
Please, just do something...
Cheating on two people at once, that's a real great thing to do, huh?
A cleaner, you say~ It's a dog team~



Do you prefer linear or open games? I know open-world games are all the rage these days, but with limited time to game, I kinda prefer simpler linear games that keep you moving along quickly.
Like and answer in the comments to complete your Flake missions!




vry hot


Actually, I can accept the nerfs to masks and the Dream Frontier, but what I cannot accept is the cap on buffs like Morale and Indomitable. It's equivalent to locking the ceiling, which means they can only mess with character multipliers. New characters will always have higher multipliers than old ones, and with 15 stacks of Morale, old characters will only become increasingly obsolete. Also, the nerf to the Nun's multiplier cap to 350 is inexplicable. I vaguely remember my last time quitting the game was during the Naion's partner event. Before you released this character, you chose not to nerf it, but a few days after release, when everyone knew the partner's strength was high and had finished pulling, you decided to nerf it. It's purely to disgust people. The most important thing in this game is the save data, but the developers mess with it at will, making it feel like the time players spent on their save data is worthless, and enthusiasm will gradually fade.
I was looking forward to what kind of mechanics the next new character would have, but now it seems this preview livestream is of utmost importance. If it's not done well, it might lead to me quitting the game. Do I like the stuff the developers fill in with their feet? And then use their feet to change it again? It's still just directly changing the cap, just like with Narmaya, I just directly cut the cap to death. I really have nothing to say. When a character is too strong, cutting them directly to death is the easiest, most worry-free, and laziest way, and it also best shows the incompetence of the developers.
Smilegate, this is the second time I've cursed your whole family. I think this game should introduce various mechanics without the stats being overpowered. For example, three barely playable characters could be combined, and through player equipment combinations, neutral cards, seasonal cards, and a series of other things, their strength could be improved. And if matched well, they might even be able to fight in full-power battles or something. I think a hundred flowers blooming with various combinations is the best state. But this direct cut to the Morale cap is really treating the head when the head hurts. To nerf the Dream Frontier, they directly added a cap to Morale, Determination, and Indomitable, affecting all characters.
Nothing left to say, Smilegate is dead to me.


The new character Saionji Rukia decorations are scheduled to be officially released on Thursday, July 30th!
Please look forward to it~✨
[Decoration List]
◆Icon Frame・Saionji Rukia's Gift (Obtained by leveling up the character)
◆Title・Saionji Rukia's Memories (Obtained by leveling up the character)
◆Riichi Stick・Blue Flower (Obtained via recruitment)
#마작일번가Soul #마작



