
It's hot, but it also feels kind of peaceful(?).
I hope Stove Indie members are staying cool with their air conditioners!!




I'm on Olan Server 2, and they're saying if you get PKed by them and report the PK guild, they'll mediate, but if you don't, they'll keep killing you.
I thought the #1 guild on the server would mediate, but that wasn't the case either.
The old guys running auto-battle are getting killed for no reason.
Isn't it more fun when there are people around? Do they think it doesn't matter if they treat the server like trash since there's world war content anyway?
I got killed four times in an hour, it's ridiculous.
Leaving a word before I quit the game haha



Even while sleeping, studying, and working, the forest friends work hard without rest!
Decorate a small forest that won't disturb your workspace according to your taste.
It is your responsibility to make sure your hard-working friends get some rest!
-
hello!
This is Jo Moon-hee from Stove Crew Season 3. 😼
The game I will introduce today is...
🌳 [Forest Friends : Forest Friends Wallpaper] 🌳
Amidst your busy daily life, a small forest unfolds on your desktop.
🍄Genre: Simulation, Casual
🍄Price: 1,100 won
🍄Release Date : 2025.09.25
🍄Store Link : Shortcut
-
As you may have noticed from the introduction, 👀
The game I will introduce today is... Desktop idle games This is "Forest Friends: Forest Friends Wallpaper"!🐿️
I usually keep a desktop idle game like this installed on my laptop or PC,
I've always dreamed of healing while working 💻💚
However, when you actually try to install it
I wonder if it might get in the way while I'm working? 🤔
What if the computer slows down...? 😥
I was worried, so I always used to hesitate right before downloading.
But our belief able to Game platform cockleat 100% User Recommendationreceived There was a game!!
Thinking, "At this level, shouldn't I trust it and give it a try?", I put my hesitation aside for a moment and installed it right away.
I wonder just how cute a forest has grown in my workspace,
I will now share my review after playing the game myself 💕
-
Ta-da! ✨🌳
Can you see the cute and clean UI right from the start screen that matches my wallpaper perfectly?
Thanks to the cute and clean UI, the screen doesn't look complicated at all even when running it for the first time, and
It felt like it blended naturally into the desktop!
I thought that if the background image you use blends well with the forest in the game, the sense of immersion and satisfaction would be much greater.
Every time I looked at the desktop while working, I even felt a sense of healing for no reason 💕
-
This is the main game launch screen!
I see a treehouse that looks like a forest cabin and a mushroom friend that generates coins🍄
This character is a friend that helps you get started in the game, provided by default without the need for separate coin purchases when you start.
The name is What are you looking at! 😂
The coin production has the ability to produce 5 coins per 3 seconds.
While Meolbosut is busy collecting coins, shall we take a look at the other tabs? 👀
In the first tab, as you just saw, you can check the list and details of the forest friends you have currently purchased.
You can also sell characters, but since you only get one-third of the purchase price back, it's best to decide carefully, right? 😅
-
This is the second decoration tab.
You can collect money to decorate the forest where the Mushroom and its friends roam.
I bought the cheapest item and tried placing it.
Do you see the long fire brazier on the right side of the cabin? 🔥
You can decorate the space where the characters live by arranging various items in this way.
However, there were some regrettable aspects as well.
Once an item is placed, it cannot be retrieved or its location changed, and
Even though I purchased it with coins, it seemed like there were no additional features.
Really! An item exclusively for interiors!
It would be good to be aware of this point before purchasing.
-
This is the third tab shop 🛒
You can purchase various forest friends here.
Each character has different coin production stats, so the better friends you gather, the faster you acquire coins 🪙
Isn't it so cute? Hahaha 🥹
The unlock conditions are also set differently for each character.
Most are character systems in stages, and the next stage is unlocked when you buy or sell the character of the immediately previous stage 5 times.
However, the three characters that appear at the very beginning are an exception; purchasing them just once unlocks the next stage characters!
I have currently purchased a total of two Mushroom friends and have unlocked the next stage, the Crest.😎
-
Next is the Pokedex tab.
It appears that each character has a total of 4 rarities.
As someone who is obsessed with completing the Pokedex, this was a really attractive feature.
