
18:35~19:50 Live Info Show
19:45~20:40 Extreme Jobs
21:10~23:00 Street Restaurant Fighter
21:55~22:50 Architectural Exploration - House
22:50~23:45 EBS Docuprime
00:40~00:50 Knowledge Channel e



What's your favorite activity to unwind after a long/stressful day? For me, it's probably watching TV.
Like and answer in the comments to complete your Flake missions!



Dear Heirs!
I am GM Kaka!
On 7/13 (Mon), Epic Seven will undergo a patch download and temporary maintenance.
During the patch application, you may experience temporary connection instability or the game may close unexpectedly, but this will not affect your game data.
Please refer to the information below for details.
■ 7/13 (Mon) Patch Download and Details
1. Time: 7/13 (Mon) 22:00 ~ 23:30 UTC
2. Details:
- Issue where Guild War season end rewards "Proof of Valor" were not distributed
* After the maintenance-free update is complete, the undistributed "Proof of Valor" will be distributed normally.
3. Impact: Game connection will be temporarily interrupted
We apologize for the inconvenience and will provide the following compensation.
1> Compensation: Proof of Valor x100
2> Distribution Time: After the 7/13 (Mon) maintenance-free update
※ Notes!
- After the patch is applied, even if the game connection is terminated, it will not affect your game data.
- After the patch is released, the game will update automatically when you reconnect.
- During the patch download, the game connection may be abnormally interrupted; you can resume normal gameplay by reconnecting.
- During the patch download, please wait for a moment in a stable connection environment before reconnecting to play.
We apologize for the inconvenience,
and we will strive to provide better game services.
Thank you!




Flake mission staaaaaart~!



I'm grateful for the Legendary Avatar, really... I haven't had any major complaints until now.
But I've been using a Legendary Avatar I got through synthesis a year and a half ago,
and now when I pull one, I get the exact same one...?? Even though I only have one??
Out of all those countless Legendary Avatars... this just isn't right...




📢 Inquisitor Shepard July Development Log
Hello.
This is Narrowdeep, the developer of Inquisitor Shepard.
Over the past month, our development team finished rebuilding the demo version and continued working on Japanese voice dubbing and Chapter 2 development.
Additionally, Inquisitor Shepard has been selected for the Busan Indie Connect Festival 2026 General Category and the 18th Smilegate Membership.
We are sharing last month's development status and new updates.
🔔 July Development Log SummaryDemo Version Rebuilding Complete: We have completed the rebuilding process, which includes adding early-game content, modifying some puzzles, adding a Codex and Doctrine collection system, and applying Korean, English, Japanese, and Chinese support.BIC Online Exhibition: The completed rebuilt demo can be played online via the BIC website.Japanese Dubbing Production in Progress: We are producing Japanese voice dubbing for the demo version. We plan to release a new demo on STOVE once the dubbing is applied.Chapter 2 Development in Progress: Chapter 2 development is proceeding smoothly. Moving forward, we will be working on sections with significant spoilers, so it will be difficult to share development screenshots.New Music Demo Released: We are releasing a music demo themed around Galberton's apiary and traveler's rest.Selected for BIC 2026 General Category: Inquisitor Shepard has been selected for the Busan Indie Connect Festival 2026 General Category.Selected for 18th Smilegate Membership: Narrowdeep has begun its activities as part of the 18th Smilegate Membership.Participated in BilibiliWorld 2026: We showcased the Chinese version of the demo through the Neverland Entertainment booth and provided merchandise for on-site visitors.🎮 Detailed Development Status1. Demo Version Rebuilding CompleteWe have completed the demo version rebuilding work mentioned in the previous development log.
In this rebuild, we refined the flow of the early game and added new content to help players understand the core deduction structure of Inquisitor Shepard more quickly.
We configured the evidence submission method, which previously appeared in the latter half, to be experienced early on, and also modified some puzzles and investigation flows.
Elements for discovering hidden doctrines have been added to the investigation sections. Acquired doctrines and world information can be checked in the newly added Codex.
The rebuilt demo supports a total of four languages: Korean, English, Japanese, and Chinese. We also conducted localization work while verifying that the newly added systems and text display correctly in each language.
2. BIC Demo Day Online PlayThe completed rebuilt demo can be played online via the Busan Indie Connect Festival 2026 website.
Playable from July 13 (Mon) to July 31 (Fri), 2026
Download Link: https://bicfest.org/exhibition/view/1857?chk=0¶m=1
Even those who have played the previous demo can check out the newly added early-game content, puzzles, doctrine collection, and Codex system.
Although we have conducted multiple tests, there may still be undiscovered errors. We would appreciate it if you could report any issues you find while playing.
Japanese voice dubbing is still in production, so it is not currently included in the rebuilt demo.
We plan to release a new demo version on STOVE after the Japanese dubbing is applied.
3. Japanese Voice Dubbing Production in ProgressWe are currently producing Japanese voice dubbing for the demo version.
We recently received voice actor samples for the dubbing work and are reviewing voices that match each character's image and acting direction, while making detailed adjustments.
As Inquisitor Shepard is a game where dialogue and character emotional changes are important, we are preparing carefully so that the characters' personalities, relationships, and the atmosphere of the scenes are naturally conveyed through the voices.
The completed Japanese audio will be applied to the demo version, and we plan to release a new demo with the dubbing added on STOVE.
4. Chapter 2 Development StatusAfter finishing the demo rebuilding work, we are back to proceeding smoothly with Chapter 2 development.
The sections we will be producing from now on are directly connected to the truth of the case and major plot twists presented in the demo.
There are many scenes where the subsequent developments could be predicted just by looking at the backgrounds or character appearances, so it will be difficult to share work-in-progress screens or illustrations through the development log for the time being.
It is a pity that the materials we can show during the development process are decreasing, but we ask for your understanding as this is a decision to protect the experience of encountering the story for the first time in the finished game.
5. Galberton's Apiary Music Demo[Music Listening Link]https://whyp.it/tracks/354866/b960c66f?token=CsFm6
In this development log, we are releasing a music demo themed around Galberton's apiary and traveler's rest, which appears in Chapter 2.
We believe this track captures Galberton's character well.
Since it is still in the demo stage before being applied to the actual game, the arrangement and sound may change later.
✨ Selection News and Event Participation News
Inquisitor Shepard has been selected for the Busan Indie Connect Festival 2026 General Category.
At this year's BIC, we will be showcasing our newly completed 4-language rebuilt demo online.
We are happy to be able to introduce the results of the long-running demo rebuilding work to many people.
We would appreciate it if you could play it on the BIC website and check out the newly changed parts.
- Selected for 18th Smilegate MembershipNarrowdeep has been selected for the 18th Smilegate Membership and has begun its activities.
Through this activity, we intend to interact with other developers and stakeholders, and listen to various opinions on development management, accessibility, localization, and marketing needed in the process of preparing for the official launch.
We will use this as an opportunity to complete the game we have built so far more stably.
- Participated in BilibiliWorld 2026From July 10th to 12th, we participated in BilibiliWorld 2026 held at the National Exhibition and Convention Center in Shanghai through the booth of our publishing partner, Neverland Entertainment.
At the event, we demonstrated the Chinese version of Inquisitor Shepard and provided merchandise such as leaflets and character stickers to visitors who stopped by the booth.
It was a meaningful occasion to introduce the game directly to Chinese users and showcase the demo applied in Chinese. We will continue to look for opportunities to meet Chinese-speaking users with Neverland Entertainment.
✨ In Closing
The past month was a time when we finished the long-running demo rebuilding and began focusing on the official version development again.
We modified early-game content and puzzles, added the Codex and Doctrine collection system, and completed a new demo with Korean, English, Japanese, and Chinese applied.
Moving forward, we plan to continue Chapter 2 development while preparing for Japanese voice dubbing and the demo release.
As Chapter 2 enters sections with key spoilers, the amount of work we can share may decrease, but we will continue to convey the development status through materials we can show, such as music and some backgrounds.
We sincerely thank you for your unwavering support.
Sincerely, Narrowdeep
X: https://x.com/narrowdeepgames
DISCORD: discord.gg/2r9cpBBZjg


