No2357
11hr ago
21/07/2026 07:45 PM (+09:00)
242 °C

Instead of giving up, I hope you temper yourself and become stronger

남극간백곰
6hr ago
21/07/2026 11:54 PM (+09:00)
화이팅
STOVE CreatorsBadge Icon
10 °C

DerpestBadge Icon
Creator of this content
페리페리에
19/07/2026
20/07/2026 01:43 AM (+09:00)
439 °C

This snorkel is so cute that I dressed them in every color

I want to buy the Nature set for Valkyrie, but I'll charge up and buy it for you next month, Valkyrie ㅠㅠ

A shot with the newly created Dimensionist as well

1 / 4
aishu
20/07/2026
21/07/2026 01:34 AM (+09:00)
ㅊㅊ
STOVE87480710
19/07/2026
20/07/2026 05:19 AM (+09:00)
ㅊㅊ
크루 이창민
19/07/2026
20/07/2026 03:09 AM (+09:00)
182 °C

Content Review

Q. Why I decided to evaluate the cards

- The preseason is a pre-play period where you can experience the season power in advance.

While running Chaos a few times and obtaining season cards, I wondered which cards would be good, and I thought it would be a good idea to evaluate them, so I created this content.

Q. Thoughts on Season 4

- I expect Season 4 to be released with mechanics involving fighting multiple enemies.

The Galaxy Net news in the event tab mentions that the movements of the Invader Legion can be seen, which reminded me of the Shadow of the Twin Stars Chaos where the Invader Legion appears.  The characteristic of that Chaos is that multiple enemies appear, so you must form a party focused on area-of-effect (AoE) skills to clear it efficiently.

Since seasonal Chaos is released in line with existing Chaos concepts, I think combatants with AoE skills will be active this season.

<Content about the Invader Legion in the Galaxy Net news and the Shadow of the Twin Stars Chaos where the Invader Legion resides>

Combatants focused on AoE skills include Calipe and Yuki.

If you are thinking about a deck that wipes out multiple enemies, I recommend employing these combatants.

<Calipe, who uses AoE attacks by using the Vulture Ejection card, and Yuki, who has many cards focused on AoE skills>

Q. Impressions of the season-starting pickup combatant 'Hilde'

- Hilde is an Instinct-attribute Ranger combatant.

The characteristic of the Instinct attribute is that it has a mechanic that automatically triggers additional effects when you perform actions that meet certain conditions multiple times.

Also, the Ranger class is designed with a structure that focuses on drawing and additional attack-oriented damage support.

Looking at this combination, I expect Hilde might have a mechanic that performs an additional AoE attack when you draw a certain number of times.  

If not, I'll just have to pull Hilde and study harder...

<Season-starting pickup combatant 'Hilde', released as an Instinct-attribute Ranger (Pickup on July 29)>

Q. As a Kazena user looking forward to the season

- I feel that Kazena is a game that is gradually developing as it improves its story recently.

However, the game is a bit difficult, and there are some convenience issues, which is a bit disappointing.

Nevertheless, they mentioned in a live broadcast that they are continuously making improvements, so I think I will keep playing, trusting in that.
I will try my best to enjoy Season 4 and post a review.

Thank you!

1 / 28
blacksheep77
19/07/2026
20/07/2026 08:36 AM (+09:00)
👍️
S1761136317486311
8hr ago
21/07/2026 10:42 PM (+09:00)
144 °C

It would be a miracle if these idiots knew how to balance anything. The save data from Season S3 has become completely useless, and character enhancements are just a drop in the bucket, failing to impact any key progression points at all. Theresa, in particular, is pure trash. They keep pumping out constellation upgrades as if they're desperate for everyone to know their shady intentions, and then they turn around and nerf the nun's damage-boosting ability. By nerfing a 5-star character, they've set a precedent, and it's easy to foresee them doing the same to others later. Giving us ten standard banner pulls as compensation is a joke—it's just laughable. How did they compensate us in S1, and what is it like now? The effort players put in has been treated like garbage to be tossed aside. I've stuck with this for over half a year, and this is the steaming pile of crap they serve up? It's truly disgusting.