I am going to play with the goal of collecting all 48 species in the Pokedex!!
-
Last tab, Settings window ⚙️
In my case, I didn't really notice any difference even after turning the window pinning feature on and off.
I might not have understood the feature properly, but it was difficult to figure out what changes while playing.🤔
Instead, what I liked was that when exiting the game, only the 'Save and Exit' button was provided!!
I felt it was a thoughtful feature for the player, as I don't have to worry about accidentally quitting without saving.😊
-
Now that we have examined the game's main features one by one,
Without further ado, let's get straight into the gameplay! 🌳✨
Everyone, you might not have noticed, but... 👀
Even while writing this review, I was playing with the forest friends displayed at the bottom of the screen! 💻
I liked that it is a game that doesn't get in the way much while doing various tasks.
Coins accumulated steadily even while writing reviews, and before I knew it, there were a total of 5 forest friends!
And finally, I was able to bring my first official friend, not a Mushroom, to my screen! 🎉
The official's stats are 15 coins generated every 3 seconds!
Considering that the basic character, Mulbosut, produced 5 coins every 3 seconds, this character's performance has improved by a whopping 3 times 😮
With the number of characters increasing to five, the screen looks much more bustling, and it feels like the cuteness has been upgraded to the next level🍄
Just watching the forest friends busily running around was quite therapeutic.😊
-
Thanks to the amazing stats of the official position, coins accumulated quickly,
This time, I tried completing the Mushroom Pokedex.
and...
Ta-da! 🎉 Named You have obtained a Grade 1 Mushroom!
Actually, this was a pretty lucky result.
Characters are divided into a total of 4 grades.
Common → Rare → Named → Boss The rarity increases in that order,
I obtained a Named-grade Mushroom, surpassing Rare, on my very first attempt, so I guess I was really lucky🍀
Named grade produces 35 coins every 14 seconds, showing much higher efficiency than Normal grade friends.
As expected, having more friends of high rarity seems to be a huge help for coin supply!💰
Another thing I liked was that, excluding the normal grade, the special forest friends have different appearances!
Can you see the Mushroom with the sparkling neon border? ✨
Not only the stats but also the appearance became special, making it much more eye-catching and giving off a cute vibe.
-
After gathering such a diverse group of friends and working hard again, when I returned,
Before I knew it, I had a huge pile of coins. 🪙🪙
This time, I decided to aim for a special rank friend with that coin!
After quite a few attempts, finally rare Acquired a Rank/Official Title! 🎉
This time, thanks to having plenty of coins saved up, I didn't take a normal grade one right away even if one appeared,
I tried proceeding by rerolling through the draw until I got a rare grade.
The result is...
Producing 45 coins every 6.93 seconds! 😲
As the number of forest friends with increasingly better efficiency increases,
It felt like the speed of accumulating coins was getting noticeably faster.
And when I compared it to regular friends without borders,
Doesn't it definitely feel more special thanks to the border unique to the rare grade? ✨💚
-
After filling the maximum character count for Beastmen 10 slots with Mushrooms and Crest Friends,
I'm back to work 💻
And when I came back...
Finally, I saw that I had accumulated coins in increments of 10,000 won! 💰
Thanks to that, the third stage character is Glutton LeonI was able to purchase
The coin production rate is a whopping 33 coins per 3 seconds!
I could definitely feel the speed at which coins accumulated getting faster as more and more friends gathered.
At this point... can I start dreaming of becoming a millionaire? 😂💸
By this point, the screen had become really crowded.
As I watch various forest friends roaming around the desktop,
It felt like the unique visual appeal of idle games really came alive.
It was definitely much more adorable with so many different characters gathered together.
-
Now that I have reached the stage where I can easily accumulate coins in increments of 10,000 won, I have started to get greedy.
I really wanted to get the boss grade of the Mulbosut, which costs 300 coins to purchase.
After really hundreds of retries...
Finally obtained my first Boss-grade Mushroom!! 🎉🔥
displayed in red text in the acquisition windowWhat do you see mushroomI was so moved the moment I saw it...🥹
It felt like my dopamine was properly recharged for the first time in a long while lol
The production rate of the Boss Grade Mushroom is 60 coins per 18 seconds.
Perhaps because I had already checked the production volume of Crest and Gluttonous Leon