Almost forgot to get flakes







Hello, I'm Kim Chae-yeon from the 3rd Stove Crew! 😊
Today, I'm going to show youa complete newbie's attempt at trying out Kazena.
First, let me share the information I already know about Kazena:
① It's a Smilegate game
② It features Live 2D
③ It's a turn-based card game
④ It feels like Darkest Dungeon
→ A bleak world subculture 2D card game?
That's really all I know... lol
So, while it's hard to compare it to the previous story, instead!
Genshin, Arknights, Honkai: Star Rail, ZZZ, FGO, Wuthering Waves, CounterSide, etc.
I played it while focusing on what position Kazena can take among the subculture games I've played so far.
I played it with this focus in mind!
There are too many games in the world now, and it's an era where you can pick and choose the games you want to play...
To survive, you have to establish a uniqueness that other games don't have 🤔
Spoiling the conclusion first:
👍 The dark world is well-realized through animation cut-ins and 2D direction!
→ If the direction shown in Epic Seven was the freshness of a traditional fantasy world,
in Kazena, you can see a much deeper and more grotesque dystopia feel...
Personally, I like heavy stuff, so Kazena was more to my taste!
👍 The existing story issue where 'the Captain is neglected and other characters shine more' has been completely changed!
→ Before starting, I looked up what the problem with the story was.
But when I actually played it, it was fixed so well that I couldn't even feel any remnants of it lol
I was actually a bit embarrassed because they liked me so much...?
There isn't even a trace of the Captain being alienated from the story...
I'll cover this in detail below 🙌
👍 A unique game system among mass-produced games
→ It does look similar in structure to Darkest Dungeon,
but I definitely think it's a rare method in subculture mobile games.
That's why I also got a dopamine rush and had fun when drawing cards.
However, this can be a double-edged sword for both newbies and veterans,
so the key will be how they handle the entry barrier and fun in future updates!
Then, let's start the detailed review 😊
Oh, let me say this first
I really like this female character whose name I don't even know yet...
Everything from her design to her color palette is my type. I really love that wheat-colored hair and blue...
But I couldn't put her in my deck??? Damn it
Anyway, after saying some incomprehensible things,
oO(What is this, I don't know)
My girlfriend who confesses directly to me
It seems like we're married, right?
The problem is that it seems like we got married in a dream
And since dreams aren't reality, we have to wake up.
But when I woke up, there was a female character with a similar color palette to my dream girlfriend?
Her name is Lenore, and she has a black rose on her head.
This black rose seems to be the identity that symbolizes Lenore!
So... like many games...
Captain, we're doomed is the start.
We came here to do something about our affiliation, but something just exploded,
to summarize, we're doomed now and only these people are left.
What do we do?
Hmm, it's a familiar development for a gamer who has saved countless worlds.
I've seen giving command to someone with amnesia in Arknights too. Yes, yes, don't worry, guys.
Cute 😊
But it seems like a big blow that they aren't all 5-stars.
There's talk about whether it would be better to use something called a Life Core to make an emergency return...
They say the Life Core has significant side effects for everyone except the Captain, who is a special human? entity?
Life vs. Balance game of side effects other than life
What did the Captain choose?
I can't even impose those side effects! Let's put the Life Core away!
A personal opinion bringing in other games here.
Since I think life is more important, I was on the side of just use the Life Core.
The player character, the Captain, decided just like that, so I was like, 'No...! No, I...!' lol ㅠ
It would be different if the protagonist was a type far from user self-insertion like in Genshin, Honkai: Star Rail, or FGO...
