
Other platforms like Steam get the updates,
but Stove still hasn't shown any patch updates.
Did the IfSunSets developer make a mistake? Or was it a mistake on Stove's side?
If you go to Steam, the update content and everything are super fast.
Here on Stove, there's no news and no updates.
This is really crappy.
See if I ever buy a game on Stove again.




It's wrong to just bash the game no matter what.
But it's a fact that Kazena blatantly did something f***ing awful.
We definitely need to be critical about that.
Like mindless slaves, even though the fundamental problem hasn't been solved,
just saying 'aww, good job' is honestly dizzying.
Like when a phone is released without calling or texting features,
and they say it's planned for an update,
praising it like it's a huge success is just laughable.
Just be satisfied with 'wow, they finally did it' and that's it.
Don't go around praising and sucking up to them.
You're the consumers spending money, so why are you acting like dogs?






August 8th check-in~!!!
It's still hot today too~!!!


https://store.onstove.com/en/games/5020
https://store.onstove.com/en/games/3515
https://store.onstove.com/en/games/1866
https://store.onstove.com/en/games/1981
https://store.onstove.com/en/games/4314



Hello STOVE members! This is Mojo Games.
With the 1.8.0 update, the new 'Hero-Trait' system has been added!
Choose traits for each hero and grow even further!
[1.8.0 Update]
-New System [Hero Traits]-
You can earn 1 trait point for every '1' Reputation Level, up to a maximum of 80 points.
Use the points you've earned to invest in your hero's trait build!
-Enemy HP and Attack Power increase by difficulty level.-
-Very Hard: Enemy Max HP +30%, Enemy Attack Power +5%
-Nightmare: Enemy Max HP +60%, Enemy Attack Power +10%
-Hell: Enemy Max HP +90%, Enemy Attack Power +15%
-Apocalypse: Enemy Max HP +125%, Enemy Attack Power +20%
-Apocalypse+: Enemy Max HP +150%, Enemy Attack Power +25%
-Ribo's [Hero Unique Effect] has been changed.-
Existing: Skill Haste +0.5% per level up
Changed: Skill Damage +0.5% per level up
-In the stage [Terrible Poison Cave], the poison puddle generation time is 10% faster.-
[Link]
https://store.onstove.com/games/103890


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Hello
It's Erze :)
This is the fresh 1 VS 1 Duel Mode tier list released after the Ultraman Zero DLC!
I added an A+ rank.
I ranked them by including their potential when transforming into S-Class and their ability to create variables with their ultimate moves.
Some characters have moved up, and some have moved down.
If you have any questions, please leave a comment and I will answer them as sincerely as possible.
This is a tier list based on strong subjective opinions.
It is not absolute, so please do not rely on it too heavily.




I'm playing on the PC client
and I've passed 300,000 points
The difficulty doesn't really increase as you go further, it's pretty consistent
I feel like I could do this all day if I really wanted to
but playing for a long time doesn't give you more event coins
so I'm suddenly feeling a bit burnt out...
Review) Just finished it and I'm ranked 1st -0-
After grinding, I'm sure that to finish the event gacha quickly
it's definitely more efficient to just do short runs multiple times


In the current meta, with several heroes reaching 100% Evasion, it's becoming increasingly difficult to deal with them. Right now, we're often forced to use Zenon, even though his overall kit is very underwhelming.
A Symbol of Unity is still a great and unique artifact, but it has fallen behind. Evasion completely shuts down entire playstyles, especially control teams and damage dealers that rely on landing debuffs.
I know giving an artifact 50% Hit Chance might sound unfair at first, but evasion has been out of control for a long time. A stronger A Symbol of Unity would give players a healthier and more flexible answer to an increasingly frustrating mechanic.

"hey sg can you just make evasion irrelevant so I don't have to deal with it thanks. I know this may seem unfair at first, and it is, but you'll get used to it I guess. No I don't care about the hero implications."

Man, you have to understand that evasion is a fundamentally broken mechanic. The ******* dodges debuffs, avoids damage, and on top of that there are sets and artifacts that let him counterattack.
Right now, the only reliable way to deal with evasion is by using a terrible character with a garbage kit and an appearance uglier than sin. So yes, I want evasion gone from the game.
Even the old damage sharing from Aurius wasn't as toxic for the game. Besides, sooner or later they're going to release more evasion counters anyway. I just want one of those counters to be an artifact instead of another trash character that people only use because he ignores evasion. Outside of that, the character adds absolutely nothing to any team comp.

"I lose to this therefore it's fundamentally broken"
That's not what that word means but go on.
"Yeah there are ways to deal with it but one of them is ugly and I don't wanna"
...??
"Yeah I want evasion gone from the game"
And there's a reason your title and op didn't say so. You know it's a dumb ask. So you went for some half measure instead.
**** your thumb less and learn to hold an L, child.

There are 9 artifacts, including Ignition Cloth Gloves, that give 20% hit chance. They'd have to buff all of them if that's the case. And Unleashed Axe of Heavenly Mandate just came out like 3 months ago.

I get what you're saying, but honestly, I wouldn't mind at all if the new standard for artifacts became 50% Hit Chance. Evasion heroes are starting to come out with 70% base evasion. Back then, they only had 50% base evasion, plus the artifact's 20%, and there wasn't a Setsuka giving them another 30% on top of that.

"There was a time when I could oneshot my problems away with a single solution that required no thought. Now I have to think and use other completely viable alternatives that I don't want to because...uh...Zeno is ugly"
Awww poor baby. Must be hard thinking being able to hit is the only way to oneshot an evasion unit.
If only there were heroes that did a lot of white damage on miss. Hmmmmmm.
Nah, game must just be broken. You can't possibly be that inept, right? Surely there are no other ways.
Now you're a whiner and a scrub. Congratulations on the promotion.

I guess this is why there hasn't been ugly people on tv since the 90s/00s. Rough life.