It didn't feel like overwhelmingly high efficiency, but,
Still, since it's the first boss-grade character I've ever obtained, I definitely feel attached to it ❤️
-
Let's take a look at the efficiency by rarity grade!
If we summarize the coin production by rarity based on the Mulbosut, it is as follows:
🖤 Normal - 5 coins per 3 seconds
💙 Rare - 15 coins per 6.93 seconds
💚 Named - 35 coins per 14 seconds
❤️ Boss - 60 coins per 18 seconds
When converted to production per second, the efficiency compared to the standard grade is as follows:
💙 Rare : Approx. 1.3x (Approx. 30% increase)
💚 Named : Approx 1.5x (Approx. 50% increase)
❤️ Boss : Approx 2x (Approx. 100% increase)
As production efficiency steadily increases as rarity increases,
There seemed to be plenty of reasons to aim for a higher tier, even with the same character ✨
However, the more interesting part was the comparison with the next stage character!
The next stage, the Normal grade of the rank, produces 15 coins every 3 seconds,
When calculated as production per second, this shows an efficiency about 1.5 times higher than the Mushroom Boss 😮
While character rarity is important, unlocking new characters to advance to higher tiers will also have a significant impact on your growth!
-
Despite the short playtime, I was already able to fill the Pokedex with a total of 7 species.
After that, it was a repetition of Idle → Coin Collection → Character Purchase.
After playing for about half a day while working,
The progress on completing the Pokedex was considerably faster than I expected 👀
First off, in the shop, you have successfully unlocked 8 out of a total of 12 characters! 🎉
As for the Pokedex, I was able to fill more than half of it before I knew it by collecting a total of 28 types.
The method I found most efficient while playing is,
Gather coins equivalent to at least 20 times the purchase price, then reroll!
Rather than constantly rerolling when you are short on coins
It was much easier to complete the Pokedex after securing some spare funds.😊
and...
Luckily, I succeeded in obtaining Mumu's Boss rank even though I wasn't specifically aiming for the Pokedex! 🎉
This was really a lucky result, so I just had to brag about it once before moving on lol
-
From now on, it's really just repetitive gameplay, so I'll boldly skip the intermediate steps...
I've decided to push through the Pokedex to the very end! 🔥
As a result of keeping the game running and playing while working in my spare time,
I succeeded in completing the entire Pokedex in about 50 hours! 🎉📖
The total of 48 species in the encyclopedia is neither too few nor too many to be burdensome.
It was a manageable amount, so the sense of accomplishment from filling it out one by one was considerable.
(Successfully completed the entire Pokedex with a total of 51 hours and 17 minutes of gameplay...!)
Instead of feeling overwhelmed wondering, "When will I ever collect them all?", I kept getting motivated thinking, "I can complete it if I just push a little harder!"
I think I was able to enjoy playing until the very end 😊
Of course, just because you've completed the Pokedex doesn't mean the game is over!!
Since a rarity system exists, things like trying to upgrade all owned characters to Boss grade.
Trying out your own challenge would be another fun experience🔥
I’ve finished the Pokedex too, but I think I’ll keep the forest friends on my desktop whenever I work in the future🌳💻
Now, I plan to spend time with my friends who haven't been able to rest because of the Pokedex work, giving them occasional breaks as well.
Forest friends taking a break!-
Visited again today without fail
⭐Overall Review
[Forest Friends: Forest Friends Desktop Wallpaper]silver It is no exaggeration to say that this game perfectly captures the charm of desktop idle games! 🌳
I was looking for an idle game that I could leave running while working,
I was able to enjoy it without any burden, to the point where my worries about it affecting performance or the work environment were completely unfounded.💻
The process of unlocking cute forest friends one by one and filling out the encyclopedia was much more fun than I expected.
The thrill of pulling a rare or boss-grade friend is especially greater than you might think,
It was more than just a simple idle game; the fun of collecting was well-preserved.✨
Above all, when I see the forest friends busily running around on one side of the desktop even while I am working
It gives me a sense of healing for no reason, so I think I will keep it on often in the future.🍄
✔️ For those looking for a casual game to enjoy while working
✔️ For those who like games with a cute and relaxing atmosphere
✔️ For those who enjoy idle games with encyclopedia collection or growth elements
If any of these three apply to you, I recommend giving it a try! 😊
-
[Forest Friends : Desktop Forest Friends]
Go to Store Purchase


