.

Look out the window, what do you see? 

The Han River?

Then what about the end of it?

Cars? I see traffic.

That's right, the cars are emitting colorful lights. 

Then do the drivers know that the lights from their cars are this beautiful?

It's the same for you.

People who see you feel your beautiful light, but you don't know it yourself.

I hope you don't forget that you are also a shining existence like the car lights.

How is it? Good words, right?

There might be a 'Sua' for us too who offers comfort.

Even if it's not family or friends, for some, it could have been an anime or a game. 

In a reality that is getting  colder, 

why not recall your own 'Sua'

who offered pure comfort? 

The way to meet Sua is this way!

https://store.onstove.com/ko/games/104909

Lastly, I will conclude this review by summarizing the arc of fun in [Remember Me]. <

I hope you enjoy the story filled with excitement, twists, and the bitterness and comfort of reality!

The arc of fun in [Remember Me]: Quiet comfortoffered to us in reality

1 / 20
86037354
06/08/2026
06/08/2026 07:32 PM (+09:00)
리뷰 보니 해보고 싶네요
blacksheep77
06/08/2026
06/08/2026 01:11 PM (+09:00)
👍️
LabStaffBadge Icon
05/08/2026
05/08/2026 11:02 AM (+09:00)
84 °C

Play games currently in development and leave feedback to

receive rewards at INDIE BOOST LAB.

Here are the games currently in progress!

Play demo games, 

help indie creators, and get rewards. 🎁

(Basic reward of 3,000 KRW per game, up to 30,000 KRW for best feedback!)


Shuffle Bistro[Period] 7/22 ~ 8/5
[Genre] Casual
🔔 Developer Notice
🎮 Play Demo
Macaron Police[Period] 7/27 ~ 8/9
[Genre] Simulation
🔔 Developer Notice
🎮 Play Demo
Distrail[Period] 7/27 ~ 8/9
[Genre] Visual Novel
🔔 Developer Notice
🎮 Play Demo
Emotional Labor Lab[Period] 8/3 ~ 8/16
[Genre] Rhythm
🔔 Developer Notice
🎮 Play Demo
Clevvon:Dice[Period] 8/3 ~ 8/17
[Genre] RPG
🔔 Developer Notice
🎮 Play Demo
Otherworld Hero Chronicle[Period] 8/5 ~ 8/19
[Genre] Visual Novel
🔔 Developer Notice
🎮 Play Demo

* Developer notices can be viewed immediately after writing a greeting in the INDIE BOOST LAB community.

🔎 Learn more about INDIE BOOST LAB

🖐️ Join the INDIE BOOST LAB community

1 / 6
738292939
05/08/2026
06/08/2026 01:18 AM (+09:00)
145 °C

The last comment was a brutal truth bomb lol

1 / 3
S1751195312678811
05/08/2026
06/08/2026 01:24 AM (+09:00)
ㅇ야야야야 횽이 적당히 ..할려햇는데 너무쌔게 떄리지마라........................................................... ................................
S1730179254890811
05/08/2026
06/08/2026 01:20 AM (+09:00)
ㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋ개 씹 팩폭이네
STOVE CreatorsBadge Icon
0 °C

WilsunboxBadge Icon
Creator of this content

I'm exhausted from Lineage-style games, and I think it's time for me to quit Lord Nine, the last RPG I've been playing.

They said they would communicate with users and wouldn't betray us , but has even one of those promises been kept?

I'm truly exhausted. Whose idea was the level 130 cap anyway?

The biggest mistake of Lord Nine is not resolving issues one by one, but rather burying them when something goes wrong

and trying to solve them with an even bigger mistake. They appeared on a broadcast, throwing out rewards and claiming they would communicate? From the moment I saw them looking at the live chat with a face like they'd just eaten something rotten ,

I thought, 'This person is truly stubborn,' but this is just too much user deception.

While other games manage to balance their dynamics and progress the game story, isn't this just too extreme?

Do you think the current war dynamics in this game are normal? Even if it's a 50/50 split, the management makes people farm, so is this really

a game structure that people can enjoy?  Ever since the release of 'Hangmaryeok' (Resistance), the development process has been completely disconnected from the users.

They said they would create in-server hunting grounds for resistance, but they ended up being worse than the lakes, with mobs scattered all over the place .

You said you play the game, right? Is this really how you understand the game? You guys are truly amazing. I haven't spent as much money as the top-tier players,

but I give up. I've reached my limit. How exactly are we supposed to keep up? Throwing out a bait with copy events and enhancement events, only to betray us again, truly 

you guys are amazing. You've all worked hard, and I'll be taking my leave now.

卡卡小編Badge Icon
05/08/2026
05/08/2026 07:30 PM (+09:00)
2 °C

Dear Heirs,!

This is GM Kaka!

 

Are you looking for a special place to enjoy thrilling matches in your busy daily life?

Yufine invites all Heirs to her secret hot spot!