I really like what a friend on the neighboring forum said:
We believe that if this process repeats, the value of every Navigator's save data will depreciate sharply as seasons change, and the fatigue from re-farming gear will continue to increase—therefore, we have made the decision to adjust things so that every Navigator's save data depreciates immediately on the spot, directly driving you away to avoid that fatigue.

S1763814878984212
7hr ago
21/07/2026 10:59 PM (+09:00)
5星角开了刀这点我同意,开了先例以后没有不能砍的,补个10抽就能打发?还他m的是普抽,完全没办法信任sm了
S1763814878984212
7hr ago
21/07/2026 10:57 PM (+09:00)
这坨我是真吃不下,成功劝退
STOVE CreatorsBadge Icon
10 °C

MrCipBadge Icon
Creator of this content
klingki
19/07/2026
19/07/2026 11:54 PM (+09:00)
203 °C

Ketchup or mustard (or other condiment/sauce - for hot dogs or other similar food/snacks)? For me, I like both, but I like ketchup more.

Like and answer in the comments to complete your Flake missions!

마작일번가
20/07/2026
20/07/2026 12:30 PM (+09:00)
957 °C

It's afternoon tea time! Would you like a slice of strawberry cake?
✨New SP Skin Arrives!
Captain, guess the identity of the mysterious Riichi player!
🎁How to participate and rewards:
Retweet this post or leave a comment with your UID + the answer
We will draw 10 Captains who guessed correctly to receive a 【Riichi Ticket x1】 as a gift!
⏰Event end date: July 22nd (Wed), 2026 at 23:59
The full illustration will be revealed soon,
so please look forward to it~
#마작일번가Soul #마작 

남겨진메아리
6hr ago
21/07/2026 11:52 PM (+09:00)
UID: 615516557사이온지 루키아
메론킥
9hr ago
21/07/2026 09:32 PM (+09:00)
UID: 916212213사이온지 루키아
klingki
20/07/2026
20/07/2026 10:46 PM (+09:00)
325 °C

Do you prefer linear or open games? I know open-world games are all the rage these days, but with limited time to game, I kinda prefer simpler linear games that keep you moving along quickly.

Like and answer in the comments to complete your Flake missions!

pantsour
12hr ago
21/07/2026 06:12 PM (+09:00)
I like semi-open, like carefully curated linear ones that branch enough to make it seem like a larger world
Phthalo
20/07/2026
20/07/2026 11:24 PM (+09:00)
I guess I like linear games better. Open-world games are cool and all, but I like my story moving and it sometimes worries me that I might miss something that may affect my game (if that makes sense)
크루 원정재
19/07/2026
19/07/2026 04:32 PM (+09:00)
293 °C

Hello!

I'm Won Jeong-jae, a member of the 3rd Stove Crew!

I've been really into the visual novel genre lately.

The game I'll be reviewing this time is 

[GINKA] !

Genre: Visual Novel 

Price: 27,000 KRW

Even in the Stove Store, which is full of domestic visual novels, 

it gives off a slightly different, mysterious atmosphere,

a Japanese visual novel! 

The unique sensibility and atmosphere of Japan.

Japanese summer and festivals, and the wishes people send to the gods. 

And the summer promise

that a boy anda girl shared.

The summer 5 years laterwhen the boy and girlmet again. 

What will happen that summer? 

And what kind of fun does this game have to offer? 

Let's set off for Himejima Island, where their story unfolds!

 The meeting, parting, and reunion of a boy and a girl  

One day, a boy heads to

Himejima Island, where he lived as a child. 

A boy who moved to the island as a child and then returned to the city.

The protagonist, Ryusei,heads to Himejima Island for the first time in a while

for summer vacation. 

Himejima Island, where a ritualto deliver people's wishes

to the godsis held at the end of the summer festival.  

Ryusei, who saw the festival for the first time after moving to the island,

falls in love with the girl in the role of the 'Summoner',

Ginka. 

The two, who became close like that,

build memories of their childhood together

and grow their feelings for each other. 

