❄️ FlakeMission|July Day 16 #260716

Week 3 - Day 16 Started! Don't forget to check progress!

STOVE97388711
18hr ago
16/07/2026 01:05 AM (+09:00)
hi
Gabanymous
10hr ago
16/07/2026 08:54 AM (+09:00)
81 °C

I've recently become able to clear the maze ☺️ My time is slow though 🙃

Extinct
14/07/2026
15/07/2026 02:35 AM (+09:00)
155 °C

If you are looking to skip needle and thread, "no-sew" alternatives like fabric glues (eg, Liquid Stitch) and fusible bonding tapes (eg, Stitch Witchery) provide durable, permanent, and machine-washable bonds. These methods are excellent for hemming, repairing torn seams, or adding patches quickly without a machine. If you were learning to sew to make your own TAN plushies, you no longer have to. Playing BTS Cooking On STOVE will get you all the digital TAN goodies you could ever desire.

CybNoid
14/07/2026
15/07/2026 02:39 AM (+09:00)
Great.
S1743866591105112
14/07/2026
15/07/2026 05:32 AM (+09:00)
390 °C

7/14
10*17 = 170
100*12 = 1200
1000*1 = 1000
2370-3000 = -630

crocoDillPickle
16hr ago
16/07/2026 02:57 AM (+09:00)
122 °C

Finally, I had some good local food today. For lunch, I went to a restaurant called “The Old Mill” and I ate the following items:

- 3 cups of corn chowder (every entree comes with one, but two other people at the table didn’t want theirs and gave them to me)

- 3 corn fritters with maple butter (like donut holes, very good)

- 1 plate of beef liver and onions (main course, I like this)

- some mashed potatoes and green beans on the side (comes with every entree, was good)

- 1 blackberry cobbler with vanilla ice cream on top

I also drank several glasses of unsweetened iced tea, and they let me take some with me in a styrofoam cup to go.

Overall, very good dining experience. I strongly recommend “The Old Mill” to anyone who happens to be visiting Pigeon Forge in Tennessee.

crocoDillPickle
16hr ago
16/07/2026 03:02 AM (+09:00)
Author
They also serve chicken pot pies and country fried steaks and stuff for lunch entrees too. I just wanted liver and onions since I don’t often visit places that serve that, and I want to eat that whenever I get the chance.Also, the menu changes with the time of day, so keep that in mind if you want a specific meal from them.
페리페리에
14/07/2026
14/07/2026 10:02 AM (+09:00)
398 °C

It's hot. It's so hot while working.

I need to get off work early to run the Dimensionist's Paradise

There are a lot of family events this week too

I couldn't even finish my dailies

I shouldn't forget to finish my dailies at the last minute today

At Tropical Beach in Okinawa in '23

하루물곰
14/07/2026
14/07/2026 01:05 PM (+09:00)
cc
캐슈넛넛
15/07/2026
15/07/2026 02:09 PM (+09:00)
오 너무 좋은데요!?? 바다색깔 모래색깔,, 잔잔한 파도 다 나이스다
DeadReactive
23hr ago
15/07/2026 07:38 PM (+09:00)
191 °C

Shake it! Shake it!

STOVE168494983372711
21hr ago
15/07/2026 09:59 PM (+09:00)
Yurrrrr
GravySenpai
23hr ago
15/07/2026 07:47 PM (+09:00)
Yurrrrrr
무등산막걸리
14/07/2026
14/07/2026 07:18 PM (+09:00)
273 °C

Here I go~

I was excited because it was a Thief, but
Arbiter Vildred

1 / 2
No2357
14/07/2026
14/07/2026 11:17 PM (+09:00)
스타라제스 부탁해용아직 없엉
프으리이레엔
14/07/2026
14/07/2026 07:48 PM (+09:00)
안돼!!!
크루 이창민
14/07/2026
14/07/2026 06:01 PM (+09:00)
733 °C

Go to purchase the game 《Stardust: Star and Witch》

https://store.onstove.com/ko/games/102562

Content Review

Q. Why did you describe it as 'a story like a fairy tale'?

The protagonists act childishly at first, but their gradual maturation gives the feeling of a story unfolding like one in a fairy tale.