 

The place Yufine quietly arrived at is the Secret Arena!

Here, the Red Team and Blue Team are engaged in a fierce battle that rivals the Arena.

 

Predict the winning team to earn "Arena Gold Coins,"

and use the coins you've earned to challenge the Lucky Box filled with exciting rewards~!

 

Please refer to the details below.

 

■ Yufine's Private Life: Arena Outcome Prediction Event

 

1>Schedule :  8/11 (Tue) 11:00 ~ 8/27 (Thu) 10:59 UTC

- Tue/Thu/Sat: Battle analysis and prediction

- Wed/Fri/Sun: Result confirmation and coin settlement 

※ No prediction event on Mondays.

 

2>How to Participate

- Check the Hero's stats, equipment, exclusive equipment, artifacts, and all other battle information to predict the outcome.

- There are 2 matches every day, and you can freely bet your points (excluding the minimum 10p).

※ You must complete the registration after making your prediction to participate in the event.

※ This event can be accessed in-game via [Lobby > Event > Yufine's Private Life > Arena Outcome Prediction].

 

3>Select Difficulty

- You can choose between Normal or Challenge mode.

* Normal: Basic mode to predict the winning team

* Challenge: Choose 1 or more from the 4 provided options.

(However, if you fail, the bet points will be lost.) 

Mode

Criteria

SuccessReward

FailureReward

Normal

Correctly predict the winner

Based on base oddsCoins awarded

Invested points1:1exchange

Challenge

Correctly predict all selected options(1~4options)

Based on high odds of selected predictionsCoins awarded

Invested points lost

 

【Detailed Explanation of Options】

- Winning Team: Choose the team you expect to win.

- First Kill:  Determined by the team that kills an enemy hero first.

* Example) Among the 8 heroes of  RED and BLUE teams, if the first hero to die belongs to the BLUE team, the RED team is credited with the First Kill (i.e., when the  RED team completes the first kill).

- Perfect: Determined if all 4 heroes of the winning team are alive at the end of the battle.

* Revival during battle counts as alive.

- Turns:  Determined by the cumulative turn count at the end of the battle.

* If 11 turns or more, it is SLOW; if 10 turns or less, it is FAST.

 

4> Check Results

- You can check the results after the match ends.

 

 

- Click "Check Match" to watch the match that took place.

* Yufine's commentary will play automatically during the match.

- You can check the final match results after watching.

 

【Exchange-Lucky Box】

- You can use the Arena Gold Coins earned in <Yufine's Private Life: Arena Outcome Prediction> to exchange for various items.

 

【HonorRewards】

- Honor reward badges will be issued based on the number of successful Challenge mode predictions within a specific match period.

Rank

Requirement

Arena Prediction God

14 successful Challenge predictions in a single "Yufine's Private Life" season

Arena Prediction Veteran

10 successful Challenge predictions in a single "Yufine's Private Life" season

Arena Prediction Expert

6 successful Challenge predictions in a single "Yufine's Private Life" season

 

Thank you!

 

1 / 13

❄️ FlakeMission|August Day 07 #260807

Week 1 - Day 7 Started! Don't forget to check progress!

STOVE97388711
06/08/2026
07/08/2026 01:27 AM (+09:00)
hi
S1730790350410401
05/08/2026
05/08/2026 03:18 PM (+09:00)
126 °C

help 

S1767159627692210
05/08/2026
05/08/2026 06:33 PM (+09:00)
cf game
STOVE155105604
23/07/2026
23/07/2026 09:07 PM (+09:00)
111 °C
卡池一过角色自动变障碍

第三赛季削弱都能让步,但士气这种基本逻辑的削弱以及削五星角色这种擦边危险行为就非得保留,找了一堆冠冕堂皇的理由,说白了不就是觉得老角色会影响抽新卡吗。但是卡厄斯刚过了半周年多久?这些“老角色”最多也就出了半年左右而已,这次第三赛季吃点汤都没影响排名,也大概率没影响抽新角色,只是拿着打打螺旋塔而已,笑门就觉得这些角色变障碍了?说难听点,现在研究老角色几乎等于自己想办法给自己找饲料吃,自己养自己猪找乐子,完完全全自娱自乐,笑门这都忍不了?

玩家自己不去想办法找食吃,靠你那半年不一定有一次的幽默倍率加强,还是靠你“德蕾莎重做以后也会是强力的输出角色”这种狗屁承诺,来让自己喜欢的角色上场?

装死半天送个自选好像吃了多大的亏一样,以你们现在这种把老角色当负资产的态度,自选有什么用?选个角色万年上不了场,还要像这几次削弱一样时不时吃个误伤很好玩是吧。


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S1763814878984212
23/07/2026
23/07/2026 09:34 PM (+09:00)

制作团队已经没有信用,这次敢砍5星角色,敢砍底层机制,下次为何不敢? 补个旧角自选券牠不影响营收,反正充钱不买普抽,新角和紫抽才是营收。