And on the last day of the summer festival, 

just as Ginka passes through the sea torii as the 'Summoner' 

to deliver wishes to the gods and returns. 

Ryusei decides to confess his feelings to Ginka.

He prepares the apple candy that Ginka said she wanted to eat.

But the boat Ginka was on never returned,  

and the promise they made to meet was never kept. 

<Kamikakushi>

The superstition that gods take children away. 

After Ginka was taken by Kamikakushi, 

Ryusei left the island,

and now, 5 years later, he was visiting alone. 

What Ryusei met on the island he returned to 

was Ginka, exactly as she was 5 years ago. 

Without even remembering her own name, the girl 

appears before Ryusei once again. 

To make matters worse, even

a Ginka who has become a high school studentjust like him appears.

In this strange and mysterious summer vacation,

can Ginka and Ryusei overcome the impending death,

uncover the island's secrets, and be together? 

Or will it remain only as a bleak story 

with a bitter aftertaste due to a wrong choice?  

 A 'Visual Novel', not a 'Dating Sim' 

The biggest difference between [GINKA] and other visual novels on Stove

is that it is a visual novel, not a dating sim.

The player doesn't try to romance the Ginka they met again

to get a happy ending,

but rather follows the flow of the story

to reach 'one complete story'. 

It's not a game where you worry about

who to choose among several heroines. 

You must enjoy the story, be surprised by the twists, 

find the hidden truths, 

and reach the ending through the right choices. 

It reinterprets Japanese faith and culture 

and unfolds it into a mystery story,

and I even got a feeling similar to <Higurashi When They Cry>. 

The shocks, twists, and truths revealed one by one 

gave me the greatest pleasure in enjoying the story. 

It's not that there is direct interaction 

or various endings.

However, while focusing on the story,

I thought it was a game that truly fits the name 'visual novel',

giving off a strong 'novel-turned-game' vibe.  

But that doesn't mean the characters aren't charming!

There is a heroine(?) who is happy when she receives a confession 

but also cuts hair with a knife. 

When she gets angry, she even points a knife at her parents.

It took me about 7 hours to see the whole story,

and it was fun to see Ginka

change throughout this long story. 

Her appearance of watching and following along with the gymnastics broadcast

is the same in elementary school and high school, 

but the secrets and emotions hidden inside appear as twists and shocks. 

Just like the saying 'the end of tuning is stock',it is 

[GINKA],

which conveys the atmosphere of midsummerthrough a charming story rather than romance!!

These days, when it's getting very hot, 

why not meet thepromise and love story

of a boy and a girlthat took placeon an exotic summer sea a bit removed from reality?

You can enter Himejima Island via the link below!

https://store.onstove.com/games/102664

Finally, I will end this review by summarizing the <arc of fun> that [GINKA] has.

I hope you feel a story like a first love that is poignant yet a bit bitter! 

The arc of fun that [GINKA] has:The fun of a visual novel focused on its essence, twists, and the unique sensibility of Japanese culture

1 / 26
크루 이창민
19/07/2026
20/07/2026 03:46 AM (+09:00)
시원한 여름 컨셉에 맞는 비주얼 노벨이네요이 더운 여름날에 하기에 딱 좋을 것 같습니다
S1739688138059011
06/07/2026
07/07/2026 02:11 AM (+09:00)
1,153 °C
이벤트 묻고 싶습니다

복사를 해달라고 징징 대신형님들.. 

한순간 재미와 혹시모를의 옵션기대감을 안은채 

게임의 최소 몇개월 에서 한해를 버리셔도 좋으시나요

아몰랑 나만 아니면돼고 지금재밋으면 되고 그런 마인드 일까여?



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웅보쓰
07/07/2026
07/07/2026 05:11 PM (+09:00)

복사한 장비마저도 어차피 질러서 터질 장비인데 걱정 ㄴㄴ

구글미스티8611
07/07/2026
07/07/2026 02:37 PM (+09:00)

S1720776349601011
07/07/2026
07/07/2026 01:26 PM (+09:00)

저는 복사 찬성이요. 일년에 1-2 번 하는 건데 시세에 뭐 그렇게 큰 영향이 있을까요. 아예 안 하면 모르겠는데 무제한도 아니고 한 개만 복구 해주는 게 무슨 이벤트겠어요. 복사가 메인이고 그중 하나 복구해주는 건 보너스 같은 느낌인걸요.


