



Want to hunt low-level players? Dragon's Nest, Invasion Site, Lake, Frozen Land, World Dungeon, Grave 4, Death Zone 4, Death Zone 3, Volcano, That Forest, Magic Tower, etc.
Well, there are two easy ways to do that.
Either you leave the Inspiration Corps, never join the line again, and stay neutral, OR Zeus kneels down, posts a photo of himself in a push-up position, and writes an apology post here. It's super easy, right?
Obviously, post it here on the free bulletin board where everyone can see it.
(Edit: It's only day 2, but hehe, I've already killed 100 of just the Inspiration Corps members;;;;)




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It's honestly scary whenever you do maintenance. For two years, it's always the same 'known issues after update'—just don't do maintenance. You don't release events anyway and only put out packages, so just don't update, just post notices and add the packages. Isn't maintenance supposed to be for making the game better? Why does Rona only get worse whenever you do maintenance? Why do you perform maintenance on users without internal testing, and only check for bugs when users point them out?
If you don't do maintenance, you won't get criticized. If you don't do events, you won't get criticized. Our Rona is the only game that gets criticized for doing maintenance.




Nice game bosses, I'm late for the rank match, will I still be able to catch up?





L
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Stove attendance today as well


“A mother is a person who, seeing there are only four pieces of pie for five people, promptly announces she never did care for pie.” – Tenneva Jordan




너무나 약한 공격력 그에 반해 강력한 탱킹 스킬 스킬도 공격력의 %로 올라가는데 정작 공격력을 제대로 올릴 수 있는 수단이 없기 때문에 오히려 속성 딜을 줄 수 있는 스킬이 1000% 효과가 있는 스킬보다 더 효과적 그로 인해서 게임의 템포가 너무 너무 늘어져요 그나마 일반 전투는 상대의 체력이 적으니까 그냥 넘어갈 수 있는데 엘리트 전투 이상에서는 상상 이상으로 늘어집니다 게다가 너무 복잡한 스탯을 제대로 설명하는 것이 없어서 햇갈리네요 심지어 설명에서 직관적이지 않은 표현 유리 힘을 얻다 두각 미쳐 날뛰다 평범힘을 잃는다 섬멸 제거 같은 단어를 사용해서 국어게임을 만들어버리네요 왜 이런 표현으로 나눠서 했는지 이해가 안가네요 간단히 효과가 뛰어나다 매우 뛰어나다 보통이다 별로다 매우 별로다 이렇게 하면 보다 직관적인데 말이죠