
Today is the day to explore the Morai Ruins.
The color of the entrance is somehow... it looks like something is about to crawl out.
Going in for now.
Upon entering, I find Armen is already inside(?)
A kind priest who lights the way.
A kind priest who warns me to be careful because the path is slippery.
I turned the ruin's mechanism to find the seal, and skeletons appeared...
I have a bad feeling about this.
And as expected, it is as expected.
Armen is blocked by annoying mobs, so I'm on my own... no, I'm suffering on my own.
Ignoring everything and running while looking at the map.
And then I reach the mid-boss.
Huh? Wait.
You want me to fight all these alone?
That's cowardly!
What kind of mechanism is this again?
If I get crushed between those walls, yikes...
I don't want to think about it.
Arrived at the boss before I knew it.
The place where the boss is located is all shiny, surely this isn't all gold, right?
I didn't call you.
Then the priest appears out of nowhere.
He holds up a mirror and goes beeeeeeeam...
He did the first one, but I have to do the rest.
Seriously, Priest. You did it once, would it kill you to do it all three times?
Anyway, found the first key.
Now just collect the Sword Seal and it's over...
Or so I thought, but then a backstabber appears.
And so, the poor baby is lying on the cold floor ㅠㅠㅠㅠㅠㅠㅠ
*Kharmine seems to have come out a bit greasy.
He acted like it was a technique, but in the end, is it the power of the relic when things get urgent?
The two of them went boom and then disappeared?
I hurriedly collected the Sword Seal and returned to the campsite,
and thanks to the fortune-telling, I was able to find the location.
Come to think of it, my personal guild reached level 27.
I set the guild research to gain guild experience before resting, and I guess that caused the guild level to rise.
With some help, I found the priest.
What are you sorry for?
Why are you apologizing?
I'm more worried about you.
Anyway, just as I was about to finish my schedule in Yudia,
If I had known, I should have counted how many times they said 'You've arrived' throughout the story.
Right. Anyway, see you there.
The carriage only had one seat for the advance party and one for the rear guard, so I took the advance party and Armen took the rear guard.
Fortunately, this carriage doesn't make any cart noises.
Finally arrived in Luterra!
As soon as I arrived, I received a request for help, asking me to get some meat?
Boar hunting? Sounds good.
Boars are harmful in many ways, so they definitely need to be put down.
(How did he get here first if he was supposed to be in the rear guard?)
Oh... that's terrible.
Starving to death is truly the most unfortunate death of all.
Since I've more or less handled the situation at the starting point, I'm heading to the next location, Mount Zagoras,
Normally, if it were my first time, I'd have to ride a mount to get there, but
I've already unlocked it before, so I'm using a shortcut.
1. Go to the Mount Zagoras Square Hole.
2. Come out of the castle in Mount Zagoras and get my identity verified.
Identity verification is done, so I should enter properly, but it's a dungeon-style progression,
and it's getting late, so I'll do it tomorrow and take a moment to
take some photos of my nH77l click click
Aww, so pretty~.
Not wearing an avatar, but still pretty~.



Is this right? I'm level 58 right now...
It's not gathering enough... so I'm giving up on EXP... and mining on the 1st floor, but I'm only getting about 80-100 per hour...
The event ends on the 22nd... and I'm barely going to be able to get one ability book... is this right???????
Is this really an event?????????????????????????????????????
PD Hyo-jae, please provide an explanation.




Although the schedule may change, it is said that a one-way collaboration with Last Origin is planned for October and December.
A total of 4 characters are said to appear.
Shaniyang, Namo, and Kiwi will definitely appear, but who will the last one be?
Also, since there is a Secret Plus version of Shaniyang Lab, the level of suggestiveness might be somewhat high.



f




Complete daily flake mission tasks. Site: https://reward.onstove.com/en
Get random flakes from the 'draw' tab. Site: https://reward.onstove.com/en/event
Buy games using flakes. Site: https://reward.onstove.com/en/shop



7/10
10*19 = 190
100*8 = 800
1000*2 = 2000
3000*1 = 3000
5990-3000 = 2990


Hello.
It is the same as the title, but even though I have the catalyst remaining while changing the engraving, it won't let me change it or unlock the slot.
What kind of situation is this...?




