
It's minus 5000~
Losing streak continues... I'm getting whittled down more and more...
✕✕✕○◎※△▼✕▼|△✕※◎✕✕〇◎※△
◎>〇>△>=>▼>✕>※
(July: 14 wins 17 losses) ◎→4 ○→7 △→3 =→0 ▼→3 ✕→8 ※→6



Where did the Staminas go??



Hello everyone, this is Jeong Hyeong-mo!
The game I'm reviewing today is a time-sink game itself,
Cheese Cat Raising
!
I often enjoy idle games and roguelike games,
Cat + Idle game I can't resist this~
Game Info
Cheese Cat Raising
Genre : RPG, Action, Casual
Developer : SuperJoy Co., Ltd.
Publisher : NBox Games Co., Ltd.
Release Date : 2025.01.24
Let's get right into the review!
A butler who has nightmares every night
Butler = Food The "Cheese Cat" who has mastered the concept of Cheese Cat is
a story about entering the butler's dreams to go on an adventure.
It's really cute..
Cheese Cat who entered the butler's dream
'Chiyo' (Cheese Cat Fairy?)receives help to continue the adventure in the dream
Basically, it consists of stages, and you move to the next stage after catching mobs -> boss mobs.
Cat Jellycan be pressed to summon collectibles, and there are 10 types of collectibles.
The effects are all Attack Power, HP.
S-Rank and above have additional effects (in the distant future)
Another unique point is that this Cheese Cat does not gain EXP from catching mobs.
You must sell collectibles to gain EXP.
It also gives Gold together,
Gold is used for this 'Jelly Up' system.
It's a system that increases the probability of obtaining good equipment
andyou fill it 5 times with Gold and upgrade it.
Each upgrade takes time
When you level up like this,
it increases the level of collectibles and gives Trait Points 1
Trait Points are basically used for Cheese Cat enhancement, increasing acquired currency, and unlocking skills.
Each unlock takes time
There is also a summon window, Cat Friend, Costume, Equipment.
Cat Friend literally plays the role of calling a Cat Friend to fight together.
There are various cats, so it's really cute.
They are divided by grade, and it has a mechanism where the more you summon, the higher the probability of getting a better grade.
It's truly ecstatic to be able to be friends with so many cats.
This place is heaven.
Because you can play with friend cats and give gifts
.And earlier in the summon, Costume, Equipment
were left, you can equip equipment in this Cheese Cat information window, and you can equip 2 Costumes and 2 pieces of Equipment.
Each is composed in this form.
Lastly, there is content called Dream Adventure.
Golden Pig Dream - Gold, Collectible Summon Jelly
Stray Cat Dream - Friend Cat Evolution Material
Toy Box Dream - Equipment Awakening Material
You can get these.
Those who want to go on a dream adventure with various cats
Those who want to see cats working hard in dreams for their butler
.
.
.
.
.
.
.
.
.
.
Those who just like cats
I think it's worth playing at least once hehe
Also, you can receive various benefits using premium tickets, but it's a shame that there are only 10 and there is a time limit.
I really wanted them to distribute them for free like other idle games and enjoy the benefits through in-game purchases.
This was Stove Crew Jeong Hyeong-mo.
Thank you for watching!
Cats are the best


You and 43 others have won 50,000 Flakes!
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The world generally rolls along with a creak