Kazena is still in the early stages, but the protagonist's personality isn't very prominent.
Since the games I mentioned above are games that keep the protagonist and the user almost separate...!
Then, couldn't they have given an option to use or not use the Life Core,
and if you chose to use it, included an inner monologue of worry, or forced it to the side of not using it...
I had a little bit of regret about that.
The presence of choices is important 💧
Back to the in-game talk!
So, someone refused?
But we still have people to find.
Since I'm the Captain, I can't just abandon the other members.
So, after gathering opinions to put the Life Core away and search,
I also have various conversations with Ray.
I see the doll Ray carries around,
and I hear the backstory that this doll was a gift from her younger sibling.
I want one too. It looks like a jellyfish and is cute.
But is that by any chance the Chronomicon? Then is Coco doll's full name ○Chronomicon?...
I don't know its true identity, but it's definitely stupid and cute, so I'm eyeing it.
If you search diligently while walking around such dangerous places,
you find one friend who was scattered,
Ray collapses,
and overcomes that collapse.
Yes, many things happened...
Right, there's a stress level in addition to stats, and if you exceed this, you get a debuff!
This was a method similar to Darkest Dungeon!
There's one more stat to pay attention to, so personally, it was actually fun lol
And as an otaku...
It means I can see the mental breakdown illustration for any character, right?
Even better
After that,
I see such flashy skills of Lenore,
and see Ray overcome the collapse and fight,
...Cr. Crazy? I also meet a monster.
As soon as I saw this guy, I thought of Bleach (I reduced the size in case it's gore)
I couldn't beat this monster, so I left Lenore behind and used the Life Core...........
One-line summary: Because I got caught by the monster, my Life Core broke,
so Lenore gave me her Life Core instead and sent me back.
It's a cliché, but the direction and the dark atmosphere were so good...
I... I escaped leaving the beautiful girl alone...??? I became in a state of
Then, when I opened my eyes, I saw Elaine, who was supporting us through communication from time to time.
Look at the beautiful Elaine, she's beautiful.
And when I tried to re-enter to save Lenore, Ray
is in a deep trauma state...?!?!
No, didn't you solve the collapse somehow systemically earlier!?
Is that separate?! To the point where I have to take her out of the deck?!
→ There is a separate mental care in the in-game system, so use that~ was the answer.
I had no choice but to take Ray out... and put in another friend I saved earlier instead.
This friend has a unique setting, it seems she brings bad luck.
Maybe that's why she has a low self-esteem attribute? She also has a slightly gloomy feel.
There's an unlucky beauty.
And after this and that, I met? Lenore? But? Lenore...?
Lenore... right...? 🥹🥹🥹
If you beat the monster and move forward, there is a real Lenore separately 😊
She's also lying there very beautifully waiting for me.
Personally, that pocket watch feels ominous, so I think it will be used importantly in the future?...
The outer surface carving looks like rose vines or Cthulhu-like tentacles...?
Anyway, I saved her, right? I have to take her out, right?
If you go out, as a reward
they give you girlfriend Lenore.
Actually, it was a lie and they don't give her to you.
They said it was a lie.
Still, you can see the beautiful Lenore CG.
How beautiful is a beautiful girl with light pigmentation........
And in addition to this, one piece of good news!
Ray, who was receiving treatment after being unfortunately removed from the deck, has finally! woken up.
I should go see her right away, right? So I ran there, but
...uh...?
...........
........LIFE CORE!!!!!!!!!!!!!!!!!!!
..................................................
For now, up to this point... I've looked through the story...
In my opinion......
👍 This was good!
✔️ Act 1 story where the protagonist's presence became clear
