
Hello.
Today, I will briefly discuss how to effectively use the newly released hero, 'Rift of Waves Elvira,' based on my experience using her in the regular Arena.
For reference, I am not very good at RTA, so this guide is written based on the regular Arena. 😢
Skill Analysis
Skill 2
Skill 2 is a passive and is the core skill responsible for both Elvira's survival and damage output.
First, since it has 100% defense penetration, you don't need to worry too much about Critical Hit Chance and Critical Hit Damage.
Also, because the 'Encroach' effect increases Effectiveness and Critical Hit Resistance by 100%, there is no need to over-invest in Effectiveness, and thanks to the Critical Hit Resistance, it didn't seem necessary to push survival stats to the extreme.
Additionally, since her Combat Readiness increases when an enemy is inflicted with a debuff, there is no need to be greedy for Speed over 300.
Skill 3
Skill 3 inflicts Curse with a 70% chance.
Since the base probability is a bit disappointing, the Weakness setfelt like the best fit.
Also, seeing that there is no mention of scaling with Max Health in the skill description, she appears to be a dealer that scales with Attack.
Skill 1
Skill 1 inflicts Seal and has a 40% chance to trigger an additional attack.
However, the 40% chance for an additional attack was a bit disappointing. 😢
Recommended Settings
Looking only at the skills, based on the Weakness set,
Speed / Health / Attack / Effectiveness / Defense
seemed sufficient to focus on.
For the artifact, I used the recently buffed 'Disaster of the Setting Sun'.
It was an artifact that fit Elvira very well because it provides both Attack increase and Effectiveness.
Regular Arena Review
I set her up with about 4000 Attack and as much Speed as possible and used her for a few hundred matches.
To summarize in one sentence,
Notos-tier She is not an overpowered character, but she is a fun hero that performs well enough in the top tier.
That is how I would summarize it.
Pros
■ The damage is impressive.
The damage of Skill 3 itself is quite high, and with the added Curse effect, heroes with low health other than the target were often wiped out at once.
■ Thanks to the Combat Readiness increase, it can almost be used like an extra turn.
Even if the enemy survived after Skill 3, the Combat Readiness would increase immediately, making it easy to finish them off with Skill 1.
It feels especially effective when linked with a turn-one debuffer.
■ If she takes a turn, the destructive power is immense.
Because the damage itself is strong, once she takes a turn, she could almost certainly take out one enemy.
■ Great synergy with combo-oriented characters.
When paired with a turn-one hero who applies debuffs first, you can reliably secure Combat Readiness, and if an Attack buff is added, her ability to clear enemies in one turn increases significantly.
Pros Summary
She can be summarized as a combo-oriented character with very powerful damage.
Cons
■ Lacks debuff management.
She has no debuff cleanse or immunity in her passive, so it was quite difficult to perform if she lost the initiative.
■ High dependency on Attack buffs.
The difference in damage depending on whether an Attack buff is present was quite noticeable.
Without an Attack buff, heroes with high health survive better than expected.
■ Survivability is not overwhelming.
Thanks to Critical Hit Resistance, she can withstand some attacks from extreme damage dealers,
but recently there are many heroes with guaranteed critical hits, and defense penetration, so her perceived survivability was not exceptionally high.
■ Low utility of 'Surge'.
Personally, this was the most disappointing part.
She is a hero who takes the initiative and strikes first, so the 'Surge' that triggers upon death was hard to feel in actual combat.
■ Higher operational difficulty than expected.
She was not a hero you could just throw out without thinking like Notos.
She only performed at her best when you carefully managed combos and support.
■ Weak against damage-sharing combinations.
Since she has no damage-sharing ignore, defense teams with Aurius or similar setups were quite tricky.
Recently, there are many Zio and Liana units in defense teams, so taking the first turn or securing the initiative was not easy.
Cons Summary
The biggest drawback was that she is a pure damage dealer who struggles with lack of survivability and damage sharing once she loses the initiative.
Good Heroes to Pair With
■ Sea Phantom Politis
The hero I used most often with Elvira.
She can reliably apply debuffs with non-attack skills, making it easy to trigger Elvira's Combat Readiness increase.
Also, since she has Effect Resistance ignore, she boosts Combat Readiness to ensure Elvira can use Skill 3 reliably.
■ Shepherd of Darkness Dienne
When using Soulburn, she uses non-attack skills to apply debuffs and follows up with dual attacks, so her synergy with Elvira was excellent.
It was also a good combination to maximize the firepower of Skill 3 as you can receive an Attack buff as well.
■ Other Recommendations
Basically, any hero that supports, non-attack skills, Attack buffs or debuff skills will show good synergy.
Elvira felt more like a combo-oriented dealer who gets stronger with the help of teammates rather than a hero who carries alone.
Good Heroes to Face
■ Liana & Luciella
When cursed, they could be cleared more easily than expected.
They don't have high health, so they were often finished off with one Skill 3.
■ Seolhwa
Since she is a hero who uses defense penetration attacks, I could reliably defeat Seolhwa, who relies on evasion.
■ Frieren
Both Seal and Curse were quite troublesome debuffs for Frieren.
Once I took a turn, I could deal with her relatively easily.
■ Notos
As a Light element, Skill 3 damage increases, and thanks to the Combat Readiness increase, it was also good for quickly finishing off Notos revived by Holy Sacrifice.
Difficult Heroes to Face
■ Master of Scales
The most difficult opponent.
Since there is no damage-sharing ignore effect, the front line takes all the damage, so I couldn't get the desired firepower.
■ Skyward Ilinav
She grants penetration resistance that counters Elvira's core defense penetration, so the damage was greatly reduced.
She was quite tricky to deal with.
■ Liana & Luciella
Since they are very fast, it was difficult to take the initiative, and with the addition of Skill 3's fear, they were a very burdensome opponent for Elvira, who is vulnerable to debuffs, unless I could secure the initiative.
Overall Review
Rating: 7.0 / 10
She was not an overpowered character that shakes up the meta like Notos.
However, after using her myself, her damage performance was better than expected, and her destructive power when she properly took a turn was significant.
However, there were many cases where she lost momentum against damage-sharing combinations or in situations where she lost the first turn, and she was a hero that required some strategic operation.
Personally, while using her, I kept thinking, 'She's a really good character, but is it necessary to use this hero?'
I tested various settings, and if you give up too much Attack, the damage was lower than expected. So, I recommend setting Attack to at least 4,000.
I also tried an extreme damage setting, and the one-shot firepower was definitely fun. However, in reality, a setting that also included moderate Speed was much more stable and felt better to use.
She is not a hero that can be used easily like Notos, but if you like combo-centered play, I think she has performance that will satisfy you enough.
She is not a must-pick, but I would rate her as a top-tier hero with performance you won't regret pulling for.
Well, I'm off to use Elvira….
If there are any better combinations after using her, I will add them to the bottom of the post.