7/15
10*20 = 200
100*8 = 800
1000*1 = 1000
3000*1 = 3000
5000-3000 = 2000


Hello, Heirs. This is GM Dominiel.
To celebrate the opening of the World Arena Tournament!
Challenge the World Arena Tournament and prove your skills, Heirs!
■ World Arena Tournament “Cermia's Letter of Recommendation” Event
1. Schedule: 7/16 (Thu) after the maintenance - 8/6 (Thu) 02:59 UTC
2. Details: Play the World Arena Tournament and complete missions during the event period to obtain rewards.
* Please Note
- This event can be participated in at specified times every weekend during the event period.
- This event does not reset daily. Except for the “Repeat Mission,” all mission rewards can only be obtained once each during the event period.
- Missions will be tracked normally starting from the exact time the event begins.
- Existing Arena content is not included in the mission targets.
Thank you.




Whether you are building a small DIY circuit, managing dual batteries in a vehicle, or dealing with the hardware revisions to the Nintendo Switch, adding or upgrading a battery switch provides control over power usage and prevents accidental drainage. Thank goodness, playing BTS Cooking On STOVE is simpler than learning the basics of electronics.




PLAY THE ANIMATION! Epic Seven!
Hello, this is GM Alcas.
We are imposing account restrictions on malicious users who have violated our operational policies, such as using illegal programs or exploiting bugs.
Please check below for more details.
[Notice Regarding Sanctions on Malicious Users]
1) Sanctioned Accounts : 179
- Abnormal in-game behavior : 179
2) Sanction Details: Permanent Restriction
* You can check the list in the attached file.
All game currency is data stored on the server, so even if you manipulate it using various methods, only the displayed value changes and it cannot actually be used in the game.
To create a healthy and clean gaming environment, we will continue to monitor and take strong action against users who gain unfair advantages through improper methods.
Thank you.


Does anyone know why this person is acting like this~ they look like a total loser..



PLAY THE ANIMATION! EpicSeven!
Hello, this is GM Sez.
Hot summer is here! Heirs, how do you like to spend your summer days?
Although it can be hard when it gets too hot, there are so many things we can enjoy only during summer, such as watermelon, ice cream, beaches, and valleys!
What kind of water activity do you prefer?
The beach, where you can enjoy surfing and beach volleyball? Or the valley, where you can play in the cool, clear water?
Beach VS Valley! Please leave a comment following the event participation format to share your choice.
We’ll send 2 Leif to all participating Heirs!
■ What is Your Choice? Summer Balance Game Event!
[Event Schedule]
7/16 (Thu) – 7/22 (Wed) 14:59 (UTC)
[How to Participate]
- Leave a comment following the format below to complete your entry!
※Format: Nickname / Server / Your preferred water activity spot: Beach VS Valley
* Comments that do not follow the format, or include special characters not specified in the format, may be excluded from the event. To ensure your participation is valid, please make sure to leave your comment in the format provided above.
[Event Participation Reward]
- All Participants: 2 Leif
* The rewards will be sent to your in-game mailbox on 2026/7/24 (Fri). (Storage Period: 7 Days)
[Please Note]
- Make sure to write down your correct nickname and server info in order to claim your rewards.
- Event participation will be based on the in-game nickname you provided.
* Rewards may not be given out correctly if you change your nickname.
- Participants can only win one event prize per account, and duplicate entries will be exempt from receiving rewards.
(You cannot participate in the same event on other STOVE communities with different languages.)
- For more details about our event policy, please visit our [Event Regulations] page.
Thank you.




Has there been thought of adding a favorite tagging feature for memory frags.
I know we can lock equipment but I think it would be nice if I can mark certain pieces for certain builds
Ie.
I can gold star crit frags
Green star defense frags
Red star atk frag
Etc.
Thought I would put the idea out here for discussion




Greetings, Lords!
As I write this twelfth dev letter, I naturally find myself reflecting on the past year.
Having taken its first steps in July 2025, LORDNINE is now approaching its 1st anniversary.
A great deal has happened during that time. New content was introduced one at a time, and the game's systems were steadily refined and improved.
Above all, the trust we've built together with our Lords has become the most valuable achievement of all.
Last June, we had the opportunity to welcome Lords from Vietnam through the launch of the new server, "Sven." While there were some disappointments during launch, including device compatibility issues and problems with certain products, the issues are being addressed as quickly as possible. We would like to thank all the Lords who have embarked on this new journey with us on Sven.
The coming July holds special significance for LORDNINE. To celebrate the game's 1st anniversary, we are preparing a variety of updates, including the Option Enhancement System, improvements to Looting Permissions, the Status Preset System, and a brand-new anniversary weapon, the Scythe.
In this dev letter, we would like to share details about the July update, as well as provide an update regarding the changes to the World Merge schedule that we mentioned in our previous letter.

