
I got "Catch Me!", which is being given away for free on Steam for a limited time.
Also, "Escape Line" on Steam announced it will become a paid game, so I grabbed it while it was still free.
Thank you.



Click:



Calculate the statistics on how many people out of the total have claimed all the initial Lucky Dash rewards.
Is an event supposed to stress out the users?
Mobile games should be simple and fun.
Why does every single event require so much time, brainpower, and rely so heavily on luck??
Why do you keep shoving games inside the game, you jerk?
Why do you make the difficulty so damn high while calling it an event?
It's not fun at all and only causes stress.




Hello, this is Jeong Hyeong-mo!
It's nothing else, but after writing a review for Volcano Daughter, the characters' appearances lingered in my mind,
so I created some live-action images with my fan heart.
I tried to compose various scenes by bringing out the atmosphere of the game and the characteristics of each character as much as possible!
No time to hesitate!!
Let's go!
Our daughter when she was a baby
I also created the dad character as a character in the game
(Not me lol)
Our daughter during her puberty
Besides that I also made the other characters
Rebecca
Rebecca unmasked version
Gwenis
Claude
Hackett
Zed
Nina
Mona
Ron
Craig
Ken
Which character do you like the most?
Please leave it in the comments~
This was Stove Crew Jeong Hyeong-mo~
Bye~



Don't just post a notice
They need to fix the major schedule they posted on the calendar too
I'm sure there are users who spent money just by looking at the calendar... They always seem to be missing a screw... Sigh...



Stove attendance today as well


I'm on Olan Server 2, and they're saying if you get PKed by them and report the PK guild, they'll mediate, but if you don't, they'll keep killing you.
I thought the #1 guild on the server would mediate, but that wasn't the case either.
The old guys running auto-battle are getting killed for no reason.
Isn't it more fun when there are people around? Do they think it doesn't matter if they treat the server like trash since there's world war content anyway?
I got killed four times in an hour, it's ridiculous.
Leaving a word before I quit the game haha


4th Anniversary Lyricist Fuwa Yayoi Limited-Time Increased Chance!
Period: July 18, 2026 (Sat) 11:00 ~ August 28, 2026 (Fri) 10:59
During this period, the chance to obtain Fuwa Yayoi from the recruitment "Magnificently Blooming Camellia" will increase!
The additional outfit set below & is making a rerun!
Don't miss this opportunity!✨◆Fuwa Yayoi・Rapid Stream of Love
#마작일번가 First Street#마작


What does everyone think of Fei?
In my own opinion, I love her playstyle. It feels simplistic but, its just so fun to play. Its hard to decide if i want to make the build around her "Flame arts" ability or her "Decent" for the Heaven fall. So, im just going to do both. I was hoping for a Striker class, Aswell as an Instinct/Order attribute but I love Void combatants.
^_^
P.S. Laboratory 0 is best Chaos for her. Hands down.


PLAY THE ANIMATION! Epic Seven!
Hello. GM Tamarinnehere.
Hot summer~~ How are you spending your summer, Heir~~?
It can be tough when it's too hot, but there are so many things you can only enjoy in the summer, like watermelon, shaved ice, the beach, and valleys!
What kind of water activities do you like, Heir?
The beach where you can go surfing and play beach volleyball? Clear water~ A valley where you can enjoy cool water activities?
Beach VS Valley. Please leave a comment with your choice according to the event participation format!
We will send 2 Leifs to all Heirs who participate~!
■ Heir, what is your choice? Summer Balance Game Event!
[Event Schedule]
7/16 (Thu) ~ 7/22 (Wed) 23:59
[How to Participate]
- Leave a comment in the format below to complete your participation!
※ Format: Nickname/Server Name/Place you want to play in the water (Beach or Valley)
* If you use a different format or include special characters other than those specified in the format, you may be excluded from the event. Please make sure to leave a comment in the format above to ensure your participation is registered correctly!
[Event Rewards]
- All participants: 2 Leifs
※ Rewards will be sent to your in-game mailbox on 7/24 (Fri). (Storage period: 7 days)
[Please Note!]
- You will be excluded from the event if you do not provide your correct nickname and server.
- Rewards will be sent based on the 'Nickname' you provided when participating in the event.
※ If you change your nickname, you may not receive the rewards properly.
- You can only receive the event reward once per account, and duplicate entries will be excluded.
(You cannot participate in the same STOVE community event held in other language regions.)
- For more details, please check the [Event Terms].
Thank you.




현재 로드나인은 투력보다 마스터리 레벨 보정 영향이 훨씬 큰 상황임.
25만 투력 유저가 21만 투력 유저를 때려도 마스터리 레벨 차이 때문에 데미지가 제대로 안 박히는 경우가 있음.
문제는 최근 마스터리 통합 보정 시스템으로 바뀌면서 이 수치가 추정도 불가능해졌다는 것임.
내 통합 보정 수치가 얼마인지,
상대방 통합 보정 수치가 얼마인지,
얼마 차이나는지,
어느 구간에서 패널티나 보너스가 적용되는지..
아무것도 알 수 없음.
보정 시스템은 있어야 한다고 생각은 함.
대신 보정 수치의 완화는 절대 필요함.
그리고 최소한 수치는 공개해줘야 하는 거 아님?
지금은 유저들이 가장 중요한 전투 관련 수치를 확인조차 못하고 있음.
투력은 보이는데 투력보다 중요한 보정 수치는 안 보이는 상황.
이게 정상임?
마스터리 통합 보정 수치 시각화 및 UI 추가 필요함.

그냥 마스터리레벨 하나로 통일되게 보였으면 좋겟어요

그러니까 20만투력 80레벨이 18만투력 90레벨을 못죽여서 안달이 난다는거 아이가????
정답을 알려주지
다굴엔 장사없다~

일전에도 같은 주제로 글 게시했는데, 이런 멍청한 댓글 다는 사람이 또 나오지 않았으면 좋겠음.
