
hello to all the flakes out there haha



PLAY THE ANIMATION! Epic Seven!
Hello, this is GM Arky.
The event dungeon "Emergency Dispatch! Ruin Reclamation Mission!" where you can obtain Enhancement Stone and Conversion Stone Selection Chests has opened.
Collect event tokens and exchange them for various rewards!
■ Period
8/6 (Thu) after maintenance ~ 8/13 (Thu) 11:59 (KST)
■ Location
Battle > Event > Emergency Mission
■ Unlock Condition
Clear Episode 1-6
■ "Emergency Dispatch! Ruin Reclamation Mission!" Basic Information
- You are provided with 5 entry opportunities for the Emergency Mission every day.
- The Emergency Mission consists of [Normal/Advanced] difficulties, and you can play the Advanced difficulty regardless of whether you have cleared the Normal difficulty.
- Once your daily entry limit is exhausted, you can recharge your entry count using Skystones.
* You can recharge your entry count up to 3 additional times using Skystones.
* The Skystones consumed when recharging entry counts increase cumulatively based on the number of daily repeat recharges, up to a maximum of 50.
* Skystones increased based on the number of repeat recharges will be reset when the daily entry count resets.
- You cannot use Supporter support in the Emergency Mission.
- Pet skill effects are not applied in the Emergency Mission.
■ Rewards
- Upon clearing the Emergency Mission, you can obtain the event token [Elite Ranger's Medal].
- [Elite Ranger's Medal] can be used for item exchange, and any [Elite Ranger's Medal] held after the Emergency Mission ends will be deleted.
* The Exchange will end at the same time the Emergency Mission ends, without a separate grace period.
- You can consume the [Elite Ranger's Medal] obtained from the Emergency Mission to exchange for random items.
Item Name
Quantity
Appearance Rate
Advanced Conversion Stone Selection Chest
1
5.0%
Lesser Equipment Enhancement Stone
2
15.0%
Lesser Accessory Enhancement Stone
2
15.0%
Greater Equipment Enhancement Stone
1
20.0%
Greater Accessory Enhancement Stone
1
20.0%
Greater Equipment Enhancement Stone
2
7.5%
Greater Accessory Enhancement Stone
2
7.5%
Epic Equipment Enhancement Stone
1
5.0%
Epic Accessory Enhancement Stone
1
5.0%
Thank you.


My old one died after a long time, and I bought a new one a few months ago.
I was wondering why the wheel click wasn't working today, and it seems like it's a mouse issue.
I don't feel like I've even used it that much ㅠㅠ




You want to give them to your alt character???????
[Understood.]
Th-this is a game that possesses the Great Jae-hak!!!!!!!!!



If you insist that you only said the gauntlet reboot would be in August, not the first week,
then I have nothing to say.
Now that level is even more of a bully, either join a new line or
existing lines under 120 are destined to be meat shields.
Free-to-play and low-spenders can't even reach the combat power, so they're stuck in limbo anyway.
If mid-spenders can't access controlled hunting grounds even after investing more,
they can't keep up with the level gap, making further spending meaningless.
The new Hangma hunting grounds are ridiculous, and you can't even use EXP buff potions, so there's just no answer.
I'm genuinely impressed by the game company's ability to find the fastest way to ruin their own game.



Could you please read the users' posts? Do you think we're asking for those kinds of rewards? Do you think we're writing this just to get some pathetic 'pig-dog' pack? That's not it~ We're asking you to tell us whether we should sleep or wait. We're not saying 'open it immediately.' If you really don't know what the problem is, just say you'll open it at 8 or 9 AM, add a note that it might finish earlier, and say you'll post an announcement if it does. If you just write that, people won't get so worked up. Do you think we'll say 'Oh, thank you, God Hyo-jae' just because you offer those rewards? It's so easy to just post an announcement saying you're doing maintenance, closing all servers from 2 PM, and opening them at 8 or 9. Is it that hard? Are you using imported labor instead of domestic because of costs? Is that why you treat Koreans like idiots?
Please, it's not too late, if you haven't figured out the cause or don't know when it will be fixed, just go into full temporary maintenance, please!!
Listen to us. You really don't listen at all.


