Riichi City version update is underway!
1. Character "Fuwa Mahiru", "Inukai Hina" recruitment rate up!
2. Additional outfit sets re-released!
"Vow to the Blue Sky(SP)" set
"Relaxing Sunbathing(SP)" set
3. A "Apply to self" setting has been newly added to Safe Mode, and it is set to ON by default.
4. Other bug fixes and feature improvements will also be applied.
▼ Please check the official website or in-game notices for detailed update information.
https://riichicity.onstove.com/news/detail/AEQezsy1zBOTJ7lfQZ5TK560I3wS6GMm
#마작일번가City #마작


hellp there!




8/9
10*20 = 200
100*6 = 600
1000*2 = 2000
3000*1 = 3000
5000*1 = 5000
10800-3000 = 7800



It was summer




The last one is a collaboration piece with Hospital x Life Hamina
It's already been over two and a half years since 52 Hertz was released
Thank you Dahongchima and Redbook for making such a great game
Also, thank you for releasing the DLC and giving us a happy ending ㅠㅠㅠ


(Note: Informal tone, long post)
I'm a user who's been playing for about a year now,
I barely play RTA, and I only reach Master rank occasionally to get the skin, so I don't know much about ban-picks.
If the computer deck were fixed like in the Tactical Archive,
there would be a certain answer key,
but in the Battlefield of the Gladiator, the computer's ban-picks are so diverse,
and there are too many variables due to stat adjustments and RNG.
So, this might be a guide, or it might not be.
This is a post I'm leaving to say, "This is how I cleared it,"
and I hope you can take away at least something from it.
(For beginners; veterans probably won't find this very helpful)
(Win rate while completing all achievements)
(Units used - Attack, Health, Defense, Crit Damage, Effect Res or Effectiveness)
My pre-bans were Salome, Elvira of the Wave I banned them.
I banned them because I don't own Salome or Elvira of the Wave.
Salome has low priority, so you can swap her for something else. (I recommend New Moon Luna)
I permabanned Elvira of the Wave because if she procs her RNG, it's hopeless.
From the beginning up to Emperor is easy.
1. At the start, just push through with what the assistant recommends
(You barely lose even if you play mindlessly, SP characters can be used)
2. Once you get the hang of ban-picks, put Zio in the Vanguard and go for a speed-cleave deck.
3. If Zio is banned... go for a speed-cleave with the fastest character you have.
(I used a speed-cleave starting with Ran)
(I cleared up to Emperor roughly like this; using the provided SP characters is also totally fine)
(Roughly like this 2, clear quickly and mindlessly before Emperor)
※ However, while playing, you must familiarize yourself to some extent with what the assistant recommends. << Very important!!!
If you're a user who doesn't play RTA, the assistant disappears from Emperor rank and above, but it helps with character selection.
Also, I'm not sure if the computer's gear settings change by rank,
but as you go up in rank, they get tankier and faster,
so from Emperor and above, it gets difficult if you use the provided SP characters.
(Total chaos)
I'll emphasize again,
you must be familiar with what the assistant recommends above.
The Emperor to Legend range is a painful section...
1. It's hard to take the first turn unless it's Zio... and unless your follow-up dealer's gear is top-tier, I don't really recommend it (50/50 win rate).