The Tooth Fairy, who took children's lost teeth every night,
accidentally ended up inside a child's father's mouth due to an unexpected mistake,
and is now tasked with a new mission to extract a wisdom tooth that has been neglected for 15 years ...
-
Hello!
I'm Jo Moon-hee from the 3rd Stove Crew 😼
The game I'd like to introduce today is
🦷 [Winnie's Mistake] 🦷
Inside the neglected wisdom tooth, Winnie the Tooth Fairy's great maze dungeon escape!
👿Genre: Puzzle, Casual
👿Price: Free
👿Release Date: 2025.08.15
👿Store Link: Link attached
-
A game with cute pixel art combined with puzzle elements,
I just couldn't pass this one up 👀🦷
The game I'm introducing today is a puzzle game with a unique conceptof exploring a maze inside a mouth to treat a wisdom tooth!
It won 5th place in the '10-Minute Contest' by the indie game community 'Mandle' in March 2025, and was later selected for the Rookie category at '2025 BIC' in July 2025! 👏
As someone who loves puzzle games, the genre alone caught my eye, but
what captivated me most upon seeing the game screen was the emotional pixel art ✨
Unlike its cute visuals, the stage of the game is none other than a father's mouth! 😂
You have to navigate the mouth like a maze, avoid cavities,
overcome various obstacles, and finally successfully treat the wisdom tooth.
It looks cute and charming, but once you get in, you have to fight a battle against cavities(?)
Will I be able to successfully finish the wisdom tooth treatment in this cute pixel world!
I was so curious that I played it right away 🦷💨
-
First, let's learn how to play.
When you start the game, the view of the mouth maze appears for about 3 seconds! 👀
This short time is your first mission!
You have to quickly memorize where the cavities and items are during those 3 seconds.
Because once the time is up and the game begins, except for your character, the wisdom tooth, and moving monsters,
you can no longer see the locations of the cavities and items.
In other words, you have to store the maze you saw at the beginning in your head,
and find them yourself, thinking, "I think the item was around here earlier...!" 🧠💭
So, rather than just a maze game where you find your way,
it feels more like a memory puzzle 🧩 where you observe the map for a short time and memorize locations.
If you get distracted by the cute pixel art and just stare blankly, the 3 seconds will fly by,
so you have to open your eyes wide and focus as soon as it starts!!
Controls are simple: move your character with the arrow keys (↑↓←→).
However, as you follow the path, various cavities and monsters appear, so you can't just wander around leisurely!
Monsters have different movement patterns: jellies that move left and right, up and down, or in all four directions,
and even a character that follows the player.
If you bump into a monster, your life decreases by 1, so don't let your guard down just because they're cute, or you might get hit 🥹
Even the way the cute jelly monster smiles evilly... ♡
I thought it was such a charming character design!! ㅠㅠ
Of course, there are items to help you in crisis situations! ✨
Using magic powder makes you invincible for 5 seconds, the mirror reverses the player's movement,
and the X-ray helps you check hidden information.
(The mirror... if you get it during a chaotic moment, you could lose a life in an instant 🥲)
And there is one more thing you must find in this maze.
The Golden Tongs! 🏆
Once you get the Golden Tongs and safely reach the wisdom tooth, the stage is cleared.
So you have to recall the map you memorized in the first 3 seconds, avoid cavities,
pick up necessary items, and avoid monsters to reach the wisdom tooth.
On top of this, decaying teeth that wobble also appear.
When you find these teeth, you can't just wait; you have to pass through before they fall, so
it's important not only to remember the path but also to quickly judge the surrounding situation! 🦷💨
Ultimately, the core of this game is
“Memorize the map for 3 seconds → Avoid cavities and monsters → Pick up necessary items → Grab the Golden Tongs and run to the wisdom tooth!”
is.
The controls themselves are very simple, but with the puzzle element of having to memorize the map and the tension
of avoiding monsters, the gameplay is more thrilling than you'd think.
I played it myself to see if I could pass this short memory test and succeed in the wisdom tooth treatment! 🦷✨
-
My review after trying the wisdom tooth treatment myself!
This game... is not as easy as it looks.
During the 3 seconds before starting, I tried to look everywhere to memorize the locations of cavities and items as much as possible,
but once I started moving the character, the path I had just seen started to get confusing in my head.
Especially when I was trying to remember, "I'm sure the item was over here...?", the monsters didn't just wait for me.
Because the monsters keep moving while I'm heading along the path I memorized,
the fact that I had to look at the surrounding situation while remembering the map was quite tense.
The first stage was relatively easy to clear,
but this game consists of 10 stages, and the difficulty increases as you go.
The decaying teeth were particularly difficult.
If you stepped on them wrong, not only would you lose health, but the path to the wisdom tooth itself would sometimes disappear.
I had clearly mapped out the path to the destination in my head,
but there were stages where if the path disappeared while moving, it was impossible to reach the destination without stepping on a cavity.
On top of this, there were cases where the monster's movement range overlapped with the path to the wisdom tooth,
so it wasn't just a matter of memorizing the locations of items and paths.
It wasn't easy to time it right without figuring out how far the monsters move,
and I felt that it was quite difficult to reach the wisdom tooth without properly memorizing the map, especially in the later stages.
So, in the end, I decided to use a little(?) trick 😂
Taking a picture of the map with my phone before the game starts!
If you do this, the first few stages are much easier to clear.
Actually, playing while looking at the photo of the map made it relatively easy to progress up to about stage 6 or 7.
However, as I went further, the monsters' movements became trickier, and while I was checking my phone screen,
I couldn't look at the monitor, and mirror items appeared, making it difficult to clear even with the photo.
The mirror is an item that reverses the player's movement for just 5 seconds,
so it makes you realize you can't just follow the path in the photo!
Even if I knew the location of the map, I had to constantly check which direction I was currently moving, so I had to use my brain quite a bit in the later stages 🥹
And personally, a slightly disappointing part was that there were very few items to get extra lives.
In the later stages, one mistake is quite fatal, and since lives aren't plentiful,
it felt like I had to learn the stage by failing multiple times.
Conversely, the most powerful item was the magic powder!! ✨
It's an item that makes you invincible for 5 seconds, and since the map itself isn't huge,
if you use it at the right time, you can just break through to the wisdom tooth in one go.
On the other hand, I personally found the X-ray a bit lacking in utility.
It's an item that lets you check hidden information, but in a situation where I was already taking pictures of the map with my phone(?),
I didn't really feel the need to use the X-ray 😂
In the end, playing it myself, it was a game with quite a high difficulty level than I initially thought.
Looking at the cute pixel art and simple controls, it looks like a puzzle game you can enjoy lightly,
but in reality, it was a game that required memory to remember the map, judgment to read the monsters' movements,
and even the timing to use items.
Especially in the beginning, I thought, "Oh? It's easier than I thought," but as the stages went up,
the paths became more complex and there were more variables,
so the process of clearing all 10 stages was not as easy as I thought 🦷💦
-
If you clear the stages one by one like this, you'll eventually reach the final stage.
If you clear all 10 stages and succeed in the wisdom tooth treatment, you can see a cute ending screen! 🦷✨
But it doesn't end here! 👀
Once you clear all stages, you can check the time it took to clear all 10 stages.
There is also a ranking system where you can record your nickname and leave your clear record!
It's not just about clearing it once and being done; you can challenge yourself to shorten your record, thinking, "Shall I try to clear it a bit faster this time?"
Especially once you get to know the map locations to some extent, you can reduce unnecessary movements,
and optimize the timing of using items, so you can gradually shorten your record.
I thought it would be a quite fun element for those interested in speedrunning 🏃💨
I started because I was drawn to the cute puzzle game graphics,
but I might end up challenging myself again and again, thinking, "Let's try just one more time!" 😂
For those who like cute pixel art puzzle games, as well as those who like setting their own records and challenging themselves to faster clears,
I think it would be worth playing at least once! 🦷💗
-
Lastly,
⭐Overall Review
[Winnie's Mistake]is a game that incorporates a unique puzzle element of map memorization
into cute pixel art! ✨
At first, thanks to the charming visuals, I thought it was a game I could enjoy lightly,
but playing it myself, the process of clearing all 10 stages was quite challenging.
I was particularly impressed by the fact that you can only check the map for just 3 seconds before starting!
At first, I thought, "I can remember this much!", but once the game started, the paths got confusing,
and with moving monsters and decaying teeth added, it was fun to see the difficulty increase 🧠💨
Personally, I especially liked the moments when I used the magic powder item to overcome a crisis,
or the sense of accomplishment when I reached the wisdom tooth after finding a difficult path.
After clearing all 10 stages, you can check your total clear time and ranking,
so I felt like I wanted to challenge myself for a faster record rather than just clearing it once and finishing 🏆
If you like cute games but are looking for a puzzle that requires some brainpower,
or if you like speedrunning where you play repeatedly to shorten your record, I think you should try it at least once!
✔️ Those who like cute and charming pixel art games
✔️ Those who like puzzle games where you memorize and solve maps
✔️ Those who like reducing clear records through repeated play
If any of these apply to you, I recommend you try it with the excuse of a cute wisdom tooth treatment(?)! 🦷💗
-
[Winnie's Mistake]
Go to Store Purchase