I got "The Life and Suffering of Sir Brante," which is being given away for free for a limited time on Steam.
Also, I got "Framed Collection," "Poly Vita," and "Escape Academy" on Amazon Luna.
Thank you for so much.


RewardCheck-in❄️ 1,000 FlakesSTOVE Store Check-in
❄️ 1,000 Flakes
🧧 5,000 CoinsRiichi City Check-in
❄️ 1,000 Flakes
🧧 2 GP Item Property ScrollGrandChase Classic Check-in


I received a 6-star Zio from a Moonlight selector and was raising it, but are heroes received from selectors not counted as duplicate heroes in Moonlight summons?



https://loajoa.pages.dev (Loajoa)
[Main Account + Alt Account Homework Management]
- 'Raid' Management
+ "Improved Gold Acquisition Visualization"
+ "Clear Medal" display
+ Added memo per character
- In memo, Q4321:1/2/3/4. (Cube 4321 stage auto-calculation)
- 'Weekly Tasks' Management
+ "Participation settings unlimited / Gold acquisition limited to max 3 times" (Gold raids, material raids can be set)
- Bidding Auction Calculator
#로스트아크 #로아 #좋아해 #로아joa #낙원 #2026 #loajoa #리센느 #원이 #미나미 #리브 #제나 #메이 #러브어택 #LOVE_ATTACK #데자뷰 #DEJA_VU #프리티걸 #PrettyGirl #런어웨이 #RunAway #핀볼 #PinBall