2. So I almost always fixed Harsetti in the Vanguard and played.
※ If the computer's pre-ban is Harsetti...
use the Zio first-turn deck from #1 above, or (※ Vanguard I used a mix of Zio, ML Ludwig, ML Roana, ML Kayron, and Z.Coli based on the situation.)
Below... 3. I used Notos + Evasion deck with Arbiter Vildred or Ilona in the Vanguard (Notos, Solitaria, Arby, others depending on the situation).
3. Main deck: Notos, Harsetti, Evasion deck
(I think I almost only used this deck.)
1) 1st pick Notos, 2nd pick Solitaria, Vanguard Harsetti, 4th pick Arby, 5th pick Ilona, I used it roughly like this,
but you must never give Notos or Solitaria to the computer. (The computer cheats so much that it's painful.)
2) The important pick order is Notos, Solitaria, and definitely Harsetti in the Vanguard, then respond according to the situation
(Once you enter the domain expansion, the win rate is 80-90%. Unless Notos dies from bad luck before that, you usually don't lose.)
The priority for empty slots is Arby, Ilona, ML Flan, Ran (not recommended because sustain is low if you get unlucky in the late game).
Variables I felt while playing and how to deal with them
If the computer takes Designer Lilibet and she gets a turn after Harsetti,
- If Notos has Immunity equipped, it's somewhat covered.
If the computer takes Young Sena,
- You must take Arby or ML Flan for the empty slot.
If the computer takes a Seal character (ML Kayron, etc.),
- You must make sure Zio & ML Kayron cannot link with each other.
There might be more variables, but those were the only tricky ones I encountered.
Below are the stats of the main characters.
I thought it would get complicated if I had too many character screenshots, so I only captured the main ones.
* Remember: Harsetti + Notos + Solitaria (plus Arby, Ilona, ML Flan) *
To recommend a few more characters depending on the situation,
Elvira of the Wave (I used SP), Torami, Dawn Ludwig, Skyward Ilynav,
Designer Lilibet, ML Kayron, Silver-Haired Christy, Estelle, Z.Coli, etc. are recommended,
but I used Torami when the computer took Solitaria.
If the computer uses Abyssal Yufine or many debuff characters, I used Silver-Haired Christy (front) and Notos (back).
If the computer picks or bans Notos and you get stuck, I recommend Estelle.
Closing remarks
3-line summary
1. I tried to shorten the text and increase readability as much as possible, but this is the limit.
2. Remember
3. Harsetti + Notos + Solitaria (plus Arby, Ilona, ML Flan)
There are so many variables that I don't think this post will be very helpful,
but I hope it helps, and I wish you good results without too much pain.
Lastly,
don't do it all at once,
do a few matches consistently every day.
If it's fun, it doesn't matter, but...
If it's not fun and you do it all at once,
at some point you'll feel a huge sense of emptiness and want to delete the game.
And if you really can't do it no matter how hard you try, just giving up is also an option.
After finishing it all, I felt like, why did I do this just to get legendary artifact charms...
It's a waste of time, stressful, and in the end, it just makes you feel pathetic.
If it comes out like this again later without any changes, I'll probably just go up to Emperor and stop.
We play games to enjoy them,
not to suffer!
Who even created the Battlefield of the Gladiator?