It well expressed the events that occur as young children grow into adventurers, and the way it handled content that could have easily become childish by framing it as a process of maturation allowed me to feel the same emotions as when reading a fairy tale book.

That is why I described it as 'a story like a fairy tale'.

Q. What was your first impression of this game?

I was surprised by the detail, to the point where I couldn't help but say that the dot graphics were well-expressed. 

It was impressive that they included detailed direction not only for the protagonist and supporting characters but also for NPC characters, and that all characters appearing in the story were fully voiced, making the game even more immersive.

<The dubbing and direction of not only the playable characters but also various supporting characters were expressed attractively!>

The fact that the artistic aspects were well-integrated into the story became the driving force that kept me playing until the end.

Q. Were there any disappointing points?

- The combat was a bit disappointing.
This game has a counter system, but it's not just something I can use; the enemies can use it too. 

So, every time an enemy's counter occurred and canceled my attack just as I was about to use a powerful move, it built up stress,

and this became a reason for having to retry multiple times.

<Since enemies can also use the counter system, the difficulty increased, making it challenging.>

- The growth balancing was disappointing.
Basically, since you follow a linear storyline, growth is centered around main quests.

However, the recommended level for quests is set relatively high, so I experienced game overs a few times. 

If you focus on the game, you can clear it by the skin of your teeth, but it was disappointing that it induced farming through side quests to some extent for growth.

This is because, due to the nature of SRPGs, every character acts one by one, so it inevitably takes a lot of time.

So, it was disappointing because it seemed to be structured in a way where you couldn't clear the main quest if you didn't grow well or if you had an inefficient party.

I think the game could have been enjoyed more if the growth balance had been designed more meticulously.

Q. Nevertheless, how would you like to introduce this game?

I would like to introduce it as a game worth recommending if you have a taste for dot graphics. 

Since the art and story lead the game well, I would say that as long as your graphic preferences match, you will be able to reach the ending.

Because it is a game that brings out immersion well with detailed direction, I think those who prefer well-made games should also keep an eye on it.

This concludes the review of 《Stardust: Star and Witch》.

I will return with a good game in the next review as well.

Thank you!

▼Go to purchase the game 《Stardust: Star and Witch》▼

https://store.onstove.com/ko/games/102562


1 / 11
퐁퐁푸린입니다
14/07/2026
14/07/2026 06:48 PM (+09:00)
도트취향이라 일단 말벌아저씨처럼 냅다 들어왔슴!
크루 정형모
14/07/2026
14/07/2026 01:27 PM (+09:00)
803 °C

Hello, this is Jung Hyung-mo

The game I'll be reviewing today is Volcano Princess and,

I was so immersed in playing it that 7 hours just vanished...

Basic Game Info

🎮 Game Title : Volcano Princess

❤ Game Genre : Raising Simulation / RPG

🧭 Release Date : 2023.12.12

💰 Price : 12,500

🏦 Store Link : Volcano Princess | STOVE Store

It was my first time playing a raising simulation game, so I was worried it might be difficult,

but thanks to the intuitive interface, I played it without any issues.

Shall we get started?

My daughter's name follows my surname, "Jung"

Since I'm going to raise her to be a sturdy warrior, I added "Tu-gwang"

to make it "Jung Tu-gwang"...

Grow up healthy...

My name is "Jung Hyung-mo" ...

I'll make you happier than anyone else, honey...

Basically, the game starts when the daughter is five years old.

I heard the newborn stage is hell, so I'm relieved...

A friend named Liri seems to be a pet bird kept at home, and she acts as a guide.

Also, she's very cute.

I chose to be the kind of dad who takes care of her affectionately, haha.

This is outside the house; you can get the latest information through the newspaper like this.

I'm going to go see my daughter. Hahaha
She's cute...
You can increase your favorability by talking to your daughter, and you can do it once each.
The interface at the bottom left shows stats, and
since I'm going to raise my daughter as a warrior, Stamina and Strength are what I'll focus on. Hehehe

Imagination

Also, every time you perform an action, you gain stats and consume action energy.

So cute!!

If you click on the schedule, you can take a curriculum like this,

and if you fill the learning progress to 100%, you get each stat. 

Since I'm going to raise Strength, I'll go with health exercise.