 저야 쪼렙이라 아직도 영무 사다가 12강으로 전설 만들고 있지만 영무라도 거래 활성화 되면 좋지 않을까요? 


전설 시세 망가진다는 것도 성공하는 사람이 얼마나 된다고 망가진다는 건지 모르겠어요. 영무 한 20개 사다 질러야 12강 하나 되면 다행인데요.

S1764885963508411
07/07/2026
07/07/2026 09:43 AM (-NaN:NaN)

시세 똥값 만든 장본인들이 누구지?   

프모 애들이 그렇게 한겨~  1년전쯤인가 그때 영무활 12강을 3000 다이아에 샀어~

그렇게 만들어 놓은 장본인들이 이제서야 시세 타령을 하네~



하트헌터아르벨
07/07/2026
07/07/2026 09:46 AM (-NaN:NaN)

그러니까 말입니다.

S1739688138059011
07/07/2026
07/07/2026 10:15 AM (+09:00)
Author

시세라는 글이 어디있는지 저한테 가르침좀 주세요 제가 숨은글을 적어놓앗나요?

하트헌터아르벨
07/07/2026
07/07/2026 10:17 AM (+09:00)

그럼 님 이 말하는게임 수명은 어디서 줄어든다거죠? 왜 하면 안되는지 설명줌 부탁드립니다.

하트헌터아르벨
07/07/2026
07/07/2026 10:21 AM (+09:00)

그리고 팩트는 복사해달라고 징징된거보다 각성석 날라가는거에 비해 메리트가없으니 복사라도 해달라고 다들 목소리 낸건데

이댓글에도 답변줌 부탁드립니다!

S1739688138059011
07/07/2026
07/07/2026 10:29 AM (+09:00)
Author

차라리 그럼 복구를 손보는게 맞지 복사는 인게임 거래를 그순간만 활성화시키고 이후에는 사막 된다구요

하트헌터아르벨
06/07/2026
07/07/2026 06:59 AM (+09:00)

그리고 팩트는 복사해달라고 징징된거보다 각성석 날라가는거에 비해 메리트가없으니 복사라도 해달라고 다들 목소리 낸건데

각성을 안해보셔서 어떤게더 손해인지 모르시나봐요?

하트헌터아르벨
06/07/2026
07/07/2026 06:28 AM (+09:00)

복구만해달라고 징징된 님은 대체 복사로인해 게임에 어떤피해가있는지줌 알려주세요 시세? 지금도 시세 개박살인데 더 개박살 날게있나요? 미감정 일리아나 이니스 팔리지도 않는데 이럴때라도 거래되고 10강 무기도 마찬가지고 방어구또한 10강이든 11강이든 거래안된지 꽤되었고

그렇다고 지르는족족 강화성공하는것도 아니고 지금 까지 이벤트 때 한번도 성공 못해봐서요 일부 BJ방송에서 물량으로 띄우는보고 이러시는건지 궁굼하네요  기존신화무기도 패션장비인거 이제 모두아는수준인데 신화10강풀옵션해도 희귀0강하고 데미지 차이도 거의없는수준이고

효재형도 기존신화무기 개선할생각 1도없다고 못도밖은 마당에 복사에 어떤부분이 게임수명을 갉아먹죠? 이해가 안되네요

오히려 지금 죽은 거래소에 활력을 하루가 됐든 1시간이 됐든 조금이라도 순환되는게 이썩어있는고인물같은 상태에서 조금이라도 도움이될거같은데요? 저또한 복사복구이벤트때 전설방어구 미감정 조금투자해서 부족한 방어구부위 도전하는 재미에 이벤트 즐겨왔는데 무기야 성공이란걸

해본적이없어서 

대체 어떠부분에서 게임의 최소몇개월 한해를 버리는건지 납득하게 설명줌 해주세요 


아몰랑 나만 지를거없고 남뜨는거보면 배아푸니까 그런마인드 일까요?