▣ Option Enhancement System
Evolving into More Powerful Gear
The Option Enhancement System will be added, allowing you to take your current gear to the next stage of growth.
Until now, gear progression has primarily revolved around increasing enhancement levels or replacing gear with higher-tier ones. With the new Option Enhancement System, you will be able to strengthen the options on your existing gear, allowing you to unlock and make use of the full potential of your favorite gear for much longer and in greater depth.
What is Option Enhancement?
Option Enhancement is a new progression system that increases the effectiveness of each option on a piece of gear. Even identical items can differ greatly in value depending on their Option Enhancement levels, allowing an ordinary piece of gear to become something truly exceptional through your efforts.
Requirements for Use
Option Enhancement can be applied to Rare or higher weapons and armor.
Spare Gear Used as Enhancement Material
As you venture through hunting grounds and dungeons, unused gear naturally begins to pile up in your storage. With the Option Enhancement System, these spare gear can now be put to use as enhancement materials.
If you've been hesitant to dispose of gear you no longer use, those items will now gain a new purpose. The gear you've collected over time can become a valuable resource, helping to make your primary gear even stronger.
Same Option Bonus
The key feature of Option Enhancement is the Same Option Bonus.
If the gear used as enhancement material has the same option as the item you are enhancing, you will receive additional EXP. This adds a layer of strategy to the system, making the choice of enhancement materials more meaningful than simply consuming any available piece.
Strategic Material Selection
The more efficiently you collect and use gear with matching options, the faster and more powerfully your gear will grow.
A New Dimension of Progression
The Option Enhancement System is more than just a new feature. It adds a new layer of depth to gear progression in LORDNINE. From now on, even identical pieces of gear can yield vastly different results depending on your choices.
▣ Looting Permission Improvements
For Better Group Hunts
To make cooperative play more convenient, we are improving the looting permission system for party and rally content.
《 Party Looting Permissions》
All Party Member Acquisition
A new option that grants item looting rights to all members of the party.
When the All Party Member Acquisition option is selected, all party members will have equal eligibility to obtain dropped items.
This is especially useful when hunting with close companions, allowing everyone to enjoy the experience without having to worry about loot distribution.
《 Rally Looting Permissions》
Even more looting options will be added for rally content.
All Squad Member Acquisition
An option that grants looting rights to all members belonging to the same squad.
Rewards are shared on a squad basis among members who operate together within a rally. This option is best suited for players who coordinate and cooperate closely with their squadmates.
Priority to Squad Commander
An option that grants looting priority to the squad commander.
This option grants looting priority to the squad commander, recognizing their leadership role in organizing the squad and coordinating strategies.
Priority to Commander
An option that grants the highest looting priority to the rally commander.
The overall commander leading a large-scale rally will be given the first opportunity to obtain dropped items. When valuable items are dropped, this option ensures priority is granted to the commander responsible for the rally's overall strategy and coordination.
Scope of Permission in Rally Content
For All Squad Member Acquisition and Priority to Squad Commander options in rally content, item looting permissions apply only to members of the squad to which the player belongs.
In other words, even if you are participating in the same rally, you will not be granted looting rights to items dropped from hunts conducted by members of other squads. This setting is intended to preserve the independence of each squad, so please keep this in mind when selecting your looting option.
We hope these improvements will make it easier and more enjoyable for you to cooperate with your companions in both party and rally content.
▣ Status Preset System
One Character, Five Loadouts
The stats you need can vary depending on the situation, but having to reconfigure them every time can be a hassle. To make this more convenient, we are introducing the Status Preset System.
Save Up to 5 Presets
You can save up to five presets for a single character.
Saved presets can be switched instantly with a single click, allowing you to quickly apply the optimal build for any situation.
Greater Freedom to Take on New Challenges
With the Preset System, you can preserve your existing setup while freely experimenting with new builds without any risk or hassle.
Save and switch between a variety of stat combinations tailored to different situations and weapons, and enjoy a more flexible and dynamic playstyle.
▣ 1st Anniversary New Weapon - Scythe
1st Anniversary, A Special Gift
The Scythe will serve as a special gift for Lords who have been with LORDNINE throughout the past year, offering the excitement of new builds and combat styles. For those just beginning their journey, it will showcase a whole new side of LORDNINE's combat experience.
Symbol of Death, Reaper's Scythe
The Scythe is a massive two-handed weapon modeled after the Reaper's Scythe.
Despite its massive appearance, the Scythe is a melee weapon that excels at swiftly maneuvering across the battlefield. Combining powerful strikes with exceptional mobility, the Scythe will introduce a brand-new combat style to LORDNINE.
