
Complete daily flake mission tasks. Site: https://reward.onstove.com/en
Get random flakes from the 'draw' tab. Site: https://reward.onstove.com/en/event
Buy games using flakes. Site: https://reward.onstove.com/en/shop



Still, I feel at ease because I got to take a 3-day break including Friday this time.
Although Saturday did feel a bit like a Sunday.
I wish all Stove Indie members a great week ahead, let's do our best!


❄️ FlakeMission|July Day 20 #260720
Week 3 - Day 20 Started! Don't forget to check progress!



argentina lost


I'm a user starting the game again with a sword and shield character,
and I'm using
Hunter abilities...
Vitality (Life Drain, River Water)
Scout (Sacrifice, Flying Weapon)
Support (Darkness, Divine Skill) .
But regarding the Vitality ability,
should I stick with (Life Drain)? Or change to (Overcome)?
I'm still a beginner, so I'm asking. Thank you.
Please give me some advice on sword and shield abilities.




❄️ FlakeMission|July Day 18 #260718
Week 3 - Day 18 Started! Don't forget to check progress!

(Click the image to go to the review video!)
I heard that the story for Kazena Act 1, Chapters 1-5 has been completely revamped,so I played through it again.
There was a lot of talk about the previous story,
and I hope this change brings a fresh breeze to Kazena.
Let's dive right in!
The most disappointing part when playing the old story was the protagonist's presence.
You are definitely called 'Captain' or 'First', but from the user's perspective, the feeling of being a mere observer was strong.
Even when incidents occurred, the agents handled them on their own, and it often ended with outside help,
"Am I really the protagonist?" was a thought that often crossed my mind.
However, after the revamp, this part has changed significantly.
Most of the dialogue has been changed to focus on interaction with the protagonist and
the Captain has become more rational in various situations.
Since it's a title like Captain, it seems they emphasized a more competent image.
Scenes of having personal conversations with Ray and Theresa have also been naturally added.
Getting to know these characters in detail from the beginning
increased immersion and I definitely felt like the protagonist.
The protagonist's role is also clearly revealed in the process of resolving the final crisis.It emphasizes
"We won thanks to the protagonist" more than before, and overall, I got the impression that
the protagonist's presence, which was lacking in the original story, has been greatly supplemented.
Lenore's feelings toward the Captain are also expressed more clearly. The "main wife" behavior
and full voice support were also satisfying.
The characters' emotions were conveyed much better, making it easier to immerse myself in the story,
and the characters' charm was further brought to life.
This story revamp was a successful change that scratched the itch and highlighted the protagonist even more.
I enjoyed the story very satisfactorily.
I enjoyed the story very satisfactorily.
For reference, my favorite is Maribel. Thank you.




It just released today in the neighboring community too, so there aren't many reviews yet, but the ones there aren't bad. Plus, it's a deck-building roguelike? Since that's the genre, I'm buying it for now!
By the way, lately, even when I press 'like', it ends up like this, so I end up pressing it multiple times wondering if it didn't go through, and then I end up canceling it;;


After matching at 9 o'clock, I sped through to the semifinals with a speed cleave team!!
My Closer Charles got outsped by Shimadra, so it ended in the semifinals...
Still, the person who beat me and moved on went straight to win the whole thing, so I guess it was a good fight, right?
Congratulations on your win, Dwinmun.
I tried to increase my Closer Charles's speed after it was over, but getting a 3rd character over 300 speed is just a distant dream..



Shall we run!
110m



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