Today at work I learned something important about using hatches inside of XREFs when using AutoCAD: never use associative hatches for boundary hatches when the boundaries are composed of lines from XREFs, as that will create junk lines in the file you’re making the hatches in (with layer names like $AUDIT_BAD_LAYER or something). Turn the associative hatching off in that case to reduce clutter.



FlakeMission

#마작일번가 × #단간론파 collaboration gacha "Danganronpa" is
running until August 9th (Sun) 23:59!!
Don't miss it!
#마작일번가
#단간론파


❄️ FlakeMission|August Day 10 #260810
Week 2 - Day 10 Started! Don't forget to check progress!



On the day one more lantern in the charcoal village went out,
Dorasyeoda 2.0.1 updatehas been applied.
You can check the fixes and improvements for this update below.
Improvements
The game has been improved to allow for deeper immersion into the world and a more comfortable investigation experience.
Changed the display order so that the conversation log UI is not obscured by the mission UI. Adjusted the timing for obtaining Gilchan's character information so it does not overlap with map transitions. Removed some meta-information from the encyclopedia. Improved the conversation log so that long speaker names do not wrap in the middle. Improved the transition from the newspaper screen to conversation so the background changes to color smoothly. Improved the newspaper screen to fade out when closed. Added a cinematic effect where the camera zooms in on the crime scene tape when first introducing a crime scene. Adjusted the screen composition for the zoom-in effect on the sensory room and the telephone. Reduced the intensity of the film grain and adjusted it based on brightness. Added crime scene tape indicating the victim's location in the sensory room. Improved the phonograph in the sensory room so it plays sound even when clicking the body of the device.Bug Fixes
Various in-game bugs and errors have been fixed.
Fixed an issue where the game would not proceed normally if you started a new game or loaded a save without exiting the game after viewing the ending. Fixed an issue where some new notification icons already checked would reappear when loading saved data. Fixed an issue where a thin black horizontal line was visible in the center of the conclusion start screen. Fixed an issue where character tooltips could be seen before picking up the receiver in the conclusion. Fixed an issue where the description of the 'Sensory Room Access Record' was entirely highlighted. Fixed an issue where the animations for the 'Next' and 'Main' buttons in the deduction results were not visible. Fixed an issue where the tooltip name and description would overlap when hovering over Ha Doseop in the conclusion and map. Fixed an issue where there was no space after the period in some description texts. Fixed an issue where the main building door would appear closed when loading a save file from a point after the door had been opened in the factory site. Fixed an issue where the intro video would play sound even when the master volume was set to 0. Now, video sound is affected by the background volume.Known Issues
You can check the known issues at the link below.
Check Known Issues
We support your investigation in finding the truth within the order.
May the glory of Narin be with you ─
Thank you.
From Merlin's Attic




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