Dog team - Icarusia, Moti, and Neva all got wiped, lol

The game is so damn fun these days

The dog team just melted under the solo order, great comeback~

S1743866591105112
16/08/2026
16/08/2026 02:30 PM (+09:00)
321 °C

8/15
10*21 = 210
100*8 = 800
5000*1 = 5000
6010-3000 = 3010

DeadReactive
16/08/2026
16/08/2026 08:25 PM (+09:00)
70 °C

L

A

K

E

S

!

Go to purchase the game 《PakoStep》
https://store.onstove.com/ko/games/2796

Content Review

Q. Why did you use the expression 'The Direction of Hardcore Gameplay'?

It is because the level design was difficult.

I thought it would start easy and gradually get harder, but it felt like it started at the difficulty level the developer intended and ended up being quite challenging.

So, I felt that the game was crafted with a hardcore direction, which is why I chose this title.

Q. What was your first impression of this game?

I originally like games that require control, and platformers are one of the genres I enjoy playing.

I happened to find a well-made platformer, but after playing it, I felt it was harder than I expected.

Nevertheless, I was able to reach the ending while grasping the developer's intentions.

It was so difficult in the middle that I turned on beginner mode to play.

<I couldn't handle the hardcore nature and eventually had to turn on beginner mode...>

Q. Were there any disappointing aspects?

This part can be explained by the reason I turned on beginner mode.

- The reverse system made it difficult to adapt to the game.

I felt that the game included conflicting systems that made the controls feel unintuitive.

For example, in the case of the High Dash, you can jump higher if you jump after dashing downwards.

Paradoxically, this means you have to be holding the down button to jump over high sections.

<You have to press the down button + dash + jump key to perform a High Dash>

The downside of this system is that you have to press the control keys multiple times to change the direction you are going, which increases the difficulty of the controls.

In other words, if you press the dash key while holding the down key, launch up with a High Dash, and then press dash again, you are likely still holding the down key, which means you end up crashing downwards instead of jumping over.

It is a core system in the game, and I think the failure to properly consider the side issues is significant.

It would have been better if it were a structure that launched you when holding the dash, which is a shame.

- Level design that forces you away from core objects

When moving objects, it induced them to move in the exact opposite direction, increasing the distance.

You can understand it if you think of it as the law of action and reaction.

<The object is ejected in the opposite direction of where I want to move>

You have to perform inefficient actions to move objects to the desired location, and stress easily accumulates when you fail.

Demanding control is natural, but the controls didn't feel natural, and I felt the level design was lacking.

I think it could have been more fun if the structure was intentionally more comfortable and easier to play.

Q. Nevertheless, how would you like to introduce this game?

It is a game I would recommend to those who like pixel art or difficult games.

You can definitely feel the 'It's hard!' vibe, so I think it would be a fun game for those who overcome such pain(?).

This concludes the review of 《PakoStep》.

I will return with a good game in the next review.

Thank you!

▼Go to purchase the game 《PakoStep》▼
https://store.onstove.com/ko/games/2796


1 / 11

The Ga Team is not the only user of Garbana.

Our S-Alliance is also a group of users who play a part as the anti-king faction, and although our numbers may be smaller than the Ga Team,

I believe we have enough members as well.

I wish you would operate the game by looking at our perspective, not just from the Ga Team's point of view.

We have been playing the game and developing our characters diligently since the beginning of the server,

If it weren't for Dokgo, who is sincere about the Lord Nine Garbana server, our S-Alliance wouldn't have made it this far.

I believe all our alliance members think the same way, and others would think so too.

I hope Smilegate clearly understands this point and operates the game accordingly 

Dokgo may be one of many promotional BJs, but as for a BJ who loves Lord Nine and plays the game passionately, 

it seems Dokgo is the only one. He sincerely plays the game for over 20 hours a day, communicates with alliance members, and manages the alliance,

so while the Ga Team may have their thoughts, I hope you also carefully consider the opinions of our General Commander Dokgo when operating the game 

I don't think there is any game as fun as Lord Nine, so please, I hope you operate it with some thought.

I am just a mere user who loves Lord Nine and plays it diligently, but I hope the server becomes more fun and active.

S1758945532550212
12hr ago
17/08/2026 11:44 PM (+09:00)
독고 짤렸놐ㅋㅋㅋㅋㅋㅋㅋㅋㅋ
미스111
15/08/2026
16/08/2026 03:35 AM (+09:00)
ㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋ
가격파괴핫세일
15/08/2026
16/08/2026 08:39 AM (+09:00)
372 °C

Seriously, that outfit is dangerous in the literal sense, I highly approve.

Hurry up, it's too plain.

Also, please apply the skin in-game. I don't see why I should buy it.

It just feels like I paid for an extra illustration. 

lisalone02
18hr ago
17/08/2026 05:22 PM (+09:00)
70 °C

q

S1764263464641112
18hr ago
17/08/2026 05:29 PM (+09:00)
hi
시크스타일
15/08/2026
15/08/2026 10:19 PM (+09:00)
81 °C

.

페아노
15/08/2026
15/08/2026 10:21 PM (+09:00)
.

It's disgusting, honestly, how they play dumb and pretend to be nice.

Their acting skills are truly terrifying.


1 / 2
DeadReactive
13hr ago
17/08/2026 10:31 PM (+09:00)
131 °C

L

A

K

E

S

!

Donutson
12hr ago
17/08/2026 11:13 PM (+09:00)
REAL!!!!
IfSunSets
20/07/2026
20/07/2026 07:05 PM (+09:00)
95 °C
[★2026.07.20★] 핫픽스 노트

[★2026.07.20★] 핫픽스 노트



안녕하세요. 

이프선셋 개발진 입니다.

핫픽스가 진행되어 안내드립니다.


앞으로도 저희는 문제 발생 시 지속적인 핫픽스를 지원하겠습니다.

감사합니다.






문제 해결을 위해 세이브 파일을 제공해주셔서 감사드립니다.

여러분들이 제공해주신 세이브 파일 덕분에  빠른시간 안에 원인을 추적 할 수 있었고,  

문제 해결에 큰 도움이 되었습니다.  

감사합니다.  


앞으로도 버그가 발생 하거나 이상 현상을 발견하셨을 시 해당 세이브 파일을  

plm@polymorph-studios.com

 으로 보내주시면 빠르게 버그를 해결하는데에 매우 큰 도움이 됩니다.






■ 업데이트 버전: v0.8.7


■ 주요 핫픽스 내용

  • 타이탄과의 함포전 승리 후 백병전 진입이 불가능한 문제가 해결되었습니다.


■ 핫픽스 내용

  • 엘리베이터 탑승 후 운행 시 UI 떨림 현상을 완화하였습니다.
  • 빠른 손놀림 스킬을 배워도 제작 속도가 빨라지지 않는 문제를 해결하였습니다.
  • 투창의 범위와 에임이 비정상적인 문제를 해결하였습니다.









저희는 게임 내 충돌 및 오류를 지속적으로 수정하고 있습니다.


여러분의 피드백은 언제나 환영합니다. 인디 커뮤니티나 Discord를 통해 의견을 남겨주세요.


Discord: https://discord.gg/Ifsunsets







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