Hello, STOVE members! This is Oh Hyun-jin from Mojo Games.
Thanks to everyone's support, this little flower was able to bloom like this.
Thank you so much!
As a solo developer, I never imagined that even the DLC would sell this much.
I am truly happy that you are all enjoying it together.
I will continue to repay you with even prettier and more fun DLCs and updates!
Thank you for always being with us~ 💐
[Play!]
https://store.onstove.com/games/103890




❄️ FlakeMission|July Day 18 #260718
Week 3 - Day 18 Started! Don't forget to check progress!


It seems I'm not the only one who mistook it for Sunday or feels a bit strangely(?) awkward and uncomfortable.
Since tomorrow is also a Sunday off, I hope you have a relaxing day!



Content Review
Q. Why I decided to evaluate the cards
- The preseason is a pre-play period where you can experience the season power in advance.
While running Chaos a few times and obtaining season cards, I wondered which cards would be good, and I thought it would be a good idea to evaluate them, so I created this content.
Q. Thoughts on Season 4
- I expect Season 4 to be released with mechanics involving fighting multiple enemies.
The Galaxy Net news in the event tab mentions that the movements of the Invader Legion can be seen, which reminded me of the Shadow of the Twin Stars Chaos where the Invader Legion appears. The characteristic of that Chaos is that multiple enemies appear, so you must form a party focused on area-of-effect (AoE) skills to clear it efficiently.
Since seasonal Chaos is released in line with existing Chaos concepts, I think combatants with AoE skills will be active this season.
<Content about the Invader Legion in the Galaxy Net news and the Shadow of the Twin Stars Chaos where the Invader Legion resides>
Combatants focused on AoE skills include Calipe and Yuki.
If you are thinking about a deck that wipes out multiple enemies, I recommend employing these combatants.
<Calipe, who uses AoE attacks by using the Vulture Ejection card, and Yuki, who has many cards focused on AoE skills>
Q. Impressions of the season-starting pickup combatant 'Hilde'
- Hilde is an Instinct-attribute Ranger combatant.
The characteristic of the Instinct attribute is that it has a mechanic that automatically triggers additional effects when you perform actions that meet certain conditions multiple times.
Also, the Ranger class is designed with a structure that focuses on drawing and additional attack-oriented damage support.
Looking at this combination, I expect Hilde might have a mechanic that performs an additional AoE attack when you draw a certain number of times.
If not, I'll just have to pull Hilde and study harder...
<Season-starting pickup combatant 'Hilde', released as an Instinct-attribute Ranger (Pickup on July 29)>
Q. As a Kazena user looking forward to the season
- I feel that Kazena is a game that is gradually developing as it improves its story recently.
However, the game is a bit difficult, and there are some convenience issues, which is a bit disappointing.
Nevertheless, they mentioned in a live broadcast that they are continuously making improvements, so I think I will keep playing, trusting in that.
I will try my best to enjoy Season 4 and post a review.
Thank you!



One week!
I got my hands on the first Ark, but it's a dangerous item to carry around.
I need a safe place to store it, and according to Thirain, it was stored in Trixion.
Trixion isn't on the map, so I have to find a way to get there, and while looking for it, I ran into that bard I met before...
Is there anything this guy doesn't know?
Anyway, after talking to him, he kindly put the sheet music in my inventory.
A good friend when we meet, MBC Culture Broadcasting
Wow, Armen still says, "You've arrived!"
Armen introduced me to a priest, and we were exchanging greetings...
...Hey... The person you're talking to is also a Yoz, you know?
( 'Dimension Mage' but became a character that isn't a Yoz.)
To think you don't know I'm a Yoz! Ugh!
Since they said there are other people at the inn, let's see who's there.
Okay, I'll accept.
Stop... I ended up getting hit by the Elder.
Was the staff made of steel? It hurt so much.
My!
At the coming-of-age ceremony!
You!
Didn't come!!
So that's why you attached a liquor bottle to your staff?
Sniff sniff... The color and the smell are both weird, aren't they?
I don't know.
Anyway, I did as I was told.
My goodness...
To think he said he couldn't help earlier, only to try and drink alcohol himself...
LOL
This is your punishment for making me an accomplice, Elder.
Hahaha, you old poop...
That's a fitting description.
I told him about the antidote
Did he lose his mind while trying to fight me?
Applause?
I'll give you something else instead of applause.
Here! Have some medicine!!
Hahahaha
Hey... considering you're getting it for free, shouldn't you be grateful?
Afterward, I set out with Armen again to solve the cultist problem.
The next destination is the Blackrose Chapel.