진짜 밑도 끝도없네요  그리고 떳떳하고 남들을 징징이네뭐네 하실거면 최소한 본계정으로 당당하게 하세요

캐릭검색도안되는 부계정으로 깨시민인척하지마시고요 아셧죠^^?


그렇게 게임시세걱정하고 형편성 걱정하시는분이라면  확정 전압주는거에 한목소리내셔야지요  누군가는 수천들여서 뽑은 전압 꽁짜로주는데

이건 괜찮고요?


영웅무기 100다이도 안하는거 12강되면 팔려요?  

그게 12강복사되면 게임시세에 큰영향이와요? 

이벤트전부터 안팔렸는데?


전설무기 이니스/일리아나 미만 무기들 

늘어나면 팔려요? 지금 12강들도 뼈대값도 못받고 안팔리고있는 판국인데?


복사 복구 이벤트 한다고 하면 저부터가 미감정 이든 10강이든 이니스 일리아나줌 사서 질러볼려고하는데


아설마? 본인은 신섭이라 쌀먹더해야되서 그런거에요?  설마 그런개썩은마인드는아니죠?

님도 쌀먹줌 그만

S1739688138059011
07/07/2026
07/07/2026 10:13 AM (+09:00)
Author

아 이런 사람도 있구나.. 쌀먹은 되려 좋아해 복사때는 시세 오르거든 한탕쌀먹들은 다들 지금만 노리더라 이게임 어차피 쌀먹 빡세진거 모르는것도 아니고 연금이나 저런 복사 나와야 되려 쌀먹되는데 왠쌀먹 타령이신지 피해는 자급자족해서 스펙업 하는 착실한 다수의 유저들이 복사때 순간재미빼면  돈안쓰곤 스펙업이 힘든 구조가 되는데?

하트헌터아르벨
07/07/2026
07/07/2026 10:19 AM (+09:00)

자급자족 스팩업 하는거랑 돈투자해서 이벤트 즐기는 사람이 무슨 피해을주는거죠?


난돈안쓰고 너랑 똑같이 강해지고싶어 이런 마인드인가요?

S1739688138059011
07/07/2026
07/07/2026 10:22 AM (+09:00)
Author

뭔가 꼬이신분같네 답정너 세요? 

한번 맘에 안드니 계속 그렇게만 보이시나봐요?

누가 돈쓴사람을 악마화 햇나요?

와 대화하면 안댈분같으시네 

다시한번 잘읽어보세요

하트헌터아르벨
07/07/2026
07/07/2026 10:23 AM (+09:00)

피해는 자급자족해서 스펙업 하는 착실한 다수의 유저들이 복사때 순간재미빼면  돈안쓰곤 스펙업이 힘든 구조가 되는데?


이말이그말 아닌가요?

S1739688138059011
07/07/2026
07/07/2026 10:25 AM (+09:00)
Author

와 ㅋㅋ 그말이 어떻게 돈쓴사람이 피해를 줫다가 되나요?? ㅋㅋㅋ

자급자족하던 사람도 게임내 경제가 안돌아가니 돈을 써야한다는 말이지 

더이상 대화않겠습니다.

S1747387462680511
06/07/2026
07/07/2026 02:14 AM (+09:00)

ㅋㅋㅋ 복사 복구 동시에 이벤트 할까봐 ㅋㅋ 쫄려? 왜이렇게 말이 길어 ㅋ

S1739688138059011
06/07/2026
07/07/2026 02:17 AM (+09:00)
Author

반말햇으니 반말할게 응쫄려 하는게 싫으니까 너야말로 진정 하고싶은말이 뭔데? 질문에대한 답볌은 안하고? 뭐초딩이야? 아몰랑 아몰랑 메롱  이런 시추에이션인데?

S1747387462680511
06/07/2026
07/07/2026 02:17 AM (+09:00)

굿밤!