Aren't the drawings also too cute? Hahaha

Once you finish the schedule, it moves to the next month, showing your achievements,

and you can save at this time. (Auto-save is also available)

Also, a map is added, so you can now go outside the house and engage in activities.

There are festivals in June and October, so you can't go out separately.

I came to a restaurant to have a meal with my daughter,

and the cute designs and character designs are so adorable, hahahahaha.

Eating can restore mood and action energy. But it costs money.

Dad will earn a lot...

Through cooking, you can also  increase action energy, mood, and even stats.

It's already June and festival season, so I'll go to the festival with my daughter!

Gifts are always a must

After the festival...

As time passes...

My daughter is already 12 years old...

Time really flies...

My daughter secretly submitted an application to the Knight Academy...

Dad will support whatever your dream is, haha.

ㅠㅠㅠㅠㅠㅠㅠㅠ

My daughter has grown up so much.

Thank you... Just grow up healthy.

There are a few things added to the adolescent interface,

you can increase stats through the wardrobe and decorations,

and you can increase stats further through the master curriculum (but it costs money).

Also, love letters arrive; sometimes just letters, and sometimes with gifts.

The places you can go through the map increase, and accordingly, the content you can enjoy also increases!

I came to explore for a taste.

The atmosphere is unusual...

Exploration is turn-based, and you can take up to two companions.

Also, when you walk around the village, you can talk like this; talking or giving gifts can be done without cost,

but asking questions, challenging, and dating consume patience. You are given 3 patience points.

NPCs are also divided into those you can build favorability with and extra NPCs.

Before I knew it, it was the day of admission to the Knight Academy 

You have to choose a lord to serve,

simply put, Handel -> Might, Royal -> Charm, Brian -> Intelligence, I think it's easy to think of it that way.

Of course, I...Might   

I chose the Handel family.

Quests are given depending on the lord you serve,

I recommend you see this while playing.

Letters and gifts sometimes come to friends with whom you've built favorability,

and the sight of the two children talking through letters is very cute, haha.

I also get jobs every time, and they say the daughter's evaluation changes depending on the job.

Dad will work hard!!

.

.

.

As time passed like that,

it was time for my daughter to have her coming-of-age ceremony...

I felt like I was going to cry at this moment...

You've grown up beautifully, my daughter...

Now it's time for my adult daughter to choose her career path.

My daughter hopes to become a righteous person who helps the weak by becoming stronger.

You've really grown up well...

Even as I write this, tears are welling up, kyaaaaaa

Dad will be your dad forever too!!!!!!!!!!!

I wonder if my daughter is doing well...

A letter has arrived!

So cute ㅠㅠ

There are several pages, but I'll keep this to myself!! Hahaha

My daughter who has become a reliable and beautiful hero,

I'll support your future endeavors.

What?!?!?!?!?!?!?!?!?!

Yes  if my daughter is happy... I will let her go...

"Jung Tu-gwang"hoping you are happy wherever you are,

I'll end the review... ㅠㅠ

Sniff, the lingering feeling still hasn't faded...

Actually, I didn't know Rebecca would become her partner,

Rebecca is the lord of the Handel family.

So I just did a lot of favorability building to look good... I didn't know we would get married...

As long as my daughter is happy, what's the problem? Hahahahahaha

Besides what I wrote in the review, there are various contents and foreshadowing,

I haven't interpreted this part yet, so I'll have to go play again lol

The best part was

the character designs were all excellent, and the cutscenes during events were also very cute.

I hope you all play it and leave a review, thank you. Hehe

That's it for the review, this was Jung Hyung-mo!!

I'll be back with character live-action content later

Bye~

1 / 43
크루 이창민
14/07/2026
14/07/2026 09:02 PM (+09:00)
리뷰만 봐도 왜 딸바보가 되는 게임인지 알겠습니다딸의 성장 과정만 봐도 누구에게 넘기고 싶지 않는 부성애가 나오네요 ㅎㅎ찜하기 누르고 나중에 딸을 키워봐야겠습니다 ㅋㅋㅋ
STOVE136666231
14/07/2026
14/07/2026 08:09 PM (+09:00)
ㅊㅊ
크루 원정재
23/06/2026
23/06/2026 06:59 PM (+09:00)
46,807 °C
[디트로이트: 비컴 휴먼 (Detroit: Become Human)] 그대는 어떤 존재인가?