✔️ 2D production quality that has been good since Epic Seven
✔️ Animation cut-ins that make you immerse more into the world
✔️ User-friendly reroll system provided for newbie settlement
→ You can record up to 2 results in the newbie-only draw window and spin 10 draws 20 times!
If you confirm the 10-draw you like the most out of 20, you get that 10-draw!
✔️ Genre advantage of deck-building roguelike that is hard to see in subculture
❌ This was a pity!
✔️ Combat system that is overwhelming for a newbie to understand immediately
→ Of course, you can't do it all at once, so it's a problem that will be solved if the landing is good!
✔️ No voice support for the log window
→ Usually, they support re-listening to voices by placing an icon like a speaker next to it...
I hope this gets patched... It's annoying to go out and back into the story one by one...
While playing, I didn't feel like the Captain was alienated or that other characters were particularly active,
rather, they left everything from command to decisions to me, so'Guys, do I really do this??' I had that feeling.
I also like female characters who are wary of me, dislike me, and despise me, but ㅠ lol
If they were like that before I got attached to the game, I think I would have been like 'Huh?' and quit.
This is all for fun, I'm not spending time playing a game to watch them have fun without me...
Even if it came out later, if they were like that from the start, I'd have to say 'Oh, have a good time...' and quit, what else can I do...
In that sense, the story reorganization was really well done! 👍
If there's one thing that's a bit regrettable, it was the combat system tutorial.
I like turn-based games, but I've hardly played turn-based games in a way similar to Kazena...
Doing the tutorial without basic knowledge, I wondered what this was about,
and actually, I still don't know. I'm just following my gut.
It works because it's the beginning, but I don't think it will work later heh...
It seems like they intentionally increased the HP of one monster to emphasize that the order of card usage is also important...!
I cleared that messily too lol
Tutorial clearance and actual understanding are different, right? 😂
But there are many cases where rote or overly long tutorials cause backlash, so finding the middle ground is really difficult......
Once you settle into the game, you will naturally understand the system gradually!
But until then, this is also an entry barrier to whether to play this game or not, so I mentioned it once 💧
Above all, for those who like this deck building, it will be a game with no substitute.
Among other games, there are games that are supported by a handful of people who like that genre, right?
Rather, I think a lot that games these days should target enthusiasts...
To survive in a market where mass-produced subculture games are springing up, it's right to establish the concept clearly.
Whether it's incorporating GTA, mixing in mystery, going for tower defense, or releasing a story that rivals light novels...
In that sense, it seems like a game that is targeting and servicing clearly, so I hope it hits its 30th anniversary 😊
The rambling was long, but even if I can't play Kazena intensely, I'm going to try to play it steadily little by little!
I was going to write a review, but I ended up picking up another game, is this right?
At least 5 worlds to support... I don't have enough body
If you have any tips for a newbie, please, please leave a comment, I would appreciate it.
This character is good, it's good to use this and that together, it's good to clear this content first,
it's comfortable to do this in advance, you can farm resources here, etc., etc.
Whatever you tell me, I'll take it and show you what a newbie growing up looks like.
For reference, I saw a tier list saying Kayron and Hari were good during the newbie reroll, so I spun 20 times...
Was Hari a limited pick-up character? She didn't come... so I started with Kayron...
Was this perhaps too old of a post?
I'll leave a meme that's good to use and step back.
>>Kazena Community Page(Click!)<<