Scythe Key Features
Relentless Attacks with Short Cooldowns
Despite being a massive two-handed weapon, the Scythe features a fast-paced combat rhythm.
Unlike traditional heavy weapons, the Scythe is capable of delivering a relentless chain of continuous attacks. Its greatest appeal lies in the constant pressure it puts on enemies, leaving them little to no opportunity to recover or respond.
High-Mobility Melee Combat
Despite its heavy appearance, a Lord wielding a Scythe can move with remarkable speed.
You can freely traverse the battlefield, launch attacks from advantageous positions, and quickly disengage when danger arises. By reducing the usual drawbacks associated with melee weapons, the Scythe enables a more aggressive and proactive combat style.
With swift footwork, you can slip into an enemy's flank and cut them down. This combination of speed and devastating power creates a striking combat style that is unique to the Scythe.
Unique Scythe Mechanic - Soul Absorption
The Scythe's most distinctive feature is its Soul Absorption system.
True to the nature of the Reaper's Scythe, the Scythe does more than simply defeat its enemies, it harvests their souls and turns them into its own source of power.
How Soul Absorption Works
There is a chance to absorb the souls of defeated monsters, and the souls collected can be used to empower the Scythe wielder's skills.
This goes beyond a simple stacking mechanic and creates a unique combat rhythm for the Scythe. The more you hunt, the stronger you become, and when your soul reserves are full, you can unleash a devastating blow.
A New Combat Experience
The Scythe is more than just a new weapon. With its unique combat mechanics, it is a bold addition that brings a new dimension to LORDNINE's combat.
To the Lords who are with us for our 1st Anniversary
We have prepared the Scythe in the hope that it will serve as a fitting gift to commemorate this special 1st anniversary.
We hope it will bring new excitement and fresh challenges to all the Lords who have been with LORDNINE throughout the past year.
As we begin a new chapter with the Scythe on LORDNINE's 1st anniversary, even more spectacular battles await.
▣ World Merge Schedule Change Notice
First and foremost, we would like to apologize.
The World Merge schedule, which we previously announced would take place in mid-July, has been postponed and is now scheduled for late August.
We sincerely apologize to all the Lords who were looking forward to the original schedule. In particular, we deeply apologize for any confusion caused to those who adjusted their plans and prepared for the merge based on the previously announced July timeline.
Reason for the Delay
World merge involves everything that our Lords have built and achieved up to this point.
It is a highly sensitive process that involves transferring your characters, items, guilds, and the many cherished memories you've created along the way.
Not a single piece of data can be allowed to be lost or corrupted.
During our internal review process, we concluded that additional validation is necessary to ensure the complete protection of all player data. We determined that proceeding on the original schedule would not allow us to fully eliminate the possibility of data-related issues occurring, however unlikely that risk may be.
As a result, the World Merge schedule has been moved to late August 2026. During the additional six weeks we have secured, we will focus on repeatedly validating data migration simulations, conducting stability tests in the integrated environment, reviewing response scenarios for exceptional situations, and further strengthening our backup systems.
Details regarding the schedule and procedures on the day of the World Merge will be provided through a separate notice. We will share the necessary step-by-step so that all Lords have ample time to prepare for the merge according to the revised schedule.
Once again, we sincerely apologize to all the Lords who may be disappointed by this schedule change.
Even if it means taking a little more time, we will proceed with the utmost care to ensure that every Lord's data is protected and that the World Merge takes place in a stable and secure environment.
We kindly ask for your understanding and patience.

▣ Closing Remarks
Lords, thank you sincerely for reading until the end.
This is already our twelfth letter. One letter at a time, month after month, they have come together to tell the story of an entire year. To all the Lords who have remained by our side throughout that journey, we offer our heartfelt thanks.
In this letter, we shared several updates coming in July, including the Option Enhancement System, Looting Permission Improvements, the Status Preset System, and the new weapon, the Scythe. Each of these additions has been carefully prepared to make your adventures in LORDNINE even more rewarding.
We would also like to once again ask for your understanding regarding the change to the World Merge schedule. We will make the most of this additional time to ensure a more stable and thoroughly prepared process, so that all Lords can approach it with confidence.
Looking back on the past year, LORDNINE has grown alongside its Lords. As we enter our second year, we hope to continue building that journey together. And through the many moments that lie ahead, we will remain by your side, just as we always have.
We know there will still be areas where we can improve. Whenever those moments arise, the honest feedback and voices of our Lords serve as our greatest guide. We encourage you to continue sharing your thoughts and suggestions with us.
One year we've built together, and another year that lies ahead.
We hope you'll look forward to the next chapter of the journey we will share together with all our Lords.
Thank you.