+10 Legendary Heavenly 3-option
+12 Legendary Leather Helmet 2-option
+8 Serus Side
+8 Serus Battle Staff
+10 Inis Battle Staff
+12 Serus War Drum
Everything evaporated, what a waste, ugh.




My ball python babies have hatched, so I came here to show them off.
[Dad photo - guessing] Name: Apricot Age: 11 years old
[Mom photo] Name: Baekgu Age: 7 years old
Since I put them in here and there, it's hard to pinpoint exactly who the father is
It's difficult, and since their true colors only appear after their first shed, I'm still guessing, but it seems almost certain.
When they hatch from the egg, they just poke their heads out.
After that, they come out completely. The first two were born early, perhaps because they were kept warm inside?
Of the remaining two, one is still just poking its head out, and the other has a slight issue, so I'm monitoring its condition..
(White) The one that came out pinkish + grayish seems to have the banana gene, because otherwise, this combination shouldn't produce white.
The mother is indeed a white snake, but based on the genetic combination, white shouldn't be possible, so I suspect that as it grows, that white will turn yellow.




Look at the bird on the chest in this picture.
It wasn't fat, it was an implant!


Good luck with the gacha pull~!



It's really pretty :)
I hope everyone gets lucky with their gacha coupons.


hellp there!




The necklace Orb
picked up at the beach
You can come out of prison now!



Where did the Staminas go??



.


Hello, investigators!
While we are busy running toward our appearance at BIC (Busan Indie Connect Festival),
I have come to share some heart-filling, joyful news!
Reporter Cho Gwang-min from Game Donga has kindly covered the news and the story behind our game, <Rule the Dungeon>, in an article.
As a solo developer who has been refining this game alone, I felt truly encouraged and moved to see the time I spent and the charm of the game so wonderfully highlighted by the media.
You can read the full article at the link below.
🔗 [Game Donga] Read the article: https://game.donga.com/123773/
I would like to sincerely thank reporter Cho Gwang-min of Game Donga for supporting us with such a valuable article.
To live up to the pleasant expectations written in the article, I will repay you with the most fun demo build at the BIC offline venue and online exhibition.
Please continue to watch over the journey of <Rule the Dungeon>. Thank you always!


This stupid idiot team doesn't need to be defended, they need to realized that they already fcked up since the 1st day of launch for not thinking about infinite scaling.
to you all that keep defending the dev , you guys are the reason why the dev won't think twice about meta/card so they just gonna release it as it is and nerf them whenever they want , coz they know some player with no brain are gonna keep ******* them like crazy , now most of the sane player already quitting , only some morons left , enjoy your 10 std pulls and good luck playing while it last

ㅇ



nerf ***** but it happens in all card games - see Slay the Spire, Balatro, etc. But keep pressuring so we can get more pulls :)

The problem isn't that they nerfed things. The problem is how heavily they nerfed them and the lack of meaningful compensation for the players who invested time into those systems.

"It's impossible to get everything right from the start without having to make adjustments later" nope tons of other pve gacha game doesnt do any nerf to already released chara / mechanic ,they always find away to make the game balance
"The problem is how heavily they nerfed them and the lack of meaningful compensation for the players who invested time into those systems." ofc ,they dont care about the time and effort coz some id1ot player always defending them , now all of their time and effort are being valued only by 10 std pulls

Every game needs balance changes, whether it's an offline game or an online one. Saying that the developers should have seen every issue before launch assumes game development is completely black and white, when it simply isn't.
Even if you have thousands of people helping you test and develop a game, that doesn't mean you won't make mistakes. That's exactly why balance patches exist—even for single-player games. The difference is that single-player games are usually designed with a fixed experience in mind, so it's generally easier to address problems because the developers aren't constantly introducing new mechanics that drastically change the game's balance.

idt any of the game i know fcked up this badly , they always have a lot of test first before releasing it , this team just lazy af

I kinda disagree with you,
I've been playing TCG games a long time every game has balance issues, Magic bans cards or Errata them, same goes for digital games like Hearthstone there you spend also 50~100+ dollars to build a good deck and next season they nerf it to the ground if it's to broken only difference in hearthstone is you get your full value of materials back.
so yeah I do defend the devs cause it's hard to come up with every scenario especially if it's a new team.
They just need to give out more compensation depending on how much time you spend, so base compensation + time spend compensation.

I kinda disagree with you,
Hearthstone have pvp, this is pve game where the players fight bot
so as long they shove many food into your mouth you fine with them trampling you? damn

Even pve games need balance :) but you're just angry right now. I'd say sleep it off take some time of the game and if you don't enjoy it just quit.

"Even pve games need balance" no need if they truly thinking everything before the released , this one just dumb af
already quit since s2 , i'm just here to stating the fact

So you're crying and don't even play? Lol you're actually cringe


not crying just stating the facts , was loving this game before they keep doing stupid decision , and now you keep defending them while being trampled lol , you really have no pride , good luck in life