
Other platforms like Steam get the updates,
but Stove still hasn't shown any patch updates.
Did the IfSunSets developer make a mistake? Or was it a mistake on Stove's side?
If you go to Steam, the update content and everything are super fast.
Here on Stove, there's no news and no updates.
This is really crappy.
See if I ever buy a game on Stove again.




It's wrong to just bash the game no matter what.
But it's a fact that Kazena blatantly did something f***ing awful.
We definitely need to be critical about that.
Like mindless slaves, even though the fundamental problem hasn't been solved,
just saying 'aww, good job' is honestly dizzying.
Like when a phone is released without calling or texting features,
and they say it's planned for an update,
praising it like it's a huge success is just laughable.
Just be satisfied with 'wow, they finally did it' and that's it.
Don't go around praising and sucking up to them.
You're the consumers spending money, so why are you acting like dogs?






August 8th check-in~!!!
It's still hot today too~!!!


https://store.onstove.com/en/games/5020
https://store.onstove.com/en/games/3515
https://store.onstove.com/en/games/1866
https://store.onstove.com/en/games/1981
https://store.onstove.com/en/games/4314



Hello STOVE members! This is Mojo Games.
With the 1.8.0 update, the new 'Hero-Trait' system has been added!
Choose traits for each hero and grow even further!
[1.8.0 Update]
-New System [Hero Traits]-
You can earn 1 trait point for every '1' Reputation Level, up to a maximum of 80 points.
Use the points you've earned to invest in your hero's trait build!
-Enemy HP and Attack Power increase by difficulty level.-
-Very Hard: Enemy Max HP +30%, Enemy Attack Power +5%
-Nightmare: Enemy Max HP +60%, Enemy Attack Power +10%
-Hell: Enemy Max HP +90%, Enemy Attack Power +15%
-Apocalypse: Enemy Max HP +125%, Enemy Attack Power +20%
-Apocalypse+: Enemy Max HP +150%, Enemy Attack Power +25%
-Ribo's [Hero Unique Effect] has been changed.-
Existing: Skill Haste +0.5% per level up
Changed: Skill Damage +0.5% per level up
-In the stage [Terrible Poison Cave], the poison puddle generation time is 10% faster.-
[Link]
https://store.onstove.com/games/103890


.

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Hello
It's Erze :)
This is the fresh 1 VS 1 Duel Mode tier list released after the Ultraman Zero DLC!
I added an A+ rank.
I ranked them by including their potential when transforming into S-Class and their ability to create variables with their ultimate moves.
Some characters have moved up, and some have moved down.
If you have any questions, please leave a comment and I will answer them as sincerely as possible.
This is a tier list based on strong subjective opinions.
It is not absolute, so please do not rely on it too heavily.




I'm playing on the PC client
and I've passed 300,000 points
The difficulty doesn't really increase as you go further, it's pretty consistent
I feel like I could do this all day if I really wanted to
but playing for a long time doesn't give you more event coins
so I'm suddenly feeling a bit burnt out...
Review) Just finished it and I'm ranked 1st -0-
After grinding, I'm sure that to finish the event gacha quickly
it's definitely more efficient to just do short runs multiple times



이번에 2챕터 클리어 까지 진행했었는데 예전에 덱 빌딩 로그라이크 게임들 많이 접해봐서 1챕터는 감으로 플래이 했던것 같습니다.
튜토리얼에 대해서 주사위 2개를 연속으로 사용하는 방식에 대해서 어떻게 사용하는지 몰라 감으로 찾아낸 것 같아서 2개 연속으로 사용하는 기술에 대한 튜토리얼이 있으면 익숙해지는데 도움이 될 것 같습니다.
플레이 하면서 소모성 아이템에 대헤서 사용하면 위치가 앞으로 당겨졌으면 좋겠습니다, 사용하면 앞에 땡겨지겠지 하는 경험에 의한 오류로 자주 빈공간을 누르는 감이 있어서 불편했고
추가로 고속 모드가 있으면은 조금 플레이 하는데 지루함을 덜 느낄 수 있을것 같습니다 덱을 만드는 과정인 1챕터와 2챕터에서 생각하는 시간은 적어지는데 연출을 게속 봐야하니 지루해지는 것 느낌을 받았습니다.
게임은 재미있었고 그림체가 귀여워서 좋았습니다!