
Check-in



It's really pretty :)
I hope everyone gets lucky with their gacha coupons.


Capsule gacha is in the negative for consecutive days, a total of -3,960 on the 3rd day
It hurts in a subtle way



I think I saw a post around last week saying it hadn't been distributed, but I'm not sure if it has been or not.
It's highly likely to be a duplicate for me anyway, though;;




I got an animated avatar, avatar frame, and animated sticker from the Choices Matter Festival currently being held on Steam.
Also, I got "Roll me Home" using the coupons I saved up on STOVE.
And I got "Right and Down" and "Hiveswap Friendsim" on Amazon Luna, but the list of free titles for August hasn't been released yet. I wonder what happened?




It was summer




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I just noticed something extremely frustrating after today's hotfix. Before this update, reaching Survival 5 through the season mechanic gave a solid triple bonus: · Morale 3 → +60% damage · Tenacity 3 → -60% damage taken · Resolve 3 → +60% shield effectiveness That was a meaningful reward for investing heavily into the Survival path. Now, after the hotfix, Survival 5 gives ONLY a +30% damage boost. No damage reduction. No shield bonus. Just a 30% – less than half of what it used to be in terms of offense, and absolutely zero defensive or utility value. And the worst part? This change was not mentioned anywhere – not in the patch notes, not in any dev log, not even in a simple in-game notification. It was quietly slipped in, as if players wouldn't notice. This is not a minor tweak. It completely destroys the viability of builds that relied on that survivability, and it wastes all the effort players put into stacking Survival cards this season. What makes this even worse is that, less than two months ago, after a major balance uproar, the devs publicly promised that they would "never let our time and effort go to waste." And now, right at the launch of the new season – the very moment when players are exploring new builds, testing synergies, and resetting their saves – they pull this kind of silent, unannounced change. This directly contradicts that promise and shows a complete disregard for everyone who trusted their words. This is a deliberate stealth nerf, plain and simple. There is no way this was accidental – it was a conscious decision to slash the numbers and remove two entire buffs, and then deliberately omit it from every communication channel. I am not against balance changes – but I am strongly against zero‑communication shadow patches. When changes are hidden like this, it gives the impression that player time and intelligence are not valued. We test, we theorycraft, we invest resources – and then the ground is pulled out from under us without a single word. This is unacceptable. Please do not treat the community as if we won't notice. We notice. And we are not happy.




Upvoted


The 4.5th Anniversary character "Saionji Rukia (CV. #우에다 Reina)"'s
ASMR "Bath Time with Rukia" has been officially released✨
We hope Rukia's whispers,
will bring a cozy healing to you, Captain——❤
Put on your earphones,
and enjoy a special time alone with Rukia🎧
🔽High-quality version
https://youtu.be/TFn_zm1IyPg
#마작일번가 #RiichiCity


스토리 관련 스테이지는 오토 가능, 그리고 쉽게 좀 클리어 할 수있게 만들자. 아래 영상 스테에지에서 엘비라 수동컨으로 특정방식으로만 깰수 있게 ㅈ같이 만들 이유가 있나? 이런곳에 머리쓰고 싶어하는 유저 하나도 없다. 그리고 유툽영상댓글봐라 (https://www.youtube.com/watch?v=gHiAidYzISc). 민심개박살이다. 기획하는 놈 진짜 감떨어진다.


대시패스로 뭐 많이 뿌려도 *** 이벤트 기획으로 민심 개박살내는것도 참 재능이다. 이벤트 기획하는 놈은 진짜 바꿔야한다고 생각한다. 그리고 타일과 리듬게임도 가끔씩 계속 내는데 이거 좋아하는 유저하나도 없으니까 그만좀 내라. 안그래도 모바일게임 쏟아져나오는데 에픽세븐 미니게임/사이드스토리만 생각하면 게임 ㅈ같아서 하기싫어진다. 블아나 몬길처럼 스토리는 스토리만, 전투스테이지는 전투스테이지만 이렇게 내던지.

cc

진짜 이벤트 ㅈ도 재미없음

ro병sin같은 기획자좀 쳐 짤라야됨

리듬겜 기획한놈보단나음

5

이벤트 진짜 너무 빡침