안녕하세요 스토브크루 3기 원정재입니다! 


이번에 리뷰할 게임은

[디트로이트: 비컴 휴먼 (Detroit: Become Human)] 입니다! 




  • 장르: 액션 / 어드벤처
  • 가격: 45,500원


[디트로이트: 비컴 휴먼 (Detroit: Become Human)] 에서는 세 명의 안드로이드를

번갈아가면서 플레이 하며 인간보다 뛰어난 안드로이드가 있는 시대에서

인간과 안드로이드가 어떻게 살아가는지 살펴보게 됩니다. 


플레이 도중 떠오르는 선택지 마다 고유한 결말이 존재하며,

플레이어는 분기점마다 자신이 어떤 선택을 할지 고뇌하고 그 결과를 확인하게 됩니다. 


AI가 발달하며 인간을 대체하기 시작한 요즘,

어딘가 오묘한 기분이 드는 게임인  [디트로이트: 비컴 휴먼 (Detroit: Become Human)] 


과연 어떤 게임인지 알아보도록 하겠습니다! 




먼저 게임의 난이도를 설정할 수 있는데,

난이도가 낮을수록 캐릭터가 사망할 가능성이 적다고 합니다. 



비슷한 장르의 게임을 해본 적이 없기에 바로 <입문자> 모드를 선택! 



이 게임이 단순한 이야기가 아니라

우리의 미래라고 말하는 정체 모를 존재.


그치만... 이미 현실일지도 몰라요....


어쨌든 게임을 시작하면

첫 번째 안드로이드인 코너의 시점으로 이야기를 진행하게 됩니다. 


겉으로 보면 사람인지 안드로이드인지 구분할 수 없지만,

이마 왼쪽에 있는 표식을 통해 그가 안드로이드임을 알 수 있습니다. 


경찰을 돕는 안드로이드인 코너는

마치 탐정처럼 현장에서의 증거물을 통해 사건을 파헤치게 됩니다. 



하지만 결정적인 순간 어떤 행동을 할 것인지 선택하는 것은 코너가 아닌 바로 플레이어 자신


우리는 이 순간, 안드로이드인 <코너>로서 행동할 것인지,

아니면 인간인 <플레이어 자신>으로서 행동할 것인지 선택하고

선택에 따라 달라진 결과를 마주하게 됩니다. 


그렇게 저도 인질을 구하기 위한 선택을 내리게 되는데...!


어..?

쉬운 난이도라면서 처음부터 죽어버리는 것이 바로 나...


이렇게 캐릭터가 바로 사망해버리기도 하는데, 

그렇다고 해서 게임을 처음부터 다시 플레이 해야 하는 것은 아닙니다. 


캐릭터가 사망하는 것은 결말의 하나일 뿐,

나머지 두 명의 캐릭터와 다른 시간대의 코너

어떤 선택을 내리느냐에 따라 다른 결말을 만들어 갈 수 있습니다. 


실제로 코너가 처음부터 사망했음에도 이후에

다시 등장하는 것을 보아 <펄프픽션>과 같이,

각 주인공의 시점과 시간대가 뒤섞인 구조로 진행된다는 것을 알 수 있었습니다. 


각 선택의 분기점에서 전 세계 플레이어를 대상으로

몇 퍼센트의 플레이어가 어떤 선택을 내렸는지 확인할 수 있습니다. 


얼마나 많은 사람들이 자신과 같은 선택을 했는지 확인하면서

선택이 가지는 무게와 의미를 체감할 수 있어 하나의 재미 요소로 다가왔습니다. 



코너 이외에도 가정부 안드로이드인 카라


노인 보조 안드로이드인 마커스가 서로의 이야기 속에서 어떤 선택을 내리고,
그 선택이 코너, 카라, 마커스 세 명의 안드로이드가 겪을
사건 사고에 어떤 영향을 주게 될지,


그리고 이 세계에서 인간은 어떤 의미를 갖고 있는지, 게임을 통해 확인해 보시길 바랍니다! 



