
With even the damn field bosses being controlled, there's no point in bosses, occupation battles, or anything else anymore there's nothing left to enjoy now ㅡㅡ;




https://loajoa.pages.dev (Loajoa)
[Main Account + Alt Account Daily Task Management]
- 'Raid' Management
+ "Improved Gold Acquisition Visualization"
+ "Clear Medal" display
+ Added memo per character
- In memo, Q4321:1/2/3/4. (Cube 4321 stage auto-calculation)
- 'Weekly Tasks' Management
+ "Participation settings unlimited / Gold acquisition limited to max 3 times" (Gold raid, material raid settings available)
- Bidding Auction Calculator
#로스트아크 #로아 #좋아해 #로아joa #낙원 #2026 #loajoa #리센느 #원이 #미나미 #리브 #제나 #메이 #러브어택 #LOVE_ATTACK #데자뷰 #DEJA_VU #프리티걸 #PrettyGirl #런어웨이 #RunAway #핀볼 #PinBall



Actually, I can accept the nerfs to masks and the Dream Frontier, but what I cannot accept is the cap on buffs like Morale and Indomitable. It's equivalent to locking the ceiling, which means they can only mess with character multipliers. New characters will always have higher multipliers than old ones, and with 15 stacks of Morale, old characters will only become increasingly obsolete. Also, the nerf to the Nun's multiplier cap to 350 is inexplicable. I vaguely remember my last time quitting the game was during the Naion's partner event. Before you released this character, you chose not to nerf it, but a few days after release, when everyone knew the partner's strength was high and had finished pulling, you decided to nerf it. It's purely to disgust people. The most important thing in this game is the save data, but the developers mess with it at will, making it feel like the time players spent on their save data is worthless, and enthusiasm will gradually fade.
I was looking forward to what kind of mechanics the next new character would have, but now it seems this preview livestream is of utmost importance. If it's not done well, it might lead to me quitting the game. Do I like the stuff the developers fill in with their feet? And then use their feet to change it again? It's still just directly changing the cap, just like with Narmaya, I just directly cut the cap to death. I really have nothing to say. When a character is too strong, cutting them directly to death is the easiest, most worry-free, and laziest way, and it also best shows the incompetence of the developers.
Smilegate, this is the second time I've cursed your whole family. I think this game should introduce various mechanics without the stats being overpowered. For example, three barely playable characters could be combined, and through player equipment combinations, neutral cards, seasonal cards, and a series of other things, their strength could be improved. And if matched well, they might even be able to fight in full-power battles or something. I think a hundred flowers blooming with various combinations is the best state. But this direct cut to the Morale cap is really treating the head when the head hurts. To nerf the Dream Frontier, they directly added a cap to Morale, Determination, and Indomitable, affecting all characters.
Nothing left to say, Smilegate is dead to me.


It was maintained just fine before the maintenance.
Ugh, this is so stressful.
Managed to copy one for now.