https://loajoa.pages.dev (Loajoa)
[Main Account + Alt Account Daily Task Management]
- 'Raid' Management
+ "Gold Acquisition Visualization Improved"
+ "Clear Medal" Display
+ Added Memo per Character
- In memo, Q4321:1/2/3/4. (Cube 4321 stage auto-calculation)
- 'Weekly Task' Management
+ "Participation settings unlimited / Gold acquisition limited to max 3 times" (Gold raid, material raid settings available)
- Bidding Auction Calculator
#로스트아크 #로아 #좋아해 #로아joa #낙원 #2026 #loajoa #리센느 #원이 #미나미 #리브 #제나 #메이 #러브어택 #LOVE_ATTACK #데자뷰 #DEJA_VU #프리티걸 #PrettyGirl #런어웨이 #RunAway #핀볼 #PinBall



The Son Heung-min cup that wasn't released in the first round
The contract issue was resolved and they were released starting today, but apparently this time it's Son Heung-min only
So, although I didn't intend to, I ended up collecting only the two active players, Yamal and Son Heung-min


Flake mission staaaaaart~!



https://store.onstove.com/en/games/3694
https://store.onstove.com/en/games/5020
https://store.onstove.com/en/games/3515
https://store.onstove.com/en/games/1866
https://store.onstove.com/en/games/1981
https://store.onstove.com/en/games/4314




타 무기를 플레이하시는 분들께는 단순한 불만으로 들릴 수도 있습니다.
하지만 타 무기 대비 비교적 낮은 가격 때문에 권갑을 선택한 분들도 있고, 권갑이라는 무기 자체의 매력 때문에 플레이하는 분들도 있습니다. 이분들 또한 소중한 유저라고 생각합니다.
이번 밸런스 업데이트에서 "권갑은 리부트 예정으로 인해 제외"라는 안내를 보고 많은 권갑 유저들이 실망했습니다. 문제는 리부트가 단지 '예정'일 뿐, 구체적인 일정이 공개되지 않았다는 점입니다.
그 예정이 3개월 뒤가 될지, 6개월 뒤가 될지, 혹은 1년 뒤가 될지 유저들은 전혀 알 수 없는 상황입니다. 이런 상태에서 밸런스 업데이트 대상에서도 제외된다면 권갑 유저들은 소외감을 느낄 수밖에 없습니다.
만약 당장 리부트가 어려운 상황이라면, 최소한 공격력 상향과 같은 임시적인 밸런스 조정이라도 진행해 주셔야 권갑 유저들이 납득할 수 있을 것입니다.
현재와 같은 방식은 권갑 유저들에게 기다리라는 말만 반복하는 것으로 느껴집니다.
권갑 리부트의 구체적인 일정과 계획을 공식적으로 공지해 주시기 바랍니다.
무기에 돈 안쓰려고 맨손 하는거 아닙니다!!!!