.


I think the daytime high temperatures were around 36 to 37 degrees today too.
They say it will be even hotter tomorrow and the day after...
The UV index is high, and it's hot, so please be careful if you have any outdoor activities planned.


This post was written subjectively.
Resurrection
Do wn lo adResurrection | STOVE StoreKo re an Su pp ortNative support [Text][Korean Indie Game]Ge nreHorror, Point and ClickSh or t Re vi ewI was a bit worried before starting the game due to the AI-like feel of the thumbnail, but contrary to my worries, it was a well-made game.The Art of Leaving Work on Time
Do wn lo adThe Art of Leaving Work on Time | STOVE StoreKo re an Su pp ortNative support [Text][Korean Indie Game]Ge nreHorror, B-movie/ComedySh or t Re vi ewIt was a simple game with the concept of having to leave work while avoiding the boss's gaze in a company that forces overtime.Kintsugi
Do wn lo adKintsugi | STOVE Store

I came home after a beer post-work and put in for Abyssal Forest, but it crashed after 10 minutes and there's still no response, and it's not even in the reward list, you sons of b*tches.
Investigate the people who didn't spend time on it and provide separate compensation.




시각적인 ui는 좋아졌을지 모르겠으나, 기능적인 ui는 체감이 변하지 않은 것 같다. 오히려 스킬들을 일렬로 나열해 없던 불편함이 생겼다. 캐릭터마다 스킬이 2개밖에 없고 외우기 단순해 금방 익숙해지는 문제다만, 처음 할 땐 잘 몰라 마우스를 계속 움직여가며 비교해줘야 하기에 마우스 이동이 불편해졌다. 이런 사소한 마우스 이동이 조금 생긴 거 가지고 그딴 불편함은 아무 의미가 없을 수도 있으나, 그런 사소한 불편함이 조금씩 겹쳐간다면 얘기가 달라질 것 같다. 스킬 선택 시 1차 때는 없던 화면이 생겨 주사위간의 간격이 커지고, 스킬 칸이 맨 밑으로 왔기에 스킬 선택과 주사위 선택의 거리도 길어져 또 전에 없던 마우스 이동이 생겼다. 턴을 넘기는 버튼도 여전히 우측 하단 맨 끝에 있기에 마우스 이동이 계속 의식된다. 주사위 눈을 바꿀 때도 1차 때보다 화면이 더 크게 위로 가 분명 전엔 보여줬던 정보를 이제는 가리기 시작한다. 그래도 아전보다 몬스터의 정보를 쉽게 볼 수 있고, 공격 대상 선택 전에 패시브 아이템을 볼 수 있어 편해졌다. 하지만 여전히 시각적인 것만 변했을 뿐, 기능성은 체감이 되지 않아 아쉬웠다. 또한 여전히 연출과 사운드는 밋밋하여 게임을 진행할 수록 변화가 없다는 느낌에 금방 지루함이 찾아오기도 했다. 그나마 구조적으로 변한 게 딱 하나 눈에 띄는 게 있었다. 주사위 눈을 바꿀 때마다 재화를 소모해야 하는 시스템인데, 글쎄 재화가 넘쳐난다. 아무리 써도 늘 부족함이 없기에 결과적으로 운영이 폭이 좁아진 느낌이다. 이제 내가 원하는대로 주사위 눈을 마음대로 조작할 수 있기에 곱셉 스킬과 곱셉 패시브템만 노리는 식으로 운영하면 그만이 되었다. 어떤 주사위가 나올지 몰라 다양한 전술을 채택하려고 한 이전과 달리, 이젠 딸깍 몇번이면 의도한 데미지 계산을 만들어낼 수 있게 되었다. 2스테이지 이후부터 적들 주사위가 바뀐다는 위험이 존재하나, 그냥 그걸 무시하고 아군 주사위가 몇이냐에 따라 데미지 배수를 주는 패시브 템만 의식하면 될 뿐이었다.