https://store.onstove.com/en/games/3694
https://store.onstove.com/en/games/5020
https://store.onstove.com/en/games/3515
https://store.onstove.com/en/games/1866
https://store.onstove.com/en/games/1981
https://store.onstove.com/en/games/4314



Instead of giving up, I hope you temper yourself and become stronger




■ 로스트아크 최초로 '요즈' 종족을 기반으로 한 남자 신규 클래스 '차원술사' 사전등록 시작
■ 엔드 콘텐츠를 가볍게 즐길 수 있는 '싱글 모드' 확장 및 '매칭 모드' 업데이트
■ '모코코 베이스 캠프' 성장 지원 이벤트를 통해 아이템 레벨 1,720까지 초고속 성장 지원
■ 여름 축제 분위기를 한껏 느낄 수 있는 이벤트 섬 '마하라카 썸머 캠프' 오픈
스마일게이트의 대한민국 대표 MMORPG(다중접속역할수행게임) ‘로스트아크’가 신규 클래스 ‘차원술사’의 사전등록을 시작하고 즐길 거리 가득한 대규모 여름 이벤트를 실시한다고 24일(수) 밝혔다.
지난 20일 여름 업데이트 프리뷰 ‘2026 로아온 썸머’에서 공개한 신규 클래스 차원술사가 사전등록을 시작한다. 사전등록은 6월 24일(수)부터 7월 8일(수)까지 진행되며 참여한 모험가들에게는 한정 무기 아바타와 완성형 칭호를 보상으로 제공한다. 차원술사는 로스트아크에 최초로 등장하는 남자 ‘요즈’ 종족을 기반으로 한 클래스다. 환영술을 사용해 시공간을 넘나들고, 차원 시계의 시침과 분침을 무기로 삼아 적을 물리친다.
엔드 콘텐츠를 가볍게 즐기고 싶은 모험가를 위한 기존 ‘싱글 모드’ 확장과 신규 ‘매칭 모드’도 도입됐다. 싱글 모드는 카제로스 4막과 종막까지 확장돼 혼자 레이드를 즐기는 모험가의 선택지가 넓어졌으며 새로 도입되는 매칭 모드는 현재 엔드 콘텐츠인 그림자 레이드 '세르카'부터 적용된다. 특히, 매칭 모드는 실제 파티 플레이의 경험을 제공하면서도 무제한 부활, 각종 버프 제공, 실시간 난이도 조절 등 편의성이 크게 강화된 것이 특징이다.
한편, 대규모 여름 이벤트의 포문을 여는 것은 캐릭터의 초고속 성장을 지원하는 ‘모코코 베이스 캠프’ 이벤트다. 지난해까지는 ‘모코코 익스프레스’라는 이름으로 진행됐으며, 올해부터 새로운 이름과 방식으로 모험가들을 찾아간다. 먼저 9월 16일까지 '점핑권'을 사용해 캐릭터를 아이템 레벨 1,660까지 즉시 성장시킨 후 모코코 베이스 캠프 이벤트를 시작하면 신규 및 복귀 모험가들을 위한 '환상의 책'과 '워밍 업 프로그램'을 이용할 수 있다.
환상의 책 이벤트에서는 주요 스토리의 빠른 체험과 기본적인 성장이 이루어지고 이어지는 워밍 업 프로그램에서 아이템 레벨 1,700까지 본격적인 초고속 육성이 진행된다. 워밍 업 프로그램은 총 4단계로 구성되어 있으며, 단계별로 전용 장비, 아크 패시브, 아크 그리드 코어, 젬 등 핵심 성장 요소가 즉시 지급되고 장착된다. 이후에도 ‘점프 업 부스트' 미션을 통해 최대 아이템 레벨 1,720까지 캐릭터 성장을 추가 지원한다.
게임 내에서는 여름 축제 콘셉트의 이벤트 섬 '마하라카 썸머 캠프'도 함께 선보인다. 섬 곳곳에 마련된 다양한 미니게임을 즐기면 '마하라카 엽서'를 획득할 수 있으며, 이를 활용해 다양한 보상으로 교환할 수 있다. 또한 섬에서는 기능성 NPC를 비롯한 각종 편의 기능도 제공해 여름 축제 분위기를 만끽할 수 있도록 구성했다.
‘와글와글 워터 페스티벌’에서는 달려라 코니 미니 게임을 즐기고 랜덤으로 주어지는 다양한 보상을 받을 수 있다. 모험가들은 팀을 이뤄 레이싱에 참가하게 되며 코니로 변신해 다양한 트랙 위 함정들을 돌파하고 결승점에 도착해야 한다. 완주 보상인 '썸머 럭키 랜덤 상자'를 일정 횟수 개봉할 때마다 획득할 수 있는 '썸머 럭키 대박 랜덤 상자'에는 높은 가치의 카드를 획득할 수 있는 전설 카드 선택 팩과 '영롱한 혼돈의 돌' 등과 같은 특별한 선물이 숨어있다.
네이버의 스트리밍 서비스 ‘치지직’과 함께하는 드롭스 이벤트도 개최된다. 자신의 로스트아크 계정과 치지직을 연동한 뒤 치지직 내 로스트아크 카테고리의 드롭스가 활성화된 생방송을 시청하면 누적 시청 시간에 따라 드롭스 보관함에서 보상을 획득할 수 있다. 특히, 이벤트 기간 내에 드롭스 보상을 1회 이상 수령한 모험가들을 대상으로 추첨을 통해 치킨 세트 쿠폰도 지급한다. 이벤트 기간은 6월 24일부터 7월 22일 오전 6시까지다.
이 밖에도, 2026 썸머 PC방 PARTY TIME 이벤트에서는 오는 9월 2일까지 누적 접속 시간에 따라 각종 성장 재화를 지급하고 100시간 달성 시 ‘26 PC방 아바타 선택 상자’, ‘네온 게이밍 체어 탈것 상자’, ‘닉네임 코니 펫 선택 상자’를 지급한다. 또한, 일일 미션 달성 후 참여하는 룰렛 이벤트와 출석 이벤트를 통해서도 다양한 아이템을 선물한다.
로스트아크에 관한 자세한 정보는 로스트아크 공식 홈페이지를 통해 확인할 수 있다.

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