
Following the backstabbing meta, now it's the trash-talking meta
How much they go around killing randomly and who they've killed
The fact that they don't even know is the kill point



Hello, my strange streamers! This is the development team.
We have uploaded the developer Q&A video via the link below.
If you have any related questions, please let us know in the video comments or the comments on this post!
Thank you~!
https://www.youtube.com/watch?v=SOMTclcjOiY




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[★2026.07.07★] Hotfix Notes
Hello.
This is the IfSunsets development team.
We are announcing that a hotfix has been updated.
We will continue to provide ongoing hotfixes whenever issues arise.
Thank you.
Thank you for providing your save files to help resolve the issues.
Thanks to the save files you provided, we were able to track the cause in a short amount of time,
and it was a great help in resolving the issue.
Thank you.
If you encounter any bugs or abnormal phenomena in the future, please send the relevant save file to
plm@polymorph-studios.com
, as it is a great help in resolving bugs quickly.
■ Update Version: v0.8.1
■ Major Hotfix Details
Resolved an issue where the message "Insufficient materials for enhancement in inventory" would intermittently appear, making enhancement impossible.Resolved an issue where the 'Kill Wriggler' quest could not be completed.■ Hotfix Details
Resolved an issue where the skill 'Endless Ammo' could not be learned if the player followed the pistol route.Resolved an issue where Gillweed at certain coordinates could not be collected.Resolved issues with optimization, frequent crashes, and stuttering in the sea caused by conflicts with Radeon drivers.Resolved an issue where the dock could be installed on land.Resolved an issue where collision detection at certain coordinates was wider than it appeared, causing players to get stuck when moving.Resolved issues where world structures would protrude, have holes, be buried, or parts of the body would become invisible.Resolved an issue where some weapon blueprint icons appeared white.Resolved an issue where the well only restored 5 thirst.Resolved an issue where ziplines could not be used with a game controller.Resolved an issue where fishing could not be canceled with a game controller.Resolved an issue where crew members would intermittently walk in the air.Resolved an issue where certain sounds would persist until leaving the world if knocked back while riding a glider.Resolved an issue where stat points were not granted when destroying heart gems.Resolved an issue where Fairy/Phantom Limb could be controlled while the Pause (ESC) menu was open.Resolved an issue where the 'Please Don't Bring It' quest would become blocked if progressed before rescuing Beobeong.We are continuously fixing crashes and errors within the game.
Your feedback is always welcome. Please leave your opinions via the indie community or Discord.
Discord: https://discord.gg/Ifsunsets




Zero Out All Despair!
Hello, this is the Chaos Zero Nightmare Team
New agents, Combatant Fei and Partner Ruixiang, join Chaos Zero Nightmare!
✨Rate-Up Rescue Period: 07/08/2026 after maintenance – 07/29/2026 before the maintenance
Rescue the Rate-Up Agents during the event period and join the Chaos Infiltration Operation!
Thank you.




Introducing "Ruishan," an android girl ranger partner with a bright and charming personality that makes you open up to her naturally when you talk to her!



I like Chaos Zero Nightmare, so I wrote a season review post, although it's not a strategy guide.
I will do my best to post a review for Season 4 when it is updated in the future.
Thank you!




Right now, today, If a zombie world arrives
what would you do?
Go out and fight?
Hold out inside your home as long as possible?
Or meet your end as a human?
As for me...
The game I'm introducing today is
HumanitZ
!
Title : HumanitZ
Price : 21,500₩ 13,970₩ (-35%)
Genre : Adventure, Action
User Reviews : 88% Recommended
HumanitZ is a game about surviving in a world destroyed by Z's (zombies).
It is an open-world survival game that supports up to 32 players.
Content
The first thing I felt while playing HumanitZ was,
"There is a huge variety of content available for the user to enjoy."
From scavenging, combat, building, fishing, mining, farming, trading, driving, to exploration,
it doesn't just end at surviving by avoiding zombies, but there was quite a wide range of
choices for how I wanted to survive.
You could roam the city and take risks to scavenge for supplies, or you could set up a base in a relatively safe area to farm or fish to hold out.
With so many options, the dilemma of "What should I do today?" felt like a form of fun itself.
Diversity
And HumanitZ features
a truly wide variety of zombies that appear.
And so on...
As you can see, because there are so many types of zombies, the ways to die were also very diverse.
If you let your guard down thinking there would only be slow zombies, you could be taken out by a horde of zombies in an instant, and in certain situations, you could be threatened in unexpected ways.
Thanks to this, whether I was going out to scavenge, driving, or searching inside a building, I couldn't easily let my guard down. I felt this was a part that captured the atmosphere of the zombie apocalypse genre quite well.
Purpose
A part I particularly liked about HumanitZ was that,
unlike other infinite survival games, it has its own purpose and ending.
Of course, the fact that a survival game has an ending can be a matter of personal preference.
However, I think the biggest barrier for survival game beginners is the feeling of "What should I do now?"
In that sense, HumanitZ was a friendly game that provided the player with some direction.
That said, the game doesn't completely end just because you see the ending, so I also liked that you could continue to survive freely after following the goals.
Skills
HumanitZ's growth elements could be divided into two main categories.
The first is the initial character job selection.
There are a total of 12 jobs, and you can choose the one you want at the start, with each job having its own playstyle.
These are traits directly linked to survival, and I could start without any penalties regardless of which job I chose.
The second is the internal skill system.
As you progress through the game, killing zombies and gaining experience points will level you up, and you can grow your skills in the process.
Especially in multiplayer, how you distribute your initial jobs felt quite important.
If you divide roles, such as having someone focus on combat while others focus on crafting or survival, much more stable gameplay was possible.
The fun of multiplayer
It didn't feel like the difficulty of the missions themselves changed significantly just because you were playing multiplayer.
However, as more people joined, zombie spawns became more noticeable, and since resources were shared, competition and cooperation naturally emerged at the same time.
Situations kept arising, like who would grab the good items first, who would bring the materials needed for the base, or who would explore dangerous areas.
Isn't that the beauty of a survival game?
It was a game where playing solo meant quiet and serious survival, while playing together suddenly turned into a chaotic apocalypse experience.
Conclusion
HumanitZ, as a zombie apocalypse survival game, was well-equipped with the fun of scavenging, combat, building, and exploration.
I felt it was a quite friendly game even for beginners, in that it maintained the freedom characteristic of survival games while still providing some direction for goals and growth.
If you are someone who wants to survive quietly alone, someone who wants to film a chaotic survival story with friends in a zombie world, or someone who has been curious about "How long could I last if I were dropped into a zombie world?", this is a game worth playing at least once.
So, what choice would you make if a zombie world arrived?
[HumanitZ] Go to store page >>


Reduce all despair tozero!
Hello everyone. This is"ChaosDream".
In "Chaos Dream", the brand new combatant "Fei" and his partner "Daphne" are about to visit.
✨Rescue rate up period: After maintenance on July 8, 2026 ~ Before maintenance on July 29, 2026
Please rescue the operators with increased rates during the event period and carry out the Chaos invasion operation!
Thank you.


Success~
Acquired skin too~