#grounded #groundedgame #survival #archelongaming #gamingarchelon #gaming #archelon #games #videogames #linuxgaming #linuxgames #fun #gamer #gameplay #playthrough #letsplay #gamingvideos #groundedgameplay #groundedvideos #groundedletsplay #buildinggame #craftinggame #survivalgame #adventure



1



Hello, this is Dispoiler.
We are pleased to announce that the heroine scenario update for the visual novel <Hypatia> has been completed.
With this update, the following scenarios and endings have been newly added.
& Update Details
- 'Kwon Yuri' individual scenario and ending
- 'Ryu Sehee' individual scenario and ending
- Approximately 40 minutes of additional scenario content for the latter half of the existing 'Jung Sia' route
& Hidden Ending Information
The hidden ending will be unlocked once you have completed all individual route endings for 'Kwon Yuri', 'Jung Sia', 'Shin Yuna', and 'Ryu Sehee'.
(Can be viewed through a specific method)
& Recommended Play Order
You are free to choose the order in which you play the heroine routes.
However, the 'Ryu Sehee' scenario contains many major spoilers regarding the game's core setting.
For those who wish to experience the story in order, we recommend playing the 'Ryu Sehee' route last.
We thank you for waiting for this update and apologize once again for the delay compared to the originally announced schedule.
We will continue to strive to provide a more stable gaming environment through ongoing updates, including bug fixes, visual enhancements, and translation support.
If you encounter any issues or have questions regarding the update, please feel free to contact us at any time via comments, messages, email, or X.
Gmail: hypatia788@gmail.com
X (formerly Twitter): @hypatia_game
Thank you always!




안녕하세요. 선아입니다.
식스타 게이트: 스타게이저 (Sixtar Gate: STARGAZER) 플레이하고 느낀 내용 작성해보려고 합니다.
사람마다 느끼는 점이 다를 수 있으니 참고만 하시면 좋을 것이라 생각합니다.
약간의 스포일러 있을 수 있는 점 양해 부탁드립니다.
장점
1. 스토리 모드
나름대로 스토리가 재미있게 풀려있습니다.
'식스타 게이트'라는 IP로 여러 게임들이 있다고 하지만 , 다른 게임들과 별개로 그냥 단순히 즐겁게 플레이 할 수 있어요.
그렇다고 꼭 스토리로 진행하지 않아도 되고 , 하고 싶은 음악만 연속해서 플레이도 가능해요.
2. 괜찮은 튜토리얼
충분히 알려줄 건 다 알려줍니다.
사실 그렇게 어렵고 복잡한 건 없으니까요.
단점
1. 아쉬운 가시성
노트 치기가 상당히 불편합니다.
일단 키가 오는게 잘 보이지 않은 편이기도 하고 연타 구간도 많아서 눈이 많이 아프더군요.
그나마 2키 눌러야 하는 영역은 명확히 보이는 게 다행이네요.
2. 키물림
가시성과 함께 따라오면서 엄청난 불편함이 있었습니다.
연타하는 영역에서 키 인식이 잘 안되는 구간이 좀 있습니다.
그나마 키보드로 하면 덜 물린다고 느꼈어요.
TIPS
게임 플레이 할 때 설정창 여러번 만져보면서 노트 조절 필수입니다.
패드로 하면 잘 안눌리는 현상이 있지만 , 손 맛을 위해서는 패드를 써야합니다.
한국어 , 일본어 지원이 되는데 한국어 쪽 성우분 연기가 더 매끄럽다고 생각됩니다.
4키 기준으로 나와있지만 실질적으로 8키 사용이 강제됩니다.
스토리 모드를 클리어 해야 해금되는 곡들이 있어서 스토리가 반 강제입니다.
후기
리듬게임치고는 상대적으로 쉬운 편이라고 하는데요.
조작 난이도는 쉽지만 실질적으로 플레이는 4키가 아닌 8키를 해야해서 상당히 난이도가 높습니다.
여기에 연타 패턴에서 나오는 키 먹히는 현상과 떨어지는 가시성은 난이도를 더 높게 느끼게 해요.
그나마 설정을 다양하게 잡을 수 있어서 조금은 편하게 할 수 있었습니다.
개인적으로 난이도 5까지는 그럭저럭 괜찮은데 8부터는 패드로 플레이 못 할 정도로 키가 안 먹었습니다.
귀여운 캐릭터와 스토리를 즐기기는 좋았지만 리듬게임 난이도는 좀 높았습니다.
요약 점수 (5점 만점 / 1점 : ♥ / 0.5점 : ♡)
스토리 : ♥♥♥♥ (리듬 게임에서 이 정도 스토리면 충분히 노력했다고 생각해요.)
그래픽 : ♥♥♥♡ (스토리 진행하는 그래픽은 상당히 좋았습니다.)
사운드 : ♥♥♥♥ (완전 딱 꽂히는 노래는 없었지만 리듬게임으로 하기엔 좋아요.)
콘텐츠 : ♥♥♥ (스토리 모드가 깔끔하게 잘 끝나서 이 정도면 괜찮은 콘텐츠라고 봐요.)
편의성 : ♥♥♥ (은근히 수정할 수 있는 부분들이 많은 편이라서 무난합니다.)
가시성 : ♡ (난이도 올라갈수록 노트가 잘 안보이고 눈이 좀 아픕니다.)
개인적인 기준의 작성으로 사람마다 감상이 다를 수 있습니다.
긴 글 읽어주셔서 감사합니다.

ㅋㅋㅋㅋ










굿굿