[디트로이트: 비컴 휴먼 (Detroit: Become Human)] 은 서로 다른 인물의 시점이

어떻게 연결되고 영향을 미칠지 기대하고 예측하면서 하나의 영화를 보는 듯한 재미가 있는 게임이었습니다. 


동시에 기획적인 측면에서 인상깊었던 부분은

의도적으로 플레이어의 자아를 혼란스럽게 설정했다는 점입니다. 



의도된 자아의 혼란 

인간과 안드로이드가 보는 세상




이 게임에서 플레이어의 가장 중요한 역할은 분기점에서 나아갈 길을 선택하는 것입니다. 


하지만 선택 자체에 신경을 쓰다 보면 나 자신이 어떤 것을 선택했을지 보다는,

플레이 하는 '안드로이드'라면 어떤 선택을 했을 지에 조금 더 집중하게 되는 것이 자연스러운 현상이기도 합니다. 


코너가 인질을 구하는 장면에서 네 가지 선택지 중에서

확실하게 아이를 구할 수 있을 것 같은 선택지는 총을 사용하는 것과 희생하는 것. 


인간인 '플레이어'라면 총을 사용하겠지만,

공장에서 생산되는 '안드로이드'라면 자신을 희생해서

인간을 구할 것이라는 생각에 희생하기를 선택했고,

그대로 코너의 사망으로 이어집니다. 


그렇게 플레이어 캐릭터가 사망하게 되면 "어..? 이게 아닌가?"라는 생각이 들고,

과연 이 게임에서 내가 플레이어로서 선택해야 하는 것인지,

안드로이드로서 몰입하여 선택해야 하는 것인지 란스러운 상황에 놓이게 됩니다. 





상점가에 들른 마커스의 시점에서는 보다 노골적으로

인간과 안드로이드 사이에서 혼란을 느끼도록 만듭니다. 


상호작용 버튼을 통해 한창 거리에서 연설하는 사람의 말을 듣고 있으면

갑자기 화면이 마커스의 1인칭 시점으로 변하게 됩니다. 


안드로이드를 혐오하며 심지어 폭력까지 휘두르는 인간의 모습을 통해

게임은 인간의 악한 면을 부각하고자 하고 있습니다. 


이는 게임을 진행하며 안드로이드의 시점에서 선택지를

골라야 하는 것처럼 느끼도록 만듭니다. 



이후 집으로 돌아온 마커스는 주인이자 노인인 칼과 체스를 두고,

플레이어는 인공지능인 칼의 시점에서 일부러 패배하거나

무승부로 하는 선택지를 고르게 됩니다. 



하지만 칼은 일부러 져준 것을 알고 계속해서 마커스에게 스스로 어떤 존재가 되고 싶은지

정해야 한다며 안드로이드에게는 탑재되지 않은 상상하는 능력을 이끌어 내도록 합니다. 


스스로 생각하고, 행동하고, 스트레스를 느끼고 상상하며 창조할 수 있다면,

그것을 안드로이드라고 부를 수 있을지,

과연 인간과 다른 점이 무엇인지 혼란스럽게 만들면서

플레이어로 하여금 선택의 무게와

철학적 고민의 여운을 느끼게 하기도 합니다. 


'인간성'이라고 부를 만한 것은 과연 무엇인가? 

게임을 넘어 현실 속 인간으로서 우리는 어떻게 살아가야 할까? 


[디트로이트: 비컴 휴먼 (Detroit: Become Human)] 을 통해

현실 속 코앞으로 다가온 AI와 인공지능, 안드로이드의 시대를

어떻게 받아들여야 할 지 고민해보는 시간을 갖는 것은 어떨까요? 



[디트로이트: 비컴 휴먼 (Detroit: Become Human)]이 가진 <재미의 아크>를 정리하며 리뷰 글을 마치겠습니다!


[디트로이트: 비컴 휴먼 (Detroit: Become Human)]의 재미의 아크: 의도된 자아의 혼란과 선택의 분기점






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STOVE169459947929511
08/07/2026
08/07/2026 11:55 PM (+09:00)

그래픽도 좋고 사놓기도 했는데 뭔가 스토리가 무거울 거 같아서 아직 손이 안 가고 있는 게임...   나중에 해야지   

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