I knew this dead company SmileGate would pull something big. Anyone with eyes can see that the Season 4 Desire cards are nowhere near as good as the Season 3 Persona cards. Not only is the mechanic bad, but it's also not as fun as the last season. It's boring as hell. If you don't know how to make games, then don't. I can't imagine a more brain-dead move than nerfing last season's cards. Are the designers here just to eat shit? Last season had limited cards, so they had to be strong. This season doesn't, so you use 'balance adjustments' as an excuse to nerf everything strong from last season into trash. If that's not the case, I really suspect your designers got their jobs through nepotism. You're as stupid as your mother, even more retarded than a retard. What kind of shriveled brain could come up with the Season 4 Desire cards? Boring at a glance and lacking any real power. Can you start a livestream and explain your design philosophy?
I really want to see if the planners and designers who created the Season 3 and Season 4 cards are different people. Why is there such a huge gap between them?
Read this yourself↓↓
【Adjusting Season3 'Season Power' (Persona Imprints/Cards)】
To avoid damaging the freedom of diverse deck building using 'Season Power' and the overall season experience, the development team generally does not wish to adjust 'Season Power' after an update. However, the Season 3 'Persona' imprints and cards were not sufficiently reviewed for power levels during the design phase and were released with values far exceeding other 'Season Power' levels.
If these specifications are maintained, numerical inflation will inevitably occur in subsequent seasons. If this process repeats, the value of the 'save data' for Fausts will drop sharply as seasons change, and the fatigue of needing to re-grind will increase, so we have decided to make adjustments.
However, to avoid damaging the diverse deck building and gameplay experience that Fausts tried during Season 3, we will focus on correcting the applied effect values, retaining the original roles of the imprints and cards in battle, and only adjusting their power levels.
Don't you want to laugh at yourself when you say this? What do you mean bythe fatigue of needing to re-grind will increase? I could have just used my Season 3 save data without grinding for Season 4. Now that you've heavily nerfed the Season 3 cards, making that save data trash, don't I have to re-grind for Season 4 save data? Would I need to grind if you hadn't nerfed them??
If at the end of Season 4, it turns out some strategy is overpowered again, will you nerf it again and force players to grind for Season 5 save data? That's also re-grinding, right? Furthermore, even if you're right and every season's power level is similar, and the new season isn't much stronger than the old one, I still need to grind for the new season's save data, don't I? Can you come up with some logical argument? If S3's mechanics are hurting your S4 sales, just say so openly. You don't need to beat around the bush to make players think you're actually considering their interests. If you really cared about players, the first thing you should change is the burden of sorties and those high-priced magic pills.
Furthermore,
you're even touching morale? Are you human? Doesn't that make the morale clown I grinded for a real clown? I scanned the code, do you know how hard it is to grind for a perfect save? You might not even get it with 100k black matter. Will you refund the black matter I spent?
Can't you look at player feedback before every nerf or change? Can't you ask for player opinions first? Can't you discuss it with players? By what right do you make the decision alone? Can you represent all players? Let me ask you, have you ever played the game yourself? What is this forum for? What's the point of this forum? Is it just to fix bugs that benefit players immediately?
Next time you want to nerf something, you can, but I want to see your mother on the list too, Director Kim.
To turn a perfectly good game into this, it's simply the biggest joke in the industry for 2025-2026. Having played since launch, I'm the biggest clown of all.
Future new players, take note: if you find a season mechanic that is particularly strong, be careful, because in the next season, all the decks you grinded for will vanish into thin air! SmileGate promised not to nerf five-star characters, but they didn't promise not to nerf mechanics. As long as they think it's unreasonable, they'll nerf five-star character mechanics too.
The scumbags at SmileGate treat the decks players worked hard to build as nothing. They nerf whenever they want. The time, money, gacha pulls, and black matter players invest are just things they can dismiss with a dozen magic pills. They dare to nerf caps and mechanics now, and they'll do it again next time. The more you invest, the more despair you get.
Admit it, this game was dead from the start and is getting worse. Characters are becoming homogenized and increasingly boring. The new characters now lack the interesting mechanics of the old ones; they are just piles of powerful stats and mechanics. If this change passes, they will be even more unscrupulous next time. To suppress so-called power creep, the next one on the chopping block will be Tenebria. Do you believe they'll say Paean's strength far exceeds their expectations and needs a nerf?
The production team's mistakes are always paid for by the players. This is the first time I've played a game that loves to punish its players. That's SmileGate for you.
I officially declare 7/29 the death anniversary of Chaos Dream, SmileGate, and the scumbag Kim.
I officially declare 7/29 the death anniversary of Chaos Dream, SmileGate, and the scumbag Kim of the death anniversary.
I officially declare 7/29 the death anniversary of Chaos Dream, SmileGate, and the scumbag Kim of the death anniversary.
I officially declare 7/29 the death anniversary of Chaos Dream, SmileGate, and the scumbag Kim of the death anniversary.
I officially declare 7/29 the death anniversary of Chaos Dream, SmileGate, and the scumbag Kim of the death anniversary.
I officially declare 7/29 the death anniversary of Chaos Dream, SmileGate, and the scumbag Kim of the death anniversary.
I officially declare 7/29 the death anniversary of Chaos Dream, SmileGate, and the scumbag Kim of the death anniversary.
I officially declare 7/29 the death anniversary of Chaos Dream, SmileGate, and the scumbag Kim of the death anniversary.
I officially declare 7/29 the death anniversary of Chaos Dream, SmileGate, and the scumbag Kim of the death anniversary.
I officially declare 7/29 the death anniversary of Chaos Dream, SmileGate, and the scumbag Kim of the death anniversary.




vry hot



This stupid idiot team doesn't need to be defended, they need to realized that they already fcked up since the 1st day of launch for not thinking about infinite scaling.
to you all that keep defending the dev , you guys are the reason why the dev won't think twice about meta/card so they just gonna release it as it is and nerf them whenever they want , coz they know some player with no brain are gonna keep ******* them like crazy , now most of the sane player already quitting , only some morons left , enjoy your 10 std pulls and good luck playing while it last



Stove attendance today as well



Getting a free ride with the Dream Realm team without any breakthroughs?
Dream Realm team nerf lol
Free-to-play and low-spenders
Spend money on breakthroughs, seriously lololol
If they give 10 pulls as a reward, you'll be happy, right? lol


Don't come to Dinaferi Server 1 ~
It's full of trash They just kill you, they're bot farms, and there's a perverted Muha head too
If you come, your personal information will be stolen. He's a pervert. He has nothing better to do than steal personal info and leak it in the server chat
The Bongji guild that accepted them is also trash, Bongji is trash
There are also a lot of random killers ~
The game company is also at fault. They leaked personal information and didn't even sanction them, at most just a few days of chat ban. Is this even a game?
How can you play a game when you're worried about personal information leaks? The Bongji guild is also trash, that's why they accept trashy perverts like him ^^