Hello, this is Rito from CrewPlus!
Today, I'm going to review a new extraction shooter game set in Chernobyl, STALZONE.
Strictly speaking, it has been serviced abroad since 2014, but it officially launched in Korea this July.
Actually, the first game that comes to mind when you think of an extraction shooter is probably Escape from Tarkov.
In fact, this game was released globally before Tarkov. (Tarkov in 2016, STALZONE in 2014)
But... to lump it together as an extraction shooter, well... it feels a bit different. Extraction??? Shooter??? Something like that?
First, the graphics, which can be considered the game's biggest feature.
The characters overall have a bit of a Roblox feel.
Or maybe like those old Oxford Science mini-figures...?
They adopted a short, 3-4 head-tall design to emphasize the arcade feel.
It's definitely decent, but... uh... it's decent, but...
It's just funny when you keep looking at it. It feels like that was intentional.
It's like it went past the uncanny valley and became a mountain of pure joy...
Anyway, once the game starts, a short tutorial proceeds.
The basic controls are not much different from other FPS games.
WASD to move, mouse to aim, left-click to fire, right-click to scope.
You can use the E key for inventory and the F key for looting.
A UI you've seen somewhere before, right?
Yes, the inventory system is almost identical to Tarkov's. Now the hell of inventory management begins
You can move items one by one with a left-click, but you can move them quickly with SHIFT+left-click.
Or you can just press X to move everything at once.
There is no search time, so looting is fast.
Anyway, the protagonist secures items while enduring the radiation of Chernobyl,
but as soon as they board the extraction helicopter, they get backstabbed, fall from the helicopter, and while dying, get sucked into the forbidden zone.
There are two factions in the forbidden zone: Stalkers and Bandits.
Players choose one of these to play, and since I love looting to the bone... I chose the Bandits.
Of course, you can create up to 10 characters, so you can create another character later to play the opposing faction.
Each faction has multiple bases.
Here, you can interact with other players, buy/sell items at shops, and craft/repair weapons.
As you clear main quests, you can travel to other bases, and new upgrades and parts are unlocked each time you level up at each base.
If you go out through the base exit, a vast field unfolds.
It's a musty field with bad air and bad water, but it's a pretty lucrative place to make money.
The time in this field keeps changing,
so at night, you have to press the N key to equip night vision goggles to see properly.
There are various threats in the field,
The first is the mutants.
They feel like monsters, and they run up and launch melee attacks. This hurts more than you'd think.
They usually drop items like animal carcasses or parts.
The second is enemy NPCs.
They shoot guns, and they almost all fire in full auto, so your health drops rapidly in close quarters.
They usually drop regular ammo or junk items.
The third is debuff effects.
Entering certain areas might raise the temperature, or entering water might increase radiation levels.
There are various debuff effects, and if you reach a certain level, you will take quite painful tick damage.
If you touch an electrical effect, you lose nearly 40% of your health at once, so be careful as there are many cases where you die from this.
Lastly, there are players from the opposing faction.
Since each faction has a different base, you won't run into them much early on, but as you move to other bases, you will run into them often in the middle areas.
If you kill them, you can loot the items they were carrying.
Of course, if you get downed like this, the opponent will take your items.
Why!!!!! I shot first!!!!!!!!!!!! Why!!!!!!!!!!!!!!!
Still, weapons and armor are continuously maintained.
Besides that, quest items are 'bound items' and do not disappear from your inventory even if you die.
This is the reason why I felt like it was an extraction??? shooter??? at first,
Usually, in an extraction shooter, no matter how well-equipped you are with weapons and armor, they disappear once you die,
but this game preserves your equipment, so I thought it might be closer to an MMOFPS.
STALZONE has a world event: 'Eruption'.
Every 24 hours in real-time, the temperature on the surface rises sharply. This is called an eruption, and if you remain on the surface, you are guaranteed to die.
The way to avoid this eruption is to enter a shelter, and the location is marked on the map.
Of course, I couldn't find it and died...
So, how do you make money?
You can loot in various ways and sell them at the base.
You can pick up remains dropped by dead mobs like this,
and like a true extraction shooter, you can also loot from other people's corpses,
of course, you can also loot if an ally dies, but... you can't touch it for a certain amount of time, so you'll have to pray the owner doesn't come back.
Of course, naturally, there is also a way to open various boxes in the field to collect items.
My impression after playing this game was... 'This isn't an extraction shooter 'Crash' kind of feeling.
Unlike other extraction shooter genre games, the burden of losing weapons or equipment is low, so the tension was significantly lower.
Of course, there are people who don't play extraction shooter games because of that tension , right?
So I think this point is both a strength and a weakness.
The main quest story was solid and could be enjoyed for a long time,
but no matter how I think about it, I felt that the content on the field was scarce and repetitive.
I think I cleared this mission more than 10 times in 3 hours.
Even then, the rewards were just junk items...
So, in reality, I ended up focusing on clearing quests rather than field looting.
Running into players from the opposing faction was also less frequent than I thought, so the tension decreased...
This ultimately seems to require a fundamental system revision or the addition of field content.
Anyway, that's my review of STALZONE.
Since it's an old game, there are some points that don't fit the tendencies of current players, but despite that, seeing many people, including streamers, enjoying it, I could tell that it is 'fundamentally a fun game'.
Actually, I tried to play it lightly once and ended up staying up all night...
Above all, I really liked the refreshing sense of speed because it supports a field of view up to 110. I think I will continue to log in and enjoy it whenever I have time in the future.
They are currently giving out two types of promotional coupons that give in-game items to commemorate the Korean service launch, so I highly recommend you try playing it as well.
Thank you for reading the review!
▲ STALZONE Store Link (Click)




Positive Tuesday to us all!



...
Just giving streaming a try...
Just saying....
Not that I want you to pay attention to me...
I'm streaming in the hopes that people will take more interest in Lilibet than in me, if anything,,,,



I won't say I have nothing to do anymore
I won't say that lightly
It was a series of suffering
I feel like I'm going to produce sarira from my body
One summer operation left
The constellation is almost finished too
Phew, me too
I'm almost done!




빠른전투 배우기전까지 너무 고통스러운 느낌..
빠른전투 배워도 엘리트 적은 빠른전투가 안되는 점은 아쉬워요
장비와 스킬 시너지가 맞춰지면 엘리트 전투일시 약 3분? 걸리는 듯
배속기능이 있으면 좋을 거 같아요