탐험가 여러분!
많은 분들의 뜨거운 요청에 힘입어, 드디어 클레르 옵스퀴르: 33 원정대가 아랍어로 출시되었음을 알려드리게 되어 매우 기쁩니다!
콘텐츠
새롭게 지원되는 언어(텍스트): 아랍어
크레딧이 업데이트되었습니다 (새로운 언어 전문가, 테스터 및 글꼴 추가).
수정 사항
적이 기절한 상태에서 화상 효과를 적용하면 기절에서 회복된 직후 바로 행동할 수 있게 되는 문제를 수정했습니다.
클레임 무기 레벨 10 루미나 효과가 광역 스킬 사용 시마다 제대로 발동하지 않던 문제를 수정했습니다.
스키엘이 연속으로 두 턴을 가지지 못했을 경우 발동하지 않던 마르테논의 루미나 효과를 수정했습니다.
전투 시작 시 적용되는 시레소 무기, 레벨 4 루미나, 그리고 픽토스/루미나스의 강력 버프가 전투 중 캐릭터의 위치에 따라 서로 덮어쓰여지는 문제를 수정했습니다.
크로매틱 램프마스터의 광역 공격 스킬에서 점프 공격 시 효과음이 누락되었던 문제를 수정했습니다.
시레네의 미망인 발레에서 두 번째 매혹 공격 시 효과음이 누락되던 문제를 수정했습니다.
전투 중 캐릭터의 머리 위치가 사진 모드에서 제대로 표시되지 않을 수 있는 문제를 수정했습니다. 사진 모드를 켰을 때 캐릭터가 보이지 않았던 경우에 해당합니다.
사용자 인터페이스 및 현지화 관련 여러 가지 사소한 수정 사항이 적용되었습니다.
리처에 탑승하거나 저택에서 나갈 때 일부 사용자에게 게임이 충돌하는 문제가 발생하고 있음을 확인했습니다. 이 충돌은 특정 PC 구성과 관련이 있습니다. 문제가 해결될 때까지 '전역 조명' 설정을 '에픽'보다 낮은 값으로 설정하여 임시로 사용하실 수 있습니다.
~ 익스페디션 33 팀
Expeditioners,
Following the huge demand from so many of you, we’ve been working super hard to be able to finally announce that Clair Obscur: Expedition 33 is now available in Arabic!
Content
New supported language (text): Arabic
Credits updated (new linguists, testers and fonts)
Fixes
Fixed an issue where applying burn after an enemy has been stunned causes them to be able to act immediately after recovering from the stun.
Fixed Cleim weapon level 10 Lumina effect that does not trigger correctly on every instance of area of effect skills.
Fixed Martenon’s Lumina effects that do not work if Sciel does not have two consecutive turns.
Fixed an issue where Sireso weapon, Level 4 Lumina, and Powerful buff, from Pictos/Luminas, applied at the start of battle may override each other depending on the character's position in combat.
Fixed Chromatic Lampmaster's AOE skill missing a sound cue on the jump attack.
Fixed Sirene's Widow Ballet missing SFX during second charm attack.
Fixed characters in combat that may have displaced heads in Photo Mode if they were not seen while turning on Photo Mode.
Various minor fixes of the UI and localizations.
We are aware of a crash affecting some of you when loading into the Reacher or going out of the Manor. This crash is related to some specific PC configurations. Until we fix this issue, you can work around it by setting ‘Global Illumination’ to anything below ‘Epic’ temporarily.
~ The Expedition 33 Team