



It was so funny that they censored it, so I brought it here



The past lost 2 years..
And completely excluded from this balance patch.
No matter how major the reorganization is planned, it's too disappointing to just wait without even an approximate schedule.



Are there still people calling it a dead game?
You could just go play another game, why are you still doing that?
Doing something inefficient?
The people who are still playing the game now are those who like it
and those who joined during this half-anniversary.
Calling a game that's only been out for 6 months a dead game
Why are these pathetic people, who seem to have absolutely nothing to do, doing that?




In fact, about 99% of the rules, such as scoring mechanics and scenery, have already been finalized during development!
Based on feedback from those who saw it at the exhibition,
we are inserting visual elements and animations, and online testing should be just around the corner.
We are currently putting a lot of thought into the balance of the scoring system.
After setting up the basic balance as much as possible, we plan to conduct extensive tests with acquaintances, and if that's still not enough, we'll likely ask users to help with testing.
Since elements of luck are inevitably involved, it's difficult to establish a definitive balance right away.
Regarding the scoring system,
Scenery will be classified into points of 1 / 2 / 3 / 4 / 5 / 6 / 12 / 24 respectively. The system will operate simply by summing all possible points when a bloom occurs.
If you complete a hand using another player's discarded tiles, you get 3 times the score of your hand from that player, and if you create it yourself, you receive the score of your hand from everyone.
For now, we plan to release it with the system described above. We will consider modifications later if it's deemed necessary to differentiate between high and low scores.
Also, we will naturally be open to various opinions during the initial launch period. While we'll consider system balance, we're also open to suggestions for adding new original scenery if requested.
We will do our best to speed up development so that those interested can play as soon as possible.



5000 is 1 time, 3000 is 1 time





Tenebria arrives in Chaos Zero Nightmare.
Check out Tenebria's mechanics and prepare for Chaos Infiltration!






Everyone, finish your homework well..
This is the last week's Express, so exchange everything you need to!
After Ro-day, quickly finish your homework and on Saturday...
I have to watch Ro-on.
[Kukroacon]





안녕하세요! 스토브 회원님, 모조게임즈입니다.
5월 31일 1.4.0 무료 업데이트가 완료되었습니다.
이번 업데이트로 신규 DLC 영웅 [몰록]이 참전하며
새로운 스테이지 [라부트 고대유적]이 해금되었습니다!
[1.4.0 업데이트]
-신규 DLC 영웅 [몰록]
-화끈한 성격의 불량 화염법사, 몰록이 참전합니다!
-고유효과 : 스킬피해를 받은 적은 최대체력의 1% 피해를 받습니다
(보스일 시 최대체력의 0.01% 피해)
-신규 스테이지 [라부트 고대유적]
-50레벨 이상에서 레벨업에 필요한 경험치가 감소합니다.
반항적인 영웅, 몰록과 함께 새로운 던전을 탐험해보세요!






[플라워 서바이버스]







@S1130600821183038 



@모두가행복한하루 



