꽃팡팡
17/08/2026
17/08/2026 08:54 PM (+09:00)
73 °C

Selling

꽃팡팡
17/08/2026
17/08/2026 08:54 PM (+09:00)
Author
ㅎㅎ

 Hello!

 The game we're going to look at today is called Emotional Labor Research Institute.

 

 I recently really enjoyed playing Hololive Dreams, which combines the metaverse with a rhythm game.

 Looking at it, Emotional Labor Research Institute has also, shall we say, broken down the boundaries...

 It's not just a simple rhythm game, but a game that combines rhythm and platformer elements.

  

 Since I've had many good memories recently with rhythm games that combine two genres, I started this one with high expectations as well.

 But once I started, the boss was so charming that it didn't feel like a rhythm or platformer game,

 but rather a well-made dating sim...

 (Actually, that's a plus!)

 Of course, it was also charming as a rhythm game.

 

 In particular, the impact that spreads across nearly half the screen was excellent.

 

 As for the platformer side,  the time limit is quite tight, so it feels like you're being chased,

 which made me very nervous and caused me to fail often...  

 

 But the sense of accomplishment when clearing it was just as good.

 However, there were many times I kept dying in the same spot, so I had to repeat sections often...

 Hmm... I think it might be a bit difficult for those who aren't used to this genre...

 In my case, it was a bit tough from Chapter 3, and it felt significantly harder from Chapter 4 onwards ㅠㅠ

 Since it's still in development, I'm not too worried about this part for now.

 I'm sure it will be released with an appropriate difficulty level after gathering feedback from many people...

 And it wasn't just the boss's charm; the story was good too.

 Especially this line that personally stuck with me: "For the past year, it feels like full-color paint has suddenly splashed into my world, which had been as dry as black and white." 

 This part strangely stayed in my memory.

 Next are some thoughts I personally had while playing the game.

1. 

 When you run the game now, the title screen appears like this.

 The current screen is good enough, but...

 I liked the screen that appears at the beginning of the YouTube video so much that I thought it would be nice if it appeared as this scene.

2. 

 I thought it would be better if the starting tutorial was a little more detailed.

 It is displayed on the screen very clearly and intuitively, but...

 Maybe a bit slower... "When you see O, press the ↓ key in time."

 And then it moves on once you press it...

 Of course, you adapt quickly once you start playing, but in my case, it passed by so quickly that I felt a bit bewildered.

 It might be that I was just being a bit slow on the uptake.

3.

 And the control feel during rapid-fire sections...

 Maybe it's because my keyboard is old...

 I felt like the keys were often being missed during parts where you have to press ↓↑ quickly like that ㅠㅠ

 So, we've looked at <Emotional Labor Research Institute> together. 

 Personally, the boss was almost as charming as 'Reze from Chainsaw Man', so it was enjoyable enough just for the character alone!

 (I especially loved this expression!)

 However, I cautiously think that the core identity, the platformer part, might be a bit polarizing in terms of difficulty. 

 Anyway, I sincerely hope it gets polished nicely and becomes a huge hit upon official release. 

 Thank you for reading this long post. 

 See you next time!

 Emotional Labor Research Institute DEMO Store Link: https://store.onstove.com/ko/games/104774 

 

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S1745582573913828
17/08/2026
17/08/2026 11:07 AM (+09:00)
140 °C

happyy

S1766798127257012
17/08/2026
17/08/2026 11:39 PM (+09:00)
Happy
S1740921556433711
17/08/2026
17/08/2026 11:28 AM (+09:00)
happy

Check-in~!!!

S1787053269329611
5hr ago
18/08/2026 08:47 PM (+09:00)
1 °C

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cc

August 18th check-in~!!!

It's raining...

STOVE125711239
16/08/2026
16/08/2026 11:36 PM (+09:00)
132 °C

Flake mission staaaaaart~!

STOVE621031
16/08/2026
16/08/2026 11:38 PM (+09:00)
ㅊㅊ
STOVE125711239
16/08/2026
16/08/2026 11:36 PM (+09:00)
Author
70
가격파괴핫세일
14hr ago
18/08/2026 11:31 AM (+09:00)
6 °C

Ah, I'm already looking forward to the 1st anniversary seasonal too

Oh, and I realized something while re-listening to the official live stream.

They did say in the live stream that it wouldn't be applied in-game beforehand. My apologies. Haha, I kept whining without even knowing that. But you will apply it in-game, right? 

Will we really be able to make it to the 1st anniversary?  I'm looking forward to it

S1786941923079010
17/08/2026
17/08/2026 04:52 PM (+09:00)
113 °C

i cant enhance item

Stalinx
5hr ago
18/08/2026 08:16 PM (+09:00)
that weapon u get from free box and already max enchant. 
S1760692078889311
17/08/2026
17/08/2026 10:53 PM (+09:00)
did you check the description of the item? some items does have a max lvl you can enhance
릴리멜리아
23/07/2026
23/07/2026 07:21 PM (+09:00)
1,339 °C
에픽세븐 인생 업적 하나 달성 했네요.


고대의 유산 1~3층 전부 다 1위 달성!

함께 고생 해주신 단원 분들께 감사의 인사 드립니다.






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kya6075
2hr ago
18/08/2026 11:24 PM (+09:00)

Nice!

ta2da
2hr ago
18/08/2026 11:15 PM (+09:00)

Nice!

S15622854265112
3hr ago
18/08/2026 10:38 PM (+09:00)


willow12
16/08/2026
16/08/2026 12:34 PM (+09:00)

f

STOVE161426141182310
16/08/2026
16/08/2026 11:16 AM (+09:00)

ㅊㅊ

띠로뤼
15/08/2026
15/08/2026 11:36 PM (+09:00)

S1758877912039711
14/08/2026
14/08/2026 10:27 PM (+09:00)


모두가행복한하루
14/08/2026
14/08/2026 10:08 PM (+09:00)


코코볼5
25/07/2026
25/07/2026 01:15 PM (+09:00)

cc

히이드라
24/07/2026
24/07/2026 10:47 PM (+09:00)

와웅

알카서스Badge Icon
24/07/2026
24/07/2026 06:08 PM (+09:00)


릴리멜리아
24/07/2026
25/07/2026 08:41 AM (+09:00)
Author


No2357
23/07/2026
23/07/2026 11:41 PM (+09:00)


STOVE79857606
23/07/2026
23/07/2026 09:18 PM (+09:00)

선생님들 너무 빨라용 발이 안보여ㅠ


무등산막걸리
23/07/2026
23/07/2026 09:02 PM (+09:00)


프으리이레엔
23/07/2026
23/07/2026 07:57 PM (+09:00)

이야 대단하시당!

릴리멜리아
23/07/2026
23/07/2026 08:23 PM (+09:00)
Author

감사합니다

타카나시타치바나1
23/07/2026
23/07/2026 07:32 PM (+09:00)

스피드런하는거보고 궁금했던건데 일케하면 기사단보물상자나 상점은 다털수잇어여?

릴리멜리아
23/07/2026
23/07/2026 08:23 PM (+09:00)
Author

트레져 헌터 담당해주실 단원 한 분 정해서 1층에서 부터 기사단 상자 싹 다 털고 올라 와 달라 부탁드렸구요.

상점은 모험 레벨 10 달성 및 3층에 남아 있는 일반 몬스터 단원 분들끼리 나눠 드시라고 하면, 상점 다 털 수 있긴 합니다.

타카나시타치바나1
23/07/2026
23/07/2026 09:16 PM (+09:00)

그렇구나 감사합니다